+ wxCoord w;
+ wxCoord h;
+
+ // TODO: implement later without GdkFont for GTK 2.0
+ DoGetTextExtent(text, &w, &h, NULL,NULL, &m_font);
+
+ // draw the string normally
+ wxBitmap src(w, h);
+ wxMemoryDC dc;
+ dc.SelectObject(src);
+ dc.SetFont(GetFont());
+ dc.SetBackground(*wxBLACK_BRUSH);
+ dc.SetBrush(*wxBLACK_BRUSH);
+ dc.Clear();
+ dc.SetTextForeground( *wxWHITE );
+ dc.DrawText(text, 0, 0);
+ dc.SelectObject(wxNullBitmap);
+
+ // Calculate the size of the rotated bounding box.
+ double rad = DegToRad(angle);
+ double dx = cos(rad),
+ dy = sin(rad);
+
+ // the rectngle vertices are counted clockwise with the first one being at
+ // (0, 0) (or, rather, at (x, y))
+ double x2 = w*dx,
+ y2 = -w*dy; // y axis points to the bottom, hence minus
+ double x4 = h*dy,
+ y4 = h*dx;
+ double x3 = x4 + x2,
+ y3 = y4 + y2;
+
+ // calc max and min
+ wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
+ maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
+ minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
+ minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
+
+
+ wxImage image = src.ConvertToImage();
+
+ image.ConvertColourToAlpha( m_textForegroundColour.Red(),
+ m_textForegroundColour.Green(),
+ m_textForegroundColour.Blue() );
+ image = image.Rotate( rad, wxPoint(0,0) );
+
+ int i_angle = (int) angle;
+ i_angle = i_angle % 360;
+ if (i_angle < 0)
+ i_angle += 360;
+ int xoffset = 0;
+ if ((i_angle >= 90.0) && (i_angle < 270.0))
+ xoffset = image.GetWidth();
+ int yoffset = 0;
+ if ((i_angle >= 0.0) && (i_angle < 180.0))
+ yoffset = image.GetHeight();
+
+ if ((i_angle >= 0) && (i_angle < 90))
+ yoffset -= (int)( cos(rad)*h );
+ if ((i_angle >= 90) && (i_angle < 180))
+ xoffset -= (int)( sin(rad)*h );
+ if ((i_angle >= 180) && (i_angle < 270))
+ yoffset -= (int)( cos(rad)*h );
+ if ((i_angle >= 270) && (i_angle < 360))
+ xoffset -= (int)( sin(rad)*h );
+
+ int i_x = x - xoffset;
+ int i_y = y - yoffset;
+
+ src = image;
+ DoDrawBitmap( src, i_x, i_y, true );
+
+
+ // it would be better to draw with non underlined font and draw the line
+ // manually here (it would be more straight...)
+#if 0
+ if ( m_font.GetUnderlined() )
+ {
+ gdk_draw_line( m_gdkwindow, m_textGC,
+ XLOG2DEV(x + x4), YLOG2DEV(y + y4 + font->descent),
+ XLOG2DEV(x + x3), YLOG2DEV(y + y3 + font->descent));
+ }
+#endif // 0
+
+ // update the bounding box
+ CalcBoundingBox(x + minX, y + minY);
+ CalcBoundingBox(x + maxX, y + maxY);
+#else // !wxUSE_IMAGE
+ wxUnusedVar(text);
+ wxUnusedVar(x);
+ wxUnusedVar(y);
+ wxUnusedVar(angle);
+#endif // wxUSE_IMAGE/!wxUSE_IMAGE
+ }