static wxWindowGTK *g_captureWindow = (wxWindowGTK*) NULL;
static bool g_captureWindowHasMouse = FALSE;
-/* extern */ wxWindowGTK *g_focusWindow = (wxWindowGTK*) NULL;
+wxWindowGTK *g_focusWindow = (wxWindowGTK*) NULL;
// the last window which had the focus - this is normally never NULL (except
// if we never had focus at all) as even when g_focusWindow is NULL it still
// keeps its previous value
-static wxWindowGTK *g_focusWindowLast = (wxWindowGTK*) NULL;
-
-// the frame that is currently active (i.e. its child has focus). It is
-// used to generate wxActivateEvents
-static wxWindowGTK *g_activeFrame = (wxWindowGTK*) NULL;
-static bool g_activeFrameLostFocus = FALSE;
+wxWindowGTK *g_focusWindowLast = (wxWindowGTK*) NULL;
// If a window get the focus set but has not been realized
// yet, defer setting the focus to idle time.
wxWindowGTK *g_delayedFocus = (wxWindowGTK*) NULL;
-// if we detect that the app has got/lost the focus, we set this variable to
-// either TRUE or FALSE and an activate event will be sent during the next
-// OnIdle() call and it is reset to -1: this value means that we shouldn't
-// send any activate events at all
-static int g_sendActivateEvent = -1;
-
// hack: we need something to pass to gtk_menu_popup, so we store the time of
// the last click here
static guint32 gs_timeLastClick = 0;
event.m_scanCode = gdk_event->keyval;
event.m_rawCode = (wxUint32) gdk_event->keyval;
event.m_rawFlags = 0;
+#if wxUSE_UNICODE
+ event.m_uniChar = gdk_keyval_to_unicode(gdk_event->keyval);
+#endif
event.m_x = x;
event.m_y = y;
event.SetEventObject( win );
key_code = wxTranslateKeySymToWXKey(keysym, TRUE /* isChar */);
if ( !key_code )
{
- if ( gdk_event->length == 1 )
- {
- key_code = (unsigned char)gdk_event->string[0];
- }
- else if ( wxIsAsciiKeysym(keysym) )
+ if ( wxIsAsciiKeysym(keysym) )
{
// ASCII key
key_code = (unsigned char)keysym;
}
+ // gdk_event->string is actually deprecated
+ else if ( gdk_event->length == 1 )
+ {
+ key_code = (unsigned char)gdk_event->string[0];
+ }
}
if ( key_code )
wxWindow *win )
{
DEBUG_MAIN_THREAD
-
+
if (g_isIdle)
wxapp_install_idle_handler();
gtk_im_context_focus_in(win->m_imData->context);
#endif
- if (!win->m_hasVMT) return FALSE;
- if (g_blockEventsOnDrag) return FALSE;
-
- switch ( g_sendActivateEvent )
- {
- case -1:
- // we've got focus from outside, synthetize wxActivateEvent
- g_sendActivateEvent = 1;
- break;
-
- case 0:
- // another our window just lost focus, it was already ours before
- // - don't send any wxActivateEvent
- g_sendActivateEvent = -1;
- break;
- }
-
g_focusWindowLast =
g_focusWindow = win;
}
#endif // wxUSE_CARET
- g_activeFrameLostFocus = FALSE;
-
- wxWindowGTK *active = wxGetTopLevelParent(win);
- if ( active != g_activeFrame )
- {
- if ( g_activeFrame )
- {
- wxLogTrace(wxT("activate"), wxT("Deactivating frame %p (from focus_in)"), g_activeFrame);
- wxActivateEvent event(wxEVT_ACTIVATE, FALSE, g_activeFrame->GetId());
- event.SetEventObject(g_activeFrame);
- g_activeFrame->GetEventHandler()->ProcessEvent(event);
- }
-
- wxLogTrace(wxT("activate"), wxT("Activating frame %p (from focus_in)"), active);
- g_activeFrame = active;
- wxActivateEvent event(wxEVT_ACTIVATE, TRUE, g_activeFrame->GetId());
- event.SetEventObject(g_activeFrame);
- g_activeFrame->GetEventHandler()->ProcessEvent(event);
-
- // Don't send focus events in addition to activate
- // if (win == g_activeFrame)
- // return TRUE;
- }
-
// does the window itself think that it has the focus?
if ( !win->m_hasFocus )
{
// not yet, notify it
win->m_hasFocus = TRUE;
-
+
if ( DoSendFocusEvents(win) )
{
gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "focus_in_event" );
gtk_im_context_focus_out(win->m_imData->context);
#endif
- if (!win->m_hasVMT) return FALSE;
- if (g_blockEventsOnDrag) return FALSE;
-
wxLogTrace( TRACE_FOCUS,
_T("%s: focus out"), win->GetName().c_str() );
- if ( !g_activeFrameLostFocus && g_activeFrame )
- {
- // VZ: commenting this out because it does happen (although not easy
- // to reproduce, I only see it when using wxMiniFrame and not
- // always) and makes using Mahogany quite annoying
-#if 0
- wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame,
- wxT("unfocusing window that hasn't gained focus properly") );
-#endif // 0
-
- g_activeFrameLostFocus = TRUE;
- }
-
- // if the focus goes out of our app alltogether, OnIdle() will send
- // wxActivateEvent, otherwise gtk_window_focus_in_callback() will reset
- // g_sendActivateEvent to -1
- g_sendActivateEvent = 0;
wxWindowGTK *winFocus = wxFindFocusedChild(win);
if ( winFocus )
wxFocusEvent event( wxEVT_KILL_FOCUS, win->GetId() );
event.SetEventObject( win );
- if (win->GetEventHandler()->ProcessEvent( event ))
- {
- gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "focus_out_event" );
- return TRUE;
- }
+ // even if we did process the event in wx code, still let GTK itself
+ // process it too as otherwise bad things happen, especially in GTK2
+ // where the text control simply aborts the program if it doesn't get
+ // the matching focus out event
+ (void)win->GetEventHandler()->ProcessEvent( event );
}
return FALSE;
// because it is static and so couldn't be made virtual
// ----------------------------------------------------------------------------
-wxWindow *wxWindowBase::FindFocus()
+wxWindow *wxWindowBase::DoFindFocus()
{
// the cast is necessary when we compile in wxUniversal mode
return (wxWindow *)g_focusWindow;
if (g_focusWindow == this)
g_focusWindow = NULL;
- if (g_activeFrame == this)
- g_activeFrame = NULL;
-
if ( g_delayedFocus == this )
g_delayedFocus = NULL;
// focus handling
- if (m_focusWidget == NULL)
- m_focusWidget = m_widget;
-
- gtk_signal_connect( GTK_OBJECT(m_focusWidget), "focus_in_event",
- GTK_SIGNAL_FUNC(gtk_window_focus_in_callback), (gpointer)this );
+ if (!GTK_IS_WINDOW(m_widget))
+ {
+ if (m_focusWidget == NULL)
+ m_focusWidget = m_widget;
+
+ gtk_signal_connect( GTK_OBJECT(m_focusWidget), "focus_in_event",
+ GTK_SIGNAL_FUNC(gtk_window_focus_in_callback), (gpointer)this );
- gtk_signal_connect( GTK_OBJECT(m_focusWidget), "focus_out_event",
- GTK_SIGNAL_FUNC(gtk_window_focus_out_callback), (gpointer)this );
+ gtk_signal_connect( GTK_OBJECT(m_focusWidget), "focus_out_event",
+ GTK_SIGNAL_FUNC(gtk_window_focus_out_callback), (gpointer)this );
+ }
// connect to the various key and mouse handlers
// Update invalidated regions.
GtkUpdate();
- // Synthetize activate events.
- if ( g_sendActivateEvent != -1 )
- {
- bool activate = g_sendActivateEvent != 0;
-
- // do it only once
- g_sendActivateEvent = -1;
-
- wxTheApp->SetActive(activate, (wxWindow *)g_focusWindowLast);
- }
-
- if ( g_activeFrameLostFocus )
- {
- if ( g_activeFrame )
- {
- wxLogTrace(wxT("activate"), wxT("Deactivating frame %p (from idle)"), g_activeFrame);
- wxActivateEvent event(wxEVT_ACTIVATE, FALSE, g_activeFrame->GetId());
- event.SetEventObject(g_activeFrame);
- g_activeFrame->GetEventHandler()->ProcessEvent(event);
- g_activeFrame = NULL;
- }
- g_activeFrameLostFocus = FALSE;
- }
-
wxCursor cursor = m_cursor;
if (g_globalCursor.Ok()) cursor = g_globalCursor;