// Purpose: wxEventLoop implementation
// Author: Lukasz Michalski (lm@zork.pl)
// Created: 2007-05-07
-// RCS-ID: $Id$
// Copyright: (c) 2006 Zork Lukasz Michalski
+// (c) 2009, 2013 Vadim Zeitlin <vadim@wxwidgets.org>
+// (c) 2013 Rob Bresalier
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/log.h"
#endif
-#include <errno.h>
#include "wx/apptrait.h"
#include "wx/scopedptr.h"
#include "wx/thread.h"
#include "wx/module.h"
-#include "wx/unix/pipe.h"
#include "wx/unix/private/timer.h"
#include "wx/unix/private/epolldispatcher.h"
+#include "wx/unix/private/wakeuppipe.h"
#include "wx/private/selectdispatcher.h"
+#include "wx/private/eventloopsourcesmanager.h"
+#include "wx/private/fdioeventloopsourcehandler.h"
+#include "wx/private/eventloopsourcesmanager.h"
#if wxUSE_EVENTLOOP_SOURCE
#include "wx/evtloopsrc.h"
#endif // wxUSE_EVENTLOOP_SOURCE
-#define TRACE_EVENTS wxT("events")
-
-// ===========================================================================
-// wxEventLoop::PipeIOHandler implementation
-// ===========================================================================
-
-namespace wxPrivate
-{
-
-// pipe used for wake up messages: when a child thread wants to wake up
-// the event loop in the main thread it writes to this pipe
-class PipeIOHandler : public wxFDIOHandler
-{
-public:
- // default ctor does nothing, call Create() to really initialize the
- // object
- PipeIOHandler() : m_pipeIsEmpty(false) { }
-
- bool Create();
-
- // this method can be, and normally is, called from another thread
- void WakeUp();
-
- int GetReadFd() { return m_pipe[wxPipe::Read]; }
-
- // implement wxFDIOHandler pure virtual methods
- virtual void OnReadWaiting();
- virtual void OnWriteWaiting() { }
- virtual void OnExceptionWaiting() { }
-
-private:
- wxPipe m_pipe;
-
- // Protects access to m_pipeIsEmpty.
- wxCriticalSection m_pipeLock;
-
- // This flag is set to true after writing to the pipe and reset to false
- // after reading from it in the main thread. Having it allows us to avoid
- // overflowing the pipe with too many writes if the main thread can't keep
- // up with reading from it.
- bool m_pipeIsEmpty;
-};
-
-// ----------------------------------------------------------------------------
-// initialization
-// ----------------------------------------------------------------------------
-
-bool PipeIOHandler::Create()
-{
- if ( !m_pipe.Create() )
- {
- wxLogError(_("Failed to create wake up pipe used by event loop."));
- return false;
- }
-
-
- if ( !m_pipe.MakeNonBlocking(wxPipe::Read) )
- {
- wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
- return false;
- }
-
- wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"),
- m_pipe[wxPipe::Read], m_pipe[wxPipe::Write]);
-
- return true;
-}
-
-// ----------------------------------------------------------------------------
-// wakeup handling
-// ----------------------------------------------------------------------------
-
-void PipeIOHandler::WakeUp()
-{
- wxCriticalSectionLocker lock(m_pipeLock);
-
- // No need to do anything if the pipe already contains something.
- if ( !m_pipeIsEmpty )
- return;
-
- if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 )
- {
- // don't use wxLog here, we can be in another thread and this could
- // result in dead locks
- perror("write(wake up pipe)");
- }
- else
- {
- // We just wrote to it, so it's not empty any more.
- m_pipeIsEmpty = false;
- }
-}
-
-void PipeIOHandler::OnReadWaiting()
-{
- // got wakeup from child thread, remove the data that provoked it from the
- // pipe
-
- wxCriticalSectionLocker lock(m_pipeLock);
-
- char buf[4];
- for ( ;; )
- {
- const int size = read(GetReadFd(), buf, WXSIZEOF(buf));
-
- if ( size > 0 )
- {
- wxASSERT_MSG( size == 1, "Too many writes to wake-up pipe?" );
-
- break;
- }
-
- if ( size == 0 || (size == -1 && errno == EAGAIN) )
- {
- // No data available, not an error (but still surprising,
- // spurious wakeup?)
- break;
- }
-
- if ( errno == EINTR )
- {
- // We were interrupted, try again.
- continue;
- }
-
- wxLogSysError(_("Failed to read from wake-up pipe"));
-
- return;
- }
-
- // The pipe is empty now, so future calls to WakeUp() would need to write
- // to it again.
- m_pipeIsEmpty = true;
-
- // writing to the wake up pipe will make wxConsoleEventLoop return from
- // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
- // else needs to be done
-}
-
-} // namespace wxPrivate
-
// ===========================================================================
// wxEventLoop implementation
// ===========================================================================
wxConsoleEventLoop::wxConsoleEventLoop()
{
- m_wakeupPipe = new wxPrivate::PipeIOHandler();
- if ( !m_wakeupPipe->Create() )
- {
- wxDELETE(m_wakeupPipe);
- m_dispatcher = NULL;
+ // Be pessimistic initially and assume that we failed to initialize.
+ m_dispatcher = NULL;
+ m_wakeupPipe = NULL;
+ m_wakeupSource = NULL;
+
+ // Create the pipe.
+ wxScopedPtr<wxWakeUpPipeMT> wakeupPipe(new wxWakeUpPipeMT);
+ const int pipeFD = wakeupPipe->GetReadFd();
+ if ( pipeFD == wxPipe::INVALID_FD )
return;
- }
- m_dispatcher = wxFDIODispatcher::Get();
- if ( !m_dispatcher )
+ // And start monitoring it in our event loop.
+ m_wakeupSource = wxEventLoopBase::AddSourceForFD
+ (
+ pipeFD,
+ wakeupPipe.get(),
+ wxFDIO_INPUT
+ );
+
+ if ( !m_wakeupSource )
return;
- m_dispatcher->RegisterFD
- (
- m_wakeupPipe->GetReadFd(),
- m_wakeupPipe,
- wxFDIO_INPUT
- );
+ // This is a bit ugly but we know that AddSourceForFD() used the currently
+ // active dispatcher to register this source, so use the same one for our
+ // other operations. Of course, currently the dispatcher returned by
+ // wxFDIODispatcher::Get() is always the same one anyhow so it doesn't
+ // really matter, but if we started returning different things later, it
+ // would.
+ m_dispatcher = wxFDIODispatcher::Get();
+
+ m_wakeupPipe = wakeupPipe.release();
}
wxConsoleEventLoop::~wxConsoleEventLoop()
{
if ( m_wakeupPipe )
{
- if ( m_dispatcher )
- {
- m_dispatcher->UnregisterFD(m_wakeupPipe->GetReadFd());
- }
+ delete m_wakeupSource;
delete m_wakeupPipe;
}
#if wxUSE_EVENTLOOP_SOURCE
-// This class is a temporary bridge between event loop sources and
-// FDIODispatcher. It is going to be removed soon, when all subject interfaces
-// are modified
-class wxFDIOEventLoopSourceHandler : public wxFDIOHandler
+class wxConsoleEventLoopSourcesManager : public wxEventLoopSourcesManagerBase
{
public:
- wxFDIOEventLoopSourceHandler(wxEventLoopSourceHandler* handler) :
- m_impl(handler) { }
-
- virtual void OnReadWaiting()
+ wxEventLoopSource* AddSourceForFD( int fd,
+ wxEventLoopSourceHandler *handler,
+ int flags)
{
- m_impl->OnReadWaiting();
- }
- virtual void OnWriteWaiting()
- {
- m_impl->OnWriteWaiting();
- }
+ wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
- virtual void OnExceptionWaiting()
- {
- m_impl->OnExceptionWaiting();
- }
+ wxLogTrace(wxTRACE_EVT_SOURCE,
+ "Adding event loop source for fd=%d", fd);
-protected:
- wxEventLoopSourceHandler* m_impl;
-};
+ // we need a bridge to wxFDIODispatcher
+ //
+ // TODO: refactor the code so that only wxEventLoopSourceHandler is used
+ wxScopedPtr<wxFDIOHandler>
+ fdioHandler(new wxFDIOEventLoopSourceHandler(handler));
-wxEventLoopSource *
-wxConsoleEventLoop::AddSourceForFD(int fd,
- wxEventLoopSourceHandler *handler,
- int flags)
-{
- wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
+ if ( !wxFDIODispatcher::Get()->RegisterFD(fd, fdioHandler.get(), flags) )
+ return NULL;
- wxLogTrace(wxTRACE_EVT_SOURCE,
- "Adding event loop source for fd=%d", fd);
-
- // we need a bridge to wxFDIODispatcher
- //
- // TODO: refactor the code so that only wxEventLoopSourceHandler is used
- wxScopedPtr<wxFDIOHandler>
- fdioHandler(new wxFDIOEventLoopSourceHandler(handler));
+ return new wxUnixEventLoopSource(wxFDIODispatcher::Get(), fdioHandler.release(),
+ fd, handler, flags);
+ }
+};
- if ( !m_dispatcher->RegisterFD(fd, fdioHandler.get(), flags) )
- return NULL;
+wxEventLoopSourcesManagerBase* wxAppTraits::GetEventLoopSourcesManager()
+{
+ static wxConsoleEventLoopSourcesManager s_eventLoopSourcesManager;
- return new wxUnixEventLoopSource(m_dispatcher, fdioHandler.release(),
- fd, handler, flags);
+ return &s_eventLoopSourcesManager;
}
wxUnixEventLoopSource::~wxUnixEventLoopSource()