def __repr__(self):
return "<%s.%s; proxy of C++ wxPyApp instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
- """__init__() -> PyApp"""
+ """
+ __init__() -> PyApp
+
+ Create a new application object, starting the bootstrap process.
+ """
newobj = _core.new_PyApp(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
#---------------------------------------------------------------------------
class Window(EvtHandler):
+ """
+ wx.Window is the base class for all windows and represents any visible
+ object on the screen. All controls, top level windows and so on are
+ wx.Windows. Sizers and device contexts are not however, as they don't
+ appear on screen themselves.
+
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxWindow instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, String name=PanelNameStr) -> Window
+
+ Construct and show a generic Window.
"""
newobj = _core.new_Window(*args, **kwargs)
self.this = newobj.this
"""
Create(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, String name=PanelNameStr) -> bool
+
+ Create the GUI part of the Window for 2-phase creation mode.
"""
return _core.Window_Create(*args, **kwargs)
def Close(*args, **kwargs):
- """Close(bool force=False) -> bool"""
+ """
+ Close(bool force=False) -> bool
+
+ This function simply generates a EVT_CLOSE event whose handler usually
+ tries to close the window. It doesn't close the window itself,
+ however. If force is False (the default) then the window's close
+ handler will be allowed to veto the destruction of the window.
+
+ Usually Close is only used with the top level windows (wx.Frame and
+ wx.Dialog classes) as the others are not supposed to have any special
+ EVT_CLOSE logic.
+
+ The close handler should check whether the window is being deleted
+ forcibly, using wx.CloseEvent.GetForce, in which case it should
+ destroy the window using wx.Window.Destroy.
+
+ Note that calling Close does not guarantee that the window will be
+ destroyed; but it provides a way to simulate a manual close of a
+ window, which may or may not be implemented by destroying the
+ window. The default EVT_CLOSE handler for wx.Dialog does not
+ necessarily delete the dialog, since it will simply simulate an
+ wxID_CANCEL event which is handled by the appropriate button event
+ handler and may do anything at all.
+
+ To guarantee that the window will be destroyed, call wx.Window.Destroy
+ instead.
+ """
return _core.Window_Close(*args, **kwargs)
def Destroy(*args, **kwargs):
"""
Destroy() -> bool
- Deletes the C++ object this Python object is a proxy for.
+ Destroys the window safely. Frames and dialogs are not destroyed
+ immediately when this function is called -- they are added to a list
+ of windows to be deleted on idle time, when all the window's events
+ have been processed. This prevents problems with events being sent to
+ non-existent windows.
+
+ Returns True if the window has either been successfully deleted, or it
+ has been added to the list of windows pending real deletion.
"""
return _core.Window_Destroy(*args, **kwargs)
def DestroyChildren(*args, **kwargs):
- """DestroyChildren() -> bool"""
+ """
+ DestroyChildren() -> bool
+
+ Destroys all children of a window. Called automatically by the destructor.
+ """
return _core.Window_DestroyChildren(*args, **kwargs)
def IsBeingDeleted(*args, **kwargs):
- """IsBeingDeleted() -> bool"""
+ """
+ IsBeingDeleted() -> bool
+
+ Is the window in the process of being deleted?
+ """
return _core.Window_IsBeingDeleted(*args, **kwargs)
def SetTitle(*args, **kwargs):
- """SetTitle(String title)"""
+ """
+ SetTitle(String title)
+
+ Sets the window's title. Applicable only to frames and dialogs.
+ """
return _core.Window_SetTitle(*args, **kwargs)
def GetTitle(*args, **kwargs):
- """GetTitle() -> String"""
+ """
+ GetTitle() -> String
+
+ Gets the window's title. Applicable only to frames and dialogs.
+ """
return _core.Window_GetTitle(*args, **kwargs)
def SetLabel(*args, **kwargs):
- """SetLabel(String label)"""
+ """
+ SetLabel(String label)
+
+ Set the text which the window shows in its label if applicable.
+ """
return _core.Window_SetLabel(*args, **kwargs)
def GetLabel(*args, **kwargs):
- """GetLabel() -> String"""
+ """
+ GetLabel() -> String
+
+ Generic way of getting a label from any window, for identification
+ purposes. The interpretation of this function differs from class to
+ class. For frames and dialogs, the value returned is the title. For
+ buttons or static text controls, it is the button text. This function
+ can be useful for meta-programs (such as testing tools or
+ special-needs access programs) which need to identify windows by name.
+ """
return _core.Window_GetLabel(*args, **kwargs)
def SetName(*args, **kwargs):
- """SetName(String name)"""
+ """
+ SetName(String name)
+
+ Sets the window's name. The window name is used for ressource setting
+ in X, it is not the same as the window title/label
+ """
return _core.Window_SetName(*args, **kwargs)
def GetName(*args, **kwargs):
- """GetName() -> String"""
+ """
+ GetName() -> String
+
+ Returns the window's name. This name is not guaranteed to be unique;
+ it is up to the programmer to supply an appropriate name in the window
+ constructor or via wx.Window.SetName.
+ """
return _core.Window_GetName(*args, **kwargs)
def SetId(*args, **kwargs):
- """SetId(int winid)"""
+ """
+ SetId(int winid)
+
+ Sets the identifier of the window. Each window has an integer
+ identifier. If the application has not provided one, an identifier
+ will be generated. Normally, the identifier should be provided on
+ creation and should not be modified subsequently.
+ """
return _core.Window_SetId(*args, **kwargs)
def GetId(*args, **kwargs):
- """GetId() -> int"""
+ """
+ GetId() -> int
+
+ Returns the identifier of the window. Each window has an integer
+ identifier. If the application has not provided one (or the default Id
+ -1 is used) then an unique identifier with a negative value will be
+ generated.
+ """
return _core.Window_GetId(*args, **kwargs)
def NewControlId(*args, **kwargs):
- """NewControlId() -> int"""
+ """
+ NewControlId() -> int
+
+ Generate a control id for the controls which were not given one.
+ """
return _core.Window_NewControlId(*args, **kwargs)
NewControlId = staticmethod(NewControlId)
def NextControlId(*args, **kwargs):
- """NextControlId(int winid) -> int"""
+ """
+ NextControlId(int winid) -> int
+
+ Get the id of the control following the one with the given
+ (autogenerated) id
+ """
return _core.Window_NextControlId(*args, **kwargs)
NextControlId = staticmethod(NextControlId)
def PrevControlId(*args, **kwargs):
- """PrevControlId(int winid) -> int"""
+ """
+ PrevControlId(int winid) -> int
+
+ Get the id of the control preceding the one with the given
+ (autogenerated) id
+ """
return _core.Window_PrevControlId(*args, **kwargs)
PrevControlId = staticmethod(PrevControlId)
def SetSize(*args, **kwargs):
- """SetSize(Size size)"""
+ """
+ SetSize(Size size)
+
+ Sets the size of the window in pixels.
+ """
return _core.Window_SetSize(*args, **kwargs)
def SetDimensions(*args, **kwargs):
- """SetDimensions(int x, int y, int width, int height, int sizeFlags=SIZE_AUTO)"""
+ """
+ SetDimensions(int x, int y, int width, int height, int sizeFlags=SIZE_AUTO)
+
+ Sets the position and size of the window in pixels. The sizeFlags
+ parameter indicates the interpretation of the other params if they are
+ -1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default
+ shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be
+ used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow
+ dimensions of -1 and less to be interpreted as real dimensions, not
+ default values.
+ """
return _core.Window_SetDimensions(*args, **kwargs)
def SetRect(*args, **kwargs):
- """SetRect(Rect rect, int sizeFlags=SIZE_AUTO)"""
+ """
+ SetRect(Rect rect, int sizeFlags=SIZE_AUTO)
+
+ Sets the position and size of the window in pixels using a wx.Rect.
+ """
return _core.Window_SetRect(*args, **kwargs)
def SetSizeWH(*args, **kwargs):
- """SetSizeWH(int width, int height)"""
+ """
+ SetSizeWH(int width, int height)
+
+ Sets the size of the window in pixels.
+ """
return _core.Window_SetSizeWH(*args, **kwargs)
def Move(*args, **kwargs):
- """Move(Point pt, int flags=SIZE_USE_EXISTING)"""
+ """
+ Move(Point pt, int flags=SIZE_USE_EXISTING)
+
+ Moves the window to the given position.
+ """
return _core.Window_Move(*args, **kwargs)
SetPosition = Move
def MoveXY(*args, **kwargs):
- """MoveXY(int x, int y, int flags=SIZE_USE_EXISTING)"""
+ """
+ MoveXY(int x, int y, int flags=SIZE_USE_EXISTING)
+
+ Moves the window to the given position.
+ """
return _core.Window_MoveXY(*args, **kwargs)
def Raise(*args, **kwargs):
- """Raise()"""
+ """
+ Raise()
+
+ Raises the window to the top of the window hierarchy if it is a
+ managed window (dialog or frame).
+ """
return _core.Window_Raise(*args, **kwargs)
def Lower(*args, **kwargs):
- """Lower()"""
+ """
+ Lower()
+
+ Lowers the window to the bottom of the window hierarchy if it is a
+ managed window (dialog or frame).
+ """
return _core.Window_Lower(*args, **kwargs)
def SetClientSize(*args, **kwargs):
- """SetClientSize(Size size)"""
+ """
+ SetClientSize(Size size)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientSize(*args, **kwargs)
def SetClientSizeWH(*args, **kwargs):
- """SetClientSizeWH(int width, int height)"""
+ """
+ SetClientSizeWH(int width, int height)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientSizeWH(*args, **kwargs)
def SetClientRect(*args, **kwargs):
- """SetClientRect(Rect rect)"""
+ """
+ SetClientRect(Rect rect)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientRect(*args, **kwargs)
def GetPosition(*args, **kwargs):
return _core.Window_GetSizeTuple(*args, **kwargs)
def GetRect(*args, **kwargs):
- """GetRect() -> Rect"""
+ """
+ GetRect() -> Rect
+
+ Returns the size and position of the window as a wx.Rect object.
+ """
return _core.Window_GetRect(*args, **kwargs)
def GetClientSize(*args, **kwargs):
"""
GetClientSize() -> Size
- Get the window's client size.
+ This gets the size of the window's 'client area' in pixels. The client
+ area is the area which may be drawn on by the programmer, excluding
+ title bar, border, scrollbars, etc.
"""
return _core.Window_GetClientSize(*args, **kwargs)
"""
GetClientSizeTuple() -> (width, height)
- Get the window's client size.
+ This gets the size of the window's 'client area' in pixels. The client
+ area is the area which may be drawn on by the programmer, excluding
+ title bar, border, scrollbars, etc.
"""
return _core.Window_GetClientSizeTuple(*args, **kwargs)
def GetClientAreaOrigin(*args, **kwargs):
- """GetClientAreaOrigin() -> Point"""
+ """
+ GetClientAreaOrigin() -> Point
+
+ Get the origin of the client area of the window relative to the
+ window's top left corner (the client area may be shifted because of
+ the borders, scrollbars, other decorations...)
+ """
return _core.Window_GetClientAreaOrigin(*args, **kwargs)
def GetClientRect(*args, **kwargs):
- """GetClientRect() -> Rect"""
+ """
+ GetClientRect() -> Rect
+
+ Get the client area position and size as a wx.Rect object.
+ """
return _core.Window_GetClientRect(*args, **kwargs)
def GetBestSize(*args, **kwargs):
"""
GetBestSize() -> Size
- Get the size best suited for the window (in fact, minimal acceptable size
- using which it will still look "nice")
+ This functions returns the best acceptable minimal size for the
+ window, if applicable. For example, for a static text control, it will be
+ the minimal size such that the control label is not truncated. For
+ windows containing subwindows (suzh aswx.Panel), the size returned
+ by this function will be the same as the size the window would have
+ had after calling Fit.
"""
return _core.Window_GetBestSize(*args, **kwargs)
"""
GetBestSizeTuple() -> (width, height)
- Get the size best suited for the window (in fact, minimal acceptable size
- using which it will still look "nice")
+ This functions returns the best acceptable minimal size for the
+ window, if applicable. For example, for a static text control, it will be
+ the minimal size such that the control label is not truncated. For
+ windows containing subwindows (suzh aswx.Panel), the size returned
+ by this function will be the same as the size the window would have
+ had after calling Fit.
"""
return _core.Window_GetBestSizeTuple(*args, **kwargs)
def GetAdjustedBestSize(*args, **kwargs):
- """GetAdjustedBestSize() -> Size"""
+ """
+ GetAdjustedBestSize() -> Size
+
+ This method is similar to GetBestSize, except in one
+ thing. GetBestSize should return the minimum untruncated size of the
+ window, while this method will return the largest of BestSize and any
+ user specified minimum size. ie. it is the minimum size the window
+ should currently be drawn at, not the minimal size it can possibly
+ tolerate.
+ """
return _core.Window_GetAdjustedBestSize(*args, **kwargs)
def Center(*args, **kwargs):
- """Center(int direction=BOTH)"""
+ """
+ Center(int direction=BOTH)
+
+ Centers the window. The parameter specifies the direction for
+ cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
+ also include wx.CENTER_ON_SCREEN flag if you want to center the window
+ on the entire screen and not on its parent window. If it is a
+ top-level window and has no parent then it will always be centered
+ relative to the screen.
+ """
return _core.Window_Center(*args, **kwargs)
Centre = Center
def CenterOnScreen(*args, **kwargs):
- """CenterOnScreen(int dir=BOTH)"""
+ """
+ CenterOnScreen(int dir=BOTH)
+
+ Center on screen (only works for top level windows)
+ """
return _core.Window_CenterOnScreen(*args, **kwargs)
CentreOnScreen = CenterOnScreen
def CenterOnParent(*args, **kwargs):
- """CenterOnParent(int dir=BOTH)"""
+ """
+ CenterOnParent(int dir=BOTH)
+
+ Center with respect to the the parent window
+ """
return _core.Window_CenterOnParent(*args, **kwargs)
CentreOnParent = CenterOnParent
def Fit(*args, **kwargs):
- """Fit()"""
+ """
+ Fit()
+
+ Sizes the window so that it fits around its subwindows. This function
+ won't do anything if there are no subwindows and will only really work
+ correctly if sizers are used for the subwindows layout. Also, if the
+ window has exactly one subwindow it is better (faster and the result
+ is more precise as Fit adds some margin to account for fuzziness of
+ its calculations) to call window.SetClientSize(child.GetSize())
+ instead of calling Fit.
+ """
return _core.Window_Fit(*args, **kwargs)
def FitInside(*args, **kwargs):
- """FitInside()"""
+ """
+ FitInside()
+
+ Similar to Fit, but sizes the interior (virtual) size of a
+ window. Mainly useful with scrolled windows to reset scrollbars after
+ sizing changes that do not trigger a size event, and/or scrolled
+ windows without an interior sizer. This function similarly won't do
+ anything if there are no subwindows.
+ """
return _core.Window_FitInside(*args, **kwargs)
def SetSizeHints(*args, **kwargs):
"""
SetSizeHints(int minW, int minH, int maxW=-1, int maxH=-1, int incW=-1,
int incH=-1)
+
+ Allows specification of minimum and maximum window sizes, and window
+ size increments. If a pair of values is not set (or set to -1), the
+ default values will be used. If this function is called, the user
+ will not be able to size the window outside the given bounds. The
+ resizing increments are only significant under Motif or Xt.
"""
return _core.Window_SetSizeHints(*args, **kwargs)
def SetVirtualSizeHints(*args, **kwargs):
- """SetVirtualSizeHints(int minW, int minH, int maxW=-1, int maxH=-1)"""
+ """
+ SetVirtualSizeHints(int minW, int minH, int maxW=-1, int maxH=-1)
+
+ Allows specification of minimum and maximum virtual window sizes. If a
+ pair of values is not set (or set to -1), the default values will be
+ used. If this function is called, the user will not be able to size
+ the virtual area of the window outside the given bounds.
+ """
return _core.Window_SetVirtualSizeHints(*args, **kwargs)
def GetMinWidth(*args, **kwargs):
"""
SetVirtualSize(Size size)
- Set the the virtual size of a window. For most windows this is just the
- client area of the window, but for some like scrolled windows it is more or
- less independent of the screen window size.
+ Set the the virtual size of a window in pixels. For most windows this
+ is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_SetVirtualSize(*args, **kwargs)
"""
SetVirtualSizeWH(int w, int h)
- Set the the virtual size of a window. For most windows this is just the
- client area of the window, but for some like scrolled windows it is more or
- less independent of the screen window size.
+ Set the the virtual size of a window in pixels. For most windows this
+ is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_SetVirtualSizeWH(*args, **kwargs)
"""
GetVirtualSize() -> Size
- Get the the virtual size of the window. For most windows this is just
- the client area of the window, but for some like scrolled windows it is
- more or less independent of the screen window size.
+ Get the the virtual size of the window in pixels. For most windows
+ this is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_GetVirtualSize(*args, **kwargs)
"""
GetVirtualSizeTuple() -> (width, height)
- Get the the virtual size of the window. For most windows this is just
- the client area of the window, but for some like scrolled windows it is
- more or less independent of the screen window size.
+ Get the the virtual size of the window in pixels. For most windows
+ this is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_GetVirtualSizeTuple(*args, **kwargs)
def GetBestVirtualSize(*args, **kwargs):
- """GetBestVirtualSize() -> Size"""
+ """
+ GetBestVirtualSize() -> Size
+
+ Return the largest of ClientSize and BestSize (as determined by a
+ sizer, interior children, or other means)
+ """
return _core.Window_GetBestVirtualSize(*args, **kwargs)
def Show(*args, **kwargs):
- """Show(bool show=True) -> bool"""
+ """
+ Show(bool show=True) -> bool
+
+ Shows or hides the window. You may need to call Raise for a top level
+ window if you want to bring it to top, although this is not needed if
+ Show is called immediately after the frame creation. Returns True if
+ the window has been shown or hidden or False if nothing was done
+ because it already was in the requested state.
+ """
return _core.Window_Show(*args, **kwargs)
def Hide(*args, **kwargs):
- """Hide() -> bool"""
+ """
+ Hide() -> bool
+
+ Equivalent to calling Show(False).
+ """
return _core.Window_Hide(*args, **kwargs)
def Enable(*args, **kwargs):
- """Enable(bool enable=True) -> bool"""
+ """
+ Enable(bool enable=True) -> bool
+
+ Enable or disable the window for user input. Note that when a parent
+ window is disabled, all of its children are disabled as well and they
+ are reenabled again when the parent is. Returns true if the window
+ has been enabled or disabled, false if nothing was done, i.e. if the
+ window had already been in the specified state.
+ """
return _core.Window_Enable(*args, **kwargs)
def Disable(*args, **kwargs):
- """Disable() -> bool"""
+ """
+ Disable() -> bool
+
+ Disables the window, same as Enable(false).
+ """
return _core.Window_Disable(*args, **kwargs)
def IsShown(*args, **kwargs):
- """IsShown() -> bool"""
+ """
+ IsShown() -> bool
+
+ Returns true if the window is shown, false if it has been hidden.
+ """
return _core.Window_IsShown(*args, **kwargs)
def IsEnabled(*args, **kwargs):
- """IsEnabled() -> bool"""
+ """
+ IsEnabled() -> bool
+
+ Returns true if the window is enabled for input, false otherwise.
+ """
return _core.Window_IsEnabled(*args, **kwargs)
def SetWindowStyleFlag(*args, **kwargs):
- """SetWindowStyleFlag(long style)"""
+ """
+ SetWindowStyleFlag(long style)
+
+ Sets the style of the window. Please note that some styles cannot be
+ changed after the window creation and that Refresh() might be called
+ after changing the others for the change to take place immediately.
+ """
return _core.Window_SetWindowStyleFlag(*args, **kwargs)
def GetWindowStyleFlag(*args, **kwargs):
- """GetWindowStyleFlag() -> long"""
- return _core.Window_GetWindowStyleFlag(*args, **kwargs)
-
- def SetWindowStyle(*args, **kwargs):
- """SetWindowStyle(long style)"""
- return _core.Window_SetWindowStyle(*args, **kwargs)
+ """
+ GetWindowStyleFlag() -> long
- def GetWindowStyle(*args, **kwargs):
- """GetWindowStyle() -> long"""
- return _core.Window_GetWindowStyle(*args, **kwargs)
+ Gets the window style that was passed to the constructor or Create
+ method.
+ """
+ return _core.Window_GetWindowStyleFlag(*args, **kwargs)
+ SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag
def HasFlag(*args, **kwargs):
- """HasFlag(int flag) -> bool"""
+ """
+ HasFlag(int flag) -> bool
+
+ Test if the given style is set for this window.
+ """
return _core.Window_HasFlag(*args, **kwargs)
def IsRetained(*args, **kwargs):
- """IsRetained() -> bool"""
+ """
+ IsRetained() -> bool
+
+ Returns true if the window is retained, false otherwise. Retained
+ windows are only available on X platforms.
+ """
return _core.Window_IsRetained(*args, **kwargs)
def SetExtraStyle(*args, **kwargs):
- """SetExtraStyle(long exStyle)"""
+ """
+ SetExtraStyle(long exStyle)
+
+ Sets the extra style bits for the window. Extra styles are the less
+ often used style bits which can't be set with the constructor or with
+ SetWindowStyleFlag()
+ """
return _core.Window_SetExtraStyle(*args, **kwargs)
def GetExtraStyle(*args, **kwargs):
- """GetExtraStyle() -> long"""
+ """
+ GetExtraStyle() -> long
+
+ Returns the extra style bits for the window.
+ """
return _core.Window_GetExtraStyle(*args, **kwargs)
def MakeModal(*args, **kwargs):
- """MakeModal(bool modal=True)"""
+ """
+ MakeModal(bool modal=True)
+
+ Disables all other windows in the application so that the user can
+ only interact with this window. Passing False will reverse this
+ effect.
+ """
return _core.Window_MakeModal(*args, **kwargs)
def SetThemeEnabled(*args, **kwargs):
- """SetThemeEnabled(bool enableTheme)"""
+ """
+ SetThemeEnabled(bool enableTheme)
+
+ This function tells a window if it should use the system's "theme"
+ code to draw the windows' background instead if its own background
+ drawing code. This will only have an effect on platforms that support
+ the notion of themes in user defined windows. One such platform is
+ GTK+ where windows can have (very colourful) backgrounds defined by a
+ user's selected theme.
+
+ Dialogs, notebook pages and the status bar have this flag set to true
+ by default so that the default look and feel is simulated best.
+ """
return _core.Window_SetThemeEnabled(*args, **kwargs)
def GetThemeEnabled(*args, **kwargs):
- """GetThemeEnabled() -> bool"""
- return _core.Window_GetThemeEnabled(*args, **kwargs)
+ """
+ GetThemeEnabled() -> bool
- def ShouldInheritColours(*args, **kwargs):
- """ShouldInheritColours() -> bool"""
- return _core.Window_ShouldInheritColours(*args, **kwargs)
+ Return the themeEnabled flag.
+ """
+ return _core.Window_GetThemeEnabled(*args, **kwargs)
def SetFocus(*args, **kwargs):
- """SetFocus()"""
+ """
+ SetFocus()
+
+ Set's the focus to this window, allowing it to receive keyboard input.
+ """
return _core.Window_SetFocus(*args, **kwargs)
def SetFocusFromKbd(*args, **kwargs):
- """SetFocusFromKbd()"""
+ """
+ SetFocusFromKbd()
+
+ Set focus to this window as the result of a keyboard action. Normally
+ only called internally.
+ """
return _core.Window_SetFocusFromKbd(*args, **kwargs)
def FindFocus(*args, **kwargs):
- """FindFocus() -> Window"""
+ """
+ FindFocus() -> Window
+
+ Returns the window or control that currently has the keyboard focus,
+ or None.
+ """
return _core.Window_FindFocus(*args, **kwargs)
FindFocus = staticmethod(FindFocus)
def AcceptsFocus(*args, **kwargs):
- """AcceptsFocus() -> bool"""
+ """
+ AcceptsFocus() -> bool
+
+ Can this window have focus?
+ """
return _core.Window_AcceptsFocus(*args, **kwargs)
def AcceptsFocusFromKeyboard(*args, **kwargs):
- """AcceptsFocusFromKeyboard() -> bool"""
+ """
+ AcceptsFocusFromKeyboard() -> bool
+
+ Can this window be given focus by keyboard navigation? if not, the
+ only way to give it focus (provided it accepts it at all) is to click
+ it.
+ """
return _core.Window_AcceptsFocusFromKeyboard(*args, **kwargs)
def GetDefaultItem(*args, **kwargs):
- """GetDefaultItem() -> Window"""
+ """
+ GetDefaultItem() -> Window
+
+ Get the default child of this parent, i.e. the one which is activated
+ by pressing <Enter> such as the OK button on a wx.Dialog.
+ """
return _core.Window_GetDefaultItem(*args, **kwargs)
def SetDefaultItem(*args, **kwargs):
- """SetDefaultItem(Window child) -> Window"""
+ """
+ SetDefaultItem(Window child) -> Window
+
+ Set this child as default, return the old default.
+ """
return _core.Window_SetDefaultItem(*args, **kwargs)
def SetTmpDefaultItem(*args, **kwargs):
- """SetTmpDefaultItem(Window win)"""
+ """
+ SetTmpDefaultItem(Window win)
+
+ Set this child as temporary default
+ """
return _core.Window_SetTmpDefaultItem(*args, **kwargs)
def GetChildren(*args, **kwargs):
- """GetChildren() -> PyObject"""
+ """
+ GetChildren() -> PyObject
+
+ Returns a list of the window's children. NOTE: Currently this is a
+ copy of the child window list maintained by the window, so the return
+ value of this function is only valid as long as the window's children
+ do not change.
+ """
return _core.Window_GetChildren(*args, **kwargs)
def GetParent(*args, **kwargs):
- """GetParent() -> Window"""
+ """
+ GetParent() -> Window
+
+ Returns the parent window of this window, or None if there isn't one.
+ """
return _core.Window_GetParent(*args, **kwargs)
def GetGrandParent(*args, **kwargs):
- """GetGrandParent() -> Window"""
+ """
+ GetGrandParent() -> Window
+
+ Returns the parent of the parent of this window, or None if there isn't one.
+ """
return _core.Window_GetGrandParent(*args, **kwargs)
def IsTopLevel(*args, **kwargs):
- """IsTopLevel() -> bool"""
+ """
+ IsTopLevel() -> bool
+
+ Returns true if the given window is a top-level one. Currently all
+ frames and dialogs are always considered to be top-level windows (even
+ if they have a parent window).
+ """
return _core.Window_IsTopLevel(*args, **kwargs)
def Reparent(*args, **kwargs):
- """Reparent(Window newParent) -> bool"""
+ """
+ Reparent(Window newParent) -> bool
+
+ Reparents the window, i.e the window will be removed from its current
+ parent window (e.g. a non-standard toolbar in a wxFrame) and then
+ re-inserted into another. Available on Windows and GTK. Returns True
+ if the parent was changed, False otherwise (error or newParent ==
+ oldParent)
+ """
return _core.Window_Reparent(*args, **kwargs)
def AddChild(*args, **kwargs):
- """AddChild(Window child)"""
+ """
+ AddChild(Window child)
+
+ Adds a child window. This is called automatically by window creation
+ functions so should not be required by the application programmer.
+ """
return _core.Window_AddChild(*args, **kwargs)
def RemoveChild(*args, **kwargs):
- """RemoveChild(Window child)"""
+ """
+ RemoveChild(Window child)
+
+ Removes a child window. This is called automatically by window
+ deletion functions so should not be required by the application
+ programmer.
+ """
return _core.Window_RemoveChild(*args, **kwargs)
def FindWindowById(*args, **kwargs):
- """FindWindowById(long winid) -> Window"""
+ """
+ FindWindowById(long winid) -> Window
+
+ Find a chld of this window by window ID
+ """
return _core.Window_FindWindowById(*args, **kwargs)
def FindWindowByName(*args, **kwargs):
- """FindWindowByName(String name) -> Window"""
+ """
+ FindWindowByName(String name) -> Window
+
+ Find a child of this window by name
+ """
return _core.Window_FindWindowByName(*args, **kwargs)
def GetEventHandler(*args, **kwargs):
- """GetEventHandler() -> EvtHandler"""
+ """
+ GetEventHandler() -> EvtHandler
+
+ Returns the event handler for this window. By default, the window is
+ its own event handler.
+ """
return _core.Window_GetEventHandler(*args, **kwargs)
def SetEventHandler(*args, **kwargs):
- """SetEventHandler(EvtHandler handler)"""
+ """
+ SetEventHandler(EvtHandler handler)
+
+ Sets the event handler for this window. An event handler is an object
+ that is capable of processing the events sent to a window. By default,
+ the window is its own event handler, but an application may wish to
+ substitute another, for example to allow central implementation of
+ event-handling for a variety of different window classes.
+
+ It is usually better to use wx.Window.PushEventHandler since this sets
+ up a chain of event handlers, where an event not handled by one event
+ handler is handed to the next one in the chain.
+ """
return _core.Window_SetEventHandler(*args, **kwargs)
def PushEventHandler(*args, **kwargs):
- """PushEventHandler(EvtHandler handler)"""
+ """
+ PushEventHandler(EvtHandler handler)
+
+ Pushes this event handler onto the event handler stack for the window.
+ An event handler is an object that is capable of processing the events
+ sent to a window. By default, the window is its own event handler, but
+ an application may wish to substitute another, for example to allow
+ central implementation of event-handling for a variety of different
+ window classes.
+
+ wx.Window.PushEventHandler allows an application to set up a chain of
+ event handlers, where an event not handled by one event handler is
+ handed to the next one in the chain. Use wx.Window.PopEventHandler to
+ remove the event handler.
+ """
return _core.Window_PushEventHandler(*args, **kwargs)
def PopEventHandler(*args, **kwargs):
- """PopEventHandler(bool deleteHandler=False) -> EvtHandler"""
+ """
+ PopEventHandler(bool deleteHandler=False) -> EvtHandler
+
+ Removes and returns the top-most event handler on the event handler
+ stack. If deleteHandler is True then the wx.EvtHandler object will be
+ destroyed after it is popped.
+ """
return _core.Window_PopEventHandler(*args, **kwargs)
def RemoveEventHandler(*args, **kwargs):
- """RemoveEventHandler(EvtHandler handler) -> bool"""
+ """
+ RemoveEventHandler(EvtHandler handler) -> bool
+
+ Find the given handler in the event handler chain and remove (but
+ not delete) it from the event handler chain, return True if it was
+ found and False otherwise (this also results in an assert failure so
+ this function should only be called when the handler is supposed to
+ be there.)
+ """
return _core.Window_RemoveEventHandler(*args, **kwargs)
def SetValidator(*args, **kwargs):
- """SetValidator(Validator validator)"""
+ """
+ SetValidator(Validator validator)
+
+ Deletes the current validator (if any) and sets the window validator,
+ having called wx.Validator.Clone to create a new validator of this
+ type.
+ """
return _core.Window_SetValidator(*args, **kwargs)
def GetValidator(*args, **kwargs):
- """GetValidator() -> Validator"""
+ """
+ GetValidator() -> Validator
+
+ Returns a pointer to the current validator for the window, or None if
+ there is none.
+ """
return _core.Window_GetValidator(*args, **kwargs)
def SetAcceleratorTable(*args, **kwargs):
- """SetAcceleratorTable(AcceleratorTable accel)"""
+ """
+ SetAcceleratorTable(AcceleratorTable accel)
+
+ Sets the accelerator table for this window.
+ """
return _core.Window_SetAcceleratorTable(*args, **kwargs)
def GetAcceleratorTable(*args, **kwargs):
- """GetAcceleratorTable() -> AcceleratorTable"""
+ """
+ GetAcceleratorTable() -> AcceleratorTable
+
+ Gets the accelerator table for this window.
+ """
return _core.Window_GetAcceleratorTable(*args, **kwargs)
def RegisterHotKey(*args, **kwargs):
- """RegisterHotKey(int hotkeyId, int modifiers, int keycode) -> bool"""
+ """
+ RegisterHotKey(int hotkeyId, int modifiers, int keycode) -> bool
+
+ Registers a system wide hotkey. Every time the user presses the hotkey
+ registered here, this window will receive a hotkey event. It will
+ receive the event even if the application is in the background and
+ does not have the input focus because the user is working with some
+ other application. To bind an event handler function to this hotkey
+ use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
+ hotkey was registered successfully.
+ """
return _core.Window_RegisterHotKey(*args, **kwargs)
def UnregisterHotKey(*args, **kwargs):
- """UnregisterHotKey(int hotkeyId) -> bool"""
+ """
+ UnregisterHotKey(int hotkeyId) -> bool
+
+ Unregisters a system wide hotkey.
+ """
return _core.Window_UnregisterHotKey(*args, **kwargs)
def ConvertDialogPointToPixels(*args, **kwargs):
- """ConvertDialogPointToPixels(Point pt) -> Point"""
+ """
+ ConvertDialogPointToPixels(Point pt) -> Point
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_ConvertDialogPointToPixels(*args, **kwargs)
def ConvertDialogSizeToPixels(*args, **kwargs):
- """ConvertDialogSizeToPixels(Size sz) -> Size"""
+ """
+ ConvertDialogSizeToPixels(Size sz) -> Size
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_ConvertDialogSizeToPixels(*args, **kwargs)
def DLG_PNT(*args, **kwargs):
- """DLG_PNT(Point pt) -> Point"""
+ """
+ DLG_PNT(Point pt) -> Point
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_DLG_PNT(*args, **kwargs)
def DLG_SZE(*args, **kwargs):
- """DLG_SZE(Size sz) -> Size"""
+ """
+ DLG_SZE(Size sz) -> Size
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_DLG_SZE(*args, **kwargs)
def ConvertPixelPointToDialog(*args, **kwargs):
return _core.Window_ConvertPixelSizeToDialog(*args, **kwargs)
def WarpPointer(*args, **kwargs):
- """WarpPointer(int x, int y)"""
+ """
+ WarpPointer(int x, int y)
+
+ Moves the pointer to the given position on the window.
+
+ NOTE: This function is not supported under Mac because Apple Human
+ Interface Guidelines forbid moving the mouse cursor programmatically.
+ """
return _core.Window_WarpPointer(*args, **kwargs)
def CaptureMouse(*args, **kwargs):
- """CaptureMouse()"""
+ """
+ CaptureMouse()
+
+ Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
+ release the capture.
+
+ Note that wxWindows maintains the stack of windows having captured the
+ mouse and when the mouse is released the capture returns to the window
+ which had had captured it previously and it is only really released if
+ there were no previous window. In particular, this means that you must
+ release the mouse as many times as you capture it.
+ """
return _core.Window_CaptureMouse(*args, **kwargs)
def ReleaseMouse(*args, **kwargs):
- """ReleaseMouse()"""
+ """
+ ReleaseMouse()
+
+ Releases mouse input captured with wx.Window.CaptureMouse.
+ """
return _core.Window_ReleaseMouse(*args, **kwargs)
def GetCapture(*args, **kwargs):
- """GetCapture() -> Window"""
+ """
+ GetCapture() -> Window
+
+ Returns the window which currently captures the mouse or None
+ """
return _core.Window_GetCapture(*args, **kwargs)
GetCapture = staticmethod(GetCapture)
def HasCapture(*args, **kwargs):
- """HasCapture() -> bool"""
+ """
+ HasCapture() -> bool
+
+ Returns true if this window has the current mouse capture.
+ """
return _core.Window_HasCapture(*args, **kwargs)
def Refresh(*args, **kwargs):
- """Refresh(bool eraseBackground=True, Rect rect=None)"""
+ """
+ Refresh(bool eraseBackground=True, Rect rect=None)
+
+ Mark the specified rectangle (or the whole window) as "dirty" so it
+ will be repainted. Causes an EVT_PAINT event to be generated and sent
+ to the window.
+ """
return _core.Window_Refresh(*args, **kwargs)
def RefreshRect(*args, **kwargs):
- """RefreshRect(Rect rect)"""
+ """
+ RefreshRect(Rect rect)
+
+ Redraws the contents of the given rectangle: the area inside it will
+ be repainted. This is the same as Refresh but has a nicer syntax.
+ """
return _core.Window_RefreshRect(*args, **kwargs)
def Update(*args, **kwargs):
- """Update()"""
+ """
+ Update()
+
+ Calling this method immediately repaints the invalidated area of the
+ window instead of waiting for the EVT_PAINT event to happen, (normally
+ this would usually only happen when the flow of control returns to the
+ event loop.) Notice that this function doesn't refresh the window and
+ does nothing if the window has been already repainted. Use Refresh
+ first if you want to immediately redraw the window (or some portion of
+ it) unconditionally.
+ """
return _core.Window_Update(*args, **kwargs)
def ClearBackground(*args, **kwargs):
- """ClearBackground()"""
+ """
+ ClearBackground()
+
+ Clears the window by filling it with the current background
+ colour. Does not cause an erase background event to be generated.
+ """
return _core.Window_ClearBackground(*args, **kwargs)
def Freeze(*args, **kwargs):
- """Freeze()"""
+ """
+ Freeze()
+
+ Freezes the window or, in other words, prevents any updates from
+ taking place on screen, the window is not redrawn at all. Thaw must be
+ called to reenable window redrawing.
+
+ This method is useful for visual appearance optimization (for example,
+ it is a good idea to use it before inserting large amount of text into
+ a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
+ for all controls so it is mostly just a hint to wxWindows and not a
+ mandatory directive.
+ """
return _core.Window_Freeze(*args, **kwargs)
def Thaw(*args, **kwargs):
- """Thaw()"""
+ """
+ Thaw()
+
+ Reenables window updating after a previous call to Freeze.
+ """
return _core.Window_Thaw(*args, **kwargs)
def PrepareDC(*args, **kwargs):
- """PrepareDC(DC dc)"""
+ """
+ PrepareDC(DC dc)
+
+ Call this function to prepare the device context for drawing a
+ scrolled image. It sets the device origin according to the current
+ scroll position.
+ """
return _core.Window_PrepareDC(*args, **kwargs)
def GetUpdateRegion(*args, **kwargs):
- """GetUpdateRegion() -> Region"""
+ """
+ GetUpdateRegion() -> Region
+
+ Returns the region specifying which parts of the window have been
+ damaged. Should only be called within an EVT_PAINT handler.
+ """
return _core.Window_GetUpdateRegion(*args, **kwargs)
def GetUpdateClientRect(*args, **kwargs):
- """GetUpdateClientRect() -> Rect"""
+ """
+ GetUpdateClientRect() -> Rect
+
+ Get the update rectangle region bounding box in client coords.
+ """
return _core.Window_GetUpdateClientRect(*args, **kwargs)
def IsExposed(*args, **kwargs):
- """IsExposed(int x, int y, int w=1, int h=1) -> bool"""
+ """
+ IsExposed(int x, int y, int w=1, int h=1) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
return _core.Window_IsExposed(*args, **kwargs)
def IsExposedPoint(*args, **kwargs):
- """IsExposedPoint(Point pt) -> bool"""
+ """
+ IsExposedPoint(Point pt) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
return _core.Window_IsExposedPoint(*args, **kwargs)
def isExposedRect(*args, **kwargs):
- """isExposedRect(Rect rect) -> bool"""
+ """
+ isExposedRect(Rect rect) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
return _core.Window_isExposedRect(*args, **kwargs)
def SetBackgroundColour(*args, **kwargs):
- """SetBackgroundColour(Colour colour) -> bool"""
+ """
+ SetBackgroundColour(Colour colour) -> bool
+
+ Sets the background colour of the window. Returns True if the colour
+ was changed. The background colour is usually painted by the default
+ EVT_ERASE_BACKGROUND event handler function under Windows and
+ automatically under GTK.
+
+ Note that setting the background colour does not cause an immediate
+ refresh, so you may wish to call ClearBackground or Refresh after
+ calling this function.
+
+ Use this function with care under GTK+ as the new appearance of the
+ window might not look equally well when used with themes, i.e GTK+'s
+ ability to change its look as the user wishes with run-time loadable
+ modules.
+ """
return _core.Window_SetBackgroundColour(*args, **kwargs)
def SetForegroundColour(*args, **kwargs):
- """SetForegroundColour(Colour colour) -> bool"""
+ """
+ SetForegroundColour(Colour colour) -> bool
+
+ Sets the foreground colour of the window. Returns True is the colour
+ was changed. The interpretation of foreground colour is dependent on
+ the window class; it may be the text colour or other colour, or it may
+ not be used at all.
+ """
return _core.Window_SetForegroundColour(*args, **kwargs)
def GetBackgroundColour(*args, **kwargs):
- """GetBackgroundColour() -> Colour"""
+ """
+ GetBackgroundColour() -> Colour
+
+ Returns the background colour of the window.
+ """
return _core.Window_GetBackgroundColour(*args, **kwargs)
def GetForegroundColour(*args, **kwargs):
- """GetForegroundColour() -> Colour"""
+ """
+ GetForegroundColour() -> Colour
+
+ Returns the foreground colour of the window. The interpretation of
+ foreground colour is dependent on the window class; it may be the text
+ colour or other colour, or it may not be used at all.
+ """
return _core.Window_GetForegroundColour(*args, **kwargs)
def SetCursor(*args, **kwargs):
- """SetCursor(Cursor cursor) -> bool"""
+ """
+ SetCursor(Cursor cursor) -> bool
+
+ Sets the window's cursor. Notice that the window cursor also sets it
+ for the children of the window implicitly.
+
+ The cursor may be wx.NullCursor in which case the window cursor will
+ be reset back to default.
+ """
return _core.Window_SetCursor(*args, **kwargs)
def GetCursor(*args, **kwargs):
- """GetCursor() -> Cursor"""
+ """
+ GetCursor() -> Cursor
+
+ Return the cursor associated with this window.
+ """
return _core.Window_GetCursor(*args, **kwargs)
def SetFont(*args, **kwargs):
- """SetFont(Font font) -> bool"""
+ """
+ SetFont(Font font) -> bool
+
+ Sets the font for this window.
+ """
return _core.Window_SetFont(*args, **kwargs)
def GetFont(*args, **kwargs):
- """GetFont() -> Font"""
+ """
+ GetFont() -> Font
+
+ Returns a reference to the font for this window.
+ """
return _core.Window_GetFont(*args, **kwargs)
def SetCaret(*args, **kwargs):
- """SetCaret(Caret caret)"""
+ """
+ SetCaret(Caret caret)
+
+ Sets the caret associated with the window.
+ """
return _core.Window_SetCaret(*args, **kwargs)
def GetCaret(*args, **kwargs):
- """GetCaret() -> Caret"""
+ """
+ GetCaret() -> Caret
+
+ Returns the caret associated with the window.
+ """
return _core.Window_GetCaret(*args, **kwargs)
def GetCharHeight(*args, **kwargs):
- """GetCharHeight() -> int"""
+ """
+ GetCharHeight() -> int
+
+ Get the (average) character size for the current font.
+ """
return _core.Window_GetCharHeight(*args, **kwargs)
def GetCharWidth(*args, **kwargs):
- """GetCharWidth() -> int"""
+ """
+ GetCharWidth() -> int
+
+ Get the (average) character size for the current font.
+ """
return _core.Window_GetCharWidth(*args, **kwargs)
def GetTextExtent(*args, **kwargs):
GetFullTextExtent(String string, Font font=None) ->
(width, height, descent, externalLeading)
- Get the width, height, decent and leading of the text using the current or specified font.
+ Get the width, height, decent and leading of the text using the
+ current or specified font.
"""
return _core.Window_GetFullTextExtent(*args, **kwargs)
def ClientToScreenXY(*args, **kwargs):
- """ClientToScreenXY(int x, int y)"""
+ """
+ ClientToScreenXY(int x, int y) -> (x,y)
+
+ Converts to screen coordinates from coordinates relative to this window.
+ """
return _core.Window_ClientToScreenXY(*args, **kwargs)
def ScreenToClientXY(*args, **kwargs):
- """ScreenToClientXY(int x, int y)"""
+ """
+ ScreenToClientXY(int x, int y) -> (x,y)
+
+ Converts from screen to client window coordinates.
+ """
return _core.Window_ScreenToClientXY(*args, **kwargs)
def ClientToScreen(*args, **kwargs):
- """ClientToScreen(Point pt) -> Point"""
+ """
+ ClientToScreen(Point pt) -> Point
+
+ Converts to screen coordinates from coordinates relative to this window.
+ """
return _core.Window_ClientToScreen(*args, **kwargs)
def ScreenToClient(*args, **kwargs):
- """ScreenToClient(Point pt) -> Point"""
+ """
+ ScreenToClient(Point pt) -> Point
+
+ Converts from screen to client window coordinates.
+ """
return _core.Window_ScreenToClient(*args, **kwargs)
def HitTestXY(*args, **kwargs):
- """HitTestXY(int x, int y) -> int"""
+ """
+ HitTestXY(int x, int y) -> int
+
+ Test where the given (in client coords) point lies
+ """
return _core.Window_HitTestXY(*args, **kwargs)
def HitTest(*args, **kwargs):
- """HitTest(Point pt) -> int"""
+ """
+ HitTest(Point pt) -> int
+
+ Test where the given (in client coords) point lies
+ """
return _core.Window_HitTest(*args, **kwargs)
- def GetBorderFlags(*args, **kwargs):
- """GetBorderFlags(long flags) -> int"""
- return _core.Window_GetBorderFlags(*args, **kwargs)
+ def GetBorder(*args):
+ """
+ GetBorder(long flags) -> int
+ GetBorder() -> int
- def GetBorder(*args, **kwargs):
- """GetBorder() -> int"""
- return _core.Window_GetBorder(*args, **kwargs)
+ Get border for the flags of this window
+ """
+ return _core.Window_GetBorder(*args)
def UpdateWindowUI(*args, **kwargs):
- """UpdateWindowUI(long flags=UPDATE_UI_NONE)"""
+ """
+ UpdateWindowUI(long flags=UPDATE_UI_NONE)
+
+ This function sends EVT_UPDATE_UI events to the window. The particular
+ implementation depends on the window; for example a wx.ToolBar will
+ send an update UI event for each toolbar button, and a wx.Frame will
+ send an update UI event for each menubar menu item. You can call this
+ function from your application to ensure that your UI is up-to-date at
+ a particular point in time (as far as your EVT_UPDATE_UI handlers are
+ concerned). This may be necessary if you have called
+ wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
+ limit the overhead that wxWindows incurs by sending update UI events
+ in idle time.
+
+ The flags should be a bitlist of one or more of the following values:
+
+ wx.UPDATE_UI_NONE No particular value
+ wx.UPDATE_UI_RECURSE Call the function for descendants
+ wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
+
+ If you are calling this function from an OnIdle function, make sure
+ you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window to
+ only update the UI elements that need to be updated in idle time. Some
+ windows update their elements only when necessary, for example when a
+ menu is about to be shown. The following is an example of how to call
+ UpdateWindowUI from an idle function.
+
+ def OnIdle(self, evt):
+ if wx.UpdateUIEvent.CanUpdate(self):
+ self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
+
+ """
return _core.Window_UpdateWindowUI(*args, **kwargs)
def PopupMenuXY(*args, **kwargs):
- """PopupMenuXY(Menu menu, int x, int y) -> bool"""
+ """
+ PopupMenuXY(Menu menu, int x, int y) -> bool
+
+ Pops up the given menu at the specified coordinates, relative to this
+ window, and returns control when the user has dismissed the menu. If a
+ menu item is selected, the corresponding menu event is generated and
+ will be processed as usual.
+ """
return _core.Window_PopupMenuXY(*args, **kwargs)
- def PopupMenu(*args, **kwargs):
- """PopupMenu(Menu menu, Point pos) -> bool"""
- return _core.Window_PopupMenu(*args, **kwargs)
+ def PopupMenu(*args, **kwargs):
+ """
+ PopupMenu(Menu menu, Point pos) -> bool
+
+ Pops up the given menu at the specified coordinates, relative to this
+ window, and returns control when the user has dismissed the menu. If a
+ menu item is selected, the corresponding menu event is generated and
+ will be processed as usual.
+ """
+ return _core.Window_PopupMenu(*args, **kwargs)
+
+ def GetHandle(*args, **kwargs):
+ """
+ GetHandle() -> long
+
+ Returns the platform-specific handle (as a long integer) of the
+ physical window. Currently on wxMac it returns the handle of the
+ toplevel parent of the window.
+ """
+ return _core.Window_GetHandle(*args, **kwargs)
+
+ def HasScrollbar(*args, **kwargs):
+ """
+ HasScrollbar(int orient) -> bool
+
+ Does the window have the scrollbar for this orientation?
+ """
+ return _core.Window_HasScrollbar(*args, **kwargs)
+
+ def SetScrollbar(*args, **kwargs):
+ """
+ SetScrollbar(int orientation, int pos, int thumbvisible, int range,
+ bool refresh=True)
+
+ Sets the scrollbar properties of a built-in scrollbar.
+
+ orientation: Determines the scrollbar whose page size is to be
+ set. May be wx.HORIZONTAL or wx.VERTICAL.
+
+ position: The position of the scrollbar in scroll units.
- def GetHandle(*args, **kwargs):
- """GetHandle() -> long"""
- return _core.Window_GetHandle(*args, **kwargs)
+ thumbSize: The size of the thumb, or visible portion of the
+ scrollbar, in scroll units.
- def HasScrollbar(*args, **kwargs):
- """HasScrollbar(int orient) -> bool"""
- return _core.Window_HasScrollbar(*args, **kwargs)
+ range: The maximum position of the scrollbar.
- def SetScrollbar(*args, **kwargs):
- """SetScrollbar(int orient, int pos, int thumbvisible, int range, bool refresh=True)"""
+ refresh: True to redraw the scrollbar, false otherwise.
+ """
return _core.Window_SetScrollbar(*args, **kwargs)
def SetScrollPos(*args, **kwargs):
- """SetScrollPos(int orient, int pos, bool refresh=True)"""
+ """
+ SetScrollPos(int orientation, int pos, bool refresh=True)
+
+ Sets the position of one of the built-in scrollbars.
+ """
return _core.Window_SetScrollPos(*args, **kwargs)
def GetScrollPos(*args, **kwargs):
- """GetScrollPos(int orient) -> int"""
+ """
+ GetScrollPos(int orientation) -> int
+
+ Returns the built-in scrollbar position.
+ """
return _core.Window_GetScrollPos(*args, **kwargs)
def GetScrollThumb(*args, **kwargs):
- """GetScrollThumb(int orient) -> int"""
+ """
+ GetScrollThumb(int orientation) -> int
+
+ Returns the built-in scrollbar thumb size.
+ """
return _core.Window_GetScrollThumb(*args, **kwargs)
def GetScrollRange(*args, **kwargs):
- """GetScrollRange(int orient) -> int"""
+ """
+ GetScrollRange(int orientation) -> int
+
+ Returns the built-in scrollbar range.
+ """
return _core.Window_GetScrollRange(*args, **kwargs)
def ScrollWindow(*args, **kwargs):
- """ScrollWindow(int dx, int dy, Rect rect=None)"""
+ """
+ ScrollWindow(int dx, int dy, Rect rect=None)
+
+ Physically scrolls the pixels in the window and move child windows
+ accordingly. Use this function to optimise your scrolling
+ implementations, to minimise the area that must be redrawn. Note that
+ it is rarely required to call this function from a user program.
+
+ dx: Amount to scroll horizontally.
+
+ dy: Amount to scroll vertically.
+
+ rect: Rectangle to invalidate. If this is None, the whole window
+ is invalidated. If you pass a rectangle corresponding to the
+ area of the window exposed by the scroll, your painting
+ handler can optimize painting by checking for the
+ invalidated region.
+ """
return _core.Window_ScrollWindow(*args, **kwargs)
def ScrollLines(*args, **kwargs):
- """ScrollLines(int lines) -> bool"""
+ """
+ ScrollLines(int lines) -> bool
+
+ If the platform and window class supports it, scrolls the window by
+ the given number of lines down, if lines is positive, or up if lines
+ is negative. Returns True if the window was scrolled, False if it was
+ already on top/bottom and nothing was done.
+ """
return _core.Window_ScrollLines(*args, **kwargs)
def ScrollPages(*args, **kwargs):
- """ScrollPages(int pages) -> bool"""
+ """
+ ScrollPages(int pages) -> bool
+
+ If the platform and window class supports it, scrolls the window by
+ the given number of pages down, if pages is positive, or up if pages
+ is negative. Returns True if the window was scrolled, False if it was
+ already on top/bottom and nothing was done.
+ """
return _core.Window_ScrollPages(*args, **kwargs)
def LineUp(*args, **kwargs):
- """LineUp() -> bool"""
+ """
+ LineUp() -> bool
+
+ This is just a wrapper for ScrollLines(-1).
+ """
return _core.Window_LineUp(*args, **kwargs)
def LineDown(*args, **kwargs):
- """LineDown() -> bool"""
+ """
+ LineDown() -> bool
+
+ This is just a wrapper for ScrollLines(1).
+ """
return _core.Window_LineDown(*args, **kwargs)
def PageUp(*args, **kwargs):
- """PageUp() -> bool"""
+ """
+ PageUp() -> bool
+
+ This is just a wrapper for ScrollPages(-1).
+ """
return _core.Window_PageUp(*args, **kwargs)
def PageDown(*args, **kwargs):
- """PageDown() -> bool"""
+ """
+ PageDown() -> bool
+
+ This is just a wrapper for ScrollPages(1).
+ """
return _core.Window_PageDown(*args, **kwargs)
def SetHelpText(*args, **kwargs):
- """SetHelpText(String text)"""
+ """
+ SetHelpText(String text)
+
+ Sets the help text to be used as context-sensitive help for this
+ window. Note that the text is actually stored by the current
+ wxHelpProvider implementation, and not in the window object itself.
+ """
return _core.Window_SetHelpText(*args, **kwargs)
def SetHelpTextForId(*args, **kwargs):
- """SetHelpTextForId(String text)"""
+ """
+ SetHelpTextForId(String text)
+
+ Associate this help text with all windows with the same id as this
+ one.
+ """
return _core.Window_SetHelpTextForId(*args, **kwargs)
def GetHelpText(*args, **kwargs):
- """GetHelpText() -> String"""
+ """
+ GetHelpText() -> String
+
+ Gets the help text to be used as context-sensitive help for this
+ window. Note that the text is actually stored by the current
+ wxHelpProvider implementation, and not in the window object itself.
+ """
return _core.Window_GetHelpText(*args, **kwargs)
def SetToolTipString(*args, **kwargs):
- """SetToolTipString(String tip)"""
+ """
+ SetToolTipString(String tip)
+
+ Attach a tooltip to the window.
+ """
return _core.Window_SetToolTipString(*args, **kwargs)
def SetToolTip(*args, **kwargs):
- """SetToolTip(ToolTip tip)"""
+ """
+ SetToolTip(ToolTip tip)
+
+ Attach a tooltip to the window.
+ """
return _core.Window_SetToolTip(*args, **kwargs)
def GetToolTip(*args, **kwargs):
- """GetToolTip() -> ToolTip"""
+ """
+ GetToolTip() -> ToolTip
+
+ get the associated tooltip or None if none
+ """
return _core.Window_GetToolTip(*args, **kwargs)
def SetDropTarget(*args, **kwargs):
- """SetDropTarget(PyDropTarget dropTarget)"""
+ """
+ SetDropTarget(DropTarget dropTarget)
+
+ Associates a drop target with this window. If the window already has
+ a drop target, it is deleted.
+ """
return _core.Window_SetDropTarget(*args, **kwargs)
def GetDropTarget(*args, **kwargs):
- """GetDropTarget() -> PyDropTarget"""
+ """
+ GetDropTarget() -> DropTarget
+
+ Returns the associated drop target, which may be None.
+ """
return _core.Window_GetDropTarget(*args, **kwargs)
def SetConstraints(*args, **kwargs):
- """SetConstraints(LayoutConstraints constraints)"""
+ """
+ SetConstraints(LayoutConstraints constraints)
+
+ Sets the window to have the given layout constraints. If an existing
+ layout constraints object is already owned by the window, it will be
+ deleted. Pass None to disassociate and delete the window's current
+ constraints.
+
+ You must call SetAutoLayout to tell a window to use the constraints
+ automatically in its default EVT_SIZE handler; otherwise, you must
+ handle EVT_SIZE yourself and call Layout() explicitly. When setting
+ both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
+ effect.
+ """
return _core.Window_SetConstraints(*args, **kwargs)
def GetConstraints(*args, **kwargs):
- """GetConstraints() -> LayoutConstraints"""
+ """
+ GetConstraints() -> LayoutConstraints
+
+ Returns a pointer to the window's layout constraints, or None if there
+ are none.
+ """
return _core.Window_GetConstraints(*args, **kwargs)
def SetAutoLayout(*args, **kwargs):
- """SetAutoLayout(bool autoLayout)"""
+ """
+ SetAutoLayout(bool autoLayout)
+
+ Determines whether the Layout function will be called automatically
+ when the window is resized. It is called implicitly by SetSizer but
+ if you use SetConstraints you should call it manually or otherwise the
+ window layout won't be correctly updated when its size changes.
+ """
return _core.Window_SetAutoLayout(*args, **kwargs)
def GetAutoLayout(*args, **kwargs):
- """GetAutoLayout() -> bool"""
+ """
+ GetAutoLayout() -> bool
+
+ Returns the current autoLayout setting
+ """
return _core.Window_GetAutoLayout(*args, **kwargs)
def Layout(*args, **kwargs):
- """Layout() -> bool"""
+ """
+ Layout() -> bool
+
+ Invokes the constraint-based layout algorithm or the sizer-based
+ algorithm for this window. See SetAutoLayout: when auto layout is on,
+ this function gets called automatically by the default EVT_SIZE
+ handler when the window is resized.
+ """
return _core.Window_Layout(*args, **kwargs)
def SetSizer(*args, **kwargs):
- """SetSizer(Sizer sizer, bool deleteOld=True)"""
+ """
+ SetSizer(Sizer sizer, bool deleteOld=True)
+
+ Sets the window to have the given layout sizer. The window will then
+ own the object, and will take care of its deletion. If an existing
+ layout sizer object is already owned by the window, it will be deleted
+ if the deleteOld parameter is true. Note that this function will also
+ call SetAutoLayout implicitly with a True parameter if the sizer is
+ non-NoneL and False otherwise.
+ """
return _core.Window_SetSizer(*args, **kwargs)
def SetSizerAndFit(*args, **kwargs):
- """SetSizerAndFit(Sizer sizer, bool deleteOld=True)"""
+ """
+ SetSizerAndFit(Sizer sizer, bool deleteOld=True)
+
+ The same as SetSizer, except it also sets the size hints for the
+ window based on the sizer's minimum size.
+ """
return _core.Window_SetSizerAndFit(*args, **kwargs)
def GetSizer(*args, **kwargs):
- """GetSizer() -> Sizer"""
+ """
+ GetSizer() -> Sizer
+
+ Return the sizer associated with the window by a previous call to
+ SetSizer or None if there isn't one.
+ """
return _core.Window_GetSizer(*args, **kwargs)
def SetContainingSizer(*args, **kwargs):
- """SetContainingSizer(Sizer sizer)"""
+ """
+ SetContainingSizer(Sizer sizer)
+
+ This normally does not need to be called by application code. It is
+ called internally when a window is added to a sizer, and is used so
+ the window can remove itself from the sizer when it is destroyed.
+ """
return _core.Window_SetContainingSizer(*args, **kwargs)
def GetContainingSizer(*args, **kwargs):
- """GetContainingSizer() -> Sizer"""
+ """
+ GetContainingSizer() -> Sizer
+
+ Return the sizer that this window is a member of, if any, otherwise None.
+ """
return _core.Window_GetContainingSizer(*args, **kwargs)
def PostCreate(self, pre):
- """Phase 3 of the 2-phase create <wink!>
- Call this method after precreating the window with the 2-phase create method."""
+ """
+ Phase 3 of the 2-phase create <wink!>
+ Call this method after precreating the window with the 2-phase create method.
+ """
self.this = pre.this
self.thisown = pre.thisown
pre.thisown = 0
PanelNameStr = cvar.PanelNameStr
def PreWindow(*args, **kwargs):
- """PreWindow() -> Window"""
+ """
+ PreWindow() -> Window
+
+ Precreate a Window for 2-phase creation.
+ """
val = _core.new_PreWindow(*args, **kwargs)
val.thisown = 1
return val
def Window_NewControlId(*args, **kwargs):
- """Window_NewControlId() -> int"""
+ """
+ Window_NewControlId() -> int
+
+ Generate a control id for the controls which were not given one.
+ """
return _core.Window_NewControlId(*args, **kwargs)
def Window_NextControlId(*args, **kwargs):
- """Window_NextControlId(int winid) -> int"""
+ """
+ Window_NextControlId(int winid) -> int
+
+ Get the id of the control following the one with the given
+ (autogenerated) id
+ """
return _core.Window_NextControlId(*args, **kwargs)
def Window_PrevControlId(*args, **kwargs):
- """Window_PrevControlId(int winid) -> int"""
+ """
+ Window_PrevControlId(int winid) -> int
+
+ Get the id of the control preceding the one with the given
+ (autogenerated) id
+ """
return _core.Window_PrevControlId(*args, **kwargs)
def Window_FindFocus(*args, **kwargs):
- """Window_FindFocus() -> Window"""
+ """
+ Window_FindFocus() -> Window
+
+ Returns the window or control that currently has the keyboard focus,
+ or None.
+ """
return _core.Window_FindFocus(*args, **kwargs)
def Window_GetCapture(*args, **kwargs):
- """Window_GetCapture() -> Window"""
+ """
+ Window_GetCapture() -> Window
+
+ Returns the window which currently captures the mouse or None
+ """
return _core.Window_GetCapture(*args, **kwargs)
def DLG_PNT(win, point_or_x, y=None):
+ """
+ Convenience function for converting a Point or (x,y) in
+ dialog units to pixel units.
+ """
if y is None:
return win.ConvertDialogPointToPixels(point_or_x)
else:
return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
def DLG_SZE(win, size_width, height=None):
+ """
+ Convenience function for converting a Size or (w,h) in
+ dialog units to pixel units.
+ """
if height is None:
return win.ConvertDialogSizeToPixels(size_width)
else:
def FindWindowById(*args, **kwargs):
- """FindWindowById(long id, Window parent=None) -> Window"""
+ """
+ FindWindowById(long id, Window parent=None) -> Window
+
+ Find the first window in the application with the given id. If parent
+ is None, the search will start from all top-level frames and dialog
+ boxes; if non-None, the search will be limited to the given window
+ hierarchy. The search is recursive in both cases.
+ """
return _core.FindWindowById(*args, **kwargs)
def FindWindowByName(*args, **kwargs):
- """FindWindowByName(String name, Window parent=None) -> Window"""
+ """
+ FindWindowByName(String name, Window parent=None) -> Window
+
+ Find a window by its name (as given in a window constructor or Create
+ function call). If parent is None, the search will start from all
+ top-level frames and dialog boxes; if non-None, the search will be
+ limited to the given window hierarchy. The search is recursive in both
+ cases.
+
+ If no window with such name is found, wx.FindWindowByLabel is called.
+ """
return _core.FindWindowByName(*args, **kwargs)
def FindWindowByLabel(*args, **kwargs):
- """FindWindowByLabel(String label, Window parent=None) -> Window"""
+ """
+ FindWindowByLabel(String label, Window parent=None) -> Window
+
+ Find a window by its label. Depending on the type of window, the label
+ may be a window title or panel item label. If parent is None, the
+ search will start from all top-level frames and dialog boxes; if
+ non-None, the search will be limited to the given window
+ hierarchy. The search is recursive in both cases.
+ """
return _core.FindWindowByLabel(*args, **kwargs)
def Window_FromHWND(*args, **kwargs):
#---------------------------------------------------------------------------
class Control(Window):
+ """
+ This is the base class for a control or 'widget'.
+
+ A control is generally a small window which processes user input and/or
+ displays one or more item of data.
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxControl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
__init__(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> Control
+
+ Create a Control. Normally you should only call this from a
+ subclass' __init__ as a plain old wx.Control is not very useful.
"""
newobj = _core.new_Control(*args, **kwargs)
self.this = newobj.this
Create(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> bool
+
+ Do the 2nd phase and create the GUI control.
"""
return _core.Control_Create(*args, **kwargs)
def Command(*args, **kwargs):
- """Command(CommandEvent event)"""
+ """
+ Command(CommandEvent event)
+
+ Simulates the effect of the user issuing a command to the
+ item. See wxCommandEvent.
+ """
return _core.Control_Command(*args, **kwargs)
def GetLabel(*args, **kwargs):
- """GetLabel() -> String"""
+ """
+ GetLabel() -> String
+
+ Return a control's text.
+ """
return _core.Control_GetLabel(*args, **kwargs)
def SetLabel(*args, **kwargs):
- """SetLabel(String label)"""
+ """
+ SetLabel(String label)
+
+ Sets the item's text.
+ """
return _core.Control_SetLabel(*args, **kwargs)
ControlNameStr = cvar.ControlNameStr
def PreControl(*args, **kwargs):
- """PreControl() -> Control"""
+ """
+ PreControl() -> Control
+
+ Precreate a Control control for 2-phase creation
+ """
val = _core.new_PreControl(*args, **kwargs)
val.thisown = 1
return val
#---------------------------------------------------------------------------
class ItemContainer(object):
+ """
+ wx.ItemContainer defines an interface which is implemented by all
+ controls which have string subitems, each of which may be
+ selected, such as wx.ListBox, wx.CheckListBox, wx.Choice and
+ wx.ComboBox (which implements an extended interface deriving from
+ this one)
+
+ It defines the methods for accessing the control's items and
+ although each of the derived classes implements them differently,
+ they still all conform to the same interface.
+
+ The items in a wx.ItemContainer have (non empty) string labels
+ and, optionally, client data associated with them.
+
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxItemContainer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def Append(*args, **kwargs):
- """Append(String item, PyObject clientData=None) -> int"""
+ """
+ Append(String item, PyObject clientData=None) -> int
+
+ Adds the item to the control, associating the given data with the
+ item if not None. The return value is the index of the newly
+ added item which may be different from the last one if the
+ control is sorted (e.g. has wx.LB_SORT or wx.CB_SORT style).
+ """
return _core.ItemContainer_Append(*args, **kwargs)
def AppendItems(*args, **kwargs):
- """AppendItems(wxArrayString strings)"""
+ """
+ AppendItems(wxArrayString strings)
+
+ Apend several items at once to the control. Notice that calling
+ this method may be much faster than appending the items one by
+ one if you need to add a lot of items.
+ """
return _core.ItemContainer_AppendItems(*args, **kwargs)
def Insert(*args, **kwargs):
- """Insert(String item, int pos, PyObject clientData=None) -> int"""
+ """
+ Insert(String item, int pos, PyObject clientData=None) -> int
+
+ Insert an item into the control before the item at the pos index,
+ optionally associating some data object with the item.
+ """
return _core.ItemContainer_Insert(*args, **kwargs)
def Clear(*args, **kwargs):
- """Clear()"""
+ """
+ Clear()
+
+ Removes all items from the control.
+ """
return _core.ItemContainer_Clear(*args, **kwargs)
def Delete(*args, **kwargs):
- """Delete(int n)"""
+ """
+ Delete(int n)
+
+ Deletes the item at the zero-based index 'n' from the control.
+ Note that it is an error (signalled by a PyAssertionError
+ exception if enabled) to remove an item with the index negative
+ or greater or equal than the number of items in the control.
+ """
return _core.ItemContainer_Delete(*args, **kwargs)
def GetCount(*args, **kwargs):
- """GetCount() -> int"""
+ """
+ GetCount() -> int
+
+ Returns the number of items in the control.
+ """
return _core.ItemContainer_GetCount(*args, **kwargs)
def IsEmpty(*args, **kwargs):
- """IsEmpty() -> bool"""
+ """
+ IsEmpty() -> bool
+
+ Returns True if the control is empty or False if it has some items.
+ """
return _core.ItemContainer_IsEmpty(*args, **kwargs)
def GetString(*args, **kwargs):
- """GetString(int n) -> String"""
+ """
+ GetString(int n) -> String
+
+ Returns the label of the item with the given index.
+ """
return _core.ItemContainer_GetString(*args, **kwargs)
def GetStrings(*args, **kwargs):
return _core.ItemContainer_GetStrings(*args, **kwargs)
def SetString(*args, **kwargs):
- """SetString(int n, String s)"""
+ """
+ SetString(int n, String s)
+
+ Sets the label for the given item.
+ """
return _core.ItemContainer_SetString(*args, **kwargs)
def FindString(*args, **kwargs):
- """FindString(String s) -> int"""
+ """
+ FindString(String s) -> int
+
+ Finds an item whose label matches the given string. Returns the
+ zero-based position of the item, or wx.NOT_FOUND if the string
+ was not found.
+ """
return _core.ItemContainer_FindString(*args, **kwargs)
def Select(*args, **kwargs):
- """Select(int n)"""
+ """
+ Select(int n)
+
+ Sets the item at index 'n' to be the selected item.
+ """
return _core.ItemContainer_Select(*args, **kwargs)
+ SetSelection = Select
def GetSelection(*args, **kwargs):
- """GetSelection() -> int"""
+ """
+ GetSelection() -> int
+
+ Returns the index of the selected item or wx.NOT_FOUND if no item is selected.
+ """
return _core.ItemContainer_GetSelection(*args, **kwargs)
def GetStringSelection(*args, **kwargs):
- """GetStringSelection() -> String"""
+ """
+ GetStringSelection() -> String
+
+ Returns the label of the selected item or an empty string if no item is selected.
+ """
return _core.ItemContainer_GetStringSelection(*args, **kwargs)
def GetClientData(*args, **kwargs):
- """GetClientData(int n) -> PyObject"""
+ """
+ GetClientData(int n) -> PyObject
+
+ Returns the client data associated with the given item, (if any.)
+ """
return _core.ItemContainer_GetClientData(*args, **kwargs)
def SetClientData(*args, **kwargs):
- """SetClientData(int n, PyObject clientData)"""
+ """
+ SetClientData(int n, PyObject clientData)
+
+ Associate the given client data with the item at position n.
+ """
return _core.ItemContainer_SetClientData(*args, **kwargs)
#---------------------------------------------------------------------------
class ControlWithItems(Control,ItemContainer):
+ """
+ wx.ControlWithItems combines the wx.ItemContainer class with the
+ wx.Control class, and is used for the base class of various
+ controls that have items.
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxControlWithItems instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
return _core.GBPosition_SetCol(*args, **kwargs)
def __eq__(*args, **kwargs):
- """__eq__(GBPosition p) -> bool"""
+ """__eq__(GBPosition other) -> bool"""
return _core.GBPosition___eq__(*args, **kwargs)
def __ne__(*args, **kwargs):
- """__ne__(GBPosition p) -> bool"""
+ """__ne__(GBPosition other) -> bool"""
return _core.GBPosition___ne__(*args, **kwargs)
def Set(*args, **kwargs):
return _core.GBSpan_SetColspan(*args, **kwargs)
def __eq__(*args, **kwargs):
- """__eq__(GBSpan o) -> bool"""
+ """__eq__(GBSpan other) -> bool"""
return _core.GBSpan___eq__(*args, **kwargs)
def __ne__(*args, **kwargs):
- """__ne__(GBSpan o) -> bool"""
+ """__ne__(GBSpan other) -> bool"""
return _core.GBSpan___ne__(*args, **kwargs)
def Set(*args, **kwargs):
SameAs = _core.SameAs
Absolute = _core.Absolute
class IndividualLayoutConstraint(Object):
+ """
+ Objects of this class are stored in the wx.LayoutConstraint class as one of
+ eight possible constraints that a window can be involved in. You will never
+ need to create an instance of wx.IndividualLayoutConstraint, rather you should
+ use create a wx.LayoutContstraints instance and use the individual contstraints
+ that it contains.
+
+ Constraints are initially set to have the relationship wx.Unconstrained, which
+ means that their values should be calculated by looking at known constraints.
+
+ The Edge specifies the type of edge or dimension of a window.
+
+ Edges
+
+ wx.Left The left edge.
+ wx.Top The top edge.
+ wx.Right The right edge.
+ wx.Bottom The bottom edge.
+ wx.CentreX The x-coordinate of the centre of the window.
+ wx.CentreY The y-coordinate of the centre of the window.
+
+
+ The Relationship specifies the relationship that this edge or dimension has
+ with another specified edge or dimension. Normally, the user doesn't use these
+ directly because functions such as Below and RightOf are a convenience for
+ using the more general Set function.
+
+ Relationships
+
+ wx.Unconstrained The edge or dimension is unconstrained
+ (the default for edges.)
+ wx.AsIs The edge or dimension is to be taken from the current
+ window position or size (the default for dimensions.)
+ wx.Above The edge should be above another edge.
+ wx.Below The edge should be below another edge.
+ wx.LeftOf The edge should be to the left of another edge.
+ wx.RightOf The edge should be to the right of another edge.
+ wx.SameAs The edge or dimension should be the same as another edge
+ or dimension.
+ wx.PercentOf The edge or dimension should be a percentage of another
+ edge or dimension.
+ wx.Absolute The edge or dimension should be a given absolute value.
+
+
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxIndividualLayoutConstraint instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
return _core.IndividualLayoutConstraint_Set(*args, **kwargs)
def LeftOf(*args, **kwargs):
- """LeftOf(Window sibling, int marg=0)"""
+ """
+ LeftOf(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_LeftOf(*args, **kwargs)
def RightOf(*args, **kwargs):
- """RightOf(Window sibling, int marg=0)"""
+ """
+ RightOf(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_RightOf(*args, **kwargs)
def Above(*args, **kwargs):
- """Above(Window sibling, int marg=0)"""
+ """
+ Above(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_Above(*args, **kwargs)
def Below(*args, **kwargs):
- """Below(Window sibling, int marg=0)"""
+ """
+ Below(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_Below(*args, **kwargs)
def SameAs(*args, **kwargs):
- """SameAs(Window otherW, int edge, int marg=0)"""
+ """
+ SameAs(Window otherW, int edge, int marg=0)
+
+ 'Same edge' alignment
+ """
return _core.IndividualLayoutConstraint_SameAs(*args, **kwargs)
def PercentOf(*args, **kwargs):
- """PercentOf(Window otherW, int wh, int per)"""
+ """
+ PercentOf(Window otherW, int wh, int per)
+
+ The edge is a percentage of the other window's edge
+ """
return _core.IndividualLayoutConstraint_PercentOf(*args, **kwargs)
def Absolute(*args, **kwargs):
- """Absolute(int val)"""
+ """
+ Absolute(int val)
+
+ Edge has absolute value
+ """
return _core.IndividualLayoutConstraint_Absolute(*args, **kwargs)
def Unconstrained(*args, **kwargs):
- """Unconstrained()"""
+ """
+ Unconstrained()
+
+ Dimension is unconstrained
+ """
return _core.IndividualLayoutConstraint_Unconstrained(*args, **kwargs)
def AsIs(*args, **kwargs):
- """AsIs()"""
+ """
+ AsIs()
+
+ Dimension is 'as is' (use current size settings)
+ """
return _core.IndividualLayoutConstraint_AsIs(*args, **kwargs)
def GetOtherWindow(*args, **kwargs):
return _core.IndividualLayoutConstraint_SetRelationship(*args, **kwargs)
def ResetIfWin(*args, **kwargs):
- """ResetIfWin(Window otherW) -> bool"""
+ """
+ ResetIfWin(Window otherW) -> bool
+
+ Reset constraint if it mentions otherWin
+ """
return _core.IndividualLayoutConstraint_ResetIfWin(*args, **kwargs)
def SatisfyConstraint(*args, **kwargs):
- """SatisfyConstraint(LayoutConstraints constraints, Window win) -> bool"""
+ """
+ SatisfyConstraint(LayoutConstraints constraints, Window win) -> bool
+
+ Try to satisfy constraint
+ """
return _core.IndividualLayoutConstraint_SatisfyConstraint(*args, **kwargs)
def GetEdge(*args, **kwargs):
- """GetEdge(int which, Window thisWin, Window other) -> int"""
+ """
+ GetEdge(int which, Window thisWin, Window other) -> int
+
+ Get the value of this edge or dimension, or if this
+ is not determinable, -1.
+ """
return _core.IndividualLayoutConstraint_GetEdge(*args, **kwargs)
_core.IndividualLayoutConstraint_swigregister(IndividualLayoutConstraintPtr)
class LayoutConstraints(Object):
+ """
+ Note: constraints are now deprecated and you should use sizers instead.
+
+ Objects of this class can be associated with a window to define its layout
+ constraints, with respect to siblings or its parent.
+
+ The class consists of the following eight constraints of class
+ wx.IndividualLayoutConstraint, some or all of which should be accessed
+ directly to set the appropriate constraints.
+
+ * left: represents the left hand edge of the window
+ * right: represents the right hand edge of the window
+ * top: represents the top edge of the window
+ * bottom: represents the bottom edge of the window
+ * width: represents the width of the window
+ * height: represents the height of the window
+ * centreX: represents the horizontal centre point of the window
+ * centreY: represents the vertical centre point of the window
+
+ Most constraints are initially set to have the relationship wxUnconstrained,
+ which means that their values should be calculated by looking at known
+ constraints. The exceptions are width and height, which are set to wxAsIs to
+ ensure that if the user does not specify a constraint, the existing width and
+ height will be used, to be compatible with panel items which often have take a
+ default size. If the constraint is wxAsIs, the dimension will not be changed.
+
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxLayoutConstraints instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
left = property(_core.LayoutConstraints_left_get)