// --------------------------------------------------------------
// ClassInfos
// --------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
IMPLEMENT_CLASS(wxSocketBase, wxObject)
IMPLEMENT_CLASS(wxSocketServer, wxSocketBase)
IMPLEMENT_CLASS(wxSocketClient, wxSocketBase)
IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent)
-#endif
class wxSocketState : public wxObject
{
m_timeout = seconds;
if (m_socket)
- GSocket_SetTimeout(m_socket, m_timeout);
+ GSocket_SetTimeout(m_socket, m_timeout * 1000);
}
// --------------------------------------------------------------
return;
}
- GSocket_SetTimeout(m_socket, m_timeout);
+ GSocket_SetTimeout(m_socket, m_timeout * 1000);
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);
sock.m_socket = child_socket;
sock.m_connected = TRUE;
- GSocket_SetTimeout(sock.m_socket, sock.m_timeout);
+ GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000);
GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)&sock);
if (!m_socket)
return FALSE;
- GSocket_SetTimeout(m_socket, m_timeout);
+ GSocket_SetTimeout(m_socket, m_timeout * 1000);
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);