#include "wx/layout.h"
#include "wx/menuitem.h"
#include "wx/module.h"
- #include "wx/unix/utilsx11.h"
#endif
#include "wx/evtloop.h"
+#include "wx/unix/utilsx11.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
// event tables
// ----------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
-
BEGIN_EVENT_TABLE(wxWindow, wxWindowBase)
EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
END_EVENT_TABLE()
}
}
-void wxWindow::OnInternalIdle()
-{
- // This calls the UI-update mechanism (querying windows for
- // menu/toolbar/control state information)
- if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
- UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
-}
-
// ----------------------------------------------------------------------------
// accelerators
// ----------------------------------------------------------------------------