#pragma interface
#endif
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/list.h"
-#include "wx/control.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class wxBitmapButton;
-
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
-
-extern const char *wxButtonNameStr;
-
-//-----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
// wxBitmapButton
-//-----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
-class wxBitmapButton: public wxControl
+class wxBitmapButton: public wxBitmapButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
- public:
-
- wxBitmapButton(void);
- inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
+public:
+ wxBitmapButton();
+ wxBitmapButton(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
- Create(parent, id, bitmap, pos, size, style, validator, name);
+ Create(parent, id, bitmap, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
- void SetDefault(void);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ virtual void SetDefault();
+ virtual bool Enable(bool enable = TRUE);
+
void SetLabel( const wxString &label );
- wxString GetLabel(void) const;
- virtual void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); }
- virtual void SetBitmapLabel( const wxBitmap& bitmap );
- wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_bitmap; }
+ wxString GetLabel() const;
+ virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
- // implementation
+ // implementation
+ // --------------
+ void HasFocus();
+ void NotFocus();
+ void StartSelect();
+ void EndSelect();
+ void SetBitmap();
void ApplyWidgetStyle();
-
- public:
- wxBitmap m_bitmap;
-
+ bool m_hasFocus;
+ bool m_isSelected;
+
+protected:
+ virtual void OnSetBitmap();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
+
#endif // __BMPBUTTONH__