}
// If the original image has a mask, apply the mask to the new image
- if (M_IMGDATA->m_hasMask)
+ if (M_IMGDATA->m_hasMask)
{
image.SetMaskColour( M_IMGDATA->m_maskRed,
M_IMGDATA->m_maskGreen,
averaged_pixels = 0;
sum_r = sum_g = sum_b = sum_a = 0.0;
- for ( int j = src_y - scale_factor_y_2 + 1;
+ for ( int j = int(src_y - scale_factor_y/2.0 + 1);
j <= int(src_y + scale_factor_y_2);
j++ )
{
if ( j < 0 || j > M_IMGDATA->m_height )
continue;
- for ( int i = src_x - scale_factor_x_2 + 1;
+ for ( int i = int(src_x - scale_factor_x/2.0 + 1);
i <= src_x + scale_factor_x_2;
i++ )
{
sum_a += src_alpha[pixel_idx];
// Save off the averaged data
- dst = dst_data + x*3 + y*M_IMGDATA->m_width;
+ dst = dst_data + x*3 + y*M_IMGDATA->m_width*3;
dst[0] = (unsigned char)(sum_r / blurArea);
dst[1] = (unsigned char)(sum_g / blurArea);
dst[2] = (unsigned char)(sum_b / blurArea);