// MSW only
virtual bool MSWCommand(WXUINT param, WXWORD id);
- long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
protected:
virtual void DoMoveWindow(int x, int y, int width, int height);
// MSW implementation
virtual wxSize DoGetBestSize() const;
+ virtual void DoGetSize(int *w, int *h) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
+ virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
+
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+ // update the height of the drop down list to fit the number of items we
+ // have (without changing the visible height)
+ void UpdateVisibleHeight();
+
+ // create and initialize the control
+ bool CreateAndInit(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ int n, const wxString choices[],
+ long style,
+ const wxValidator& validator,
+ const wxString& name);
+
// free all memory we have (used by Clear() and dtor)
void Free();