#ifndef _WX_UNIV_CHECKLST_H_
#define _WX_UNIV_CHECKLST_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univchecklst.h"
-#endif
-
// ----------------------------------------------------------------------------
// actions
// ----------------------------------------------------------------------------
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int nStrings = 0,
- const wxString *choices = NULL,
+ const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr)
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int nStrings = 0,
- const wxString *choices = NULL,
+ const wxString choices[] = (const wxString *) NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
// implement check list box methods
virtual bool IsChecked(size_t item) const;
- virtual void Check(size_t item, bool check = TRUE);
+ virtual void Check(size_t item, bool check = true);
// and input handling
virtual bool PerformAction(const wxControlAction& action,