virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetPosition(int *x, int *y) const;
+ virtual void SetTitle( const wxString& title);
+ virtual wxString GetTitle() const;
// Things I may/may not do
-// virtual void SetIcon(const wxIcon& icon);
-// virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
+// virtual void SetIcons(const wxIconBundle& icons);
// virtual void Clear() ;
// virtual void Raise();
// virtual void Lower();
-// virtual void SetTitle( const wxString& title);
protected:
// is the frame currently iconized?
bool m_iconized;