/////////////////////////////////////////////////////////////////////////////
-// Name: No names yet.
-// Purpose: Contrib. demo
+// Name: controlbar.cpp
+// Purpose: Implementation for main controlbar classes.
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 06/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// meet the new event paradigm as of wx2.3.0. Probably we
// should find a way to make these be non-global, but this
// works for right now.
-#if wxCHECK_VERSION(2,3,0)
- wxEventType cbEVT_PL_LEFT_DOWN = wxNewEventType();
- wxEventType cbEVT_PL_LEFT_UP = wxNewEventType();
- wxEventType cbEVT_PL_RIGHT_DOWN = wxNewEventType();
- wxEventType cbEVT_PL_RIGHT_UP = wxNewEventType();
- wxEventType cbEVT_PL_MOTION = wxNewEventType();
-
- wxEventType cbEVT_PL_LEFT_DCLICK = wxNewEventType();
-
- wxEventType cbEVT_PL_LAYOUT_ROW = wxNewEventType();
- wxEventType cbEVT_PL_RESIZE_ROW = wxNewEventType();
- wxEventType cbEVT_PL_LAYOUT_ROWS = wxNewEventType();
- wxEventType cbEVT_PL_INSERT_BAR = wxNewEventType();
- wxEventType cbEVT_PL_RESIZE_BAR = wxNewEventType();
- wxEventType cbEVT_PL_REMOVE_BAR = wxNewEventType();
- wxEventType cbEVT_PL_SIZE_BAR_WND = wxNewEventType();
-
- wxEventType cbEVT_PL_DRAW_BAR_DECOR = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_ROW_DECOR = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_PANE_DECOR = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_BAR_HANDLES = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_ROW_HANDLES = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_ROW_BKGROUND = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_PANE_BKGROUND = wxNewEventType();
-
- wxEventType cbEVT_PL_START_BAR_DRAGGING = wxNewEventType();
- wxEventType cbEVT_PL_DRAW_HINT_RECT = wxNewEventType();
-
- wxEventType cbEVT_PL_START_DRAW_IN_AREA = wxNewEventType();
- wxEventType cbEVT_PL_FINISH_DRAW_IN_AREA = wxNewEventType();
-
- wxEventType cbEVT_PL_CUSTOMIZE_BAR = wxNewEventType();
- wxEventType cbEVT_PL_CUSTOMIZE_LAYOUT = wxNewEventType();
-
- wxEventType wxCUSTOM_CB_PLUGIN_EVENTS_START_AT = wxNewEventType();
-#endif // #if wxCHECK_VERSION(2,3,0)
+ wxEventType cbEVT_PL_LEFT_DOWN = wxNewEventType();
+ wxEventType cbEVT_PL_LEFT_UP = wxNewEventType();
+ wxEventType cbEVT_PL_RIGHT_DOWN = wxNewEventType();
+ wxEventType cbEVT_PL_RIGHT_UP = wxNewEventType();
+ wxEventType cbEVT_PL_MOTION = wxNewEventType();
+
+ wxEventType cbEVT_PL_LEFT_DCLICK = wxNewEventType();
+
+ wxEventType cbEVT_PL_LAYOUT_ROW = wxNewEventType();
+ wxEventType cbEVT_PL_RESIZE_ROW = wxNewEventType();
+ wxEventType cbEVT_PL_LAYOUT_ROWS = wxNewEventType();
+ wxEventType cbEVT_PL_INSERT_BAR = wxNewEventType();
+ wxEventType cbEVT_PL_RESIZE_BAR = wxNewEventType();
+ wxEventType cbEVT_PL_REMOVE_BAR = wxNewEventType();
+ wxEventType cbEVT_PL_SIZE_BAR_WND = wxNewEventType();
+
+ wxEventType cbEVT_PL_DRAW_BAR_DECOR = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_ROW_DECOR = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_PANE_DECOR = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_BAR_HANDLES = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_ROW_HANDLES = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_ROW_BKGROUND = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_PANE_BKGROUND = wxNewEventType();
+
+ wxEventType cbEVT_PL_START_BAR_DRAGGING = wxNewEventType();
+ wxEventType cbEVT_PL_DRAW_HINT_RECT = wxNewEventType();
+
+ wxEventType cbEVT_PL_START_DRAW_IN_AREA = wxNewEventType();
+ wxEventType cbEVT_PL_FINISH_DRAW_IN_AREA = wxNewEventType();
+
+ wxEventType cbEVT_PL_CUSTOMIZE_BAR = wxNewEventType();
+ wxEventType cbEVT_PL_CUSTOMIZE_LAYOUT = wxNewEventType();
+
+ wxEventType wxCUSTOM_CB_PLUGIN_EVENTS_START_AT = wxNewEventType();
// some ascii-art, still can't get these *nice* cursors working on wx... :-(
static const char* _gHorizCursorImg[] =
{
- "............XX....XX............",
- "............XX....XX............",
- "............XX....XX............",
- "............XX....XX............",
- "............XX....XX............",
- "...X........XX....XX........X...",
- "..XX........XX....XX........XX..",
- ".XXX........XX....XX........XXX.",
- "XXXXXXXXXXXXXX....XXXXXXXXXXXXXX",
- ".XXX........XX....XX........XXX.",
- "..XX........XX....XX........XX..",
- "...X........XX....XX........X...",
- "............XX....XX............",
- "............XX....XX............",
- "............XX....XX............",
- "............XX....XX............"
+ "............XX....XX............",
+ "............XX....XX............",
+ "............XX....XX............",
+ "............XX....XX............",
+ "............XX....XX............",
+ "...X........XX....XX........X...",
+ "..XX........XX....XX........XX..",
+ ".XXX........XX....XX........XXX.",
+ "XXXXXXXXXXXXXX....XXXXXXXXXXXXXX",
+ ".XXX........XX....XX........XXX.",
+ "..XX........XX....XX........XX..",
+ "...X........XX....XX........X...",
+ "............XX....XX............",
+ "............XX....XX............",
+ "............XX....XX............",
+ "............XX....XX............"
};
static const char* _gVertCursorImg[] =
{
- "................X...............",
- "...............XXX..............",
- "..............XXXXX.............",
- ".............XXXXXXX............",
- "................X...............",
- "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
- "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
- "................................",
- "................................",
- "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
- "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
- "................X...............",
- ".............XXXXXXX............",
- "..............XXXXX.............",
- "...............XXX..............",
- "................X..............."
+ "................X...............",
+ "...............XXX..............",
+ "..............XXXXX.............",
+ ".............XXXXXXX............",
+ "................X...............",
+ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+ "................................",
+ "................................",
+ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+ "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+ "................X...............",
+ ".............XXXXXXX............",
+ "..............XXXXX.............",
+ "...............XXX..............",
+ "................X..............."
};
// helper inline functions
static inline bool rect_contains_point( const wxRect& rect, int x, int y )
{
- return ( x >= rect.x &&
- y >= rect.y &&
- x < rect.x + rect.width &&
- y < rect.y + rect.height );
+ return ( x >= rect.x &&
+ y >= rect.y &&
+ x < rect.x + rect.width &&
+ y < rect.y + rect.height );
}
static inline bool rect_hits_rect( const wxRect& r1, const wxRect& r2 )
{
- if ( ( r2.x >= r1.x && r2.x <= r1.x + r1.width ) ||
- ( r1.x >= r2.x && r1.x <= r2.x + r2.width ) )
+ if ( ( r2.x >= r1.x && r2.x <= r1.x + r1.width ) ||
+ ( r1.x >= r2.x && r1.x <= r2.x + r2.width ) )
- if ( ( r2.y >= r1.y && r2.y <= r1.y + r1.height ) ||
- ( r1.y >= r2.y && r1.y <= r2.y + r2.height ) )
-
- return 1;
+ if ( ( r2.y >= r1.y && r2.y <= r1.y + r1.height ) ||
+ ( r1.y >= r2.y && r1.y <= r2.y + r2.height ) )
+
+ return 1;
- return 0;
+ return 0;
}
static inline void hide_rect( wxRect& r )
{
- r.x = 32768;
- r.y = 32768;
- r.width = 1;
- r.height = 1;
+ r.x = 32768;
+ r.y = 32768;
+ r.width = 1;
+ r.height = 1;
}
static inline void clip_rect_against_rect( wxRect& r1, const wxRect& r2 )
{
- if ( r1.x < r2.x ||
- r1.y < r2.y ||
- r1.x >= r2.x + r2.width ||
- r1.y >= r2.y + r2.height
- )
- {
- hide_rect( r1 );
- return;
- }
- else
- {
- if ( r1.x + r1.width > r2.x + r2.width )
+ if ( r1.x < r2.x ||
+ r1.y < r2.y ||
+ r1.x >= r2.x + r2.width ||
+ r1.y >= r2.y + r2.height
+ )
+ {
+ hide_rect( r1 );
+ return;
+ }
+ else
+ {
+ if ( r1.x + r1.width > r2.x + r2.width )
- r1.width = r2.x + r2.width - r1.x;
+ r1.width = r2.x + r2.width - r1.x;
- if ( r1.y + r1.height > r2.y + r2.height )
+ if ( r1.y + r1.height > r2.y + r2.height )
- r1.height = r2.y + r2.height - r1.y;
- }
+ r1.height = r2.y + r2.height - r1.y;
+ }
}
/***** Implementation for class cbBarSpy *****/
IMPLEMENT_DYNAMIC_CLASS( cbBarSpy, wxEvtHandler )
cbBarSpy::cbBarSpy(void)
- : mpLayout(0),
- mpBarWnd(0)
+ : mpLayout(0),
+ mpBarWnd(0)
{}
cbBarSpy::cbBarSpy( wxFrameLayout* pPanel )
- : mpLayout(pPanel),
- mpBarWnd(0)
+ : mpLayout(pPanel),
+ mpBarWnd(0)
{}
void cbBarSpy::SetBarWindow( wxWindow* pWnd )
{
- mpBarWnd = pWnd;
+ mpBarWnd = pWnd;
}
bool cbBarSpy::ProcessEvent(wxEvent& event)
{
- bool handled = wxEvtHandler::ProcessEvent( event );
+ bool handled = wxEvtHandler::ProcessEvent( event );
- int type = event.GetEventType();
+ int type = event.GetEventType();
- if ( !handled && ( type == wxEVT_LEFT_DOWN ||
- type == wxEVT_LEFT_DCLICK ) )
- {
- wxMouseEvent& mevent = *((wxMouseEvent*)&event);
+ if ( !handled && ( type == wxEVT_LEFT_DOWN ||
+ type == wxEVT_LEFT_DCLICK ) )
+ {
+ wxMouseEvent& mevent = *((wxMouseEvent*)&event);
- int x = mevent.m_x;
- int y = mevent.m_y;
+ int x = mevent.m_x;
+ int y = mevent.m_y;
- mpBarWnd->ClientToScreen( &x, &y );
- mpLayout->GetParentFrame().ScreenToClient( &x, &y );
+ mpBarWnd->ClientToScreen( &x, &y );
+ mpLayout->GetParentFrame().ScreenToClient( &x, &y );
- mevent.m_x = x;
- mevent.m_y = y;
+ mevent.m_x = x;
+ mevent.m_y = y;
- // forwared not-handled event to frame-layout
+ // forwared not-handled event to frame-layout
- if ( type == wxEVT_LEFT_DOWN )
- {
- //mpLayout->OnLButtonDown( mevent );
- event.Skip();
- }
- else
- mpLayout->OnLDblClick( mevent );
+ if ( type == wxEVT_LEFT_DOWN )
+ {
+ //mpLayout->OnLButtonDown( mevent );
+ event.Skip();
+ }
+ else
+ mpLayout->OnLDblClick( mevent );
- //event.Skip(FALSE);
- }
+ //event.Skip(FALSE);
+ }
- return handled;
+ return handled;
}
/***** Implementation for class wxFrameLayout *****/
BEGIN_EVENT_TABLE( wxFrameLayout, wxEvtHandler )
- EVT_PAINT ( wxFrameLayout::OnPaint )
- EVT_SIZE ( wxFrameLayout::OnSize )
- EVT_LEFT_DOWN ( wxFrameLayout::OnLButtonDown )
- EVT_LEFT_UP ( wxFrameLayout::OnLButtonUp )
- EVT_RIGHT_DOWN ( wxFrameLayout::OnRButtonDown )
- EVT_RIGHT_UP ( wxFrameLayout::OnRButtonUp )
- EVT_MOTION ( wxFrameLayout::OnMouseMove )
+ EVT_PAINT ( wxFrameLayout::OnPaint )
+ EVT_SIZE ( wxFrameLayout::OnSize )
+ EVT_LEFT_DOWN ( wxFrameLayout::OnLButtonDown )
+ EVT_LEFT_UP ( wxFrameLayout::OnLButtonUp )
+ EVT_RIGHT_DOWN ( wxFrameLayout::OnRButtonDown )
+ EVT_RIGHT_UP ( wxFrameLayout::OnRButtonUp )
+ EVT_MOTION ( wxFrameLayout::OnMouseMove )
- EVT_LEFT_DCLICK( wxFrameLayout::OnLDblClick )
+ EVT_LEFT_DCLICK( wxFrameLayout::OnLDblClick )
- EVT_IDLE ( wxFrameLayout::OnIdle )
- EVT_SET_FOCUS ( wxFrameLayout::OnSetFocus )
- EVT_KILL_FOCUS ( wxFrameLayout::OnKillFocus )
+ EVT_IDLE ( wxFrameLayout::OnIdle )
+ EVT_SET_FOCUS ( wxFrameLayout::OnSetFocus )
+ EVT_KILL_FOCUS ( wxFrameLayout::OnKillFocus )
- EVT_ACTIVATE ( wxFrameLayout::OnActivate )
+ EVT_ACTIVATE ( wxFrameLayout::OnActivate )
- EVT_ERASE_BACKGROUND( wxFrameLayout::OnEraseBackground )
+ EVT_ERASE_BACKGROUND( wxFrameLayout::OnEraseBackground )
END_EVENT_TABLE()
wxFrameLayout::wxFrameLayout(void)
- : mpFrame ( NULL ),
- mpFrameClient( NULL ),
+ : mpFrame ( NULL ),
+ mpFrameClient( NULL ),
- mDarkPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID ),
- mLightPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT), 1, wxSOLID ),
- mGrayPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
- mBlackPen ( wxColour( 0, 0, 0), 1, wxSOLID ),
- mBorderPen( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
+ mDarkPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID ),
+ mLightPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT), 1, wxSOLID ),
+ mGrayPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
+ mBlackPen ( wxColour( 0, 0, 0), 1, wxSOLID ),
+ mBorderPen( wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
- mNullPen( wxColour(0,0,0), 1, wxTRANSPARENT ),
+ mNullPen( wxColour(0,0,0), 1, wxTRANSPARENT ),
- mpPaneInFocus( NULL ),
- mpLRUPane ( NULL ),
+ mpPaneInFocus( NULL ),
+ mpLRUPane ( NULL ),
- mpTopPlugin ( NULL ),
- mpCaputesInput( NULL ),
+ mpTopPlugin ( NULL ),
+ mpCaputesInput( NULL ),
- mClientWndRefreshPending( FALSE ),
- mRecalcPending( TRUE ),
- mCheckFocusWhenIdle( FALSE )
+ mClientWndRefreshPending( FALSE ),
+ mRecalcPending( TRUE ),
+ mCheckFocusWhenIdle( FALSE )
{
- CreateCursors();
+ CreateCursors();
- for( int i = 0; i != MAX_PANES; ++i )
-
- mPanes[i] = NULL;
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ mPanes[i] = NULL;
- mFloatingOn = CanReparent();
+ mFloatingOn = CanReparent();
}
wxFrameLayout::wxFrameLayout( wxWindow* pParentFrame, wxWindow* pFrameClient, bool activateNow )
- : mpFrame( pParentFrame ),
- mpFrameClient(pFrameClient),
+ : mpFrame( pParentFrame ),
+ mpFrameClient(pFrameClient),
- mDarkPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID ),
- mLightPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT), 1, wxSOLID ),
- mGrayPen ( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
- mBlackPen ( wxColour( 0, 0, 0), 1, wxSOLID ),
- mBorderPen( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
+ mDarkPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID ),
+ mLightPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT), 1, wxSOLID ),
+ mGrayPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
+ mBlackPen ( wxColour( 0, 0, 0), 1, wxSOLID ),
+ mBorderPen( wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 1, wxSOLID ),
- mNullPen( wxColour(0,0,0), 1, wxTRANSPARENT ),
+ mNullPen( wxColour(0,0,0), 1, wxTRANSPARENT ),
- mpPaneInFocus( NULL ),
- mpLRUPane ( NULL ),
+ mpPaneInFocus( NULL ),
+ mpLRUPane ( NULL ),
- mFloatingOn ( TRUE ),
+ mFloatingOn ( TRUE ),
- mpTopPlugin ( NULL ),
- mpCaputesInput( NULL ),
-
+ mpTopPlugin ( NULL ),
+ mpCaputesInput( NULL ),
+
mClientWndRefreshPending( FALSE ),
mRecalcPending( TRUE ),
- mCheckFocusWhenIdle( FALSE ),
-
+ mCheckFocusWhenIdle( FALSE ),
+
mpUpdatesMgr( NULL )
{
- CreateCursors();
+ CreateCursors();
- for( int i = 0; i != MAX_PANES; ++i )
-
- mPanes[i] = new cbDockPane( i, this );
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ mPanes[i] = new cbDockPane( i, this );
- if ( activateNow )
- {
- HookUpToFrame();
+ if ( activateNow )
+ {
+ HookUpToFrame();
- // FOR NOW::
- // DBG:: set RED color of frame's background for the
- // prurpose of tracking engine bugs "visually"
+ // FOR NOW::
+ // DBG:: set RED color of frame's background for the
+ // prurpose of tracking engine bugs "visually"
- GetParentFrame().SetBackgroundColour( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) );
- }
+ GetParentFrame().SetBackgroundColour( wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE) );
+ }
- mFloatingOn = CanReparent();
+ mFloatingOn = CanReparent();
}
-// NOTE:: below are the only plaftorm-check "ifdef"s in the docking system!
+// NOTE:: below are the only platform-check "ifdef"s in the docking system!
bool wxFrameLayout::CanReparent()
{
#ifdef __WXMSW__
- return TRUE;
+ return TRUE;
#elif defined (__WXGTK__)
- //return TRUE;
- return FALSE;
+ //return TRUE;
+ return FALSE;
#else
- return FALSE; // reparenting is not yet supported by Motif and others
+ return FALSE; // reparenting is not yet supported by Motif and others
#endif
}
/*
#ifdef __WXMSW__
- #inlcude "windows.h"
+ #inlcude "windows.h"
#endif
*/
#ifdef __WXMSW__
#if 0
- if ( pChild->GetParent() )
- {
- bool success = pChild->GetParent()->GetChildren().DeleteObject( pChild );
+ if ( pChild->GetParent() )
+ {
+ bool success = pChild->GetParent()->GetChildren().DeleteObject( pChild );
- wxASSERT( success ); // DBG::
- }
+ wxASSERT( success ); // DBG::
+ }
- ::SetParent( (HWND)pChild->m_hWnd, (HWND)pNewParent->m_hWnd );
+ ::SetParent( (HWND)pChild->m_hWnd, (HWND)pNewParent->m_hWnd );
- pNewParent->GetChildren().Append( pChild );
+ pNewParent->GetChildren().Append( pChild );
- pChild->SetParent( pNewParent );
+ pChild->SetParent( pNewParent );
#endif
pChild->Reparent(pNewParent);
- return;
+ return;
#elif defined(__WXGTK__)
- // FOR NOW:: floating with wxGtk still very buggy
+ // FOR NOW:: floating with wxGtk still very buggy
- return;
+ return;
- //pChild->ReParent( pNewParent );
+ //pChild->ReParent( pNewParent );
- //return;
+ //return;
#else
- wxMessageBox( "Sorry, docking is not supported for ports other than MSW and wxGTK" );
+ wxMessageBox( "Sorry, docking is not supported for ports other than MSW and wxGTK" );
#endif
}
void wxFrameLayout::DestroyBarWindows()
{
- wxNode* pSpy = mBarSpyList.First();
+ wxNode* pSpy = mBarSpyList.First();
- while( pSpy )
- {
- cbBarSpy& spy = *((cbBarSpy*)pSpy->Data());
+ while( pSpy )
+ {
+ cbBarSpy& spy = *((cbBarSpy*)pSpy->Data());
- if ( spy.mpBarWnd->GetEventHandler() == &spy )
+ if ( spy.mpBarWnd->GetEventHandler() == &spy )
- spy.mpBarWnd->PopEventHandler();
+ spy.mpBarWnd->PopEventHandler();
- delete &spy;
+ delete &spy;
- pSpy = pSpy->Next();
- }
+ pSpy = pSpy->Next();
+ }
- mBarSpyList.Clear();
+ mBarSpyList.Clear();
- for( size_t i = 0; i != mAllBars.Count(); ++i )
- {
- if ( mAllBars[i]->mpBarWnd )
- {
- mAllBars[i]->mpBarWnd->Destroy();
- mAllBars[i]->mpBarWnd = NULL;
- }
- }
+ size_t i;
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ {
+ if ( mAllBars[i]->mpBarWnd )
+ {
+ mAllBars[i]->mpBarWnd->Destroy();
+ mAllBars[i]->mpBarWnd = NULL;
+ }
+ }
}
void wxFrameLayout::ShowFloatedWindows( bool show )
{
- wxNode* pNode = mFloatedFrames.First();
+ wxNode* pNode = mFloatedFrames.First();
- while( pNode )
- {
- cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
+ while( pNode )
+ {
+ cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
- pFFrm->Show( show );
+ pFFrm->Show( show );
- pNode = pNode->Next();
- }
+ pNode = pNode->Next();
+ }
}
wxFrameLayout::~wxFrameLayout()
{
- UnhookFromFrame();
+ UnhookFromFrame();
- if ( mpUpdatesMgr )
+ if ( mpUpdatesMgr )
delete mpUpdatesMgr;
PopAllPlugins();
- // destoy the chain of plugins from left to right
+ // destoy the chain of plugins from left to right
- wxEvtHandler* pCur = mpTopPlugin;
+ wxEvtHandler* pCur = mpTopPlugin;
- if ( pCur )
+ if ( pCur )
- while ( pCur->GetPreviousHandler() )
+ while ( pCur->GetPreviousHandler() )
- pCur = pCur->GetPreviousHandler();
+ pCur = pCur->GetPreviousHandler();
- while ( pCur )
- {
- wxEvtHandler* pNext = pCur->GetNextHandler();
-
- delete pCur;
+ while ( pCur )
+ {
+ wxEvtHandler* pNext = pCur->GetNextHandler();
- pCur = pNext;
- }
+ delete pCur;
- // destroy contents of arrays and lists
+ pCur = pNext;
+ }
- size_t i = 0;
+ // destroy contents of arrays and lists
- for( i = 0; i != MAX_PANES; ++i )
- {
- if ( mPanes[i] )
+ size_t i = 0;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ if ( mPanes[i] )
delete mPanes[i];
- }
- if ( mpHorizCursor )
+ }
+ if ( mpHorizCursor )
delete mpHorizCursor;
- if ( mpVertCursor )
+ if ( mpVertCursor )
delete mpVertCursor;
- if ( mpNormalCursor )
+ if ( mpNormalCursor )
delete mpNormalCursor;
- if ( mpDragCursor )
+ if ( mpDragCursor )
delete mpDragCursor;
- if ( mpNECursor )
+ if ( mpNECursor )
delete mpNECursor;
- wxNode* pSpy = mBarSpyList.First();
+ wxNode* pSpy = mBarSpyList.First();
- while( pSpy )
- {
- cbBarSpy& spy = *((cbBarSpy*)pSpy->Data());
+ while( pSpy )
+ {
+ cbBarSpy& spy = *((cbBarSpy*)pSpy->Data());
- if ( spy.mpBarWnd->GetEventHandler() == &spy )
+ if ( spy.mpBarWnd->GetEventHandler() == &spy )
- spy.mpBarWnd->PopEventHandler();
+ spy.mpBarWnd->PopEventHandler();
- delete &spy;
+ delete &spy;
- pSpy = pSpy->Next();
- }
+ pSpy = pSpy->Next();
+ }
- for( i = 0; i != mAllBars.Count(); ++i )
-
- delete mAllBars[i];
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ delete mAllBars[i];
}
void wxFrameLayout::EnableFloating( bool enable )
{
- mFloatingOn = enable && CanReparent();
+ mFloatingOn = enable && CanReparent();
}
void wxFrameLayout::Activate()
{
- HookUpToFrame();
+ HookUpToFrame();
- RefreshNow( TRUE );
+ RefreshNow( TRUE );
- ShowFloatedWindows( TRUE );
+ ShowFloatedWindows( TRUE );
}
void wxFrameLayout::Deactivate()
{
- ShowFloatedWindows( FALSE );
+ ShowFloatedWindows( FALSE );
- UnhookFromFrame();
+ UnhookFromFrame();
- HideBarWindows();
+ HideBarWindows();
}
void wxFrameLayout::SetFrameClient( wxWindow* pFrameClient )
{
- mpFrameClient = pFrameClient;
+ mpFrameClient = pFrameClient;
}
wxWindow* wxFrameLayout::GetFrameClient()
{
- return mpFrameClient;
+ return mpFrameClient;
}
cbUpdatesManagerBase& wxFrameLayout::GetUpdatesManager()
{
- if ( !mpUpdatesMgr )
+ if ( !mpUpdatesMgr )
mpUpdatesMgr = CreateUpdatesManager();
- return *mpUpdatesMgr;
+ return *mpUpdatesMgr;
}
void wxFrameLayout::SetUpdatesManager( cbUpdatesManagerBase* pUMgr )
{
- if ( mpUpdatesMgr )
+ if ( mpUpdatesMgr )
delete mpUpdatesMgr;
- mpUpdatesMgr = pUMgr;
+ mpUpdatesMgr = pUMgr;
- mpUpdatesMgr->SetLayout( this );
+ mpUpdatesMgr->SetLayout( this );
}
cbUpdatesManagerBase* wxFrameLayout::CreateUpdatesManager()
{
- return new cbGCUpdatesMgr( this );
- //return new cbSimpleUpdatesMgr( this );
+ return new cbGCUpdatesMgr( this );
+ //return new cbSimpleUpdatesMgr( this );
}
void wxFrameLayout::AddBar( wxWindow* pBarWnd,
const wxString& name,
bool spyEvents,
int state
- )
+ )
{
- if ( pBarWnd && spyEvents )
- {
- // hook up spy to bar window
- cbBarSpy* pSpy = new cbBarSpy( this );
+ if ( pBarWnd && spyEvents )
+ {
+ // hook up spy to bar window
+ cbBarSpy* pSpy = new cbBarSpy( this );
- pSpy->SetBarWindow( pBarWnd );
- pBarWnd->PushEventHandler( pSpy );
+ pSpy->SetBarWindow( pBarWnd );
+ pBarWnd->PushEventHandler( pSpy );
- mBarSpyList.Append( pSpy );
- }
+ mBarSpyList.Append( pSpy );
+ }
- cbBarInfo* pInfo = new cbBarInfo();
+ cbBarInfo* pInfo = new cbBarInfo();
- pInfo->mName = name;
- pInfo->mpBarWnd = pBarWnd;
- pInfo->mDimInfo = dimInfo;
- pInfo->mState = state;
- pInfo->mAlignment = alignment;
- pInfo->mRowNo = rowNo;
- pInfo->mBounds.x = columnPos;
+ pInfo->mName = name;
+ pInfo->mpBarWnd = pBarWnd;
+ pInfo->mDimInfo = dimInfo;
+ pInfo->mState = state;
+ pInfo->mAlignment = alignment;
+ pInfo->mRowNo = rowNo;
+ pInfo->mBounds.x = columnPos;
- mAllBars.Add( pInfo );
+ mAllBars.Add( pInfo );
- DoSetBarState( pInfo );
+ DoSetBarState( pInfo );
}
bool wxFrameLayout::RedockBar( cbBarInfo* pBar,
- const wxRect& shapeInParent,
- cbDockPane* pToPane,
- bool updateNow )
+ const wxRect& shapeInParent,
+ cbDockPane* pToPane,
+ bool updateNow )
{
- if ( !pToPane )
-
- pToPane = HitTestPanes( shapeInParent, NULL );
+ if ( !pToPane )
+
+ pToPane = HitTestPanes( shapeInParent, NULL );
- if ( !pToPane )
-
- return FALSE; // bar's shape does not hit any pane
- // - redocking is NOT possible
+ if ( !pToPane )
+
+ return FALSE; // bar's shape does not hit any pane
+ // - redocking is NOT possible
- cbDockPane* pBarPane = GetBarPane( pBar );
+ cbDockPane* pBarPane = GetBarPane( pBar );
- if ( updateNow )
+ if ( updateNow )
- GetUpdatesManager().OnStartChanges();
+ GetUpdatesManager().OnStartChanges();
- pBarPane->RemoveBar( pBar );
+ pBarPane->RemoveBar( pBar );
- // FIXME FIXME:: the below recalc. may be a *huge* performance
- // hit, it could be eliminated though...
- // but first the "pane-postion-changed" problem
- // have to be fixed
+ // FIXME FIXME:: the recalculation below may be a *huge* performance
+ // hit, it could be eliminated though...
+ // but first the "pane-postion-changed" problem
+ // has to be fixed
- RecalcLayout( FALSE );
+ RecalcLayout( FALSE );
- pToPane->InsertBar( pBar, shapeInParent );
+ pToPane->InsertBar( pBar, shapeInParent );
- RecalcLayout( FALSE );
+ RecalcLayout( FALSE );
- // finish update "transaction"
+ // finish update "transaction"
- if ( updateNow )
- {
- GetUpdatesManager().OnFinishChanges();
- GetUpdatesManager().UpdateNow();
- }
+ if ( updateNow )
+ {
+ GetUpdatesManager().OnFinishChanges();
+ GetUpdatesManager().UpdateNow();
+ }
- return TRUE;
+ return TRUE;
}
cbBarInfo* wxFrameLayout::FindBarByName( const wxString& name )
{
- for( size_t i = 0; i != mAllBars.Count(); ++i )
-
- if ( mAllBars[i]->mName == name )
-
- return mAllBars[i];
+ size_t i;
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ if ( mAllBars[i]->mName == name )
+ return mAllBars[i];
- return NULL;
+ return NULL;
}
cbBarInfo* wxFrameLayout::FindBarByWindow( const wxWindow* pWnd )
{
- for( size_t i = 0; i != mAllBars.Count(); ++i )
+ size_t i;
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ if ( mAllBars[i]->mpBarWnd == pWnd )
+ return mAllBars[i];
- if ( mAllBars[i]->mpBarWnd == pWnd )
-
- return mAllBars[i];
-
- return NULL;
+ return NULL;
}
BarArrayT& wxFrameLayout::GetBars()
{
- return mAllBars;
+ return mAllBars;
}
void wxFrameLayout::SetBarState( cbBarInfo* pBar, int newState, bool updateNow )
{
- if ( newState == wxCBAR_FLOATING && !mFloatingOn )
+ if ( newState == wxCBAR_FLOATING && !mFloatingOn )
- return;
+ return;
- if ( updateNow )
+ if ( updateNow )
- GetUpdatesManager().OnStartChanges();
+ GetUpdatesManager().OnStartChanges();
- pBar->mUMgrData.SetDirty(TRUE);
+ pBar->mUMgrData.SetDirty(TRUE);
- // check bar's previous state
+ // check bar's previous state
- if ( pBar->mState != wxCBAR_HIDDEN && pBar->mState != wxCBAR_FLOATING )
- {
- cbDockPane* pPane;
- cbRowInfo* pRow;
+ if ( pBar->mState != wxCBAR_HIDDEN && pBar->mState != wxCBAR_FLOATING )
+ {
+ cbDockPane* pPane;
+ cbRowInfo* pRow;
- bool success = LocateBar( pBar, &pRow, &pPane );
+ bool success = LocateBar( pBar, &pRow, &pPane );
- wxASSERT( success ); // DBG::
+ wxASSERT( success ); // DBG::
- // save LRU-dim info before removing bar
+ // save LRU-dim info before removing bar
- pBar->mDimInfo.mLRUPane = pPane->GetAlignment();
- pBar->mDimInfo.mBounds[ pPane->GetAlignment() ] = pBar->mBounds;
+ pBar->mDimInfo.mLRUPane = pPane->GetAlignment();
+ pBar->mDimInfo.mBounds[ pPane->GetAlignment() ] = pBar->mBounds;
- // remove it from the pane it was docked on
+ // remove it from the pane it was docked on
- pPane->RemoveBar( pBar );
+ pPane->RemoveBar( pBar );
- }
+ }
- if ( pBar->mState == wxCBAR_FLOATING && newState != wxCBAR_FLOATING )
- {
- // remove bar's window form the containing mini-frame
- // and set it's parent to be layout's parent frame
+ if ( pBar->mState == wxCBAR_FLOATING && newState != wxCBAR_FLOATING )
+ {
+ // remove bar's window from the containing mini-frame
+ // and set its parent to be layout's parent frame
- if ( pBar->mpBarWnd )
- {
- pBar->mpBarWnd->Show(FALSE); // to avoid flicker upon reparenting
+ if ( pBar->mpBarWnd )
+ {
+ pBar->mpBarWnd->Show(FALSE); // to avoid flicker upon reparenting
- wxNode* pNode = mFloatedFrames.First();
+ wxNode* pNode = mFloatedFrames.First();
- while( pNode )
- {
- cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
+ while( pNode )
+ {
+ cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
- if ( pFFrm->GetBar() == pBar )
- {
- pFFrm->Show( FALSE ); // reduces flicker sligthly
+ if ( pFFrm->GetBar() == pBar )
+ {
+ pFFrm->Show( FALSE ); // reduces flicker sligthly
- ReparentWindow( pBar->mpBarWnd, &GetParentFrame() );
+ ReparentWindow( pBar->mpBarWnd, &GetParentFrame() );
- pBar->mBounds = pBar->mDimInfo.mBounds[ pBar->mDimInfo.mLRUPane ];
+ pBar->mBounds = pBar->mDimInfo.mBounds[ pBar->mDimInfo.mLRUPane ];
- if ( newState != wxCBAR_HIDDEN )
+ if ( newState != wxCBAR_HIDDEN )
- pBar->mAlignment = pBar->mDimInfo.mLRUPane;
+ pBar->mAlignment = pBar->mDimInfo.mLRUPane;
- mFloatedFrames.DeleteNode( pNode );
+ mFloatedFrames.DeleteNode( pNode );
- pFFrm->Show( FALSE );
- pFFrm->Destroy(); break;
- }
+ pFFrm->Show( FALSE );
+ pFFrm->Destroy(); break;
+ }
- pNode = pNode->Next();
- }
+ pNode = pNode->Next();
+ }
- // FOR NOW:: excessive!
- //if ( mpFrameClient ) mpFrameClient->Refresh();
- if ( mpFrameClient )
+ // FOR NOW:: excessive!
+ //if ( mpFrameClient ) mpFrameClient->Refresh();
+ if ( mpFrameClient )
mClientWndRefreshPending = TRUE;
- }
- }
+ }
+ }
- pBar->mState = newState;
+ pBar->mState = newState;
- DoSetBarState( pBar );
+ DoSetBarState( pBar );
- if ( updateNow )
- {
- RecalcLayout(FALSE);
+ if ( updateNow )
+ {
+ RecalcLayout(FALSE);
- GetUpdatesManager().OnFinishChanges();
- GetUpdatesManager().UpdateNow();
- }
+ GetUpdatesManager().OnFinishChanges();
+ GetUpdatesManager().UpdateNow();
+ }
}
void wxFrameLayout::InverseVisibility( cbBarInfo* pBar )
{
- wxASSERT( pBar ); // DBG::
+ wxASSERT( pBar ); // DBG::
- // "inverse" bar-visibility of the selected bar
+ // "inverse" bar-visibility of the selected bar
- int newState = 0;
+ int newState = 0;
- if ( pBar->mState == wxCBAR_HIDDEN )
- {
- if ( pBar->mAlignment == -1 )
- {
- pBar->mAlignment = 0; // just remove "-1" marking
- newState = wxCBAR_FLOATING;
- }
- else
- if ( pBar->mAlignment == FL_ALIGN_TOP ||
- pBar->mAlignment == FL_ALIGN_BOTTOM )
+ if ( pBar->mState == wxCBAR_HIDDEN )
+ {
+ if ( pBar->mAlignment == -1 )
+ {
+ pBar->mAlignment = 0; // just remove "-1" marking
+ newState = wxCBAR_FLOATING;
+ }
+ else
+ if ( pBar->mAlignment == FL_ALIGN_TOP ||
+ pBar->mAlignment == FL_ALIGN_BOTTOM )
- newState = wxCBAR_DOCKED_HORIZONTALLY;
- else
- newState = wxCBAR_DOCKED_VERTICALLY;
- }
- else
- {
- newState = wxCBAR_HIDDEN;
+ newState = wxCBAR_DOCKED_HORIZONTALLY;
+ else
+ newState = wxCBAR_DOCKED_VERTICALLY;
+ }
+ else
+ {
+ newState = wxCBAR_HIDDEN;
- if ( pBar->mState == wxCBAR_FLOATING )
+ if ( pBar->mState == wxCBAR_FLOATING )
- pBar->mAlignment = -1;
- }
+ pBar->mAlignment = -1;
+ }
- this->SetBarState( pBar, newState, TRUE );
+ this->SetBarState( pBar, newState, TRUE );
- if ( newState == wxCBAR_FLOATING )
+ if ( newState == wxCBAR_FLOATING )
- this->RepositionFloatedBar( pBar );
+ this->RepositionFloatedBar( pBar );
}
void wxFrameLayout::ApplyBarProperties( cbBarInfo* pBar )
{
- if ( pBar->mState == wxCBAR_FLOATING )
- {
- RepositionFloatedBar( pBar );
- }
- else
- if ( pBar->mState == wxCBAR_DOCKED_HORIZONTALLY ||
- pBar->mState == wxCBAR_DOCKED_VERTICALLY
- )
- {
- // FOR NOW:: nothing
- }
+ if ( pBar->mState == wxCBAR_FLOATING )
+ {
+ RepositionFloatedBar( pBar );
+ }
+ else
+ if ( pBar->mState == wxCBAR_DOCKED_HORIZONTALLY ||
+ pBar->mState == wxCBAR_DOCKED_VERTICALLY
+ )
+ {
+ // FOR NOW:: nothing
+ }
}
void wxFrameLayout::RepositionFloatedBar( cbBarInfo* pBar )
{
- if ( !mFloatingOn ) return;
+ if ( !mFloatingOn ) return;
- wxNode* pNode = mFloatedFrames.First();
+ wxNode* pNode = mFloatedFrames.First();
- while( pNode )
- {
- cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
+ while( pNode )
+ {
+ cbFloatedBarWindow* pFFrm = ((cbFloatedBarWindow*)pNode->Data());
- if ( pFFrm->GetBar() == pBar )
- {
- wxRect& bounds = pBar->mDimInfo.mBounds[wxCBAR_FLOATING];
+ if ( pFFrm->GetBar() == pBar )
+ {
+ wxRect& bounds = pBar->mDimInfo.mBounds[wxCBAR_FLOATING];
- int x = bounds.x,
- y = bounds.y;
+ int x = bounds.x,
+ y = bounds.y;
- GetParentFrame().ClientToScreen( &x, &y );
+ GetParentFrame().ClientToScreen( &x, &y );
- pFFrm->PositionFloatedWnd( x,y,
- bounds.width,
- bounds.height );
+ pFFrm->PositionFloatedWnd( x,y,
+ bounds.width,
+ bounds.height );
- break;
- }
+ break;
+ }
- pNode = pNode->Next();
- }
+ pNode = pNode->Next();
+ }
}
void wxFrameLayout::DoSetBarState( cbBarInfo* pBar )
{
- if ( pBar->mState != wxCBAR_FLOATING &&
- pBar->mState != wxCBAR_HIDDEN )
-
- // dock it
+ if ( pBar->mState != wxCBAR_FLOATING &&
+ pBar->mState != wxCBAR_HIDDEN )
+
+ // dock it
- mPanes[pBar->mAlignment]->InsertBar( pBar );
- else
- if ( pBar->mState == wxCBAR_HIDDEN )
- {
- // hide it
+ mPanes[pBar->mAlignment]->InsertBar( pBar );
+ else
+ if ( pBar->mState == wxCBAR_HIDDEN )
+ {
+ // hide it
- if ( pBar->mpBarWnd )
+ if ( pBar->mpBarWnd )
- pBar->mpBarWnd->Show( FALSE );
- }
- else
- {
- if ( !mFloatingOn ) return;
+ pBar->mpBarWnd->Show( FALSE );
+ }
+ else
+ {
+ if ( !mFloatingOn ) return;
- // float it
+ // float it
- if ( pBar->mpBarWnd == NULL || !CanReparent() )
- {
- // FOR NOW:: just hide it
+ if ( pBar->mpBarWnd == NULL || !CanReparent() )
+ {
+ // FOR NOW:: just hide it
- if ( pBar->mpBarWnd )
+ if ( pBar->mpBarWnd )
- pBar->mpBarWnd->Show( FALSE );
+ pBar->mpBarWnd->Show( FALSE );
- pBar->mState = wxCBAR_HIDDEN;
+ pBar->mState = wxCBAR_HIDDEN;
- return;
- }
+ return;
+ }
- cbFloatedBarWindow* pMiniFrm = new cbFloatedBarWindow();
+ cbFloatedBarWindow* pMiniFrm = new cbFloatedBarWindow();
- pMiniFrm->SetBar( pBar );
- pMiniFrm->SetLayout( this );
+ pMiniFrm->SetBar( pBar );
+ pMiniFrm->SetLayout( this );
- pMiniFrm->Create( &GetParentFrame(), -1, pBar->mName,
- wxPoint( 50,50 ),
- wxSize ( 0, 0 ),
+ pMiniFrm->Create( &GetParentFrame(), -1, pBar->mName,
+ wxPoint( 50,50 ),
+ wxSize ( 0, 0 ),
wxFRAME_FLOAT_ON_PARENT | wxFRAME_TOOL_WINDOW
- );
+ );
- pMiniFrm->SetClient( pBar->mpBarWnd );
+ pMiniFrm->SetClient( pBar->mpBarWnd );
- ReparentWindow( pBar->mpBarWnd, pMiniFrm );
+ ReparentWindow( pBar->mpBarWnd, pMiniFrm );
- mFloatedFrames.Append( pMiniFrm );
+ mFloatedFrames.Append( pMiniFrm );
- wxRect& bounds = pBar->mDimInfo.mBounds[wxCBAR_FLOATING];
+ wxRect& bounds = pBar->mDimInfo.mBounds[wxCBAR_FLOATING];
- // check if it wasn't floated anytime before
+ // check if it wasn't floated anytime before
- if ( bounds.width == -1 )
- {
- wxRect& clntRect = GetClientRect();
+ if ( bounds.width == -1 )
+ {
+ wxRect& clntRect = GetClientRect();
- // adjust position into which the next floated bar will be placed
+ // adjust position into which the next floated bar will be placed
- if ( mNextFloatedWndPos.x + bounds.width > clntRect.width )
+ if ( mNextFloatedWndPos.x + bounds.width > clntRect.width )
- mNextFloatedWndPos.x = mFloatingPosStep.x;
+ mNextFloatedWndPos.x = mFloatingPosStep.x;
- if ( mNextFloatedWndPos.y + bounds.height > clntRect.height )
+ if ( mNextFloatedWndPos.y + bounds.height > clntRect.height )
- mNextFloatedWndPos.y = mFloatingPosStep.y;
+ mNextFloatedWndPos.y = mFloatingPosStep.y;
- bounds.x = mNextFloatedWndPos.x + clntRect.x;
- bounds.y = mNextFloatedWndPos.y + clntRect.y;
+ bounds.x = mNextFloatedWndPos.x + clntRect.x;
+ bounds.y = mNextFloatedWndPos.y + clntRect.y;
- bounds.width = pBar->mDimInfo.mSizes[wxCBAR_FLOATING].x;
- bounds.height = pBar->mDimInfo.mSizes[wxCBAR_FLOATING].y;
+ bounds.width = pBar->mDimInfo.mSizes[wxCBAR_FLOATING].x;
+ bounds.height = pBar->mDimInfo.mSizes[wxCBAR_FLOATING].y;
- mNextFloatedWndPos.x += mFloatingPosStep.x;
- mNextFloatedWndPos.y += mFloatingPosStep.y;
- }
+ mNextFloatedWndPos.x += mFloatingPosStep.x;
+ mNextFloatedWndPos.y += mFloatingPosStep.y;
+ }
- pMiniFrm->Show( TRUE );
+ pMiniFrm->Show( TRUE );
- // FIXME:: this is excessive
- pBar->mpBarWnd->Show(TRUE);
- }
+ // FIXME:: this is excessive
+ pBar->mpBarWnd->Show(TRUE);
+ }
}
void wxFrameLayout::RemoveBar( cbBarInfo* pBarInfo )
{
- // first, try to "guess" what was the perviouse state of the bar
+ // first, try to "guess" what was the perviouse state of the bar
- cbDockPane* pPane;
- cbRowInfo* pRow;
+ cbDockPane* pPane;
+ cbRowInfo* pRow;
- if ( LocateBar( pBarInfo, &pRow, &pPane ) )
- {
- // ...aha, bar was docked into one of the panes,
- // remove it from there
+ if ( LocateBar( pBarInfo, &pRow, &pPane ) )
+ {
+ // ...aha, bar was docked into one of the panes,
+ // remove it from there
- pPane->RemoveBar( pBarInfo );
- }
+ pPane->RemoveBar( pBarInfo );
+ }
- for( size_t i = 0; i != mAllBars.Count(); ++i )
- {
- if ( mAllBars[i] == pBarInfo )
- {
+ size_t i;
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ {
+ if ( mAllBars[i] == pBarInfo )
+ {
#if wxCHECK_VERSION(2,3,2)
- mAllBars.RemoveAt(i);
+ mAllBars.RemoveAt(i);
#else
- mAllBars.Remove(i);
+ mAllBars.Remove(i);
#endif
- if ( pBarInfo->mpBarWnd ) // hides it's window
-
- pBarInfo->mpBarWnd->Show( FALSE );
+ if ( pBarInfo->mpBarWnd ) // hides it's window
- delete pBarInfo;
+ pBarInfo->mpBarWnd->Show( FALSE );
- return;
- }
- }
- int avoidCompilerWarning = 0;
- wxASSERT(avoidCompilerWarning); // DBG:: bar info should be present in the list of all bars of all panes
+ delete pBarInfo;
+ return;
+ }
+ }
+ wxFAIL_MSG("bar info should be present in the list of all bars of all panes");
}
bool wxFrameLayout::LocateBar( cbBarInfo* pBarInfo,
- cbRowInfo** ppRow,
- cbDockPane** ppPane )
+ cbRowInfo** ppRow,
+ cbDockPane** ppPane )
{
- (*ppRow) = NULL;
- (*ppPane) = NULL;
+ (*ppRow) = NULL;
+ (*ppPane) = NULL;
- for( int n = 0; n != MAX_PANES; ++n )
- {
- wxBarIterator i( mPanes[n]->GetRowList() );
+ int n;
+ for ( n = 0; n != MAX_PANES; ++n )
+ {
+ wxBarIterator i( mPanes[n]->GetRowList() );
- while( i.Next() )
-
- if ( &i.BarInfo() == pBarInfo )
- {
- (*ppPane) = mPanes[n];
- (*ppRow ) = &i.RowInfo();
+ while ( i.Next() )
+
+ if ( &i.BarInfo() == pBarInfo )
+ {
+ (*ppPane) = mPanes[n];
+ (*ppRow ) = &i.RowInfo();
- return TRUE;
- }
- }
+ return TRUE;
+ }
+ }
- return FALSE;
+ return FALSE;
}
void wxFrameLayout::RecalcLayout( bool repositionBarsNow )
{
- mRecalcPending = FALSE;
+ mRecalcPending = FALSE;
- int frmWidth, frmHeight;
- mpFrame->GetClientSize( &frmWidth, &frmHeight );
- int paneHeight = 0;
+ int frmWidth, frmHeight;
+ mpFrame->GetClientSize( &frmWidth, &frmHeight );
+ int paneHeight = 0;
- int curY = 0;
- int curX = 0;
- wxRect rect;
+ int curY = 0;
+ int curX = 0;
+ wxRect rect;
- // pane positioning priorities in decreasing order:
- // top, bottom, left, right
+ // pane positioning priorities in decreasing order:
+ // top, bottom, left, right
- // setup TOP pane
+ // setup TOP pane
- cbDockPane* pPane = mPanes[ FL_ALIGN_TOP ];
+ cbDockPane* pPane = mPanes[ FL_ALIGN_TOP ];
- pPane->SetPaneWidth( frmWidth );
- pPane->RecalcLayout();
+ pPane->SetPaneWidth( frmWidth );
+ pPane->RecalcLayout();
- paneHeight = pPane->GetPaneHeight();
+ paneHeight = pPane->GetPaneHeight();
- rect.x = curX;
- rect.y = curY;
- rect.width = frmWidth;
- rect.height = wxMin( paneHeight, frmHeight - curY );
+ rect.x = curX;
+ rect.y = curY;
+ rect.width = frmWidth;
+ rect.height = wxMin( paneHeight, frmHeight - curY );
- pPane->SetBoundsInParent( rect );
+ pPane->SetBoundsInParent( rect );
- curY += paneHeight;
+ curY += paneHeight;
- // setup BOTTOM pane
+ // setup BOTTOM pane
- pPane = mPanes[ FL_ALIGN_BOTTOM ];
+ pPane = mPanes[ FL_ALIGN_BOTTOM ];
- pPane->SetPaneWidth( frmWidth );
- pPane->RecalcLayout();
+ pPane->SetPaneWidth( frmWidth );
+ pPane->RecalcLayout();
- paneHeight = pPane->GetPaneHeight();
+ paneHeight = pPane->GetPaneHeight();
- rect.x = curX;
- rect.y = wxMax( frmHeight - paneHeight, curY );
- rect.width = frmWidth;
- rect.height = frmHeight - rect.y;
+ rect.x = curX;
+ rect.y = wxMax( frmHeight - paneHeight, curY );
+ rect.width = frmWidth;
+ rect.height = frmHeight - rect.y;
- pPane->SetBoundsInParent( rect );
+ pPane->SetBoundsInParent( rect );
- // setup LEFT pane
+ // setup LEFT pane
- pPane = mPanes[ FL_ALIGN_LEFT ];
+ pPane = mPanes[ FL_ALIGN_LEFT ];
- // bottom pane's y
- pPane->SetPaneWidth( rect.y - curY );
+ // bottom pane's y
+ pPane->SetPaneWidth( rect.y - curY );
- pPane->RecalcLayout();
- paneHeight = pPane->GetPaneHeight();
+ pPane->RecalcLayout();
+ paneHeight = pPane->GetPaneHeight();
- // bottom rect's y
- rect.height = rect.y - curY;
- rect.x = curX;
- rect.y = curY;
- rect.width = wxMin( paneHeight, frmWidth );
+ // bottom rect's y
+ rect.height = rect.y - curY;
+ rect.x = curX;
+ rect.y = curY;
+ rect.width = wxMin( paneHeight, frmWidth );
- pPane->SetBoundsInParent( rect );
+ pPane->SetBoundsInParent( rect );
- curX += rect.width;
+ curX += rect.width;
- // setup RIGHT pane
+ // setup RIGHT pane
- pPane = mPanes[ FL_ALIGN_RIGHT ];
+ pPane = mPanes[ FL_ALIGN_RIGHT ];
- // left pane's height
- pPane->SetPaneWidth( rect.height );
+ // left pane's height
+ pPane->SetPaneWidth( rect.height );
- pPane->RecalcLayout();
- paneHeight = pPane->GetPaneHeight();
+ pPane->RecalcLayout();
+ paneHeight = pPane->GetPaneHeight();
- // left pane's height
- rect.height = rect.height;
- rect.x = wxMax( frmWidth - paneHeight, curX );
- rect.y = curY;
- rect.width = frmWidth - rect.x;
+ // left pane's height
+ rect.height = rect.height;
+ rect.x = wxMax( frmWidth - paneHeight, curX );
+ rect.y = curY;
+ rect.width = frmWidth - rect.x;
- pPane->SetBoundsInParent( rect );
+ pPane->SetBoundsInParent( rect );
- // recalc bounds of the client-window
+ // recalc bounds of the client-window
- mClntWndBounds.x = mPanes[FL_ALIGN_LEFT]->mBoundsInParent.x +
- mPanes[FL_ALIGN_LEFT]->mBoundsInParent.width;
- mClntWndBounds.y = mPanes[FL_ALIGN_TOP ]->mBoundsInParent.y +
- mPanes[FL_ALIGN_TOP ]->mBoundsInParent.height;
+ mClntWndBounds.x = mPanes[FL_ALIGN_LEFT]->mBoundsInParent.x +
+ mPanes[FL_ALIGN_LEFT]->mBoundsInParent.width;
+ mClntWndBounds.y = mPanes[FL_ALIGN_TOP ]->mBoundsInParent.y +
+ mPanes[FL_ALIGN_TOP ]->mBoundsInParent.height;
- mClntWndBounds.width = mPanes[FL_ALIGN_RIGHT]->mBoundsInParent.x -
- mClntWndBounds.x;
- mClntWndBounds.height = mPanes[FL_ALIGN_BOTTOM]->mBoundsInParent.y -
- mClntWndBounds.y;
+ mClntWndBounds.width = mPanes[FL_ALIGN_RIGHT]->mBoundsInParent.x -
+ mClntWndBounds.x;
+ mClntWndBounds.height = mPanes[FL_ALIGN_BOTTOM]->mBoundsInParent.y -
+ mClntWndBounds.y;
- if ( repositionBarsNow )
+ if ( repositionBarsNow )
- PositionPanes();
+ PositionPanes();
}
int wxFrameLayout::GetClientHeight()
{
- // for better portablility wxWindow::GetSzie() is not used here
+ // for better portablility wxWindow::GetSzie() is not used here
- return mClntWndBounds.height;
+ return mClntWndBounds.height;
}
int wxFrameLayout::GetClientWidth()
{
- // for better portablility wxWindow::GetSzie() is not used here
+ // for better portablility wxWindow::GetSzie() is not used here
- return mClntWndBounds.width;
+ return mClntWndBounds.width;
}
void wxFrameLayout::PositionClientWindow()
{
- if ( mpFrameClient )
- {
- if ( mClntWndBounds.width >= 1 && mClntWndBounds.height >= 1 )
- {
- mpFrameClient->SetSize( mClntWndBounds.x, mClntWndBounds.y,
- mClntWndBounds.width, mClntWndBounds.height, 0 );
+ if ( mpFrameClient )
+ {
+ if ( mClntWndBounds.width >= 1 && mClntWndBounds.height >= 1 )
+ {
+ mpFrameClient->SetSize( mClntWndBounds.x, mClntWndBounds.y,
+ mClntWndBounds.width, mClntWndBounds.height, 0 );
- if ( !mpFrameClient->IsShown() )
+ if ( !mpFrameClient->IsShown() )
- mpFrameClient->Show( TRUE );
- }
- else
- mpFrameClient->Show( FALSE );
- }
+ mpFrameClient->Show( TRUE );
+ }
+ else
+ mpFrameClient->Show( FALSE );
+ }
}
void wxFrameLayout::PositionPanes()
{
- PositionClientWindow();
+ PositionClientWindow();
- // FOR NOW:: excessive updates!
- // reposition bars within all panes
+ // FOR NOW:: excessive updates!
+ // reposition bars within all panes
- for( int i = 0; i != MAX_PANES; ++i )
-
- mPanes[i]->SizePaneObjects();
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ mPanes[i]->SizePaneObjects();
}
void wxFrameLayout::OnSize( wxSizeEvent& event )
{
- if ( event.GetEventObject() == (wxObject*) mpFrame )
-
- RecalcLayout(TRUE);
+ if ( event.GetEventObject() == (wxObject*) mpFrame )
+ {
+ GetUpdatesManager().OnStartChanges();
+ RecalcLayout(TRUE);
+ GetUpdatesManager().OnFinishChanges();
+ GetUpdatesManager().UpdateNow();
+ }
+
}
/*** protected members ***/
void wxFrameLayout::HideBarWindows()
{
- for( size_t i = 0; i != mAllBars.Count(); ++i )
-
- if ( mAllBars[i]->mpBarWnd && mAllBars[i]->mState != wxCBAR_FLOATING )
-
- mAllBars[i]->mpBarWnd->Show( FALSE );
+ size_t i;
+ for ( i = 0; i != mAllBars.Count(); ++i )
+ if ( mAllBars[i]->mpBarWnd && mAllBars[i]->mState != wxCBAR_FLOATING )
+ mAllBars[i]->mpBarWnd->Show( FALSE );
- // then floated frames
+ // then floated frames
- ShowFloatedWindows( FALSE );
+ ShowFloatedWindows( FALSE );
- if ( mpFrameClient )
+ if ( mpFrameClient )
- mpFrameClient->Show( FALSE );
+ mpFrameClient->Show( FALSE );
}
void wxFrameLayout::UnhookFromFrame()
{
- // NOTE:: the SetEvtHandlerEnabled() method is not used
- // here, since it is assumed, that unhooking layout
- // from window may result destroying of the layout itself
- //
- // BUG BUG BUG (wx):: this would not be a problem if
- // wxEvtHandler's destructor would check if
- // this handler is currently the top-most
- // handler of some window, and additionally
- // to the reconnecting itself from the chain
- // it would also re-setup current event handler
- // of the window using wxWindow::SetEventHandler()
-
- // FOR NOW::
-
- if ( mpFrame->GetEventHandler() == this )
+ // NOTE:: the SetEvtHandlerEnabled() method is not used
+ // here, since it is assumed that unhooking layout
+ // from window may result destroying of the layout itself
+ //
+ // BUG BUG BUG (wx):: this would not be a problem if
+ // wxEvtHandler's destructor checked if
+ // this handler is currently the top-most
+ // handler of some window, and additionally
+ // to the reconnecting itself from the chain.
+ // It would also re-setup current event handler
+ // of the window using wxWindow::SetEventHandler()
+
+ // FOR NOW::
+
+ if ( mpFrame->GetEventHandler() == this )
{
- mpFrame->PopEventHandler();
- return;
+ mpFrame->PopEventHandler();
+ return;
}
- if ( mpFrame )
- {
- if ( this == mpFrame->GetEventHandler() )
+ if ( mpFrame )
+ {
+ if ( this == mpFrame->GetEventHandler() )
{
- mpFrame->SetEventHandler( this->GetNextHandler() );
+ mpFrame->SetEventHandler( this->GetNextHandler() );
}
- else
- {
- wxEvtHandler* pCur = mpFrame->GetEventHandler();
+ else
+ {
+ wxEvtHandler* pCur = mpFrame->GetEventHandler();
- while ( pCur )
- {
- if ( pCur == this )
+ while ( pCur )
+ {
+ if ( pCur == this )
break;
- pCur = pCur->GetNextHandler();
- }
+ pCur = pCur->GetNextHandler();
+ }
- // do not try to unhook ourselves if we're not hooked yet
- if ( !pCur )
+ // do not try to unhook ourselves if we're not hooked yet
+ if ( !pCur )
return;
- }
+ }
- if ( GetPreviousHandler() )
- GetPreviousHandler()->SetNextHandler( GetNextHandler() );
- else
- {
- mpFrame->PopEventHandler();
- return;
- }
+ if ( GetPreviousHandler() )
+ GetPreviousHandler()->SetNextHandler( GetNextHandler() );
+ else
+ {
+ mpFrame->PopEventHandler();
+ return;
+ }
- if ( GetNextHandler() )
- GetNextHandler()->SetPreviousHandler( GetPreviousHandler() );
+ if ( GetNextHandler() )
+ GetNextHandler()->SetPreviousHandler( GetPreviousHandler() );
- SetNextHandler( NULL );
- SetPreviousHandler( NULL );
- }
+ SetNextHandler( NULL );
+ SetPreviousHandler( NULL );
+ }
}
void wxFrameLayout::HookUpToFrame()
{
- // unhook us first, we're already hooked up
+ // unhook us first, we're already hooked up
- UnhookFromFrame();
+ UnhookFromFrame();
- // put ourselves on top
+ // put ourselves on top
- mpFrame->PushEventHandler( this );
+ mpFrame->PushEventHandler( this );
}
cbDockPane* wxFrameLayout::GetBarPane( cbBarInfo* pBar )
{
- for( int i = 0; i != MAX_PANES; ++i )
-
- if ( mPanes[i]->BarPresent( pBar ) ) return mPanes[i];
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ if ( mPanes[i]->BarPresent( pBar ) )
+ return mPanes[i];
- return NULL;
+ return NULL;
}
void wxFrameLayout::CreateCursors()
{
- /*
- // FIXME:: The below code somehow doesn't work - cursors remain unchanged
- char bits[64];
-
- set_cursor_bits( _gHorizCursorImg, bits, 32, 16 );
+ /*
+ // FIXME:: The below code somehow doesn't work - cursors remain unchanged
+ char bits[64];
+
+ set_cursor_bits( _gHorizCursorImg, bits, 32, 16 );
- mpHorizCursor = new wxCursor( bits, 32, 16 );
+ mpHorizCursor = new wxCursor( bits, 32, 16 );
- set_cursor_bits( _gVertCursorImg, bits, 32, 16 );
+ set_cursor_bits( _gVertCursorImg, bits, 32, 16 );
- mpVertCursor = new wxCursor( bits, 32, 16 );
- */
+ mpVertCursor = new wxCursor( bits, 32, 16 );
+ */
- // FOR NOW:: use standard ones
+ // FOR NOW:: use standard ones
mpHorizCursor = new wxCursor(wxCURSOR_SIZEWE);
mpVertCursor = new wxCursor(wxCURSOR_SIZENS);
- mpNormalCursor = new wxCursor(wxCURSOR_ARROW );
- mpDragCursor = new wxCursor(wxCURSOR_CROSS );
- mpNECursor = new wxCursor(wxCURSOR_NO_ENTRY);
+ mpNormalCursor = new wxCursor(wxCURSOR_ARROW );
+ mpDragCursor = new wxCursor(wxCURSOR_CROSS );
+ mpNECursor = new wxCursor(wxCURSOR_NO_ENTRY);
- mFloatingPosStep.x = 25;
- mFloatingPosStep.y = 25;
+ mFloatingPosStep.x = 25;
+ mFloatingPosStep.y = 25;
- mNextFloatedWndPos.x = mFloatingPosStep.x;
- mNextFloatedWndPos.y = mFloatingPosStep.y;
+ mNextFloatedWndPos.x = mFloatingPosStep.x;
+ mNextFloatedWndPos.y = mFloatingPosStep.y;
}
bool wxFrameLayout::HitTestPane( cbDockPane* pPane, int x, int y )
{
- return rect_contains_point( pPane->GetRealRect(), x, y );
+ return rect_contains_point( pPane->GetRealRect(), x, y );
}
cbDockPane* wxFrameLayout::HitTestPanes( const wxRect& rect,
- cbDockPane* pCurPane )
+ cbDockPane* pCurPane )
{
- // first, give the privilege to the current pane
-
- if ( pCurPane && rect_hits_rect( pCurPane->GetRealRect(), rect ) )
-
- return pCurPane;
+ // first, give the privilege to the current pane
- for( int i = 0; i != MAX_PANES; ++i )
-
- if ( pCurPane != mPanes[i] &&
- rect_hits_rect( mPanes[i]->GetRealRect(), rect ) )
+ if ( pCurPane && rect_hits_rect( pCurPane->GetRealRect(), rect ) )
+
+ return pCurPane;
- return mPanes[i];
-
- return 0;
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ if ( pCurPane != mPanes[i] &&
+ rect_hits_rect( mPanes[i]->GetRealRect(), rect ) )
+ {
+ return mPanes[i];
+ }
+ }
+ return 0;
}
void wxFrameLayout::ForwardMouseEvent( wxMouseEvent& event,
- cbDockPane* pToPane,
- int eventType )
+ cbDockPane* pToPane,
+ int eventType )
{
- wxPoint pos( event.m_x, event.m_y );
- pToPane->FrameToPane( &pos.x, &pos.y );
+ wxPoint pos( event.m_x, event.m_y );
+ pToPane->FrameToPane( &pos.x, &pos.y );
-#if wxCHECK_VERSION(2,3,0)
- if ( eventType == cbEVT_PL_LEFT_DOWN )
- {
- cbLeftDownEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else if ( eventType == cbEVT_PL_LEFT_DCLICK )
- {
- cbLeftDClickEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else if ( eventType == cbEVT_PL_LEFT_UP )
- {
- cbLeftUpEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else if ( eventType == cbEVT_PL_RIGHT_DOWN )
- {
- cbRightDownEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else if ( eventType == cbEVT_PL_RIGHT_UP )
- {
- cbRightUpEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else if ( eventType == cbEVT_PL_MOTION )
- {
- cbMotionEvent evt( pos, pToPane );
- FirePluginEvent( evt );
- }
- else
- {
- int avoidCompilerWarning = 0;
- wxASSERT(avoidCompilerWarning); // DBG::
- }
-#else
- switch ( eventType )
- {
- case cbEVT_PL_LEFT_DOWN : { cbLeftDownEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- case cbEVT_PL_LEFT_DCLICK:{ cbLeftDClickEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- case cbEVT_PL_LEFT_UP : { cbLeftUpEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- case cbEVT_PL_RIGHT_DOWN: { cbRightDownEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- case cbEVT_PL_RIGHT_UP : { cbRightUpEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- case cbEVT_PL_MOTION : { cbMotionEvent evt( pos, pToPane );
- FirePluginEvent( evt ); break;
- }
-
- default : wxASSERT(0); // DBG::
- }
-#endif // #if wxCHECK_VERSION(2,3,0)
+ if ( eventType == cbEVT_PL_LEFT_DOWN )
+ {
+ cbLeftDownEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else if ( eventType == cbEVT_PL_LEFT_DCLICK )
+ {
+ cbLeftDClickEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else if ( eventType == cbEVT_PL_LEFT_UP )
+ {
+ cbLeftUpEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else if ( eventType == cbEVT_PL_RIGHT_DOWN )
+ {
+ cbRightDownEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else if ( eventType == cbEVT_PL_RIGHT_UP )
+ {
+ cbRightUpEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else if ( eventType == cbEVT_PL_MOTION )
+ {
+ cbMotionEvent evt( pos, pToPane );
+ FirePluginEvent( evt );
+ }
+ else
+ {
+ int avoidCompilerWarning = 0;
+ wxASSERT(avoidCompilerWarning); // DBG::
+ }
} // wxFrameLayout::ForwardMouseEvent()
void wxFrameLayout::RouteMouseEvent( wxMouseEvent& event, int pluginEvtType )
{
- if ( mpPaneInFocus )
-
- ForwardMouseEvent( event, mpPaneInFocus, pluginEvtType );
- else
- for( int i = 0; i != MAX_PANES; ++i )
-
- if ( HitTestPane( mPanes[i], event.m_x, event.m_y ) )
- {
- ForwardMouseEvent( event, mPanes[i], pluginEvtType );
+ if ( mpPaneInFocus )
- return;
- }
+ ForwardMouseEvent( event, mpPaneInFocus, pluginEvtType );
+ else
+ {
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ if ( HitTestPane( mPanes[i], event.m_x, event.m_y ) )
+ {
+ ForwardMouseEvent( event, mPanes[i], pluginEvtType );
+ return;
+ }
+ }
+ }
}
/*** event handlers ***/
void wxFrameLayout::OnRButtonDown( wxMouseEvent& event )
{
- RouteMouseEvent( event, cbEVT_PL_RIGHT_DOWN );
+ RouteMouseEvent( event, cbEVT_PL_RIGHT_DOWN );
}
void wxFrameLayout::OnRButtonUp( wxMouseEvent& event )
{
- RouteMouseEvent( event, cbEVT_PL_RIGHT_UP );
+ RouteMouseEvent( event, cbEVT_PL_RIGHT_UP );
}
void wxFrameLayout::OnLButtonDown( wxMouseEvent& event )
{
- RouteMouseEvent( event, cbEVT_PL_LEFT_DOWN );
+ RouteMouseEvent( event, cbEVT_PL_LEFT_DOWN );
}
void wxFrameLayout::OnLDblClick( wxMouseEvent& event )
{
- RouteMouseEvent( event, cbEVT_PL_LEFT_DCLICK );
+ RouteMouseEvent( event, cbEVT_PL_LEFT_DCLICK );
}
void wxFrameLayout::OnLButtonUp( wxMouseEvent& event )
{
- RouteMouseEvent( event, cbEVT_PL_LEFT_UP );
+ RouteMouseEvent( event, cbEVT_PL_LEFT_UP );
}
void wxFrameLayout::OnMouseMove( wxMouseEvent& event )
{
- if ( mpPaneInFocus )
-
- ForwardMouseEvent( event, mpPaneInFocus, cbEVT_PL_MOTION );
- else
- for( int i = 0; i != MAX_PANES; ++i )
-
- if ( HitTestPane( mPanes[i], event.m_x, event.m_y ) )
- {
- if ( mpLRUPane && mpLRUPane != mPanes[i] )
- {
- // simulate "mouse-leave" event
- ForwardMouseEvent( event, mpLRUPane, cbEVT_PL_MOTION );
- }
+ if ( mpPaneInFocus )
+
+ ForwardMouseEvent( event, mpPaneInFocus, cbEVT_PL_MOTION );
+ else
+ {
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ if ( HitTestPane( mPanes[i], event.m_x, event.m_y ) )
+ {
+ if ( mpLRUPane && mpLRUPane != mPanes[i] )
+ {
+ // simulate "mouse-leave" event
+ ForwardMouseEvent( event, mpLRUPane, cbEVT_PL_MOTION );
+ }
- ForwardMouseEvent( event, mPanes[i], cbEVT_PL_MOTION );
+ ForwardMouseEvent( event, mPanes[i], cbEVT_PL_MOTION );
- mpLRUPane = mPanes[i];
+ mpLRUPane = mPanes[i];
- return;
- }
+ return;
+ }
+ }
+ }
- if ( mpLRUPane )
- {
- // simulate "mouse-leave" event
- ForwardMouseEvent( event, mpLRUPane, cbEVT_PL_MOTION );
- mpLRUPane = 0;
- }
+ if ( mpLRUPane )
+ {
+ // simulate "mouse-leave" event
+ ForwardMouseEvent( event, mpLRUPane, cbEVT_PL_MOTION );
+ mpLRUPane = 0;
+ }
}
void wxFrameLayout::OnPaint( wxPaintEvent& event )
{
- if ( mRecalcPending )
-
- RecalcLayout( TRUE );
+ if ( mRecalcPending )
+ RecalcLayout( TRUE );
- wxPaintDC dc(mpFrame);
+ wxPaintDC dc(mpFrame);
- for( int i = 0; i != MAX_PANES; ++i )
- {
- wxRect& rect = mPanes[i]->mBoundsInParent;
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ wxRect& rect = mPanes[i]->mBoundsInParent;
- dc.SetClippingRegion( rect.x, rect.y, rect.width, rect.height );
+ dc.SetClippingRegion( rect.x, rect.y, rect.width, rect.height );
- mPanes[i]->PaintPane(dc);
+ mPanes[i]->PaintPane(dc);
- dc.DestroyClippingRegion();
- }
+ dc.DestroyClippingRegion();
+ }
- event.Skip();
+ event.Skip();
}
void wxFrameLayout::OnEraseBackground( wxEraseEvent& event )
{
- // do nothing
+ // do nothing
}
void wxFrameLayout::OnIdle( wxIdleEvent& event )
{
- wxWindow* focus = wxWindow::FindFocus();
+ wxWindow* focus = wxWindow::FindFocus();
- if ( !focus && mCheckFocusWhenIdle )
- {
- wxMessageBox( "Hi, no more focus in this app!" );
+ if ( !focus && mCheckFocusWhenIdle )
+ {
+ wxMessageBox( "Hi, no more focus in this app!" );
- mCheckFocusWhenIdle = FALSE;
- //ShowFloatedWindows( FALSE );
- }
+ mCheckFocusWhenIdle = FALSE;
+ //ShowFloatedWindows( FALSE );
+ }
- mCheckFocusWhenIdle = FALSE;
+ mCheckFocusWhenIdle = FALSE;
- event.Skip();
+ event.Skip();
}
void wxFrameLayout::OnKillFocus( wxFocusEvent& event )
{
- //wxMessageBox( "wxFrameLayoutGot Kill Focus!" );
- //ShowFloatedWindows( FALSE );
+ //wxMessageBox( "wxFrameLayoutGot Kill Focus!" );
+ //ShowFloatedWindows( FALSE );
}
void wxFrameLayout::OnSetFocus( wxFocusEvent& event )
{
- //ShowFloatedWindows( TRUE );
+ //ShowFloatedWindows( TRUE );
}
void wxFrameLayout::OnActivate( wxActivateEvent& event )
{
#if 0
- if ( event.GetActive() == FALSE )
- {
- wxWindow* focus = wxWindow::FindFocus();
+ if ( event.GetActive() == FALSE )
+ {
+ wxWindow* focus = wxWindow::FindFocus();
- if ( !focus || focus == &GetParentFrame() )
- {
- mCheckFocusWhenIdle = TRUE;
+ if ( !focus || focus == &GetParentFrame() )
+ {
+ mCheckFocusWhenIdle = TRUE;
- if ( !focus )
+ if ( !focus )
- wxMessageBox("Deactivated!" );
+ wxMessageBox("Deactivated!" );
- }
- }
+ }
+ }
#endif
}
void wxFrameLayout::GetPaneProperties( cbCommonPaneProperties& props, int alignment )
{
- props = mPanes[alignment]->mProps;
+ props = mPanes[alignment]->mProps;
}
void wxFrameLayout::SetPaneProperties( const cbCommonPaneProperties& props, int paneMask )
{
- for( int i = 0; i != MAX_PANES; ++i )
-
- if ( mPanes[i]->MatchesMask( paneMask ) )
-
- mPanes[i]->mProps = props;
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ if ( mPanes[i]->MatchesMask( paneMask ) )
+ mPanes[i]->mProps = props;
+ }
}
void wxFrameLayout::SetMargins( int top, int bottom, int left, int right,
- int paneMask )
+ int paneMask )
{
- for( int i = 0; i != MAX_PANES; ++i )
- {
- cbDockPane& pane = *mPanes[i];
+ int i;
+ for ( i = 0; i != MAX_PANES; ++i )
+ {
+ cbDockPane& pane = *mPanes[i];
- if ( pane.MatchesMask( paneMask ) )
- {
- pane.mTopMargin = top;
- pane.mBottomMargin = bottom;
- pane.mLeftMargin = left;
- pane.mRightMargin = right;
- }
- }
+ if ( pane.MatchesMask( paneMask ) )
+ {
+ pane.mTopMargin = top;
+ pane.mBottomMargin = bottom;
+ pane.mLeftMargin = left;
+ pane.mRightMargin = right;
+ }
+ }
}
void wxFrameLayout::SetPaneBackground( const wxColour& colour )
{
- mBorderPen.SetColour( colour );
+ mBorderPen.SetColour( colour );
}
void wxFrameLayout::RefreshNow( bool recalcLayout )
{
- if ( recalcLayout ) RecalcLayout( TRUE );
+ if ( recalcLayout )
+ RecalcLayout( TRUE );
- if ( mpFrame ) mpFrame->Refresh();
+ if ( mpFrame )
+ mpFrame->Refresh();
}
/*** plugin-related methods ***/
void wxFrameLayout::FirePluginEvent( cbPluginEvent& event )
{
- // check state of input capture, before processing the event
+ // check state of input capture, before processing the event
- if ( mpCaputesInput )
- {
- bool isInputEvt = TRUE;
+ if ( mpCaputesInput )
+ {
+ bool isInputEvt = TRUE;
#if wxCHECK_VERSION(2,3,0)
- if ( event.m_eventType != cbEVT_PL_LEFT_DOWN &&
- event.m_eventType != cbEVT_PL_LEFT_UP &&
- event.m_eventType != cbEVT_PL_RIGHT_DOWN &&
- event.m_eventType != cbEVT_PL_RIGHT_UP &&
- event.m_eventType != cbEVT_PL_MOTION )
- isInputEvt = FALSE;
+ if ( event.m_eventType != cbEVT_PL_LEFT_DOWN &&
+ event.m_eventType != cbEVT_PL_LEFT_UP &&
+ event.m_eventType != cbEVT_PL_RIGHT_DOWN &&
+ event.m_eventType != cbEVT_PL_RIGHT_UP &&
+ event.m_eventType != cbEVT_PL_MOTION )
+ isInputEvt = FALSE;
#else
- switch ( event.m_eventType )
- {
- case cbEVT_PL_LEFT_DOWN : break;
- case cbEVT_PL_LEFT_UP : break;
- case cbEVT_PL_RIGHT_DOWN : break;
- case cbEVT_PL_RIGHT_UP : break;
- case cbEVT_PL_MOTION : break;
-
- default : isInputEvt = FALSE; break;
- }
+ switch ( event.m_eventType )
+ {
+ case cbEVT_PL_LEFT_DOWN : break;
+ case cbEVT_PL_LEFT_UP : break;
+ case cbEVT_PL_RIGHT_DOWN : break;
+ case cbEVT_PL_RIGHT_UP : break;
+ case cbEVT_PL_MOTION : break;
+
+ default : isInputEvt = FALSE; break;
+ }
#endif // #if wxCHECK_VERSION(2,3,0)
- if ( isInputEvt )
- {
- mpCaputesInput->ProcessEvent( event );
- return;
- }
- }
+ if ( isInputEvt )
+ {
+ mpCaputesInput->ProcessEvent( event );
+ return;
+ }
+ }
- GetTopPlugin().ProcessEvent( event );
+ GetTopPlugin().ProcessEvent( event );
}
void wxFrameLayout::CaptureEventsForPlugin ( cbPluginBase* pPlugin )
{
- // cannot capture events for more than one plugin at a time
- wxASSERT( mpCaputesInput == NULL );
+ // cannot capture events for more than one plugin at a time
+ wxASSERT( mpCaputesInput == NULL );
- mpCaputesInput = pPlugin;
+ mpCaputesInput = pPlugin;
}
void wxFrameLayout::ReleaseEventsFromPlugin( cbPluginBase* pPlugin )
{
- // events should be captured first
- wxASSERT( mpCaputesInput != NULL );
+ // events should be captured first
+ wxASSERT( mpCaputesInput != NULL );
- mpCaputesInput = NULL;
+ mpCaputesInput = NULL;
}
void wxFrameLayout::CaptureEventsForPane( cbDockPane* toPane )
{
- // cannot capture events twice (without releasing)
- wxASSERT( mpPaneInFocus == NULL );
+ // cannot capture events twice (without releasing)
+ wxASSERT( mpPaneInFocus == NULL );
- mpFrame->CaptureMouse();
+ mpFrame->CaptureMouse();
- mpPaneInFocus = toPane;
+ mpPaneInFocus = toPane;
}
void wxFrameLayout::ReleaseEventsFromPane( cbDockPane* fromPane )
{
- // cannot release events without capturing them
- wxASSERT( mpPaneInFocus != NULL );
+ // cannot release events without capturing them
+ wxASSERT( mpPaneInFocus != NULL );
- mpFrame->ReleaseMouse();
+ mpFrame->ReleaseMouse();
- mpPaneInFocus = NULL;
+ mpPaneInFocus = NULL;
}
cbPluginBase& wxFrameLayout::GetTopPlugin()
{
- if ( !mpTopPlugin )
-
- PushDefaultPlugins(); // automatic configuration
+ if ( !mpTopPlugin )
+
+ PushDefaultPlugins(); // automatic configuration
- return *mpTopPlugin;
+ return *mpTopPlugin;
}
void wxFrameLayout::SetTopPlugin( cbPluginBase* pPlugin )
{
- mpTopPlugin = pPlugin;
+ mpTopPlugin = pPlugin;
}
bool wxFrameLayout::HasTopPlugin()
{
- return ( mpTopPlugin != NULL );
+ return ( mpTopPlugin != NULL );
}
void wxFrameLayout::PushPlugin( cbPluginBase* pPlugin )
{
- if ( !mpTopPlugin )
-
- mpTopPlugin = pPlugin;
- else
- {
- pPlugin->SetNextHandler( mpTopPlugin );
+ if ( !mpTopPlugin )
+
+ mpTopPlugin = pPlugin;
+ else
+ {
+ pPlugin->SetNextHandler( mpTopPlugin );
- mpTopPlugin->SetPreviousHandler( pPlugin );
+ mpTopPlugin->SetPreviousHandler( pPlugin );
- mpTopPlugin = pPlugin;
- }
+ mpTopPlugin = pPlugin;
+ }
- mpTopPlugin->OnInitPlugin(); // notification
+ mpTopPlugin->OnInitPlugin(); // notification
}
void wxFrameLayout::PopPlugin()
{
- wxASSERT( mpTopPlugin ); // DBG:: at least one plugin should be present
+ wxASSERT( mpTopPlugin ); // DBG:: at least one plugin should be present
- cbPluginBase* pPopped = mpTopPlugin;
+ cbPluginBase* pPopped = mpTopPlugin;
- mpTopPlugin = (cbPluginBase*)mpTopPlugin->GetNextHandler();
+ mpTopPlugin = (cbPluginBase*)mpTopPlugin->GetNextHandler();
- delete pPopped;
+ delete pPopped;
}
void wxFrameLayout::PopAllPlugins()
{
- while( mpTopPlugin ) PopPlugin();
+ while( mpTopPlugin ) PopPlugin();
}
void wxFrameLayout::PushDefaultPlugins()
{
- // FIXME:: to much of the stuff for the default...
+ // FIXME:: to much of the stuff for the default...
- AddPlugin( CLASSINFO( cbRowLayoutPlugin ) );
- AddPlugin( CLASSINFO( cbBarDragPlugin ) );
- AddPlugin( CLASSINFO( cbPaneDrawPlugin ) );
+ AddPlugin( CLASSINFO( cbRowLayoutPlugin ) );
+ AddPlugin( CLASSINFO( cbBarDragPlugin ) );
+ AddPlugin( CLASSINFO( cbPaneDrawPlugin ) );
}
void wxFrameLayout::AddPlugin( wxClassInfo* pPlInfo, int paneMask )
{
- if ( FindPlugin ( pPlInfo ) ) return; // same type of plugin cannot be added twice
+ if ( FindPlugin ( pPlInfo ) ) return; // same type of plugin cannot be added twice
- cbPluginBase* pObj = (cbPluginBase*)pPlInfo->CreateObject();
+ cbPluginBase* pObj = (cbPluginBase*)pPlInfo->CreateObject();
- wxASSERT(pObj); // DBG:: plugin's class should be dynamic
+ wxASSERT(pObj); // DBG:: plugin's class should be dynamic
- pObj->mPaneMask = paneMask;
- pObj->mpLayout = this;
+ pObj->mPaneMask = paneMask;
+ pObj->mpLayout = this;
- PushPlugin( pObj );
+ PushPlugin( pObj );
}
void wxFrameLayout::AddPluginBefore( wxClassInfo* pNextPlInfo, wxClassInfo* pPlInfo,
- int paneMask )
+ int paneMask )
{
- wxASSERT( pNextPlInfo != pPlInfo ); // DBG:: no sence
+ wxASSERT( pNextPlInfo != pPlInfo ); // DBG:: no sense
- cbPluginBase* pNextPl = FindPlugin( pNextPlInfo );
+ cbPluginBase* pNextPl = FindPlugin( pNextPlInfo );
- if ( !pNextPl )
- {
- AddPlugin( pPlInfo, paneMask );
+ if ( !pNextPl )
+ {
+ AddPlugin( pPlInfo, paneMask );
- return;
- }
+ return;
+ }
- // remove existing one if present
+ // remove existing one if present
- cbPluginBase* pExistingPl = FindPlugin( pPlInfo );
-
- if ( pExistingPl ) RemovePlugin( pPlInfo );
+ cbPluginBase* pExistingPl = FindPlugin( pPlInfo );
+
+ if ( pExistingPl ) RemovePlugin( pPlInfo );
- // create an instance
+ // create an instance
- cbPluginBase* pNewPl = (cbPluginBase*)pPlInfo->CreateObject();
+ cbPluginBase* pNewPl = (cbPluginBase*)pPlInfo->CreateObject();
- wxASSERT(pNewPl); // DBG:: plugin's class should be dynamic
+ wxASSERT(pNewPl); // DBG:: plugin's class should be dynamic
- // insert it to the chain
+ // insert it to the chain
- if ( pNextPl->GetPreviousHandler() )
-
- pNextPl->GetPreviousHandler()->SetNextHandler( pNewPl );
- else
- mpTopPlugin = pNewPl;
+ if ( pNextPl->GetPreviousHandler() )
+
+ pNextPl->GetPreviousHandler()->SetNextHandler( pNewPl );
+ else
+ mpTopPlugin = pNewPl;
- pNewPl->SetNextHandler( pNextPl );
+ pNewPl->SetNextHandler( pNextPl );
- pNewPl->SetPreviousHandler( pNextPl->GetPreviousHandler() );
+ pNewPl->SetPreviousHandler( pNextPl->GetPreviousHandler() );
- pNextPl->SetPreviousHandler( pNewPl );
+ pNextPl->SetPreviousHandler( pNewPl );
- // set it up
+ // set it up
- pNewPl->mPaneMask = paneMask;
- pNewPl->mpLayout = this;
+ pNewPl->mPaneMask = paneMask;
+ pNewPl->mpLayout = this;
- pNewPl->OnInitPlugin();
+ pNewPl->OnInitPlugin();
}
void wxFrameLayout::RemovePlugin( wxClassInfo* pPlInfo )
{
- cbPluginBase* pPlugin = FindPlugin( pPlInfo );
+ cbPluginBase* pPlugin = FindPlugin( pPlInfo );
- if ( !pPlugin ) return; // it's OK to remove not-existing plugin ;-)
+ if ( !pPlugin ) return; // it's OK to remove not-existing plugin ;-)
- if ( pPlugin->GetPreviousHandler() == NULL )
+ if ( pPlugin->GetPreviousHandler() == NULL )
- mpTopPlugin = (cbPluginBase*)pPlugin->GetNextHandler();
+ mpTopPlugin = (cbPluginBase*)pPlugin->GetNextHandler();
- delete pPlugin;
+ delete pPlugin;
}
cbPluginBase* wxFrameLayout::FindPlugin( wxClassInfo* pPlInfo )
{
- cbPluginBase *pCur = mpTopPlugin;
+ cbPluginBase *pCur = mpTopPlugin;
- while( pCur )
- {
- // NOTE:: it might appear useful matching plugin
- // classes "polymorphically":
+ while( pCur )
+ {
+ // NOTE:: it might appear useful matching plugin
+ // classes "polymorphically":
- if ( pCur->GetClassInfo()->IsKindOf( pPlInfo ) )
+ if ( pCur->GetClassInfo()->IsKindOf( pPlInfo ) )
- return pCur;
+ return pCur;
- pCur = (cbPluginBase*)pCur->GetNextHandler();
- }
+ pCur = (cbPluginBase*)pCur->GetNextHandler();
+ }
- return NULL;
+ return NULL;
}
/***** Implementation for class cbUpdateMgrData *****/
cbUpdateMgrData::cbUpdateMgrData()
- : mPrevBounds( -1,-1,0,0 ),
- mIsDirty( TRUE ) // inidicate initial change
+ : mPrevBounds( -1,-1,0,0 ),
+ mIsDirty( TRUE ) // inidicate initial change
{}
void cbUpdateMgrData::StoreItemState( const wxRect& boundsInParent )
{
- mPrevBounds = boundsInParent;
+ mPrevBounds = boundsInParent;
}
void cbUpdateMgrData::SetDirty( bool isDirty )
{
- mIsDirty = isDirty;
+ mIsDirty = isDirty;
}
void cbUpdateMgrData::SetCustomData( wxObject* pCustomData )
{
- mpCustomData = pCustomData;
+ mpCustomData = pCustomData;
}
/***** Implementation for class cbDockPane *****/
void wxBarIterator::Reset()
{
- mpRow = ( mpRows->Count() ) ? (*mpRows)[0] : NULL;
- mpBar = NULL;
+ mpRow = ( mpRows->Count() ) ? (*mpRows)[0] : NULL;
+ mpBar = NULL;
}
wxBarIterator::wxBarIterator( RowArrayT& rows )
- : mpRows( &rows ),
- mpRow ( NULL ),
- mpBar ( NULL )
+ : mpRows( &rows ),
+ mpRow ( NULL ),
+ mpBar ( NULL )
{
- Reset();
+ Reset();
}
bool wxBarIterator::Next()
-{
- if ( mpRow )
- {
- if ( mpBar )
- mpBar = mpBar->mpNext;
- else
- {
- if ( mpRow->mBars.GetCount() == 0 )
- {
- return FALSE;
- }
-
- mpBar = mpRow->mBars[0];
- }
-
- if ( !mpBar )
- {
- // skip to the next row
-
- mpRow = mpRow->mpNext;
-
- if ( mpRow )
-
- mpBar = mpRow->mBars[0];
- else
- return FALSE;
- }
-
- return TRUE;
- }
- else
- return FALSE;
+{
+ if ( mpRow )
+ {
+ if ( mpBar )
+ mpBar = mpBar->mpNext;
+ else
+ {
+ if ( mpRow->mBars.GetCount() == 0 )
+ {
+ return FALSE;
+ }
+
+ mpBar = mpRow->mBars[0];
+ }
+
+ if ( !mpBar )
+ {
+ // skip to the next row
+
+ mpRow = mpRow->mpNext;
+
+ if ( mpRow )
+
+ mpBar = mpRow->mBars[0];
+ else
+ return FALSE;
+ }
+
+ return TRUE;
+ }
+ else
+ return FALSE;
}
cbBarInfo& wxBarIterator::BarInfo()
{
- return *mpBar;
+ return *mpBar;
}
cbRowInfo& wxBarIterator::RowInfo()
{
- return *mpRow;
+ return *mpRow;
}
/***** Implementation for class cbBarDimHandlerBase *****/
IMPLEMENT_ABSTRACT_CLASS( cbBarDimHandlerBase, wxObject )
cbBarDimHandlerBase::cbBarDimHandlerBase()
- : mRefCount(0)
+ : mRefCount(0)
{}
void cbBarDimHandlerBase::AddRef()
{
- ++mRefCount;
+ ++mRefCount;
}
void cbBarDimHandlerBase::RemoveRef()
{
- if ( --mRefCount <= 0 ) delete this;
+ if ( --mRefCount <= 0 ) delete this;
}
/***** Implementation for class cbDimInfo *****/
cbDimInfo::cbDimInfo()
- : mVertGap ( 0 ),
- mHorizGap( 0 ),
+ : mVertGap ( 0 ),
+ mHorizGap( 0 ),
- mIsFixed(TRUE),
- mpHandler( NULL )
+ mIsFixed(TRUE),
+ mpHandler( NULL )
{
- for( size_t i = 0; i != MAX_BAR_STATES; ++i )
- {
- mSizes[i].x = 20;
- mSizes[i].y = 20;
+ size_t i;
+ for ( i = 0; i != MAX_BAR_STATES; ++i )
+ {
+ mSizes[i].x = 20;
+ mSizes[i].y = 20;
- mBounds[i] = wxRect( -1,-1,-1,-1 );
- }
+ mBounds[i] = wxRect( -1,-1,-1,-1 );
+ }
}
cbDimInfo::cbDimInfo( cbBarDimHandlerBase* pDimHandler,
- bool isFixed )
+ bool isFixed )
- : mVertGap ( 0 ),
- mHorizGap( 0 ),
- mIsFixed ( isFixed ),
+ : mVertGap ( 0 ),
+ mHorizGap( 0 ),
+ mIsFixed ( isFixed ),
- mpHandler( pDimHandler )
+ mpHandler( pDimHandler )
{
- if ( mpHandler )
- {
- // int vtad = *((int*)mpHandler);
- mpHandler->AddRef();
- }
-
- for( size_t i = 0; i != MAX_BAR_STATES; ++i )
- {
- mSizes[i].x = -1;
- mSizes[i].y = -1;
+ if ( mpHandler )
+ {
+ // int vtad = *((int*)mpHandler);
+ mpHandler->AddRef();
+ }
+
+ size_t i;
+ for ( i = 0; i != MAX_BAR_STATES; ++i )
+ {
+ mSizes[i].x = -1;
+ mSizes[i].y = -1;
- mBounds[i] = wxRect( -1,-1,-1,-1 );
- }
+ mBounds[i] = wxRect( -1,-1,-1,-1 );
+ }
}
cbDimInfo::cbDimInfo( int dh_x, int dh_y,
- int dv_x, int dv_y,
- int f_x, int f_y,
-
- bool isFixed,
- int horizGap,
- int vertGap,
-
- cbBarDimHandlerBase* pDimHandler
- )
- : mVertGap ( vertGap ),
- mHorizGap ( horizGap ),
- mIsFixed ( isFixed ),
- mpHandler( pDimHandler )
-{
- if ( mpHandler )
- {
- // int vtad = *((int*)mpHandler);
- mpHandler->AddRef();
- }
-
- mSizes[wxCBAR_DOCKED_HORIZONTALLY].x = dh_x;
- mSizes[wxCBAR_DOCKED_HORIZONTALLY].y = dh_y;
- mSizes[wxCBAR_DOCKED_VERTICALLY ].x = dv_x;
- mSizes[wxCBAR_DOCKED_VERTICALLY ].y = dv_y;
- mSizes[wxCBAR_FLOATING ].x = f_x;
- mSizes[wxCBAR_FLOATING ].y = f_y;
-
- for( size_t i = 0; i != MAX_BAR_STATES; ++i )
- mBounds[i] = wxRect( -1,-1,-1,-1 );
-}
+ int dv_x, int dv_y,
+ int f_x, int f_y,
+
+ bool isFixed,
+ int horizGap,
+ int vertGap,
+
+ cbBarDimHandlerBase* pDimHandler
+ )
+ : mVertGap ( vertGap ),
+ mHorizGap ( horizGap ),
+ mIsFixed ( isFixed ),
+ mpHandler( pDimHandler )
+{
+ if ( mpHandler )
+ {
+ // int vtad = *((int*)mpHandler);
+ mpHandler->AddRef();
+ }
+
+ mSizes[wxCBAR_DOCKED_HORIZONTALLY].x = dh_x;
+ mSizes[wxCBAR_DOCKED_HORIZONTALLY].y = dh_y;
+ mSizes[wxCBAR_DOCKED_VERTICALLY ].x = dv_x;
+ mSizes[wxCBAR_DOCKED_VERTICALLY ].y = dv_y;
+ mSizes[wxCBAR_FLOATING ].x = f_x;
+ mSizes[wxCBAR_FLOATING ].y = f_y;
+
+ size_t i;
+ for ( i = 0; i != MAX_BAR_STATES; ++i )
+ mBounds[i] = wxRect( -1,-1,-1,-1 );
+}
cbDimInfo::cbDimInfo( int x, int y,
bool isFixed, int gap,
mSizes[wxCBAR_DOCKED_VERTICALLY ].y = y;
mSizes[wxCBAR_FLOATING ].x = x;
mSizes[wxCBAR_FLOATING ].y = y;
-
- for( size_t i = 0; i != MAX_BAR_STATES; ++i )
+
+ size_t i;
+ for ( i = 0; i != MAX_BAR_STATES; ++i )
mBounds[i] = wxRect( -1,-1,-1,-1 );
}
cbDimInfo::~cbDimInfo()
{
- if ( mpHandler )
-
- mpHandler->RemoveRef();
+ if ( mpHandler )
+
+ mpHandler->RemoveRef();
}
const cbDimInfo& cbDimInfo::operator=( const cbDimInfo& other )
{
- if ( this == &other ) return *this;
+ if ( this == &other )
+ return *this;
- for( int i = 0; i != MAX_BAR_STATES; ++i )
+ int i;
+ for ( i = 0; i != MAX_BAR_STATES; ++i )
+ mSizes[i] = other.mSizes[i];
- mSizes[i] = other.mSizes[i];
+ mIsFixed = other.mIsFixed;
+ mpHandler = other.mpHandler;
- mIsFixed = other.mIsFixed;
- mpHandler = other.mpHandler;
+ mVertGap = other.mVertGap;
+ mHorizGap = other.mHorizGap;
- mVertGap = other.mVertGap;
- mHorizGap = other.mHorizGap;
-
- if ( mpHandler )
+ if ( mpHandler )
- mpHandler->AddRef();
+ mpHandler->AddRef();
- return *this;
+ return *this;
}
/***** Implementation for structure cbCommonPaneProperties *****/
cbCommonPaneProperties::cbCommonPaneProperties(void)
- : mRealTimeUpdatesOn ( TRUE ),
- mOutOfPaneDragOn ( TRUE ),
- mExactDockPredictionOn( FALSE ),
- mNonDestructFirctionOn( FALSE ),
- mShow3DPaneBorderOn ( TRUE ),
- mBarFloatingOn ( FALSE ),
- mRowProportionsOn ( FALSE ),
- mColProportionsOn ( TRUE ),
- mBarCollapseIconsOn ( FALSE ),
- mBarDragHintsOn ( FALSE ),
-
- mMinCBarDim( 16, 16 ),
- mResizeHandleSize( 4 )
+ : mRealTimeUpdatesOn ( TRUE ),
+ mOutOfPaneDragOn ( TRUE ),
+ mExactDockPredictionOn( FALSE ),
+ mNonDestructFirctionOn( FALSE ),
+ mShow3DPaneBorderOn ( TRUE ),
+ mBarFloatingOn ( FALSE ),
+ mRowProportionsOn ( FALSE ),
+ mColProportionsOn ( TRUE ),
+ mBarCollapseIconsOn ( FALSE ),
+ mBarDragHintsOn ( FALSE ),
+
+ mMinCBarDim( 16, 16 ),
+ mResizeHandleSize( 4 )
{}
/***** Implementation for class cbRowInfo *****/
cbRowInfo::cbRowInfo(void)
- : mNotFixedBarsCnt( FALSE ),
- mpNext ( NULL ),
- mpPrev ( NULL ),
- mpExpandedBar ( NULL )
+ : mNotFixedBarsCnt( FALSE ),
+ mpNext ( NULL ),
+ mpPrev ( NULL ),
+ mpExpandedBar ( NULL )
{}
cbRowInfo::~cbRowInfo()
{
- // nothing! all bars are removed using global bar
- // list in wxFrameLayout class
+ // nothing! all bars are removed using global bar
+ // list in wxFrameLayout class
}
/***** Implementation for class cbBarInfo *****/
cbBarInfo::cbBarInfo(void)
- : mpRow( NULL ),
+ : mpRow( NULL ),
- mpNext( NULL ),
- mpPrev( NULL )
+ mpNext( NULL ),
+ mpPrev( NULL )
{}
cbBarInfo::~cbBarInfo()
{
- // nothing
+ // nothing
}
/***** Implementation for class cbDockPane *****/
// FIXME:: how to eliminate these cut&pasted constructors?
-cbDockPane::cbDockPane(void)
- : mLeftMargin ( 1 ),
- mRightMargin ( 1 ),
- mTopMargin ( 1 ),
- mBottomMargin( 1 ),
- mPaneWidth ( 32768 ), // fake-up very large pane dims,
- // since the real dimensions of the pane may not
- // be known, while inserting bars initially
- mPaneHeight( 32768 ),
- mAlignment ( -1 ),
- mpLayout ( 0 ),
- mpStoredRow( NULL )
+cbDockPane::cbDockPane(void)
+ : mLeftMargin ( 1 ),
+ mRightMargin ( 1 ),
+ mTopMargin ( 1 ),
+ mBottomMargin( 1 ),
+ mPaneWidth ( 32768 ), // fake-up very large pane dims,
+ // since the real dimensions of the pane may not
+ // be known, while inserting bars initially
+ mPaneHeight( 32768 ),
+ mAlignment ( -1 ),
+ mpLayout ( 0 ),
+ mpStoredRow( NULL )
{}
cbDockPane::cbDockPane( int alignment, wxFrameLayout* pPanel )
-
- : mLeftMargin ( 1 ),
- mRightMargin ( 1 ),
- mTopMargin ( 1 ),
- mBottomMargin( 1 ),
- mPaneWidth ( 32768 ), // fake-up very large pane dims,
- // since the real dimensions of the pane may not
- // be known, while inserting bars initially
- mPaneHeight( 32768 ),
- mAlignment ( alignment ),
- mpLayout ( pPanel ),
- mpStoredRow( NULL )
+
+ : mLeftMargin ( 1 ),
+ mRightMargin ( 1 ),
+ mTopMargin ( 1 ),
+ mBottomMargin( 1 ),
+ mPaneWidth ( 32768 ), // fake-up very large pane dims,
+ // since the real dimensions of the pane may not
+ // be known, while inserting bars initially
+ mPaneHeight( 32768 ),
+ mAlignment ( alignment ),
+ mpLayout ( pPanel ),
+ mpStoredRow( NULL )
{}
cbDockPane::~cbDockPane()
{
- for( size_t i = 0; i != mRows.Count(); ++i )
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ delete mRows[i];
- delete mRows[i];
-
- mRowShapeData.DeleteContents( TRUE );
-
- // NOTE:: control bar infromation structures are cleaned-up
- // in wxFrameLayout's destructor, using global control-bar list
+ mRowShapeData.DeleteContents( TRUE );
+
+ // NOTE:: control bar infromation structures are cleaned-up
+ // in wxFrameLayout's destructor, using global control-bar list
}
void cbDockPane::SetMargins( int top, int bottom, int left, int right )
{
- mTopMargin = top;
- mBottomMargin = bottom;
- mLeftMargin = left;
- mRightMargin = right;
+ mTopMargin = top;
+ mBottomMargin = bottom;
+ mLeftMargin = left;
+ mRightMargin = right;
}
/*** helpers of cbDockPane ***/
void cbDockPane::PaintBarDecorations( cbBarInfo* pBar, wxDC& dc )
{
- cbDrawBarDecorEvent evt( pBar, dc, this );
+ cbDrawBarDecorEvent evt( pBar, dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::PaintBarHandles( cbBarInfo* pBar, wxDC& dc )
{
- cbDrawBarHandlesEvent evt( pBar, dc, this );
+ cbDrawBarHandlesEvent evt( pBar, dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::PaintBar( cbBarInfo* pBar, wxDC& dc )
{
- PaintBarDecorations( pBar, dc );
- PaintBarHandles( pBar, dc );
+ PaintBarDecorations( pBar, dc );
+ PaintBarHandles( pBar, dc );
}
void cbDockPane::PaintRowHandles( cbRowInfo* pRow, wxDC& dc )
{
- cbDrawRowHandlesEvent evt( pRow, dc, this );
+ cbDrawRowHandlesEvent evt( pRow, dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
- cbDrawRowDecorEvent evt1( pRow, dc, this );
+ cbDrawRowDecorEvent evt1( pRow, dc, this );
- mpLayout->FirePluginEvent( evt1 );
+ mpLayout->FirePluginEvent( evt1 );
}
void cbDockPane::PaintRowBackground ( cbRowInfo* pRow, wxDC& dc )
{
- cbDrawRowBkGroundEvent evt( pRow, dc, this );
+ cbDrawRowBkGroundEvent evt( pRow, dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::PaintRowDecorations( cbRowInfo* pRow, wxDC& dc )
{
- size_t i = 0;
+ size_t i = 0;
- // decorations first
- for( i = 0; i != pRow->mBars.Count(); ++i )
-
- PaintBarDecorations( pRow->mBars[i], dc );
+ // decorations first
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+
+ PaintBarDecorations( pRow->mBars[i], dc );
- // then handles if present
- for( i = 0; i != pRow->mBars.Count(); ++i )
+ // then handles if present
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
- PaintBarHandles( pRow->mBars[i], dc );
+ PaintBarHandles( pRow->mBars[i], dc );
}
void cbDockPane::PaintRow( cbRowInfo* pRow, wxDC& dc )
{
- PaintRowBackground ( pRow, dc );
- PaintRowDecorations( pRow, dc );
- PaintRowHandles ( pRow, dc );
+ PaintRowBackground ( pRow, dc );
+ PaintRowDecorations( pRow, dc );
+ PaintRowHandles ( pRow, dc );
}
void cbDockPane::PaintPaneBackground( wxDC& dc )
{
- cbDrawPaneBkGroundEvent evt( dc, this );
+ cbDrawPaneBkGroundEvent evt( dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::PaintPaneDecorations( wxDC& dc )
{
- cbDrawPaneDecorEvent evt( dc, this );
+ cbDrawPaneDecorEvent evt( dc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::PaintPane( wxDC& dc )
{
- PaintPaneBackground( dc );
+ PaintPaneBackground( dc );
- size_t i = 0;
+ size_t i = 0;
- // first decorations
- for( i = 0; i != mRows.Count(); ++i )
- {
- PaintRowBackground( mRows[i], dc );
- PaintRowDecorations( mRows[i], dc );
- }
+ // first decorations
+ for ( i = 0; i != mRows.Count(); ++i )
+ {
+ PaintRowBackground( mRows[i], dc );
+ PaintRowDecorations( mRows[i], dc );
+ }
- // than handles
- for( i = 0; i != mRows.Count(); ++i )
-
- PaintRowHandles( mRows[i], dc );
+ // than handles
+ for ( i = 0; i != mRows.Count(); ++i )
+ PaintRowHandles( mRows[i], dc );
- // and finally
- PaintPaneDecorations( dc );
+ // and finally
+ PaintPaneDecorations( dc );
}
void cbDockPane::SizeBar( cbBarInfo* pBar )
{
- cbSizeBarWndEvent evt( pBar, this );
+ cbSizeBarWndEvent evt( pBar, this );
- mpLayout->FirePluginEvent( evt );
- return;
+ mpLayout->FirePluginEvent( evt );
+ return;
}
void cbDockPane::SizeRowObjects( cbRowInfo* pRow )
{
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
-
- SizeBar( pRow->mBars[i] );
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ SizeBar( pRow->mBars[i] );
}
void cbDockPane::SizePaneObjects()
{
- for( size_t i = 0; i != mRows.Count(); ++i )
-
- SizeRowObjects( mRows[i] );
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ SizeRowObjects( mRows[i] );
}
wxDC* cbDockPane::StartDrawInArea( const wxRect& area )
{
- wxDC* pDc = 0;
+ wxDC* pDc = 0;
- cbStartDrawInAreaEvent evt( area, &pDc, this );
+ cbStartDrawInAreaEvent evt( area, &pDc, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
- return pDc;
+ return pDc;
}
void cbDockPane::FinishDrawInArea( const wxRect& area )
{
- cbFinishDrawInAreaEvent evt( area, this );
+ cbFinishDrawInAreaEvent evt( area, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
bool cbDockPane::IsFixedSize( cbBarInfo* pInfo )
{
- return ( pInfo->mDimInfo.mIsFixed );
+ return ( pInfo->mDimInfo.mIsFixed );
}
int cbDockPane::GetNotFixedBarsCount( cbRowInfo* pRow )
{
- int cnt = 0;
+ int cnt = 0;
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
-
- if ( !pRow->mBars[i]->IsFixed() ) ++cnt;
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ if ( !pRow->mBars[i]->IsFixed() )
+ ++cnt;
+ }
- return cnt;
+ return cnt;
}
void cbDockPane::RemoveBar( cbBarInfo* pBar )
{
- bool needsRestoring = mProps.mNonDestructFirctionOn &&
- mpStoredRow == pBar->mpRow;
+ bool needsRestoring = mProps.mNonDestructFirctionOn &&
+ mpStoredRow == pBar->mpRow;
- cbRemoveBarEvent evt( pBar, this );
+ cbRemoveBarEvent evt( pBar, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
- if ( needsRestoring )
- {
- SetRowShapeData( mpStoredRow, &mRowShapeData );
+ if ( needsRestoring )
+ {
+ SetRowShapeData( mpStoredRow, &mRowShapeData );
- mpStoredRow = NULL;
- }
+ mpStoredRow = NULL;
+ }
}
void cbDockPane::SyncRowFlags( cbRowInfo* pRow )
{
- // setup mHasOnlyFixedBars flag for the row information
- pRow->mHasOnlyFixedBars = TRUE;
+ // setup mHasOnlyFixedBars flag for the row information
+ pRow->mHasOnlyFixedBars = TRUE;
- pRow->mNotFixedBarsCnt = 0;
+ pRow->mNotFixedBarsCnt = 0;
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
- {
- cbBarInfo& bar = *pRow->mBars[i];
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ cbBarInfo& bar = *pRow->mBars[i];
- bar.mpRow = pRow;
+ bar.mpRow = pRow;
- if ( !bar.IsFixed() )
- {
- pRow->mHasOnlyFixedBars = FALSE;
- ++pRow->mNotFixedBarsCnt;
- }
- }
+ if ( !bar.IsFixed() )
+ {
+ pRow->mHasOnlyFixedBars = FALSE;
+ ++pRow->mNotFixedBarsCnt;
+ }
+ }
}
void cbDockPane::FrameToPane( int* x, int* y )
{
- *x -= mLeftMargin;
- *y -= mTopMargin;
+ *x -= mLeftMargin;
+ *y -= mTopMargin;
- if ( mAlignment == FL_ALIGN_TOP ||
- mAlignment == FL_ALIGN_BOTTOM
- )
- {
- *x -= mBoundsInParent.x;
- *y -= mBoundsInParent.y;
- }
- else
- {
- int rx = *x, ry = *y;
+ if ( mAlignment == FL_ALIGN_TOP ||
+ mAlignment == FL_ALIGN_BOTTOM
+ )
+ {
+ *x -= mBoundsInParent.x;
+ *y -= mBoundsInParent.y;
+ }
+ else
+ {
+ int rx = *x, ry = *y;
- *x = ry - mBoundsInParent.y;
+ *x = ry - mBoundsInParent.y;
- *y = rx - mBoundsInParent.x;
- }
+ *y = rx - mBoundsInParent.x;
+ }
}
void cbDockPane::PaneToFrame( int* x, int* y )
{
- if ( mAlignment == FL_ALIGN_TOP ||
- mAlignment == FL_ALIGN_BOTTOM
- )
- {
- *x += mBoundsInParent.x;
- *y += mBoundsInParent.y;
- }
- else
- {
- int rx = *x, ry = *y;
+ if ( mAlignment == FL_ALIGN_TOP ||
+ mAlignment == FL_ALIGN_BOTTOM
+ )
+ {
+ *x += mBoundsInParent.x;
+ *y += mBoundsInParent.y;
+ }
+ else
+ {
+ int rx = *x, ry = *y;
- *x = ry + mBoundsInParent.x;
+ *x = ry + mBoundsInParent.x;
- *y = mBoundsInParent.y + rx;
- }
+ *y = mBoundsInParent.y + rx;
+ }
- *x += mLeftMargin;
- *y += mTopMargin;
+ *x += mLeftMargin;
+ *y += mTopMargin;
}
void cbDockPane::FrameToPane( wxRect* pRect )
{
- wxPoint upperLeft ( pRect->x, pRect->y );
- wxPoint lowerRight( pRect->x + pRect->width,
- pRect->y + pRect->height );
+ wxPoint upperLeft ( pRect->x, pRect->y );
+ wxPoint lowerRight( pRect->x + pRect->width,
+ pRect->y + pRect->height );
- FrameToPane( &upperLeft.x, &upperLeft.y );
- FrameToPane( &lowerRight.x, &lowerRight.y );
+ FrameToPane( &upperLeft.x, &upperLeft.y );
+ FrameToPane( &lowerRight.x, &lowerRight.y );
- pRect->x = wxMin(upperLeft.x,lowerRight.x);
- pRect->y = wxMin(upperLeft.y,lowerRight.y);
+ pRect->x = wxMin(upperLeft.x,lowerRight.x);
+ pRect->y = wxMin(upperLeft.y,lowerRight.y);
- pRect->width = abs( lowerRight.x - upperLeft.x );
- pRect->height = abs( lowerRight.y - upperLeft.y );
+ pRect->width = abs( lowerRight.x - upperLeft.x );
+ pRect->height = abs( lowerRight.y - upperLeft.y );
}
void cbDockPane::PaneToFrame( wxRect* pRect )
{
- wxPoint upperLeft ( pRect->x, pRect->y );
- wxPoint lowerRight( pRect->x + pRect->width,
- pRect->y + pRect->height );
+ wxPoint upperLeft ( pRect->x, pRect->y );
+ wxPoint lowerRight( pRect->x + pRect->width,
+ pRect->y + pRect->height );
- PaneToFrame( &upperLeft.x, &upperLeft.y );
- PaneToFrame( &lowerRight.x, &lowerRight.y );
+ PaneToFrame( &upperLeft.x, &upperLeft.y );
+ PaneToFrame( &lowerRight.x, &lowerRight.y );
- //wxRect newRect = wxRect( upperLeft, lowerRight );
+ //wxRect newRect = wxRect( upperLeft, lowerRight );
- pRect->x = wxMin(upperLeft.x,lowerRight.x);
- pRect->y = wxMin(upperLeft.y,lowerRight.y);
+ pRect->x = wxMin(upperLeft.x,lowerRight.x);
+ pRect->y = wxMin(upperLeft.y,lowerRight.y);
- pRect->width = abs( lowerRight.x - upperLeft.x );
- pRect->height = abs( lowerRight.y - upperLeft.y );
+ pRect->width = abs( lowerRight.x - upperLeft.x );
+ pRect->height = abs( lowerRight.y - upperLeft.y );
}
int cbDockPane::GetRowAt( int paneY )
{
- if ( paneY < 0 ) return -1;
+ if ( paneY < 0 )
+ return -1;
- int curY = 0;
+ int curY = 0;
- size_t i = 0;
+ size_t i = 0;
- for( ; i != mRows.Count(); ++i )
- {
- int rowHeight = mRows[i]->mRowHeight;
+ for ( ; i != mRows.Count(); ++i )
+ {
+ int rowHeight = mRows[i]->mRowHeight;
- int third = rowHeight/3;
-
- if ( paneY >= curY && paneY < curY + third )
- return i-1;
+ int third = rowHeight/3;
+
+ if ( paneY >= curY && paneY < curY + third )
+ return i-1;
- if ( paneY >= curY + third && paneY < curY + rowHeight - third )
- return i;
+ if ( paneY >= curY + third && paneY < curY + rowHeight - third )
+ return i;
- curY += rowHeight;
- }
+ curY += rowHeight;
+ }
- return i;
+ return i;
}
int cbDockPane::GetRowAt( int upperY, int lowerY )
{
- /*
- // OLD STUFF::
- int range = lowerY - upperY;
- int oneThird = range / 3;
+ /*
+ // OLD STUFF::
+ int range = lowerY - upperY;
+ int oneThird = range / 3;
- wxNode* pRow = mRows.First();
- int row = 0;
- int curY = 0;
+ wxNode* pRow = mRows.First();
+ int row = 0;
+ int curY = 0;
- if ( lowerY <= 0 ) return -1;
+ if ( lowerY <= 0 ) return -1;
- while( pRow )
- {
- int rowHeight = GetRowHeight( (wxList*)pRow->Data() );
+ while( pRow )
+ {
+ int rowHeight = GetRowHeight( (wxList*)pRow->Data() );
- if ( upperY >= curY &&
- lowerY < curY ) return row;
+ if ( upperY >= curY &&
+ lowerY < curY ) return row;
- if ( upperY <= curY &&
- lowerY >= curY &&
- curY - upperY >= oneThird ) return row-1;
+ if ( upperY <= curY &&
+ lowerY >= curY &&
+ curY - upperY >= oneThird ) return row-1;
- if ( ( upperY < curY + rowHeight &&
- lowerY >= curY + rowHeight &&
- curY + rowHeight - lowerY >= oneThird )
- )
- return row+1;
+ if ( ( upperY < curY + rowHeight &&
+ lowerY >= curY + rowHeight &&
+ curY + rowHeight - lowerY >= oneThird )
+ )
+ return row+1;
- if ( lowerY <= curY + rowHeight ) return row;
+ if ( lowerY <= curY + rowHeight ) return row;
- ++row;
- curY += rowHeight;
- pRow = pRow->Next();
- }
- */
+ ++row;
+ curY += rowHeight;
+ pRow = pRow->Next();
+ }
+ */
- int mid = upperY + (lowerY - upperY)/2;
+ int mid = upperY + (lowerY - upperY)/2;
- if ( mid < 0 ) return -1;
+ if ( mid < 0 )
+ return -1;
- int curY = 0;
- size_t i = 0;
+ int curY = 0;
+ size_t i = 0;
- for( ; i != mRows.Count(); ++i )
- {
- int rowHeight = mRows[i]->mRowHeight;
+ for ( ; i != mRows.Count(); ++i )
+ {
+ int rowHeight = mRows[i]->mRowHeight;
- if ( mid >= curY && mid < curY + rowHeight ) return i;
+ if ( mid >= curY && mid < curY + rowHeight ) return i;
- curY += rowHeight;
- }
+ curY += rowHeight;
+ }
- return i;
+ return i;
}
int cbDockPane::GetRowY( cbRowInfo* pRow )
{
- int curY = 0;
+ int curY = 0;
- for( size_t i = 0; i != mRows.Count(); ++i )
- {
- if ( mRows[i] == pRow ) break;
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ {
+ if ( mRows[i] == pRow )
+ break;
- curY += mRows[i]->mRowHeight;
- }
+ curY += mRows[i]->mRowHeight;
+ }
- return curY;
+ return curY;
}
bool cbDockPane::HasNotFixedRowsAbove( cbRowInfo* pRow )
{
- while ( pRow->mpPrev )
- {
- pRow = pRow->mpPrev;
+ while ( pRow->mpPrev )
+ {
+ pRow = pRow->mpPrev;
- if ( pRow->mHasOnlyFixedBars )
+ if ( pRow->mHasOnlyFixedBars )
- return TRUE;
- }
+ return TRUE;
+ }
- return FALSE;
+ return FALSE;
}
bool cbDockPane::HasNotFixedRowsBelow( cbRowInfo* pRow )
{
- while( pRow->mpNext )
- {
- pRow = pRow->mpNext;
+ while( pRow->mpNext )
+ {
+ pRow = pRow->mpNext;
- if ( pRow->mHasOnlyFixedBars )
+ if ( pRow->mHasOnlyFixedBars )
- return TRUE;
- }
+ return TRUE;
+ }
- return FALSE;
+ return FALSE;
}
bool cbDockPane::HasNotFixedBarsLeft( cbBarInfo* pBar )
{
- while( pBar->mpPrev )
- {
- pBar = pBar->mpPrev;
+ while( pBar->mpPrev )
+ {
+ pBar = pBar->mpPrev;
- if ( pBar->IsFixed() )
+ if ( pBar->IsFixed() )
- return TRUE;
- }
-
- return FALSE;
+ return TRUE;
+ }
+
+ return FALSE;
}
bool cbDockPane::HasNotFixedBarsRight( cbBarInfo* pBar )
{
- while( pBar->mpNext )
- {
- pBar = pBar->mpNext;
+ while( pBar->mpNext )
+ {
+ pBar = pBar->mpNext;
- if ( pBar->IsFixed() )
+ if ( pBar->IsFixed() )
- return TRUE;
- }
-
- return FALSE;
+ return TRUE;
+ }
+
+ return FALSE;
}
void cbDockPane::CalcLengthRatios( cbRowInfo* pInRow )
{
- int totalWidth = 0;
-
- size_t i = 0;
+ int totalWidth = 0;
- // clac current-maximal-total-length of all maximized bars
+ size_t i = 0;
- for( i = 0; i != pInRow->mBars.GetCount(); ++i )
- {
- cbBarInfo& bar = *pInRow->mBars[i];
+ // calc current-maximal-total-length of all maximized bars
- if ( !bar.IsFixed() )
-
- totalWidth += bar.mBounds.width;
- }
+ for ( i = 0; i != pInRow->mBars.GetCount(); ++i )
+ {
+ cbBarInfo& bar = *pInRow->mBars[i];
- // set up persentages of occupied space for each maximized bar
+ if ( !bar.IsFixed() )
+ totalWidth += bar.mBounds.width;
+ }
- for( i = 0; i != pInRow->mBars.Count(); ++i )
- {
- cbBarInfo& bar = *pInRow->mBars[i];
+ // set up percentages of occupied space for each maximized bar
- if ( !bar.IsFixed() )
+ for ( i = 0; i != pInRow->mBars.Count(); ++i )
+ {
+ cbBarInfo& bar = *pInRow->mBars[i];
- bar.mLenRatio = double(bar.mBounds.width)/double(totalWidth);
- }
+ if ( !bar.IsFixed() )
+ bar.mLenRatio = double(bar.mBounds.width)/double(totalWidth);
+ }
}
void cbDockPane::RecalcRowLayout( cbRowInfo* pRow )
{
- cbLayoutRowEvent evt( pRow, this );
-
- mpLayout->FirePluginEvent( evt );
+ cbLayoutRowEvent evt( pRow, this );
+
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::ExpandBar( cbBarInfo* pBar )
{
- mpLayout->GetUpdatesManager().OnStartChanges();
+ mpLayout->GetUpdatesManager().OnStartChanges();
- if ( !pBar->mpRow->mpExpandedBar )
- {
- // save ratios only when there arent any bars expanded yet
+ if ( !pBar->mpRow->mpExpandedBar )
+ {
+ // save ratios only when there arent any bars expanded yet
- cbArrayFloat& ratios = pBar->mpRow->mSavedRatios;
+ cbArrayFloat& ratios = pBar->mpRow->mSavedRatios;
- ratios.Clear();
- ratios.Alloc( pBar->mpRow->mNotFixedBarsCnt );
+ ratios.Clear();
+ ratios.Alloc( pBar->mpRow->mNotFixedBarsCnt );
- cbBarInfo* pCur = pBar->mpRow->mBars[0];
+ cbBarInfo* pCur = pBar->mpRow->mBars[0];
- while( pCur )
- {
- if ( !pCur->IsFixed() )
- {
- ratios.Add( 0.0 );
- ratios[ ratios.GetCount() - 1 ] = pCur->mLenRatio;
- }
+ while( pCur )
+ {
+ if ( !pCur->IsFixed() )
+ {
+ ratios.Add( 0.0 );
+ ratios[ ratios.GetCount() - 1 ] = pCur->mLenRatio;
+ }
- pCur = pCur->mpNext;
- }
- }
+ pCur = pCur->mpNext;
+ }
+ }
- cbBarInfo* pCur = pBar->mpRow->mBars[0];
+ cbBarInfo* pCur = pBar->mpRow->mBars[0];
- while( pCur )
- {
- pCur->mLenRatio = 0.0; // minimize the rest
+ while( pCur )
+ {
+ pCur->mLenRatio = 0.0; // minimize the rest
- pCur = pCur->mpNext;
- }
+ pCur = pCur->mpNext;
+ }
- pBar->mLenRatio = 1.0; // 100%
- pBar->mBounds.width = 0;
+ pBar->mLenRatio = 1.0; // 100%
+ pBar->mBounds.width = 0;
- pBar->mpRow->mpExpandedBar = pBar;
+ pBar->mpRow->mpExpandedBar = pBar;
- mpLayout->RecalcLayout( FALSE );
+ mpLayout->RecalcLayout( FALSE );
- mpLayout->GetUpdatesManager().OnFinishChanges();
- mpLayout->GetUpdatesManager().UpdateNow();
+ mpLayout->GetUpdatesManager().OnFinishChanges();
+ mpLayout->GetUpdatesManager().UpdateNow();
}
void cbDockPane::ContractBar( cbBarInfo* pBar )
{
- mpLayout->GetUpdatesManager().OnStartChanges();
+ mpLayout->GetUpdatesManager().OnStartChanges();
// FIXME: What's the purpose of this???
// double ratio = 1.0/ double( pBar->mpRow->mNotFixedBarsCnt );
- // restore ratios which were present before expansion
+ // restore ratios which were present before expansion
- cbBarInfo* pCur = pBar->mpRow->mBars[0];
+ cbBarInfo* pCur = pBar->mpRow->mBars[0];
- cbArrayFloat& ratios = pBar->mpRow->mSavedRatios;
+ cbArrayFloat& ratios = pBar->mpRow->mSavedRatios;
- size_t i = 0;
+ size_t i = 0;
- while( pCur )
- {
- if ( !pCur->IsFixed() )
- {
- pCur->mLenRatio = ratios[i];
- ++i;
- }
+ while( pCur )
+ {
+ if ( !pCur->IsFixed() )
+ {
+ pCur->mLenRatio = ratios[i];
+ ++i;
+ }
- pCur = pCur->mpNext;
- }
+ pCur = pCur->mpNext;
+ }
- ratios.Clear();
- ratios.Shrink();
+ ratios.Clear();
+ ratios.Shrink();
- pBar->mpRow->mpExpandedBar = NULL;
+ pBar->mpRow->mpExpandedBar = NULL;
- mpLayout->RecalcLayout( FALSE );
+ mpLayout->RecalcLayout( FALSE );
- mpLayout->GetUpdatesManager().OnFinishChanges();
- mpLayout->GetUpdatesManager().UpdateNow();
+ mpLayout->GetUpdatesManager().OnFinishChanges();
+ mpLayout->GetUpdatesManager().UpdateNow();
}
void cbDockPane::InitLinksForRow( cbRowInfo* pRow )
{
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
- {
- cbBarInfo& bar = *pRow->mBars[i];
-
- if ( i == 0 )
-
- bar.mpPrev = NULL;
- else
- bar.mpPrev = pRow->mBars[i-1];
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ cbBarInfo& bar = *pRow->mBars[i];
- if ( i == pRow->mBars.Count() - 1 )
+ if ( i == 0 )
+ bar.mpPrev = NULL;
+ else
+ bar.mpPrev = pRow->mBars[i-1];
- bar.mpNext = NULL;
- else
- bar.mpNext = pRow->mBars[i+1];
- }
+ if ( i == pRow->mBars.Count() - 1 )
+ bar.mpNext = NULL;
+ else
+ bar.mpNext = pRow->mBars[i+1];
+ }
}
void cbDockPane::InitLinksForRows()
{
- for( size_t i = 0; i != mRows.Count(); ++i )
- {
- cbRowInfo& row = *mRows[i];
-
- if ( i == 0 )
-
- row.mpPrev = NULL;
- else
- row.mpPrev = mRows[i-1];
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ {
+ cbRowInfo& row = *mRows[i];
- if ( i == mRows.Count() - 1 )
+ if ( i == 0 )
+ row.mpPrev = NULL;
+ else
+ row.mpPrev = mRows[i-1];
- row.mpNext = NULL;
- else
- row.mpNext = mRows[i+1];
- }
+ if ( i == mRows.Count() - 1 )
+ row.mpNext = NULL;
+ else
+ row.mpNext = mRows[i+1];
+ }
}
void cbDockPane::DoInsertBar( cbBarInfo* pBar, int rowNo )
{
- cbRowInfo* pRow = NULL;
+ cbRowInfo* pRow = NULL;
- if ( rowNo == -1 || rowNo >= (int)mRows.Count() )
- {
- pRow = new cbRowInfo();
+ if ( rowNo == -1 || rowNo >= (int)mRows.Count() )
+ {
+ pRow = new cbRowInfo();
- if ( rowNo == -1 && mRows.Count() )
-
- mRows.Insert( pRow, 0 );
- else
- mRows.Add( pRow );
+ if ( rowNo == -1 && mRows.Count() )
+
+ mRows.Insert( pRow, 0 );
+ else
+ mRows.Add( pRow );
- InitLinksForRows();
- }
- else
- {
- pRow = mRows[rowNo];
+ InitLinksForRows();
+ }
+ else
+ {
+ pRow = mRows[rowNo];
- if ( mProps.mNonDestructFirctionOn == TRUE )
- {
- // store original shape of the row (before the bar is inserted)
+ if ( mProps.mNonDestructFirctionOn == TRUE )
+ {
+ // store original shape of the row (before the bar is inserted)
- mpStoredRow = pRow;
-
- GetRowShapeData( mpStoredRow, &mRowShapeData );
- }
- }
+ mpStoredRow = pRow;
+
+ GetRowShapeData( mpStoredRow, &mRowShapeData );
+ }
+ }
- if ( pRow->mBars.Count() )
+ if ( pRow->mBars.Count() )
- pRow->mpExpandedBar = NULL;
+ pRow->mpExpandedBar = NULL;
- cbInsertBarEvent insEvt( pBar, pRow, this );
+ cbInsertBarEvent insEvt( pBar, pRow, this );
- mpLayout->FirePluginEvent( insEvt );
+ mpLayout->FirePluginEvent( insEvt );
- mpLayout->GetUpdatesManager().OnRowWillChange( pRow, this );
+ mpLayout->GetUpdatesManager().OnRowWillChange( pRow, this );
}
void cbDockPane::InsertBar( cbBarInfo* pBarInfo, const wxRect& atRect )
{
- wxRect rect = atRect;
- FrameToPane( &rect );
+ wxRect rect = atRect;
+ FrameToPane( &rect );
- pBarInfo->mBounds.x = rect.x;
- pBarInfo->mBounds.width = rect.width;
- pBarInfo->mBounds.height = rect.height;
+ pBarInfo->mBounds.x = rect.x;
+ pBarInfo->mBounds.width = rect.width;
+ pBarInfo->mBounds.height = rect.height;
- int row = GetRowAt( rect.y, rect.y + rect.height );
+ int row = GetRowAt( rect.y, rect.y + rect.height );
- DoInsertBar( pBarInfo, row );
+ DoInsertBar( pBarInfo, row );
}
void cbDockPane::InsertBar( cbBarInfo* pBar, cbRowInfo* pIntoRow )
{
- cbInsertBarEvent insEvt( pBar, pIntoRow, this );
+ cbInsertBarEvent insEvt( pBar, pIntoRow, this );
- mpLayout->FirePluginEvent( insEvt );
+ mpLayout->FirePluginEvent( insEvt );
- mpLayout->GetUpdatesManager().OnRowWillChange( pIntoRow, this );
+ mpLayout->GetUpdatesManager().OnRowWillChange( pIntoRow, this );
}
void cbDockPane::InsertBar( cbBarInfo* pBarInfo )
{
- // set transient properties
+ // set transient properties
- pBarInfo->mpRow = NULL;
- pBarInfo->mHasLeftHandle = FALSE;
- pBarInfo->mHasRightHandle = FALSE;
- pBarInfo->mLenRatio = 0.0;
+ pBarInfo->mpRow = NULL;
+ pBarInfo->mHasLeftHandle = FALSE;
+ pBarInfo->mHasRightHandle = FALSE;
+ pBarInfo->mLenRatio = 0.0;
- // set preferred bar dimensions, according to the state in which
- // the bar is being inserted
+ // set preferred bar dimensions, according to the state in which
+ // the bar is being inserted
- pBarInfo->mBounds.width = pBarInfo->mDimInfo.mSizes[ pBarInfo->mState ].x;
- pBarInfo->mBounds.height = pBarInfo->mDimInfo.mSizes[ pBarInfo->mState ].y;
+ pBarInfo->mBounds.width = pBarInfo->mDimInfo.mSizes[ pBarInfo->mState ].x;
+ pBarInfo->mBounds.height = pBarInfo->mDimInfo.mSizes[ pBarInfo->mState ].y;
- DoInsertBar( pBarInfo, pBarInfo->mRowNo );
+ DoInsertBar( pBarInfo, pBarInfo->mRowNo );
}
void cbDockPane::RemoveRow( cbRowInfo* pRow )
{
- // first, hide all bar-windows in the removed row
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
-
- if ( pRow->mBars[i]->mpBarWnd )
-
- pRow->mBars[i]->mpBarWnd->Show( FALSE );
+ size_t i;
+ // first, hide all bar-windows in the removed row
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ if ( pRow->mBars[i]->mpBarWnd )
+ pRow->mBars[i]->mpBarWnd->Show( FALSE );
+ }
- mRows.Remove( pRow );
+ mRows.Remove( pRow );
- pRow->mUMgrData.SetDirty(TRUE);
+ pRow->mUMgrData.SetDirty(TRUE);
}
void cbDockPane::InsertRow( cbRowInfo* pRow, cbRowInfo* pBeforeRow )
{
- if ( !pBeforeRow )
-
- mRows.Add( pRow );
- else
- mRows.Insert( pRow, mRows.Index( pBeforeRow ) );
+ if ( !pBeforeRow )
- InitLinksForRows();
+ mRows.Add( pRow );
+ else
+ mRows.Insert( pRow, mRows.Index( pBeforeRow ) );
- pRow->mUMgrData.SetDirty(TRUE);
+ InitLinksForRows();
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
+ pRow->mUMgrData.SetDirty(TRUE);
- pRow->mBars[i]->mUMgrData.SetDirty( TRUE );
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ pRow->mBars[i]->mUMgrData.SetDirty( TRUE );
- SyncRowFlags( pRow );
+ SyncRowFlags( pRow );
}
void cbDockPane::SetPaneWidth(int width)
{
- if ( IsHorizontal() )
-
- mPaneWidth = width - mLeftMargin - mRightMargin;
- else
- mPaneWidth = width - mTopMargin - mBottomMargin;
+ if ( IsHorizontal() )
+ mPaneWidth = width - mLeftMargin - mRightMargin;
+ else
+ mPaneWidth = width - mTopMargin - mBottomMargin;
}
void cbDockPane::SetBoundsInParent( const wxRect& rect )
{
+ mBoundsInParent = rect;
- mBoundsInParent = rect;
+ // set pane dimensions in local coordinates
- // set pane dimensions in local coordinates
-
- if ( IsHorizontal() )
- {
- mPaneWidth = mBoundsInParent.width - ( mRightMargin + mLeftMargin );
- mPaneHeight = mBoundsInParent.height - ( mTopMargin + mBottomMargin );
- }
- else
- {
- mPaneWidth = mBoundsInParent.height - ( mTopMargin + mBottomMargin );
- mPaneHeight = mBoundsInParent.width - ( mRightMargin + mLeftMargin );
- }
+ if ( IsHorizontal() )
+ {
+ mPaneWidth = mBoundsInParent.width - ( mRightMargin + mLeftMargin );
+ mPaneHeight = mBoundsInParent.height - ( mTopMargin + mBottomMargin );
+ }
+ else
+ {
+ mPaneWidth = mBoundsInParent.height - ( mTopMargin + mBottomMargin );
+ mPaneHeight = mBoundsInParent.width - ( mRightMargin + mLeftMargin );
+ }
- // convert bounding rectangles of all pane items into parent frame's coordinates
+ // convert bounding rectangles of all pane items into parent frame's coordinates
- wxBarIterator i( mRows );
+ wxBarIterator i( mRows );
- wxRect noMarginsRect = mBoundsInParent;
+ wxRect noMarginsRect = mBoundsInParent;
- noMarginsRect.x += mLeftMargin;
- noMarginsRect.y += mTopMargin;
- noMarginsRect.width -= ( mLeftMargin + mRightMargin );
- noMarginsRect.height -= ( mTopMargin + mBottomMargin );
+ noMarginsRect.x += mLeftMargin;
+ noMarginsRect.y += mTopMargin;
+ noMarginsRect.width -= ( mLeftMargin + mRightMargin );
+ noMarginsRect.height -= ( mTopMargin + mBottomMargin );
- // hide the whole pane, if it's bounds became reverted (i.e. pane vanished)
+ // hide the whole pane, if it's bounds became reverted (i.e. pane vanished)
- if ( mBoundsInParent.width < 0 ||
- mBoundsInParent.height < 0 )
+ if ( mBoundsInParent.width < 0 ||
+ mBoundsInParent.height < 0 )
- hide_rect( mBoundsInParent );
+ hide_rect( mBoundsInParent );
- if ( noMarginsRect.width < 0 ||
- noMarginsRect.height < 0 )
-
- hide_rect( noMarginsRect );
+ if ( noMarginsRect.width < 0 ||
+ noMarginsRect.height < 0 )
+
+ hide_rect( noMarginsRect );
- // calculate mBoundsInParent for each item in the pane
+ // calculate mBoundsInParent for each item in the pane
- while( i.Next() )
- {
- cbBarInfo& bar = i.BarInfo();
+ while( i.Next() )
+ {
+ cbBarInfo& bar = i.BarInfo();
- cbRowInfo* pRowInfo = bar.mpRow;
+ cbRowInfo* pRowInfo = bar.mpRow;
- // set up row info, if this is first bar in the row
+ // set up row info, if this is first bar in the row
- if ( pRowInfo && bar.mpPrev == NULL )
- {
- pRowInfo->mBoundsInParent.y = pRowInfo->mRowY;
- pRowInfo->mBoundsInParent.x = 0;
- pRowInfo->mBoundsInParent.width = mPaneWidth;
- pRowInfo->mBoundsInParent.height = pRowInfo->mRowHeight;
+ if ( pRowInfo && bar.mpPrev == NULL )
+ {
+ pRowInfo->mBoundsInParent.y = pRowInfo->mRowY;
+ pRowInfo->mBoundsInParent.x = 0;
+ pRowInfo->mBoundsInParent.width = mPaneWidth;
+ pRowInfo->mBoundsInParent.height = pRowInfo->mRowHeight;
- PaneToFrame( &pRowInfo->mBoundsInParent );
+ PaneToFrame( &pRowInfo->mBoundsInParent );
- clip_rect_against_rect( pRowInfo->mBoundsInParent, noMarginsRect );
- }
+ clip_rect_against_rect( pRowInfo->mBoundsInParent, noMarginsRect );
+ }
- wxRect bounds = bar.mBounds;
+ wxRect bounds = bar.mBounds;
- // exclude dimensions of handles, when calculating
- // bar's bounds in parent (i.e. "visual bounds")
+ // exclude dimensions of handles, when calculating
+ // bar's bounds in parent (i.e. "visual bounds")
- if ( bar.mHasLeftHandle )
- {
- bounds.x += mProps.mResizeHandleSize;
- bounds.width -= mProps.mResizeHandleSize;
- }
+ if ( bar.mHasLeftHandle )
+ {
+ bounds.x += mProps.mResizeHandleSize;
+ bounds.width -= mProps.mResizeHandleSize;
+ }
- if ( bar.mHasRightHandle )
-
- bounds.width -= mProps.mResizeHandleSize;
+ if ( bar.mHasRightHandle )
+
+ bounds.width -= mProps.mResizeHandleSize;
- PaneToFrame( &bounds );
+ PaneToFrame( &bounds );
- clip_rect_against_rect( bounds, noMarginsRect );
+ clip_rect_against_rect( bounds, noMarginsRect );
- bar.mBoundsInParent = bounds;
- }
+ bar.mBoundsInParent = bounds;
+ }
}
bool cbDockPane::BarPresent( cbBarInfo* pBar )
{
- wxBarIterator iter( mRows );
+ wxBarIterator iter( mRows );
- while( iter.Next() )
-
- if ( &iter.BarInfo() == pBar ) return TRUE;
+ while( iter.Next() )
+
+ if ( &iter.BarInfo() == pBar ) return TRUE;
- return FALSE;
+ return FALSE;
}
cbRowInfo* cbDockPane::GetRow( int row )
{
- if ( row >= (int)mRows.Count() ) return NULL;
+ if ( row >= (int)mRows.Count() ) return NULL;
- return mRows[ row ];
+ return mRows[ row ];
}
int cbDockPane::GetRowIndex( cbRowInfo* pRow )
{
- for( size_t i = 0; i != mRows.Count(); ++i )
- {
- if ( mRows[i] == pRow )
- return i;
- }
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ {
+ if ( mRows[i] == pRow )
+ return i;
+ }
- int avoidCompilerWarning = 0;
- wxASSERT(avoidCompilerWarning); // DBG:: row should be present
+ wxFAIL_MSG("Row must be present to call cbDockPane::GetRowIndex()");
- return 0;
+ return 0;
}
int cbDockPane::GetPaneHeight()
{
- // first, recalculate row heights and the Y-positions
+ // first, recalculate row heights and the Y-positions
- cbLayoutRowsEvent evt( this );
- mpLayout->FirePluginEvent( evt );
+ cbLayoutRowsEvent evt( this );
+ mpLayout->FirePluginEvent( evt );
- int height = 0;
+ int height = 0;
- if ( IsHorizontal() )
-
- height += mTopMargin + mBottomMargin;
- else
- height += mLeftMargin + mRightMargin;
+ if ( IsHorizontal() )
+
+ height += mTopMargin + mBottomMargin;
+ else
+ height += mLeftMargin + mRightMargin;
- int count = mRows.Count();
+ int count = mRows.Count();
- if ( count )
-
- height += mRows[count-1]->mRowY + mRows[count-1]->mRowHeight;
+ if ( count )
+
+ height += mRows[count-1]->mRowY + mRows[count-1]->mRowHeight;
- return height;
+ return height;
}
int cbDockPane::GetAlignment()
{
- return mAlignment;
+ return mAlignment;
}
bool cbDockPane::MatchesMask( int paneMask )
{
- int thisMask = 0;
+ int thisMask = 0;
- // FIXME:: use array instead of switch()
+ // FIXME:: use array instead of switch()
- switch (mAlignment)
- {
- case FL_ALIGN_TOP : thisMask = FL_ALIGN_TOP_PANE; break;
- case FL_ALIGN_BOTTOM : thisMask = FL_ALIGN_BOTTOM_PANE;break;
- case FL_ALIGN_LEFT : thisMask = FL_ALIGN_LEFT_PANE; break;
- case FL_ALIGN_RIGHT : thisMask = FL_ALIGN_RIGHT_PANE; break;
+ switch (mAlignment)
+ {
+ case FL_ALIGN_TOP : thisMask = FL_ALIGN_TOP_PANE; break;
+ case FL_ALIGN_BOTTOM : thisMask = FL_ALIGN_BOTTOM_PANE;break;
+ case FL_ALIGN_LEFT : thisMask = FL_ALIGN_LEFT_PANE; break;
+ case FL_ALIGN_RIGHT : thisMask = FL_ALIGN_RIGHT_PANE; break;
- default:
- int avoidCompilerWarning = 0;
- wxASSERT(avoidCompilerWarning); // DBG:: bogus alignment type
- }
+ default:
+ wxFAIL_MSG("Bad FL alignment type detected in cbDockPane::MatchesMask()");
+ }
- return ( thisMask & paneMask ) != 0;
+ return ( thisMask & paneMask ) != 0;
}
void cbDockPane::RecalcLayout()
{
- // first, reposition rows and items vertically
+ // first, reposition rows and items vertically
- cbLayoutRowsEvent evt( this );
- mpLayout->FirePluginEvent( evt );
+ cbLayoutRowsEvent evt( this );
+ mpLayout->FirePluginEvent( evt );
- // then horizontally in each row
+ // then horizontally in each row
- for( size_t i = 0; i != mRows.Count(); ++i )
-
- RecalcRowLayout( mRows[i] );
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ RecalcRowLayout( mRows[i] );
}
int cbDockPane::GetDockingState()
{
- if ( mAlignment == FL_ALIGN_TOP ||
- mAlignment == FL_ALIGN_BOTTOM )
- {
- return wxCBAR_DOCKED_HORIZONTALLY;
- }
- else
- return wxCBAR_DOCKED_VERTICALLY;
+ if ( mAlignment == FL_ALIGN_TOP ||
+ mAlignment == FL_ALIGN_BOTTOM )
+ {
+ return wxCBAR_DOCKED_HORIZONTALLY;
+ }
+ else
+ return wxCBAR_DOCKED_VERTICALLY;
}
inline bool cbDockPane::HasPoint( const wxPoint& pos, int x, int y,
- int width, int height )
+ int width, int height )
{
- return ( pos.x >= x &&
- pos.y >= y &&
- pos.x < x + width &&
- pos.y < y + height );
+ return ( pos.x >= x &&
+ pos.y >= y &&
+ pos.x < x + width &&
+ pos.y < y + height );
}
int cbDockPane::HitTestPaneItems( const wxPoint& pos,
- cbRowInfo** ppRow,
- cbBarInfo** ppBar
- )
+ cbRowInfo** ppRow,
+ cbBarInfo** ppBar
+ )
{
- (*ppRow) = NULL;
- (*ppBar) = NULL;
+ (*ppRow) = NULL;
+ (*ppBar) = NULL;
- for( size_t i = 0; i != mRows.Count(); ++i )
- {
- cbRowInfo& row = *mRows[i];
+ size_t i;
+ for ( i = 0; i != mRows.Count(); ++i )
+ {
+ cbRowInfo& row = *mRows[i];
- *ppRow = &row;
+ *ppRow = &row;
- // hit-test handles of the row, if present
+ // hit-test handles of the row, if present
- if ( row.mHasUpperHandle )
- {
- if ( HasPoint( pos, 0, row.mRowY,
- row.mRowWidth, mProps.mResizeHandleSize ) )
+ if ( row.mHasUpperHandle )
+ {
+ if ( HasPoint( pos, 0, row.mRowY,
+ row.mRowWidth, mProps.mResizeHandleSize ) )
- return CB_UPPER_ROW_HANDLE_HITTED;
- }
- else
- if ( row.mHasLowerHandle )
- {
- if ( HasPoint( pos, 0, row.mRowY + row.mRowHeight - mProps.mResizeHandleSize,
- row.mRowWidth, mProps.mResizeHandleSize ) )
+ return CB_UPPER_ROW_HANDLE_HITTED;
+ }
+ else
+ if ( row.mHasLowerHandle )
+ {
+ if ( HasPoint( pos, 0, row.mRowY + row.mRowHeight - mProps.mResizeHandleSize,
+ row.mRowWidth, mProps.mResizeHandleSize ) )
- return CB_LOWER_ROW_HANDLE_HITTED;
- }
+ return CB_LOWER_ROW_HANDLE_HITTED;
+ }
- // hit-test bar handles and bar content
+ // hit-test bar handles and bar content
- for( size_t k = 0; k != row.mBars.Count(); ++k )
- {
- cbBarInfo& bar = *row.mBars[k];
- wxRect& bounds = bar.mBounds;
+ size_t k;
+ for ( k = 0; k != row.mBars.Count(); ++k )
+ {
+ cbBarInfo& bar = *row.mBars[k];
+ wxRect& bounds = bar.mBounds;
- *ppBar = &bar;
+ *ppBar = &bar;
- if ( bar.mHasLeftHandle )
- {
- if ( HasPoint( pos, bounds.x, bounds.y,
- mProps.mResizeHandleSize, bounds.height ) )
+ if ( bar.mHasLeftHandle )
+ {
+ if ( HasPoint( pos, bounds.x, bounds.y,
+ mProps.mResizeHandleSize, bounds.height ) )
- return CB_LEFT_BAR_HANDLE_HITTED;
- }
- else
- if ( bar.mHasRightHandle )
- {
- if ( HasPoint( pos, bounds.x + bounds.width - mProps.mResizeHandleSize, bounds.y,
- mProps.mResizeHandleSize, bounds.height ) )
-
- return CB_RIGHT_BAR_HANDLE_HITTED;
- }
+ return CB_LEFT_BAR_HANDLE_HITTED;
+ }
+ else
+ if ( bar.mHasRightHandle )
+ {
+ if ( HasPoint( pos, bounds.x + bounds.width - mProps.mResizeHandleSize, bounds.y,
+ mProps.mResizeHandleSize, bounds.height ) )
+
+ return CB_RIGHT_BAR_HANDLE_HITTED;
+ }
- if ( HasPoint( pos, bounds.x, bounds.y, bounds.width, bounds.height ) )
-
- return CB_BAR_CONTENT_HITTED;
+ if ( HasPoint( pos, bounds.x, bounds.y, bounds.width, bounds.height ) )
+ return CB_BAR_CONTENT_HITTED;
- } // hit-test next bar
+ } // hit-test next bar
- } // next row
+ } // next row
- return CB_NO_ITEMS_HITTED;
+ return CB_NO_ITEMS_HITTED;
}
void cbDockPane::GetBarResizeRange( cbBarInfo* pBar, int* from, int *till,
- bool forLeftHandle )
+ bool forLeftHandle )
{
- cbBarInfo* pGivenBar = pBar;
+ cbBarInfo* pGivenBar = pBar;
- int notFree = 0;
+ int notFree = 0;
- // calc unavailable space from the left
+ // calc unavailable space from the left
- while( pBar->mpPrev )
- {
- pBar = pBar->mpPrev;
+ while( pBar->mpPrev )
+ {
+ pBar = pBar->mpPrev;
- if ( !pBar->IsFixed() ) notFree += mProps.mMinCBarDim.x;
- else notFree += pBar->mBounds.width;
- }
+ if ( !pBar->IsFixed() ) notFree += mProps.mMinCBarDim.x;
+ else notFree += pBar->mBounds.width;
+ }
- *from = notFree;
+ *from = notFree;
- pBar = pGivenBar;
+ pBar = pGivenBar;
- notFree = 0;
+ notFree = 0;
- // calc unavailable space from the right
+ // calc unavailable space from the right
- while( pBar->mpNext )
- {
- pBar = pBar->mpNext;
+ while( pBar->mpNext )
+ {
+ pBar = pBar->mpNext;
- if ( pBar->mBounds.x >= mPaneWidth ) break;
+ if ( pBar->mBounds.x >= mPaneWidth ) break;
- // treat not-fixed bars as minimized
+ // treat not-fixed bars as minimized
- if ( !pBar->IsFixed() )
-
- notFree += mProps.mMinCBarDim.x;
- else
- {
- if ( pBar->mBounds.x + pBar->mBounds.width >= mPaneWidth )
- {
- notFree += mPaneWidth - pBar->mBounds.x;
- break;
- }
- else
- notFree += pBar->mBounds.width;
- }
+ if ( !pBar->IsFixed() )
+
+ notFree += mProps.mMinCBarDim.x;
+ else
+ {
+ if ( pBar->mBounds.x + pBar->mBounds.width >= mPaneWidth )
+ {
+ notFree += mPaneWidth - pBar->mBounds.x;
+ break;
+ }
+ else
+ notFree += pBar->mBounds.width;
+ }
- }
+ }
- *till = mPaneWidth - notFree;
+ *till = mPaneWidth - notFree;
- // do not let resizing totally deform the bar itself
+ // do not let resizing totally deform the bar itself
- if ( forLeftHandle )
-
- (*till) -= mProps.mMinCBarDim.x;
- else
-
- (*from) += mProps.mMinCBarDim.x;
+ if ( forLeftHandle )
+
+ (*till) -= mProps.mMinCBarDim.x;
+ else
+
+ (*from) += mProps.mMinCBarDim.x;
}
int cbDockPane::GetMinimalRowHeight( cbRowInfo* pRow )
{
- int height = mProps.mMinCBarDim.y;
-
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
-
- if ( pRow->mBars[i]->IsFixed() )
-
- height = wxMax( height, pRow->mBars[i]->mBounds.height );
+ int height = mProps.mMinCBarDim.y;
- if ( pRow->mHasUpperHandle )
-
- height += mProps.mResizeHandleSize;
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ if ( pRow->mBars[i]->IsFixed() )
+ height = wxMax( height, pRow->mBars[i]->mBounds.height );
+ }
- if ( pRow->mHasLowerHandle )
+ if ( pRow->mHasUpperHandle )
+ height += mProps.mResizeHandleSize;
- height += mProps.mResizeHandleSize;
-
- return height;
+ if ( pRow->mHasLowerHandle )
+ height += mProps.mResizeHandleSize;
+
+ return height;
}
void cbDockPane::SetRowHeight( cbRowInfo* pRow, int newHeight )
{
- if ( pRow->mHasUpperHandle )
-
- newHeight -= mProps.mResizeHandleSize;
+ if ( pRow->mHasUpperHandle )
- if ( pRow->mHasLowerHandle )
+ newHeight -= mProps.mResizeHandleSize;
- newHeight -= mProps.mResizeHandleSize;
+ if ( pRow->mHasLowerHandle )
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
+ newHeight -= mProps.mResizeHandleSize;
- if ( !pRow->mBars[i]->IsFixed() )
-
- pRow->mBars[i]->mBounds.height = newHeight;
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ if ( !pRow->mBars[i]->IsFixed() )
+ pRow->mBars[i]->mBounds.height = newHeight;
+ }
}
void cbDockPane::GetRowResizeRange( cbRowInfo* pRow, int* from, int* till,
- bool forUpperHandle )
+ bool forUpperHandle )
{
- cbRowInfo* pGivenRow = pRow;
+ cbRowInfo* pGivenRow = pRow;
- // calc unavailable space from above
+ // calc unavailable space from above
- int notFree = 0;
+ int notFree = 0;
- while( pRow->mpPrev )
- {
- pRow = pRow->mpPrev;
+ while( pRow->mpPrev )
+ {
+ pRow = pRow->mpPrev;
- notFree += GetMinimalRowHeight( pRow );
+ notFree += GetMinimalRowHeight( pRow );
- };
+ };
- *from = notFree;
+ *from = notFree;
- // allow accupy the client window space by resizing pane rows
- if ( mAlignment == FL_ALIGN_BOTTOM )
+ // allow accupy the client window space by resizing pane rows
+ if ( mAlignment == FL_ALIGN_BOTTOM )
- *from -= mpLayout->GetClientHeight();
- else
- if ( mAlignment == FL_ALIGN_RIGHT )
+ *from -= mpLayout->GetClientHeight();
+ else
+ if ( mAlignment == FL_ALIGN_RIGHT )
- *from -= mpLayout->GetClientWidth();
+ *from -= mpLayout->GetClientWidth();
- // calc unavailable space from below
+ // calc unavailable space from below
- pRow = pGivenRow;
+ pRow = pGivenRow;
- notFree = 0;
+ notFree = 0;
- while( pRow->mpNext )
- {
- pRow = pRow->mpNext;
+ while( pRow->mpNext )
+ {
+ pRow = pRow->mpNext;
- notFree += GetMinimalRowHeight( pRow );
+ notFree += GetMinimalRowHeight( pRow );
- }
+ }
- *till = mPaneHeight - notFree;
+ *till = mPaneHeight - notFree;
- // allow adjustinig pane space vs. client window space by resizing pane row heights
+ // allow adjustinig pane space vs. client window space by resizing pane row heights
- if ( mAlignment == FL_ALIGN_TOP )
+ if ( mAlignment == FL_ALIGN_TOP )
- *till += mpLayout->GetClientHeight();
- else
- if ( mAlignment == FL_ALIGN_LEFT )
+ *till += mpLayout->GetClientHeight();
+ else
+ if ( mAlignment == FL_ALIGN_LEFT )
- *till += mpLayout->GetClientWidth();
+ *till += mpLayout->GetClientWidth();
- // do not let the resizing of the row totally squeeze the row itself
+ // do not let the resizing of the row totally squeeze the row itself
- cbRowInfo& row = *pGivenRow;
+ cbRowInfo& row = *pGivenRow;
- if ( forUpperHandle )
- {
- *till = row.mRowY + row.mRowHeight - GetMinimalRowHeight( pGivenRow );
+ if ( forUpperHandle )
+ {
+ *till = row.mRowY + row.mRowHeight - GetMinimalRowHeight( pGivenRow );
- if ( row.mHasUpperHandle )
+ if ( row.mHasUpperHandle )
- *till -= mProps.mResizeHandleSize;
- }
- else
- {
- *from += GetMinimalRowHeight( pGivenRow );
+ *till -= mProps.mResizeHandleSize;
+ }
+ else
+ {
+ *from += GetMinimalRowHeight( pGivenRow );
- if ( row.mHasLowerHandle )
+ if ( row.mHasLowerHandle )
- *from -= mProps.mResizeHandleSize;
- }
+ *from -= mProps.mResizeHandleSize;
+ }
}
void cbDockPane::ResizeRow( cbRowInfo* pRow, int ofs,
- bool forUpperHandle )
+ bool forUpperHandle )
{
- cbResizeRowEvent evt( pRow, ofs, forUpperHandle, this );
+ cbResizeRowEvent evt( pRow, ofs, forUpperHandle, this );
- mpLayout->FirePluginEvent( evt );
+ mpLayout->FirePluginEvent( evt );
}
void cbDockPane::ResizeBar( cbBarInfo* pBar, int ofs,
- bool forLeftHandle )
+ bool forLeftHandle )
{
- pBar->mpRow->mpExpandedBar = NULL;
+ pBar->mpRow->mpExpandedBar = NULL;
- mpLayout->GetUpdatesManager().OnStartChanges();
+ mpLayout->GetUpdatesManager().OnStartChanges();
- wxRect& bounds = pBar->mBounds;
+ wxRect& bounds = pBar->mBounds;
- if ( forLeftHandle )
- {
- // do not allow bar width become less then minimal
- if ( bounds.x + ofs > bounds.x + bounds.width - mProps.mMinCBarDim.x )
- {
- bounds.width = mProps.mMinCBarDim.x;
- bounds.x += ofs;
- }
- else
- {
- bounds.x += ofs;
- bounds.width -= ofs;
- }
- }
- else
- {
- // move bar left if necessary
- if ( bounds.width + ofs < mProps.mMinCBarDim.x )
- {
- bounds.x = bounds.x + bounds.width + ofs - mProps.mMinCBarDim.x;
- bounds.width = mProps.mMinCBarDim.x;
- }
- else
- // resize right border only
- bounds.width += ofs;
- }
+ if ( forLeftHandle )
+ {
+ // do not allow bar width become less then minimal
+ if ( bounds.x + ofs > bounds.x + bounds.width - mProps.mMinCBarDim.x )
+ {
+ bounds.width = mProps.mMinCBarDim.x;
+ bounds.x += ofs;
+ }
+ else
+ {
+ bounds.x += ofs;
+ bounds.width -= ofs;
+ }
+ }
+ else
+ {
+ // move bar left if necessary
+ if ( bounds.width + ofs < mProps.mMinCBarDim.x )
+ {
+ bounds.x = bounds.x + bounds.width + ofs - mProps.mMinCBarDim.x;
+ bounds.width = mProps.mMinCBarDim.x;
+ }
+ else
+ // resize right border only
+ bounds.width += ofs;
+ }
- cbRowInfo* pToRow = pBar->mpRow;
+ cbRowInfo* pToRow = pBar->mpRow;
- this->RemoveBar( pBar );
+ this->RemoveBar( pBar );
- InsertBar( pBar, pToRow );
+ InsertBar( pBar, pToRow );
- mpLayout->RecalcLayout(FALSE);
+ mpLayout->RecalcLayout(FALSE);
- mpLayout->GetUpdatesManager().OnFinishChanges();
- mpLayout->GetUpdatesManager().UpdateNow();
+ mpLayout->GetUpdatesManager().OnFinishChanges();
+ mpLayout->GetUpdatesManager().UpdateNow();
}
void cbDockPane::DrawVertHandle( wxDC& dc, int x, int y, int height )
{
- int lower = y + height;
+ int lower = y + height;
- dc.SetPen( mpLayout->mLightPen );
- dc.DrawLine( x,y, x, lower );
+ dc.SetPen( mpLayout->mLightPen );
+ dc.DrawLine( x,y, x, lower );
- dc.SetPen( mpLayout->mGrayPen );
- for( int i = 0; i != mProps.mResizeHandleSize-1; ++i )
- {
- ++x;
- dc.DrawLine( x,y, x, lower );
- }
+ dc.SetPen( mpLayout->mGrayPen );
+ int i;
+ for ( i = 0; i != mProps.mResizeHandleSize-1; ++i )
+ {
+ ++x;
+ dc.DrawLine( x,y, x, lower );
+ }
- dc.SetPen( mpLayout->mDarkPen );
- ++x;
- dc.DrawLine( x,y, x, lower );
+ dc.SetPen( mpLayout->mDarkPen );
+ ++x;
+ dc.DrawLine( x,y, x, lower );
- dc.SetPen( mpLayout->mBlackPen );
- ++x;
- dc.DrawLine( x,y, x, lower );
+ dc.SetPen( mpLayout->mBlackPen );
+ ++x;
+ dc.DrawLine( x,y, x, lower );
}
void cbDockPane::DrawHorizHandle( wxDC& dc, int x, int y, int width )
{
- int right = x + width;
+ int right = x + width;
- dc.SetPen( mpLayout->mLightPen );
- dc.DrawLine( x,y, right, y );
+ dc.SetPen( mpLayout->mLightPen );
+ dc.DrawLine( x,y, right, y );
- dc.SetPen( mpLayout->mGrayPen );
+ dc.SetPen( mpLayout->mGrayPen );
- for( int i = 0; i != mProps.mResizeHandleSize-1; ++i )
- {
- ++y;
- dc.DrawLine( x,y, right, y );
- }
+ int i;
+ for ( i = 0; i != mProps.mResizeHandleSize-1; ++i )
+ {
+ ++y;
+ dc.DrawLine( x,y, right, y );
+ }
- dc.SetPen( mpLayout->mDarkPen );
- dc.DrawLine( x,y, right, ++y );
+ dc.SetPen( mpLayout->mDarkPen );
+ dc.DrawLine( x,y, right, ++y );
- dc.SetPen( mpLayout->mBlackPen );
- dc.DrawLine( x,y, right, ++y );
+ dc.SetPen( mpLayout->mBlackPen );
+ dc.DrawLine( x,y, right, ++y );
}
cbBarInfo* cbDockPane::GetBarInfoByWindow( wxWindow* pBarWnd )
{
- wxBarIterator i( mRows );
+ wxBarIterator i( mRows );
- while( i.Next() )
-
- if ( i.BarInfo().mpBarWnd == pBarWnd )
+ while( i.Next() )
+
+ if ( i.BarInfo().mpBarWnd == pBarWnd )
- return &i.BarInfo();
+ return &i.BarInfo();
- return NULL;
+ return NULL;
}
void cbDockPane::GetRowShapeData( cbRowInfo* pRow, wxList* pLst )
{
- pLst->DeleteContents( TRUE );
- pLst->Clear();
+ pLst->DeleteContents( TRUE );
+ pLst->Clear();
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
- {
- cbBarInfo& bar = *pRow->mBars[i];
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ cbBarInfo& bar = *pRow->mBars[i];
- cbBarShapeData* pData = new cbBarShapeData();
+ cbBarShapeData* pData = new cbBarShapeData();
- pLst->Append( (wxObject*)pData );
+ pLst->Append( (wxObject*)pData );
- pData->mBounds = bar.mBounds;
- pData->mLenRatio = bar.mLenRatio;
- }
+ pData->mBounds = bar.mBounds;
+ pData->mLenRatio = bar.mLenRatio;
+ }
}
void cbDockPane::SetRowShapeData( cbRowInfo* pRow, wxList* pLst )
{
- if ( pLst->First() == NULL ) return;
+ if ( pLst->First() == NULL )
+ return;
- wxNode* pData = pLst->First();
+ wxNode* pData = pLst->First();
- for( size_t i = 0; i != pRow->mBars.Count(); ++i )
- {
- wxASSERT( pData ); // DBG::
+ size_t i;
+ for ( i = 0; i != pRow->mBars.Count(); ++i )
+ {
+ wxASSERT( pData ); // DBG::
- cbBarInfo& bar = *pRow->mBars[i];;
+ cbBarInfo& bar = *pRow->mBars[i];;
- cbBarShapeData& data = *((cbBarShapeData*)pData->Data());
+ cbBarShapeData& data = *((cbBarShapeData*)pData->Data());
- bar.mBounds = data.mBounds;
- bar.mLenRatio = data.mLenRatio;
+ bar.mBounds = data.mBounds;
+ bar.mLenRatio = data.mLenRatio;
- pData = pData->Next();
- }
+ pData = pData->Next();
+ }
}
/***** Implementation for class cbUpdatesManagerBase *****/
cbPluginBase::~cbPluginBase()
{
- // nothing
+ // nothing
}
bool cbPluginBase::ProcessEvent(wxEvent& event)
{
- if ( mPaneMask == wxALL_PANES )
+ if ( mPaneMask == wxALL_PANES )
- return wxEvtHandler::ProcessEvent( event );
+ return wxEvtHandler::ProcessEvent( event );
- // extract mask info. from received event
+ // extract mask info. from received event
- cbPluginEvent& evt = *( (cbPluginEvent*)&event );
+ cbPluginEvent& evt = *( (cbPluginEvent*)&event );
- if ( evt.mpPane == 0 &&
- mPaneMask == wxALL_PANES )
+ if ( evt.mpPane == 0 &&
+ mPaneMask == wxALL_PANES )
- return wxEvtHandler::ProcessEvent( event );
+ return wxEvtHandler::ProcessEvent( event );
- int mask = 0;
+ int mask = 0;
- switch ( evt.mpPane->mAlignment )
- {
- case FL_ALIGN_TOP : mask = FL_ALIGN_TOP_PANE; break;
- case FL_ALIGN_BOTTOM : mask = FL_ALIGN_BOTTOM_PANE;break;
- case FL_ALIGN_LEFT : mask = FL_ALIGN_LEFT_PANE; break;
- case FL_ALIGN_RIGHT : mask = FL_ALIGN_RIGHT_PANE; break;
- }
+ switch ( evt.mpPane->mAlignment )
+ {
+ case FL_ALIGN_TOP : mask = FL_ALIGN_TOP_PANE; break;
+ case FL_ALIGN_BOTTOM : mask = FL_ALIGN_BOTTOM_PANE;break;
+ case FL_ALIGN_LEFT : mask = FL_ALIGN_LEFT_PANE; break;
+ case FL_ALIGN_RIGHT : mask = FL_ALIGN_RIGHT_PANE; break;
+ }
- // if event's pane maks matches the plugin's mask
+ // if event's pane maks matches the plugin's mask
- if ( mPaneMask & mask )
+ if ( mPaneMask & mask )
- return wxEvtHandler::ProcessEvent( event );
+ return wxEvtHandler::ProcessEvent( event );
- // otherwise pass to the next handler if present
+ // otherwise pass to the next handler if present
- if ( GetNextHandler() && GetNextHandler()->ProcessEvent( event ) )
+ if ( GetNextHandler() && GetNextHandler()->ProcessEvent( event ) )
- return TRUE;
- else
- return FALSE;
+ return TRUE;
+ else
+ return FALSE;
}