+ // DnD
+
+ virtual bool IsDraggable( const wxDataViewItem &item )
+ {
+ // only drag items
+ return (!IsContainer(item));
+ }
+
+ virtual size_t GetDragDataSize( const wxDataViewItem &item, const wxDataFormat &WXUNUSED(format) )
+ {
+ wxPrintf( "GetDragDataSize\n" );
+
+ MyMusicModelNode *node = (MyMusicModelNode*) item.GetID();
+ wxString data;
+ data += node->m_title; data += wxT(" ");
+ data += node->m_artist;
+ return strlen( data.utf8_str() ) + 1;
+ }
+ virtual bool GetDragData( const wxDataViewItem &item, const wxDataFormat &WXUNUSED(format),
+ void* dest, size_t WXUNUSED(size) )
+ {
+ wxPrintf( "GetDragData\n" );
+
+ MyMusicModelNode *node = (MyMusicModelNode*) item.GetID();
+ wxString data;
+ data += node->m_title; data += wxT(" ");
+ data += node->m_artist;
+ wxCharBuffer buffer( data.utf8_str() );
+ memcpy( dest, buffer, strlen(buffer)+1 );
+ return true;
+ }
+