STATIC_BORDER = _core.STATIC_BORDER
TRANSPARENT_WINDOW = _core.TRANSPARENT_WINDOW
NO_BORDER = _core.NO_BORDER
-USER_COLOURS = _core.USER_COLOURS
-NO_3D = _core.NO_3D
TAB_TRAVERSAL = _core.TAB_TRAVERSAL
WANTS_CHARS = _core.WANTS_CHARS
POPUP_WINDOW = _core.POPUP_WINDOW
CENTER_FRAME = _core.CENTER_FRAME
CENTRE_ON_SCREEN = _core.CENTRE_ON_SCREEN
CENTER_ON_SCREEN = _core.CENTER_ON_SCREEN
-STAY_ON_TOP = _core.STAY_ON_TOP
-ICONIZE = _core.ICONIZE
-MINIMIZE = _core.MINIMIZE
-MAXIMIZE = _core.MAXIMIZE
-CLOSE_BOX = _core.CLOSE_BOX
-THICK_FRAME = _core.THICK_FRAME
-SYSTEM_MENU = _core.SYSTEM_MENU
-MINIMIZE_BOX = _core.MINIMIZE_BOX
-MAXIMIZE_BOX = _core.MAXIMIZE_BOX
-TINY_CAPTION_HORIZ = _core.TINY_CAPTION_HORIZ
-TINY_CAPTION_VERT = _core.TINY_CAPTION_VERT
-RESIZE_BOX = _core.RESIZE_BOX
-RESIZE_BORDER = _core.RESIZE_BORDER
-DIALOG_MODAL = _core.DIALOG_MODAL
-DIALOG_MODELESS = _core.DIALOG_MODELESS
-DIALOG_NO_PARENT = _core.DIALOG_NO_PARENT
-DEFAULT_FRAME_STYLE = _core.DEFAULT_FRAME_STYLE
-DEFAULT_DIALOG_STYLE = _core.DEFAULT_DIALOG_STYLE
-FRAME_TOOL_WINDOW = _core.FRAME_TOOL_WINDOW
-FRAME_FLOAT_ON_PARENT = _core.FRAME_FLOAT_ON_PARENT
-FRAME_NO_WINDOW_MENU = _core.FRAME_NO_WINDOW_MENU
-FRAME_NO_TASKBAR = _core.FRAME_NO_TASKBAR
-FRAME_SHAPED = _core.FRAME_SHAPED
ED_CLIENT_MARGIN = _core.ED_CLIENT_MARGIN
ED_BUTTONS_BOTTOM = _core.ED_BUTTONS_BOTTOM
ED_BUTTONS_RIGHT = _core.ED_BUTTONS_RIGHT
GROW = _core.GROW
EXPAND = _core.EXPAND
SHAPED = _core.SHAPED
-ADJUST_MINSIZE = _core.ADJUST_MINSIZE
+FIXED_MINSIZE = _core.FIXED_MINSIZE
TILE = _core.TILE
+ADJUST_MINSIZE = _core.ADJUST_MINSIZE
BORDER_DEFAULT = _core.BORDER_DEFAULT
BORDER_NONE = _core.BORDER_NONE
BORDER_STATIC = _core.BORDER_STATIC
"""GetHeight() -> int"""
return _core.Size_GetHeight(*args, **kwargs)
+ def IsFullySpecified(*args, **kwargs):
+ """
+ IsFullySpecified() -> bool
+
+ Returns True if both components of the size are non-default values.
+ """
+ return _core.Size_IsFullySpecified(*args, **kwargs)
+
+ def SetDefaults(*args, **kwargs):
+ """
+ SetDefaults(Size size)
+
+ Combine this size with the other one replacing the default
+ components of this object (i.e. equal to -1) with those of the
+ other.
+ """
+ return _core.Size_SetDefaults(*args, **kwargs)
+
def Get(*args, **kwargs):
"""
Get() -> (width,height)
"""GetHeight() -> int"""
return _core.Image_GetHeight(*args, **kwargs)
+ def GetSize(*args, **kwargs):
+ """GetSize() -> Size"""
+ return _core.Image_GetSize(*args, **kwargs)
+
def GetSubImage(*args, **kwargs):
"""GetSubImage(Rect rect) -> Image"""
return _core.Image_GetSubImage(*args, **kwargs)
val.thisown = 1
return val
-def EmptyImage(*args, **kwargs):
- """EmptyImage(int width=0, int height=0, bool clear=True) -> Image"""
- val = _core.new_EmptyImage(*args, **kwargs)
+def EmptyImage(*args):
+ """
+ EmptyImage(int width=0, int height=0, bool clear=True) -> Image
+ EmptyImage(Size size, bool clear=True) -> Image
+ """
+ val = _core.new_EmptyImage(*args)
val.thisown = 1
return val
def __repr__(self):
return "<%s.%s; proxy of C++ wxPyApp instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
- """__init__() -> PyApp"""
+ """
+ __init__() -> PyApp
+
+ Create a new application object, starting the bootstrap process.
+ """
newobj = _core.new_PyApp(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
"""
GetComCtl32Version() -> int
- Returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
- wasn't found at all. Raises an exception on non-Windows platforms.
+ Returns 400, 470, 471, etc. for comctl32.dll 4.00, 4.70, 4.71 or
+ 0 if it wasn't found at all. Raises an exception on non-Windows
+ platforms.
"""
return _core.PyApp_GetComCtl32Version(*args, **kwargs)
"""
PyApp_GetComCtl32Version() -> int
- Returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
- wasn't found at all. Raises an exception on non-Windows platforms.
+ Returns 400, 470, 471, etc. for comctl32.dll 4.00, 4.70, 4.71 or
+ 0 if it wasn't found at all. Raises an exception on non-Windows
+ platforms.
"""
return _core.PyApp_GetComCtl32Version(*args, **kwargs)
EVT_CLOSE(self.frame, self.OnCloseWindow)
+ def OnCloseWindow(self, event):
+ if self.frame is not None:
+ self.frame.Destroy()
+ self.frame = None
+ self.text = None
+
+
# These methods provide the file-like output behaviour.
def write(self, text):
"""
wx.CallAfter(self.frame.Close)
- def OnCloseWindow(self, event):
- if self.frame is not None:
- self.frame.Destroy()
- self.frame = None
- self.text = None
#----------------------------------------------------------------------
self.RestoreStdio()
- def RedirectStdio(self, filename):
+ def RedirectStdio(self, filename=None):
"""Redirect sys.stdout and sys.stderr to a file or a popup window."""
if filename:
_sys.stdout = _sys.stderr = open(filename, 'a')
return _core.GetAccelFromString(*args, **kwargs)
#---------------------------------------------------------------------------
+class VisualAttributes(object):
+ """struct containing all the visual attributes of a control"""
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxVisualAttributes instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__() -> VisualAttributes
+
+ struct containing all the visual attributes of a control
+ """
+ newobj = _core.new_VisualAttributes(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_core.delete_VisualAttributes):
+ """__del__()"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ font = property(_core.VisualAttributes_font_get, _core.VisualAttributes_font_set)
+ colFg = property(_core.VisualAttributes_colFg_get, _core.VisualAttributes_colFg_set)
+ colBg = property(_core.VisualAttributes_colBg_get, _core.VisualAttributes_colBg_set)
+
+class VisualAttributesPtr(VisualAttributes):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = VisualAttributes
+_core.VisualAttributes_swigregister(VisualAttributesPtr)
+NullAcceleratorTable = cvar.NullAcceleratorTable
+PanelNameStr = cvar.PanelNameStr
+
+WINDOW_VARIANT_NORMAL = _core.WINDOW_VARIANT_NORMAL
+WINDOW_VARIANT_SMALL = _core.WINDOW_VARIANT_SMALL
+WINDOW_VARIANT_MINI = _core.WINDOW_VARIANT_MINI
+WINDOW_VARIANT_LARGE = _core.WINDOW_VARIANT_LARGE
+WINDOW_VARIANT_MAX = _core.WINDOW_VARIANT_MAX
class Window(EvtHandler):
+ """
+ wx.Window is the base class for all windows and represents any visible
+ object on the screen. All controls, top level windows and so on are
+ wx.Windows. Sizers and device contexts are not however, as they don't
+ appear on screen themselves.
+
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxWindow instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=PanelNameStr) -> Window
+ __init__(Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=PanelNameStr) -> Window
+
+ Construct and show a generic Window.
"""
newobj = _core.new_Window(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=PanelNameStr) -> bool
+ Create(Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=PanelNameStr) -> bool
+
+ Create the GUI part of the Window for 2-phase creation mode.
"""
return _core.Window_Create(*args, **kwargs)
def Close(*args, **kwargs):
- """Close(bool force=False) -> bool"""
+ """
+ Close(bool force=False) -> bool
+
+ This function simply generates a EVT_CLOSE event whose handler usually
+ tries to close the window. It doesn't close the window itself,
+ however. If force is False (the default) then the window's close
+ handler will be allowed to veto the destruction of the window.
+
+ Usually Close is only used with the top level windows (wx.Frame and
+ wx.Dialog classes) as the others are not supposed to have any special
+ EVT_CLOSE logic.
+
+ The close handler should check whether the window is being deleted
+ forcibly, using wx.CloseEvent.GetForce, in which case it should
+ destroy the window using wx.Window.Destroy.
+
+ Note that calling Close does not guarantee that the window will be
+ destroyed; but it provides a way to simulate a manual close of a
+ window, which may or may not be implemented by destroying the
+ window. The default EVT_CLOSE handler for wx.Dialog does not
+ necessarily delete the dialog, since it will simply simulate an
+ wxID_CANCEL event which is handled by the appropriate button event
+ handler and may do anything at all.
+
+ To guarantee that the window will be destroyed, call wx.Window.Destroy
+ instead.
+ """
return _core.Window_Close(*args, **kwargs)
def Destroy(*args, **kwargs):
"""
Destroy() -> bool
- Deletes the C++ object this Python object is a proxy for.
+ Destroys the window safely. Frames and dialogs are not destroyed
+ immediately when this function is called -- they are added to a list
+ of windows to be deleted on idle time, when all the window's events
+ have been processed. This prevents problems with events being sent to
+ non-existent windows.
+
+ Returns True if the window has either been successfully deleted, or it
+ has been added to the list of windows pending real deletion.
"""
return _core.Window_Destroy(*args, **kwargs)
def DestroyChildren(*args, **kwargs):
- """DestroyChildren() -> bool"""
+ """
+ DestroyChildren() -> bool
+
+ Destroys all children of a window. Called automatically by the destructor.
+ """
return _core.Window_DestroyChildren(*args, **kwargs)
def IsBeingDeleted(*args, **kwargs):
- """IsBeingDeleted() -> bool"""
+ """
+ IsBeingDeleted() -> bool
+
+ Is the window in the process of being deleted?
+ """
return _core.Window_IsBeingDeleted(*args, **kwargs)
def SetTitle(*args, **kwargs):
- """SetTitle(String title)"""
+ """
+ SetTitle(String title)
+
+ Sets the window's title. Applicable only to frames and dialogs.
+ """
return _core.Window_SetTitle(*args, **kwargs)
def GetTitle(*args, **kwargs):
- """GetTitle() -> String"""
+ """
+ GetTitle() -> String
+
+ Gets the window's title. Applicable only to frames and dialogs.
+ """
return _core.Window_GetTitle(*args, **kwargs)
def SetLabel(*args, **kwargs):
- """SetLabel(String label)"""
+ """
+ SetLabel(String label)
+
+ Set the text which the window shows in its label if applicable.
+ """
return _core.Window_SetLabel(*args, **kwargs)
def GetLabel(*args, **kwargs):
- """GetLabel() -> String"""
+ """
+ GetLabel() -> String
+
+ Generic way of getting a label from any window, for
+ identification purposes. The interpretation of this function
+ differs from class to class. For frames and dialogs, the value
+ returned is the title. For buttons or static text controls, it is
+ the button text. This function can be useful for meta-programs
+ such as testing tools or special-needs access programs)which
+ need to identify windows by name.
+ """
return _core.Window_GetLabel(*args, **kwargs)
def SetName(*args, **kwargs):
- """SetName(String name)"""
+ """
+ SetName(String name)
+
+ Sets the window's name. The window name is used for ressource
+ setting in X, it is not the same as the window title/label
+ """
return _core.Window_SetName(*args, **kwargs)
def GetName(*args, **kwargs):
- """GetName() -> String"""
+ """
+ GetName() -> String
+
+ Returns the windows name. This name is not guaranteed to be
+ unique; it is up to the programmer to supply an appropriate name
+ in the window constructor or via wx.Window.SetName.
+ """
return _core.Window_GetName(*args, **kwargs)
+ def SetWindowVariant(*args, **kwargs):
+ """
+ SetWindowVariant(int variant)
+
+ Sets the variant of the window/font size to use for this window,
+ if the platform supports variants, for example, wxMac. Variant values are:
+
+ wx.WINDOW_VARIANT_NORMAL Normal size
+ wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
+ wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
+ wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
+
+ """
+ return _core.Window_SetWindowVariant(*args, **kwargs)
+
+ def GetWindowVariant(*args, **kwargs):
+ """GetWindowVariant() -> int"""
+ return _core.Window_GetWindowVariant(*args, **kwargs)
+
def SetId(*args, **kwargs):
- """SetId(int winid)"""
+ """
+ SetId(int winid)
+
+ Sets the identifier of the window. Each window has an integer
+ identifier. If the application has not provided one, an identifier
+ will be generated. Normally, the identifier should be provided on
+ creation and should not be modified subsequently.
+ """
return _core.Window_SetId(*args, **kwargs)
def GetId(*args, **kwargs):
- """GetId() -> int"""
+ """
+ GetId() -> int
+
+ Returns the identifier of the window. Each window has an integer
+ identifier. If the application has not provided one (or the default Id
+ -1 is used) then an unique identifier with a negative value will be
+ generated.
+ """
return _core.Window_GetId(*args, **kwargs)
def NewControlId(*args, **kwargs):
- """NewControlId() -> int"""
+ """
+ NewControlId() -> int
+
+ Generate a control id for the controls which were not given one.
+ """
return _core.Window_NewControlId(*args, **kwargs)
NewControlId = staticmethod(NewControlId)
def NextControlId(*args, **kwargs):
- """NextControlId(int winid) -> int"""
+ """
+ NextControlId(int winid) -> int
+
+ Get the id of the control following the one with the given
+ (autogenerated) id
+ """
return _core.Window_NextControlId(*args, **kwargs)
NextControlId = staticmethod(NextControlId)
def PrevControlId(*args, **kwargs):
- """PrevControlId(int winid) -> int"""
+ """
+ PrevControlId(int winid) -> int
+
+ Get the id of the control preceding the one with the given
+ (autogenerated) id
+ """
return _core.Window_PrevControlId(*args, **kwargs)
PrevControlId = staticmethod(PrevControlId)
def SetSize(*args, **kwargs):
- """SetSize(Size size)"""
+ """
+ SetSize(Size size)
+
+ Sets the size of the window in pixels.
+ """
return _core.Window_SetSize(*args, **kwargs)
def SetDimensions(*args, **kwargs):
- """SetDimensions(int x, int y, int width, int height, int sizeFlags=SIZE_AUTO)"""
+ """
+ SetDimensions(int x, int y, int width, int height, int sizeFlags=SIZE_AUTO)
+
+ Sets the position and size of the window in pixels. The sizeFlags
+ parameter indicates the interpretation of the other params if they are
+ -1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default
+ shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be
+ used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow
+ dimensions of -1 and less to be interpreted as real dimensions, not
+ default values.
+ """
return _core.Window_SetDimensions(*args, **kwargs)
def SetRect(*args, **kwargs):
- """SetRect(Rect rect, int sizeFlags=SIZE_AUTO)"""
+ """
+ SetRect(Rect rect, int sizeFlags=SIZE_AUTO)
+
+ Sets the position and size of the window in pixels using a wx.Rect.
+ """
return _core.Window_SetRect(*args, **kwargs)
def SetSizeWH(*args, **kwargs):
- """SetSizeWH(int width, int height)"""
+ """
+ SetSizeWH(int width, int height)
+
+ Sets the size of the window in pixels.
+ """
return _core.Window_SetSizeWH(*args, **kwargs)
def Move(*args, **kwargs):
- """Move(Point pt, int flags=SIZE_USE_EXISTING)"""
+ """
+ Move(Point pt, int flags=SIZE_USE_EXISTING)
+
+ Moves the window to the given position.
+ """
return _core.Window_Move(*args, **kwargs)
SetPosition = Move
def MoveXY(*args, **kwargs):
- """MoveXY(int x, int y, int flags=SIZE_USE_EXISTING)"""
+ """
+ MoveXY(int x, int y, int flags=SIZE_USE_EXISTING)
+
+ Moves the window to the given position.
+ """
return _core.Window_MoveXY(*args, **kwargs)
def Raise(*args, **kwargs):
- """Raise()"""
+ """
+ Raise()
+
+ Raises the window to the top of the window hierarchy if it is a
+ managed window (dialog or frame).
+ """
return _core.Window_Raise(*args, **kwargs)
def Lower(*args, **kwargs):
- """Lower()"""
+ """
+ Lower()
+
+ Lowers the window to the bottom of the window hierarchy if it is a
+ managed window (dialog or frame).
+ """
return _core.Window_Lower(*args, **kwargs)
def SetClientSize(*args, **kwargs):
- """SetClientSize(Size size)"""
+ """
+ SetClientSize(Size size)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientSize(*args, **kwargs)
def SetClientSizeWH(*args, **kwargs):
- """SetClientSizeWH(int width, int height)"""
+ """
+ SetClientSizeWH(int width, int height)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientSizeWH(*args, **kwargs)
def SetClientRect(*args, **kwargs):
- """SetClientRect(Rect rect)"""
+ """
+ SetClientRect(Rect rect)
+
+ This sets the size of the window client area in pixels. Using this
+ function to size a window tends to be more device-independent than
+ wx.Window.SetSize, since the application need not worry about what
+ dimensions the border or title bar have when trying to fit the window
+ around panel items, for example.
+ """
return _core.Window_SetClientRect(*args, **kwargs)
def GetPosition(*args, **kwargs):
return _core.Window_GetSizeTuple(*args, **kwargs)
def GetRect(*args, **kwargs):
- """GetRect() -> Rect"""
+ """
+ GetRect() -> Rect
+
+ Returns the size and position of the window as a wx.Rect object.
+ """
return _core.Window_GetRect(*args, **kwargs)
def GetClientSize(*args, **kwargs):
"""
GetClientSize() -> Size
- Get the window's client size.
+ This gets the size of the window's 'client area' in pixels. The client
+ area is the area which may be drawn on by the programmer, excluding
+ title bar, border, scrollbars, etc.
"""
return _core.Window_GetClientSize(*args, **kwargs)
"""
GetClientSizeTuple() -> (width, height)
- Get the window's client size.
+ This gets the size of the window's 'client area' in pixels. The client
+ area is the area which may be drawn on by the programmer, excluding
+ title bar, border, scrollbars, etc.
"""
return _core.Window_GetClientSizeTuple(*args, **kwargs)
def GetClientAreaOrigin(*args, **kwargs):
- """GetClientAreaOrigin() -> Point"""
+ """
+ GetClientAreaOrigin() -> Point
+
+ Get the origin of the client area of the window relative to the
+ window's top left corner (the client area may be shifted because of
+ the borders, scrollbars, other decorations...)
+ """
return _core.Window_GetClientAreaOrigin(*args, **kwargs)
def GetClientRect(*args, **kwargs):
- """GetClientRect() -> Rect"""
+ """
+ GetClientRect() -> Rect
+
+ Get the client area position and size as a wx.Rect object.
+ """
return _core.Window_GetClientRect(*args, **kwargs)
def GetBestSize(*args, **kwargs):
"""
GetBestSize() -> Size
- Get the size best suited for the window (in fact, minimal acceptable size
- using which it will still look "nice")
+ This functions returns the best acceptable minimal size for the
+ window, if applicable. For example, for a static text control, it will be
+ the minimal size such that the control label is not truncated. For
+ windows containing subwindows (suzh aswx.Panel), the size returned
+ by this function will be the same as the size the window would have
+ had after calling Fit.
"""
return _core.Window_GetBestSize(*args, **kwargs)
"""
GetBestSizeTuple() -> (width, height)
- Get the size best suited for the window (in fact, minimal acceptable size
- using which it will still look "nice")
+ This functions returns the best acceptable minimal size for the
+ window, if applicable. For example, for a static text control, it will be
+ the minimal size such that the control label is not truncated. For
+ windows containing subwindows (suzh aswx.Panel), the size returned
+ by this function will be the same as the size the window would have
+ had after calling Fit.
"""
return _core.Window_GetBestSizeTuple(*args, **kwargs)
def GetAdjustedBestSize(*args, **kwargs):
- """GetAdjustedBestSize() -> Size"""
+ """
+ GetAdjustedBestSize() -> Size
+
+ This method is similar to GetBestSize, except in one
+ thing. GetBestSize should return the minimum untruncated size of the
+ window, while this method will return the largest of BestSize and any
+ user specified minimum size. ie. it is the minimum size the window
+ should currently be drawn at, not the minimal size it can possibly
+ tolerate.
+ """
return _core.Window_GetAdjustedBestSize(*args, **kwargs)
def Center(*args, **kwargs):
- """Center(int direction=BOTH)"""
+ """
+ Center(int direction=BOTH)
+
+ Centers the window. The parameter specifies the direction for
+ cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
+ also include wx.CENTER_ON_SCREEN flag if you want to center the window
+ on the entire screen and not on its parent window. If it is a
+ top-level window and has no parent then it will always be centered
+ relative to the screen.
+ """
return _core.Window_Center(*args, **kwargs)
Centre = Center
def CenterOnScreen(*args, **kwargs):
- """CenterOnScreen(int dir=BOTH)"""
+ """
+ CenterOnScreen(int dir=BOTH)
+
+ Center on screen (only works for top level windows)
+ """
return _core.Window_CenterOnScreen(*args, **kwargs)
CentreOnScreen = CenterOnScreen
def CenterOnParent(*args, **kwargs):
- """CenterOnParent(int dir=BOTH)"""
+ """
+ CenterOnParent(int dir=BOTH)
+
+ Center with respect to the the parent window
+ """
return _core.Window_CenterOnParent(*args, **kwargs)
CentreOnParent = CenterOnParent
def Fit(*args, **kwargs):
- """Fit()"""
+ """
+ Fit()
+
+ Sizes the window so that it fits around its subwindows. This function
+ won't do anything if there are no subwindows and will only really work
+ correctly if sizers are used for the subwindows layout. Also, if the
+ window has exactly one subwindow it is better (faster and the result
+ is more precise as Fit adds some margin to account for fuzziness of
+ its calculations) to call window.SetClientSize(child.GetSize())
+ instead of calling Fit.
+ """
return _core.Window_Fit(*args, **kwargs)
def FitInside(*args, **kwargs):
- """FitInside()"""
+ """
+ FitInside()
+
+ Similar to Fit, but sizes the interior (virtual) size of a
+ window. Mainly useful with scrolled windows to reset scrollbars after
+ sizing changes that do not trigger a size event, and/or scrolled
+ windows without an interior sizer. This function similarly won't do
+ anything if there are no subwindows.
+ """
return _core.Window_FitInside(*args, **kwargs)
- def SetSizeHints(*args, **kwargs):
+ def SetSizeHints(*args):
"""
SetSizeHints(int minW, int minH, int maxW=-1, int maxH=-1, int incW=-1,
int incH=-1)
+ SetSizeHints(Size minSize, Size maxSize=DefaultSize, Size incSize=DefaultSize)
+
+ Allows specification of minimum and maximum window sizes, and window
+ size increments. If a pair of values is not set (or set to -1), the
+ default values will be used. If this function is called, the user
+ will not be able to size the window outside the given bounds. The
+ resizing increments are only significant under Motif or Xt.
"""
- return _core.Window_SetSizeHints(*args, **kwargs)
+ return _core.Window_SetSizeHints(*args)
- def SetVirtualSizeHints(*args, **kwargs):
- """SetVirtualSizeHints(int minW, int minH, int maxW=-1, int maxH=-1)"""
- return _core.Window_SetVirtualSizeHints(*args, **kwargs)
+ def SetVirtualSizeHints(*args):
+ """
+ SetVirtualSizeHints(int minW, int minH, int maxW=-1, int maxH=-1)
+ SetVirtualSizeHints(Size minSize, Size maxSize=DefaultSize)
+
+ Allows specification of minimum and maximum virtual window sizes. If a
+ pair of values is not set (or set to -1), the default values will be
+ used. If this function is called, the user will not be able to size
+ the virtual area of the window outside the given bounds.
+ """
+ return _core.Window_SetVirtualSizeHints(*args)
def GetMinWidth(*args, **kwargs):
"""GetMinWidth() -> int"""
"""GetMaxSize() -> Size"""
return _core.Window_GetMaxSize(*args, **kwargs)
+ def GetMinSize(*args, **kwargs):
+ """GetMinSize() -> Size"""
+ return _core.Window_GetMinSize(*args, **kwargs)
+
def SetVirtualSize(*args, **kwargs):
"""
SetVirtualSize(Size size)
- Set the the virtual size of a window. For most windows this is just the
- client area of the window, but for some like scrolled windows it is more or
- less independent of the screen window size.
+ Set the the virtual size of a window in pixels. For most windows this
+ is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_SetVirtualSize(*args, **kwargs)
"""
SetVirtualSizeWH(int w, int h)
- Set the the virtual size of a window. For most windows this is just the
- client area of the window, but for some like scrolled windows it is more or
- less independent of the screen window size.
+ Set the the virtual size of a window in pixels. For most windows this
+ is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_SetVirtualSizeWH(*args, **kwargs)
"""
GetVirtualSize() -> Size
- Get the the virtual size of the window. For most windows this is just
- the client area of the window, but for some like scrolled windows it is
- more or less independent of the screen window size.
+ Get the the virtual size of the window in pixels. For most windows
+ this is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_GetVirtualSize(*args, **kwargs)
"""
GetVirtualSizeTuple() -> (width, height)
- Get the the virtual size of the window. For most windows this is just
- the client area of the window, but for some like scrolled windows it is
- more or less independent of the screen window size.
+ Get the the virtual size of the window in pixels. For most windows
+ this is just the client area of the window, but for some like scrolled
+ windows it is more or less independent of the screen window size.
"""
return _core.Window_GetVirtualSizeTuple(*args, **kwargs)
def GetBestVirtualSize(*args, **kwargs):
- """GetBestVirtualSize() -> Size"""
+ """
+ GetBestVirtualSize() -> Size
+
+ Return the largest of ClientSize and BestSize (as determined by a
+ sizer, interior children, or other means)
+ """
return _core.Window_GetBestVirtualSize(*args, **kwargs)
def Show(*args, **kwargs):
- """Show(bool show=True) -> bool"""
+ """
+ Show(bool show=True) -> bool
+
+ Shows or hides the window. You may need to call Raise for a top level
+ window if you want to bring it to top, although this is not needed if
+ Show is called immediately after the frame creation. Returns True if
+ the window has been shown or hidden or False if nothing was done
+ because it already was in the requested state.
+ """
return _core.Window_Show(*args, **kwargs)
def Hide(*args, **kwargs):
- """Hide() -> bool"""
+ """
+ Hide() -> bool
+
+ Equivalent to calling Show(False).
+ """
return _core.Window_Hide(*args, **kwargs)
def Enable(*args, **kwargs):
- """Enable(bool enable=True) -> bool"""
+ """
+ Enable(bool enable=True) -> bool
+
+ Enable or disable the window for user input. Note that when a parent
+ window is disabled, all of its children are disabled as well and they
+ are reenabled again when the parent is. Returns true if the window
+ has been enabled or disabled, false if nothing was done, i.e. if the
+ window had already been in the specified state.
+ """
return _core.Window_Enable(*args, **kwargs)
def Disable(*args, **kwargs):
- """Disable() -> bool"""
+ """
+ Disable() -> bool
+
+ Disables the window, same as Enable(false).
+ """
return _core.Window_Disable(*args, **kwargs)
def IsShown(*args, **kwargs):
- """IsShown() -> bool"""
+ """
+ IsShown() -> bool
+
+ Returns true if the window is shown, false if it has been hidden.
+ """
return _core.Window_IsShown(*args, **kwargs)
def IsEnabled(*args, **kwargs):
- """IsEnabled() -> bool"""
+ """
+ IsEnabled() -> bool
+
+ Returns true if the window is enabled for input, false otherwise.
+ """
return _core.Window_IsEnabled(*args, **kwargs)
def SetWindowStyleFlag(*args, **kwargs):
- """SetWindowStyleFlag(long style)"""
+ """
+ SetWindowStyleFlag(long style)
+
+ Sets the style of the window. Please note that some styles cannot be
+ changed after the window creation and that Refresh() might be called
+ after changing the others for the change to take place immediately.
+ """
return _core.Window_SetWindowStyleFlag(*args, **kwargs)
def GetWindowStyleFlag(*args, **kwargs):
- """GetWindowStyleFlag() -> long"""
- return _core.Window_GetWindowStyleFlag(*args, **kwargs)
-
- def SetWindowStyle(*args, **kwargs):
- """SetWindowStyle(long style)"""
- return _core.Window_SetWindowStyle(*args, **kwargs)
+ """
+ GetWindowStyleFlag() -> long
- def GetWindowStyle(*args, **kwargs):
- """GetWindowStyle() -> long"""
- return _core.Window_GetWindowStyle(*args, **kwargs)
+ Gets the window style that was passed to the constructor or Create
+ method.
+ """
+ return _core.Window_GetWindowStyleFlag(*args, **kwargs)
+ SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag
def HasFlag(*args, **kwargs):
- """HasFlag(int flag) -> bool"""
+ """
+ HasFlag(int flag) -> bool
+
+ Test if the given style is set for this window.
+ """
return _core.Window_HasFlag(*args, **kwargs)
def IsRetained(*args, **kwargs):
- """IsRetained() -> bool"""
+ """
+ IsRetained() -> bool
+
+ Returns true if the window is retained, false otherwise. Retained
+ windows are only available on X platforms.
+ """
return _core.Window_IsRetained(*args, **kwargs)
def SetExtraStyle(*args, **kwargs):
- """SetExtraStyle(long exStyle)"""
+ """
+ SetExtraStyle(long exStyle)
+
+ Sets the extra style bits for the window. Extra styles are the less
+ often used style bits which can't be set with the constructor or with
+ SetWindowStyleFlag()
+ """
return _core.Window_SetExtraStyle(*args, **kwargs)
def GetExtraStyle(*args, **kwargs):
- """GetExtraStyle() -> long"""
+ """
+ GetExtraStyle() -> long
+
+ Returns the extra style bits for the window.
+ """
return _core.Window_GetExtraStyle(*args, **kwargs)
def MakeModal(*args, **kwargs):
- """MakeModal(bool modal=True)"""
+ """
+ MakeModal(bool modal=True)
+
+ Disables all other windows in the application so that the user can
+ only interact with this window. Passing False will reverse this
+ effect.
+ """
return _core.Window_MakeModal(*args, **kwargs)
def SetThemeEnabled(*args, **kwargs):
- """SetThemeEnabled(bool enableTheme)"""
+ """
+ SetThemeEnabled(bool enableTheme)
+
+ This function tells a window if it should use the system's "theme"
+ code to draw the windows' background instead if its own background
+ drawing code. This will only have an effect on platforms that support
+ the notion of themes in user defined windows. One such platform is
+ GTK+ where windows can have (very colourful) backgrounds defined by a
+ user's selected theme.
+
+ Dialogs, notebook pages and the status bar have this flag set to true
+ by default so that the default look and feel is simulated best.
+ """
return _core.Window_SetThemeEnabled(*args, **kwargs)
def GetThemeEnabled(*args, **kwargs):
- """GetThemeEnabled() -> bool"""
- return _core.Window_GetThemeEnabled(*args, **kwargs)
+ """
+ GetThemeEnabled() -> bool
- def ShouldInheritColours(*args, **kwargs):
- """ShouldInheritColours() -> bool"""
- return _core.Window_ShouldInheritColours(*args, **kwargs)
+ Return the themeEnabled flag.
+ """
+ return _core.Window_GetThemeEnabled(*args, **kwargs)
def SetFocus(*args, **kwargs):
- """SetFocus()"""
+ """
+ SetFocus()
+
+ Set's the focus to this window, allowing it to receive keyboard input.
+ """
return _core.Window_SetFocus(*args, **kwargs)
def SetFocusFromKbd(*args, **kwargs):
- """SetFocusFromKbd()"""
+ """
+ SetFocusFromKbd()
+
+ Set focus to this window as the result of a keyboard action. Normally
+ only called internally.
+ """
return _core.Window_SetFocusFromKbd(*args, **kwargs)
def FindFocus(*args, **kwargs):
- """FindFocus() -> Window"""
+ """
+ FindFocus() -> Window
+
+ Returns the window or control that currently has the keyboard focus,
+ or None.
+ """
return _core.Window_FindFocus(*args, **kwargs)
FindFocus = staticmethod(FindFocus)
def AcceptsFocus(*args, **kwargs):
- """AcceptsFocus() -> bool"""
+ """
+ AcceptsFocus() -> bool
+
+ Can this window have focus?
+ """
return _core.Window_AcceptsFocus(*args, **kwargs)
def AcceptsFocusFromKeyboard(*args, **kwargs):
- """AcceptsFocusFromKeyboard() -> bool"""
- return _core.Window_AcceptsFocusFromKeyboard(*args, **kwargs)
+ """
+ AcceptsFocusFromKeyboard() -> bool
+
+ Can this window be given focus by keyboard navigation? if not, the
+ only way to give it focus (provided it accepts it at all) is to click
+ it.
+ """
+ return _core.Window_AcceptsFocusFromKeyboard(*args, **kwargs)
def GetDefaultItem(*args, **kwargs):
- """GetDefaultItem() -> Window"""
+ """
+ GetDefaultItem() -> Window
+
+ Get the default child of this parent, i.e. the one which is activated
+ by pressing <Enter> such as the OK button on a wx.Dialog.
+ """
return _core.Window_GetDefaultItem(*args, **kwargs)
def SetDefaultItem(*args, **kwargs):
- """SetDefaultItem(Window child) -> Window"""
+ """
+ SetDefaultItem(Window child) -> Window
+
+ Set this child as default, return the old default.
+ """
return _core.Window_SetDefaultItem(*args, **kwargs)
def SetTmpDefaultItem(*args, **kwargs):
- """SetTmpDefaultItem(Window win)"""
+ """
+ SetTmpDefaultItem(Window win)
+
+ Set this child as temporary default
+ """
return _core.Window_SetTmpDefaultItem(*args, **kwargs)
def GetChildren(*args, **kwargs):
- """GetChildren() -> PyObject"""
+ """
+ GetChildren() -> PyObject
+
+ Returns a list of the window's children. NOTE: Currently this is a
+ copy of the child window list maintained by the window, so the return
+ value of this function is only valid as long as the window's children
+ do not change.
+ """
return _core.Window_GetChildren(*args, **kwargs)
def GetParent(*args, **kwargs):
- """GetParent() -> Window"""
+ """
+ GetParent() -> Window
+
+ Returns the parent window of this window, or None if there isn't one.
+ """
return _core.Window_GetParent(*args, **kwargs)
def GetGrandParent(*args, **kwargs):
- """GetGrandParent() -> Window"""
+ """
+ GetGrandParent() -> Window
+
+ Returns the parent of the parent of this window, or None if there isn't one.
+ """
return _core.Window_GetGrandParent(*args, **kwargs)
def IsTopLevel(*args, **kwargs):
- """IsTopLevel() -> bool"""
+ """
+ IsTopLevel() -> bool
+
+ Returns true if the given window is a top-level one. Currently all
+ frames and dialogs are always considered to be top-level windows (even
+ if they have a parent window).
+ """
return _core.Window_IsTopLevel(*args, **kwargs)
def Reparent(*args, **kwargs):
- """Reparent(Window newParent) -> bool"""
+ """
+ Reparent(Window newParent) -> bool
+
+ Reparents the window, i.e the window will be removed from its current
+ parent window (e.g. a non-standard toolbar in a wxFrame) and then
+ re-inserted into another. Available on Windows and GTK. Returns True
+ if the parent was changed, False otherwise (error or newParent ==
+ oldParent)
+ """
return _core.Window_Reparent(*args, **kwargs)
def AddChild(*args, **kwargs):
- """AddChild(Window child)"""
+ """
+ AddChild(Window child)
+
+ Adds a child window. This is called automatically by window creation
+ functions so should not be required by the application programmer.
+ """
return _core.Window_AddChild(*args, **kwargs)
def RemoveChild(*args, **kwargs):
- """RemoveChild(Window child)"""
+ """
+ RemoveChild(Window child)
+
+ Removes a child window. This is called automatically by window
+ deletion functions so should not be required by the application
+ programmer.
+ """
return _core.Window_RemoveChild(*args, **kwargs)
def FindWindowById(*args, **kwargs):
- """FindWindowById(long winid) -> Window"""
+ """
+ FindWindowById(long winid) -> Window
+
+ Find a chld of this window by window ID
+ """
return _core.Window_FindWindowById(*args, **kwargs)
def FindWindowByName(*args, **kwargs):
- """FindWindowByName(String name) -> Window"""
+ """
+ FindWindowByName(String name) -> Window
+
+ Find a child of this window by name
+ """
return _core.Window_FindWindowByName(*args, **kwargs)
def GetEventHandler(*args, **kwargs):
- """GetEventHandler() -> EvtHandler"""
+ """
+ GetEventHandler() -> EvtHandler
+
+ Returns the event handler for this window. By default, the window is
+ its own event handler.
+ """
return _core.Window_GetEventHandler(*args, **kwargs)
def SetEventHandler(*args, **kwargs):
- """SetEventHandler(EvtHandler handler)"""
+ """
+ SetEventHandler(EvtHandler handler)
+
+ Sets the event handler for this window. An event handler is an object
+ that is capable of processing the events sent to a window. By default,
+ the window is its own event handler, but an application may wish to
+ substitute another, for example to allow central implementation of
+ event-handling for a variety of different window classes.
+
+ It is usually better to use wx.Window.PushEventHandler since this sets
+ up a chain of event handlers, where an event not handled by one event
+ handler is handed to the next one in the chain.
+ """
return _core.Window_SetEventHandler(*args, **kwargs)
def PushEventHandler(*args, **kwargs):
- """PushEventHandler(EvtHandler handler)"""
+ """
+ PushEventHandler(EvtHandler handler)
+
+ Pushes this event handler onto the event handler stack for the window.
+ An event handler is an object that is capable of processing the events
+ sent to a window. By default, the window is its own event handler, but
+ an application may wish to substitute another, for example to allow
+ central implementation of event-handling for a variety of different
+ window classes.
+
+ wx.Window.PushEventHandler allows an application to set up a chain of
+ event handlers, where an event not handled by one event handler is
+ handed to the next one in the chain. Use wx.Window.PopEventHandler to
+ remove the event handler.
+ """
return _core.Window_PushEventHandler(*args, **kwargs)
def PopEventHandler(*args, **kwargs):
- """PopEventHandler(bool deleteHandler=False) -> EvtHandler"""
+ """
+ PopEventHandler(bool deleteHandler=False) -> EvtHandler
+
+ Removes and returns the top-most event handler on the event handler
+ stack. If deleteHandler is True then the wx.EvtHandler object will be
+ destroyed after it is popped.
+ """
return _core.Window_PopEventHandler(*args, **kwargs)
def RemoveEventHandler(*args, **kwargs):
- """RemoveEventHandler(EvtHandler handler) -> bool"""
+ """
+ RemoveEventHandler(EvtHandler handler) -> bool
+
+ Find the given handler in the event handler chain and remove (but
+ not delete) it from the event handler chain, return True if it was
+ found and False otherwise (this also results in an assert failure so
+ this function should only be called when the handler is supposed to
+ be there.)
+ """
return _core.Window_RemoveEventHandler(*args, **kwargs)
def SetValidator(*args, **kwargs):
- """SetValidator(Validator validator)"""
+ """
+ SetValidator(Validator validator)
+
+ Deletes the current validator (if any) and sets the window validator,
+ having called wx.Validator.Clone to create a new validator of this
+ type.
+ """
return _core.Window_SetValidator(*args, **kwargs)
def GetValidator(*args, **kwargs):
- """GetValidator() -> Validator"""
+ """
+ GetValidator() -> Validator
+
+ Returns a pointer to the current validator for the window, or None if
+ there is none.
+ """
return _core.Window_GetValidator(*args, **kwargs)
+ def Validate(*args, **kwargs):
+ """
+ Validate() -> bool
+
+ Validates the current values of the child controls using their
+ validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY
+ extra style flag set, the method will also call Validate() of all
+ child windows. Returns false if any of the validations failed.
+ """
+ return _core.Window_Validate(*args, **kwargs)
+
+ def TransferDataToWindow(*args, **kwargs):
+ """
+ TransferDataToWindow() -> bool
+
+ Transfers values to child controls from data areas specified by
+ their validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY
+ extra style flag set, the method will also call
+ TransferDataToWindow() of all child windows.
+ """
+ return _core.Window_TransferDataToWindow(*args, **kwargs)
+
+ def TransferDataFromWindow(*args, **kwargs):
+ """
+ TransferDataFromWindow() -> bool
+
+ Transfers values from child controls to data areas specified by
+ their validators. Returns false if a transfer failed. If the
+ window has wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the
+ method will also call TransferDataFromWindow() of all child
+ windows.
+ """
+ return _core.Window_TransferDataFromWindow(*args, **kwargs)
+
+ def InitDialog(*args, **kwargs):
+ """
+ InitDialog()
+
+ Sends an EVT_INIT_DIALOG event, whose handler usually transfers
+ data to the dialog via validators.
+ """
+ return _core.Window_InitDialog(*args, **kwargs)
+
def SetAcceleratorTable(*args, **kwargs):
- """SetAcceleratorTable(AcceleratorTable accel)"""
+ """
+ SetAcceleratorTable(AcceleratorTable accel)
+
+ Sets the accelerator table for this window.
+ """
return _core.Window_SetAcceleratorTable(*args, **kwargs)
def GetAcceleratorTable(*args, **kwargs):
- """GetAcceleratorTable() -> AcceleratorTable"""
+ """
+ GetAcceleratorTable() -> AcceleratorTable
+
+ Gets the accelerator table for this window.
+ """
return _core.Window_GetAcceleratorTable(*args, **kwargs)
def RegisterHotKey(*args, **kwargs):
- """RegisterHotKey(int hotkeyId, int modifiers, int keycode) -> bool"""
+ """
+ RegisterHotKey(int hotkeyId, int modifiers, int keycode) -> bool
+
+ Registers a system wide hotkey. Every time the user presses the hotkey
+ registered here, this window will receive a hotkey event. It will
+ receive the event even if the application is in the background and
+ does not have the input focus because the user is working with some
+ other application. To bind an event handler function to this hotkey
+ use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
+ hotkey was registered successfully.
+ """
return _core.Window_RegisterHotKey(*args, **kwargs)
def UnregisterHotKey(*args, **kwargs):
- """UnregisterHotKey(int hotkeyId) -> bool"""
+ """
+ UnregisterHotKey(int hotkeyId) -> bool
+
+ Unregisters a system wide hotkey.
+ """
return _core.Window_UnregisterHotKey(*args, **kwargs)
def ConvertDialogPointToPixels(*args, **kwargs):
- """ConvertDialogPointToPixels(Point pt) -> Point"""
+ """
+ ConvertDialogPointToPixels(Point pt) -> Point
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_ConvertDialogPointToPixels(*args, **kwargs)
def ConvertDialogSizeToPixels(*args, **kwargs):
- """ConvertDialogSizeToPixels(Size sz) -> Size"""
+ """
+ ConvertDialogSizeToPixels(Size sz) -> Size
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_ConvertDialogSizeToPixels(*args, **kwargs)
def DLG_PNT(*args, **kwargs):
- """DLG_PNT(Point pt) -> Point"""
+ """
+ DLG_PNT(Point pt) -> Point
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_DLG_PNT(*args, **kwargs)
def DLG_SZE(*args, **kwargs):
- """DLG_SZE(Size sz) -> Size"""
+ """
+ DLG_SZE(Size sz) -> Size
+
+ Converts a point or size from dialog units to pixels. Dialog units
+ are used for maintaining a dialog's proportions even if the font
+ changes. For the x dimension, the dialog units are multiplied by the
+ average character width and then divided by 4. For the y dimension,
+ the dialog units are multiplied by the average character height and
+ then divided by 8.
+ """
return _core.Window_DLG_SZE(*args, **kwargs)
def ConvertPixelPointToDialog(*args, **kwargs):
return _core.Window_ConvertPixelSizeToDialog(*args, **kwargs)
def WarpPointer(*args, **kwargs):
- """WarpPointer(int x, int y)"""
+ """
+ WarpPointer(int x, int y)
+
+ Moves the pointer to the given position on the window.
+
+ NOTE: This function is not supported under Mac because Apple Human
+ Interface Guidelines forbid moving the mouse cursor programmatically.
+ """
return _core.Window_WarpPointer(*args, **kwargs)
def CaptureMouse(*args, **kwargs):
- """CaptureMouse()"""
+ """
+ CaptureMouse()
+
+ Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
+ release the capture.
+
+ Note that wxWindows maintains the stack of windows having captured the
+ mouse and when the mouse is released the capture returns to the window
+ which had had captured it previously and it is only really released if
+ there were no previous window. In particular, this means that you must
+ release the mouse as many times as you capture it.
+ """
return _core.Window_CaptureMouse(*args, **kwargs)
def ReleaseMouse(*args, **kwargs):
- """ReleaseMouse()"""
+ """
+ ReleaseMouse()
+
+ Releases mouse input captured with wx.Window.CaptureMouse.
+ """
return _core.Window_ReleaseMouse(*args, **kwargs)
def GetCapture(*args, **kwargs):
- """GetCapture() -> Window"""
+ """
+ GetCapture() -> Window
+
+ Returns the window which currently captures the mouse or None
+ """
return _core.Window_GetCapture(*args, **kwargs)
GetCapture = staticmethod(GetCapture)
def HasCapture(*args, **kwargs):
- """HasCapture() -> bool"""
+ """
+ HasCapture() -> bool
+
+ Returns true if this window has the current mouse capture.
+ """
return _core.Window_HasCapture(*args, **kwargs)
def Refresh(*args, **kwargs):
- """Refresh(bool eraseBackground=True, Rect rect=None)"""
+ """
+ Refresh(bool eraseBackground=True, Rect rect=None)
+
+ Mark the specified rectangle (or the whole window) as "dirty" so it
+ will be repainted. Causes an EVT_PAINT event to be generated and sent
+ to the window.
+ """
return _core.Window_Refresh(*args, **kwargs)
def RefreshRect(*args, **kwargs):
- """RefreshRect(Rect rect)"""
+ """
+ RefreshRect(Rect rect)
+
+ Redraws the contents of the given rectangle: the area inside it will
+ be repainted. This is the same as Refresh but has a nicer syntax.
+ """
return _core.Window_RefreshRect(*args, **kwargs)
def Update(*args, **kwargs):
- """Update()"""
+ """
+ Update()
+
+ Calling this method immediately repaints the invalidated area of the
+ window instead of waiting for the EVT_PAINT event to happen, (normally
+ this would usually only happen when the flow of control returns to the
+ event loop.) Notice that this function doesn't refresh the window and
+ does nothing if the window has been already repainted. Use Refresh
+ first if you want to immediately redraw the window (or some portion of
+ it) unconditionally.
+ """
return _core.Window_Update(*args, **kwargs)
def ClearBackground(*args, **kwargs):
- """ClearBackground()"""
+ """
+ ClearBackground()
+
+ Clears the window by filling it with the current background
+ colour. Does not cause an erase background event to be generated.
+ """
return _core.Window_ClearBackground(*args, **kwargs)
def Freeze(*args, **kwargs):
- """Freeze()"""
+ """
+ Freeze()
+
+ Freezes the window or, in other words, prevents any updates from taking place
+ on screen, the window is not redrawn at all. Thaw must be called to reenable
+ window redrawing. Calls to Freeze/Thaw may be nested, with the actual Thaw
+ being delayed until all the nesting has been undone.
+
+ This method is useful for visual appearance optimization (for example,
+ it is a good idea to use it before inserting large amount of text into
+ a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
+ for all controls so it is mostly just a hint to wxWindows and not a
+ mandatory directive.
+ """
return _core.Window_Freeze(*args, **kwargs)
def Thaw(*args, **kwargs):
- """Thaw()"""
+ """
+ Thaw()
+
+ Reenables window updating after a previous call to Freeze. Calls to
+ Freeze/Thaw may be nested, so Thaw must be called the same number of times
+ that Freeze was before the window will be updated.
+ """
return _core.Window_Thaw(*args, **kwargs)
def PrepareDC(*args, **kwargs):
- """PrepareDC(DC dc)"""
+ """
+ PrepareDC(DC dc)
+
+ Call this function to prepare the device context for drawing a
+ scrolled image. It sets the device origin according to the current
+ scroll position.
+ """
return _core.Window_PrepareDC(*args, **kwargs)
def GetUpdateRegion(*args, **kwargs):
- """GetUpdateRegion() -> Region"""
+ """
+ GetUpdateRegion() -> Region
+
+ Returns the region specifying which parts of the window have been
+ damaged. Should only be called within an EVT_PAINT handler.
+ """
return _core.Window_GetUpdateRegion(*args, **kwargs)
def GetUpdateClientRect(*args, **kwargs):
- """GetUpdateClientRect() -> Rect"""
+ """
+ GetUpdateClientRect() -> Rect
+
+ Get the update rectangle region bounding box in client coords.
+ """
return _core.Window_GetUpdateClientRect(*args, **kwargs)
def IsExposed(*args, **kwargs):
- """IsExposed(int x, int y, int w=1, int h=1) -> bool"""
+ """
+ IsExposed(int x, int y, int w=1, int h=1) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
return _core.Window_IsExposed(*args, **kwargs)
def IsExposedPoint(*args, **kwargs):
- """IsExposedPoint(Point pt) -> bool"""
+ """
+ IsExposedPoint(Point pt) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
return _core.Window_IsExposedPoint(*args, **kwargs)
- def isExposedRect(*args, **kwargs):
- """isExposedRect(Rect rect) -> bool"""
- return _core.Window_isExposedRect(*args, **kwargs)
+ def IsExposedRect(*args, **kwargs):
+ """
+ IsExposedRect(Rect rect) -> bool
+
+ Returns true if the given point or rectangle area has been exposed
+ since the last repaint. Call this in an paint event handler to
+ optimize redrawing by only redrawing those areas, which have been
+ exposed.
+ """
+ return _core.Window_IsExposedRect(*args, **kwargs)
+
+ def GetDefaultAttributes(*args, **kwargs):
+ """
+ GetDefaultAttributes() -> VisualAttributes
+
+ Get the default attributes for an instance of this class. This
+ is useful if you want to use the same font or colour in your own
+ control as in a standard control -- which is a much better idea
+ than hard coding specific colours or fonts which might look
+ completely out of place on the users system, especially if it
+ uses themes.
+ """
+ return _core.Window_GetDefaultAttributes(*args, **kwargs)
+
+ def GetClassDefaultAttributes(*args, **kwargs):
+ """
+ GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
+
+ Get the default attributes for this class. This is useful if
+ you want to use the same font or colour in your own control as
+ in a standard control -- which is a much better idea than hard
+ coding specific colours or fonts which might look completely out
+ of place on the users system, especially if it uses themes.
+
+ The variant parameter is only relevant under Mac currently and is
+ ignore under other platforms. Under Mac, it will change the size of the
+ returned font. See SetWindowVariant for more about this.
+ """
+ return _core.Window_GetClassDefaultAttributes(*args, **kwargs)
+ GetClassDefaultAttributes = staticmethod(GetClassDefaultAttributes)
def SetBackgroundColour(*args, **kwargs):
- """SetBackgroundColour(Colour colour) -> bool"""
+ """
+ SetBackgroundColour(Colour colour) -> bool
+
+ Sets the background colour of the window. Returns True if the colour
+ was changed. The background colour is usually painted by the default
+ EVT_ERASE_BACKGROUND event handler function under Windows and
+ automatically under GTK.
+
+ Note that setting the background colour does not cause an immediate
+ refresh, so you may wish to call ClearBackground or Refresh after
+ calling this function.
+
+ Use this function with care under GTK+ as the new appearance of the
+ window might not look equally well when used with themes, i.e GTK+'s
+ ability to change its look as the user wishes with run-time loadable
+ modules.
+ """
return _core.Window_SetBackgroundColour(*args, **kwargs)
+ def SetDefaultBackgroundColour(*args, **kwargs):
+ """SetDefaultBackgroundColour(Colour colour)"""
+ return _core.Window_SetDefaultBackgroundColour(*args, **kwargs)
+
def SetForegroundColour(*args, **kwargs):
- """SetForegroundColour(Colour colour) -> bool"""
+ """
+ SetForegroundColour(Colour colour) -> bool
+
+ Sets the foreground colour of the window. Returns True is the colour
+ was changed. The interpretation of foreground colour is dependent on
+ the window class; it may be the text colour or other colour, or it may
+ not be used at all.
+ """
return _core.Window_SetForegroundColour(*args, **kwargs)
+ def SetDefaultForegroundColour(*args, **kwargs):
+ """SetDefaultForegroundColour(Colour colour)"""
+ return _core.Window_SetDefaultForegroundColour(*args, **kwargs)
+
def GetBackgroundColour(*args, **kwargs):
- """GetBackgroundColour() -> Colour"""
+ """
+ GetBackgroundColour() -> Colour
+
+ Returns the background colour of the window.
+ """
return _core.Window_GetBackgroundColour(*args, **kwargs)
def GetForegroundColour(*args, **kwargs):
- """GetForegroundColour() -> Colour"""
+ """
+ GetForegroundColour() -> Colour
+
+ Returns the foreground colour of the window. The interpretation of
+ foreground colour is dependent on the window class; it may be the text
+ colour or other colour, or it may not be used at all.
+ """
return _core.Window_GetForegroundColour(*args, **kwargs)
def SetCursor(*args, **kwargs):
- """SetCursor(Cursor cursor) -> bool"""
+ """
+ SetCursor(Cursor cursor) -> bool
+
+ Sets the window's cursor. Notice that the window cursor also sets it
+ for the children of the window implicitly.
+
+ The cursor may be wx.NullCursor in which case the window cursor will
+ be reset back to default.
+ """
return _core.Window_SetCursor(*args, **kwargs)
def GetCursor(*args, **kwargs):
- """GetCursor() -> Cursor"""
+ """
+ GetCursor() -> Cursor
+
+ Return the cursor associated with this window.
+ """
return _core.Window_GetCursor(*args, **kwargs)
def SetFont(*args, **kwargs):
- """SetFont(Font font) -> bool"""
+ """
+ SetFont(Font font) -> bool
+
+ Sets the font for this window.
+ """
return _core.Window_SetFont(*args, **kwargs)
+ def SetDefaultFont(*args, **kwargs):
+ """SetDefaultFont(Font font)"""
+ return _core.Window_SetDefaultFont(*args, **kwargs)
+
def GetFont(*args, **kwargs):
- """GetFont() -> Font"""
+ """
+ GetFont() -> Font
+
+ Returns the default font used for this window.
+ """
return _core.Window_GetFont(*args, **kwargs)
def SetCaret(*args, **kwargs):
- """SetCaret(Caret caret)"""
+ """
+ SetCaret(Caret caret)
+
+ Sets the caret associated with the window.
+ """
return _core.Window_SetCaret(*args, **kwargs)
def GetCaret(*args, **kwargs):
- """GetCaret() -> Caret"""
+ """
+ GetCaret() -> Caret
+
+ Returns the caret associated with the window.
+ """
return _core.Window_GetCaret(*args, **kwargs)
def GetCharHeight(*args, **kwargs):
- """GetCharHeight() -> int"""
+ """
+ GetCharHeight() -> int
+
+ Get the (average) character size for the current font.
+ """
return _core.Window_GetCharHeight(*args, **kwargs)
def GetCharWidth(*args, **kwargs):
- """GetCharWidth() -> int"""
+ """
+ GetCharWidth() -> int
+
+ Get the (average) character size for the current font.
+ """
return _core.Window_GetCharWidth(*args, **kwargs)
def GetTextExtent(*args, **kwargs):
GetFullTextExtent(String string, Font font=None) ->
(width, height, descent, externalLeading)
- Get the width, height, decent and leading of the text using the current or specified font.
+ Get the width, height, decent and leading of the text using the
+ current or specified font.
"""
return _core.Window_GetFullTextExtent(*args, **kwargs)
def ClientToScreenXY(*args, **kwargs):
- """ClientToScreenXY(int x, int y)"""
+ """
+ ClientToScreenXY(int x, int y) -> (x,y)
+
+ Converts to screen coordinates from coordinates relative to this window.
+ """
return _core.Window_ClientToScreenXY(*args, **kwargs)
def ScreenToClientXY(*args, **kwargs):
- """ScreenToClientXY(int x, int y)"""
+ """
+ ScreenToClientXY(int x, int y) -> (x,y)
+
+ Converts from screen to client window coordinates.
+ """
return _core.Window_ScreenToClientXY(*args, **kwargs)
def ClientToScreen(*args, **kwargs):
- """ClientToScreen(Point pt) -> Point"""
+ """
+ ClientToScreen(Point pt) -> Point
+
+ Converts to screen coordinates from coordinates relative to this window.
+ """
return _core.Window_ClientToScreen(*args, **kwargs)
def ScreenToClient(*args, **kwargs):
- """ScreenToClient(Point pt) -> Point"""
+ """
+ ScreenToClient(Point pt) -> Point
+
+ Converts from screen to client window coordinates.
+ """
return _core.Window_ScreenToClient(*args, **kwargs)
def HitTestXY(*args, **kwargs):
- """HitTestXY(int x, int y) -> int"""
+ """
+ HitTestXY(int x, int y) -> int
+
+ Test where the given (in client coords) point lies
+ """
return _core.Window_HitTestXY(*args, **kwargs)
def HitTest(*args, **kwargs):
- """HitTest(Point pt) -> int"""
+ """
+ HitTest(Point pt) -> int
+
+ Test where the given (in client coords) point lies
+ """
return _core.Window_HitTest(*args, **kwargs)
- def GetBorderFlags(*args, **kwargs):
- """GetBorderFlags(long flags) -> int"""
- return _core.Window_GetBorderFlags(*args, **kwargs)
+ def GetBorder(*args):
+ """
+ GetBorder(long flags) -> int
+ GetBorder() -> int
- def GetBorder(*args, **kwargs):
- """GetBorder() -> int"""
- return _core.Window_GetBorder(*args, **kwargs)
+ Get border for the flags of this window
+ """
+ return _core.Window_GetBorder(*args)
def UpdateWindowUI(*args, **kwargs):
- """UpdateWindowUI(long flags=UPDATE_UI_NONE)"""
+ """
+ UpdateWindowUI(long flags=UPDATE_UI_NONE)
+
+ This function sends EVT_UPDATE_UI events to the window. The particular
+ implementation depends on the window; for example a wx.ToolBar will
+ send an update UI event for each toolbar button, and a wx.Frame will
+ send an update UI event for each menubar menu item. You can call this
+ function from your application to ensure that your UI is up-to-date at
+ a particular point in time (as far as your EVT_UPDATE_UI handlers are
+ concerned). This may be necessary if you have called
+ wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
+ limit the overhead that wxWindows incurs by sending update UI events
+ in idle time.
+
+ The flags should be a bitlist of one or more of the following values:
+
+ wx.UPDATE_UI_NONE No particular value
+ wx.UPDATE_UI_RECURSE Call the function for descendants
+ wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
+
+ If you are calling this function from an OnIdle function, make sure
+ you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window to
+ only update the UI elements that need to be updated in idle time. Some
+ windows update their elements only when necessary, for example when a
+ menu is about to be shown. The following is an example of how to call
+ UpdateWindowUI from an idle function.
+
+ def OnIdle(self, evt):
+ if wx.UpdateUIEvent.CanUpdate(self):
+ self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
+
+ """
return _core.Window_UpdateWindowUI(*args, **kwargs)
def PopupMenuXY(*args, **kwargs):
- """PopupMenuXY(Menu menu, int x, int y) -> bool"""
+ """
+ PopupMenuXY(Menu menu, int x, int y) -> bool
+
+ Pops up the given menu at the specified coordinates, relative to this
+ window, and returns control when the user has dismissed the menu. If a
+ menu item is selected, the corresponding menu event is generated and
+ will be processed as usual.
+ """
return _core.Window_PopupMenuXY(*args, **kwargs)
def PopupMenu(*args, **kwargs):
- """PopupMenu(Menu menu, Point pos) -> bool"""
+ """
+ PopupMenu(Menu menu, Point pos) -> bool
+
+ Pops up the given menu at the specified coordinates, relative to this
+ window, and returns control when the user has dismissed the menu. If a
+ menu item is selected, the corresponding menu event is generated and
+ will be processed as usual.
+ """
return _core.Window_PopupMenu(*args, **kwargs)
def GetHandle(*args, **kwargs):
- """GetHandle() -> long"""
+ """
+ GetHandle() -> long
+
+ Returns the platform-specific handle (as a long integer) of the
+ physical window. Currently on wxMac it returns the handle of the
+ toplevel parent of the window.
+ """
return _core.Window_GetHandle(*args, **kwargs)
def HasScrollbar(*args, **kwargs):
- """HasScrollbar(int orient) -> bool"""
+ """
+ HasScrollbar(int orient) -> bool
+
+ Does the window have the scrollbar for this orientation?
+ """
return _core.Window_HasScrollbar(*args, **kwargs)
def SetScrollbar(*args, **kwargs):
- """SetScrollbar(int orient, int pos, int thumbvisible, int range, bool refresh=True)"""
+ """
+ SetScrollbar(int orientation, int pos, int thumbvisible, int range,
+ bool refresh=True)
+
+ Sets the scrollbar properties of a built-in scrollbar.
+
+ orientation: Determines the scrollbar whose page size is to be
+ set. May be wx.HORIZONTAL or wx.VERTICAL.
+
+ position: The position of the scrollbar in scroll units.
+
+ thumbSize: The size of the thumb, or visible portion of the
+ scrollbar, in scroll units.
+
+ range: The maximum position of the scrollbar.
+
+ refresh: True to redraw the scrollbar, false otherwise.
+ """
return _core.Window_SetScrollbar(*args, **kwargs)
def SetScrollPos(*args, **kwargs):
- """SetScrollPos(int orient, int pos, bool refresh=True)"""
+ """
+ SetScrollPos(int orientation, int pos, bool refresh=True)
+
+ Sets the position of one of the built-in scrollbars.
+ """
return _core.Window_SetScrollPos(*args, **kwargs)
def GetScrollPos(*args, **kwargs):
- """GetScrollPos(int orient) -> int"""
+ """
+ GetScrollPos(int orientation) -> int
+
+ Returns the built-in scrollbar position.
+ """
return _core.Window_GetScrollPos(*args, **kwargs)
def GetScrollThumb(*args, **kwargs):
- """GetScrollThumb(int orient) -> int"""
+ """
+ GetScrollThumb(int orientation) -> int
+
+ Returns the built-in scrollbar thumb size.
+ """
return _core.Window_GetScrollThumb(*args, **kwargs)
def GetScrollRange(*args, **kwargs):
- """GetScrollRange(int orient) -> int"""
+ """
+ GetScrollRange(int orientation) -> int
+
+ Returns the built-in scrollbar range.
+ """
return _core.Window_GetScrollRange(*args, **kwargs)
def ScrollWindow(*args, **kwargs):
- """ScrollWindow(int dx, int dy, Rect rect=None)"""
+ """
+ ScrollWindow(int dx, int dy, Rect rect=None)
+
+ Physically scrolls the pixels in the window and move child windows
+ accordingly. Use this function to optimise your scrolling
+ implementations, to minimise the area that must be redrawn. Note that
+ it is rarely required to call this function from a user program.
+
+ dx: Amount to scroll horizontally.
+
+ dy: Amount to scroll vertically.
+
+ rect: Rectangle to invalidate. If this is None, the whole window
+ is invalidated. If you pass a rectangle corresponding to the
+ area of the window exposed by the scroll, your painting
+ handler can optimize painting by checking for the
+ invalidated region.
+ """
return _core.Window_ScrollWindow(*args, **kwargs)
def ScrollLines(*args, **kwargs):
- """ScrollLines(int lines) -> bool"""
+ """
+ ScrollLines(int lines) -> bool
+
+ If the platform and window class supports it, scrolls the window by
+ the given number of lines down, if lines is positive, or up if lines
+ is negative. Returns True if the window was scrolled, False if it was
+ already on top/bottom and nothing was done.
+ """
return _core.Window_ScrollLines(*args, **kwargs)
def ScrollPages(*args, **kwargs):
- """ScrollPages(int pages) -> bool"""
+ """
+ ScrollPages(int pages) -> bool
+
+ If the platform and window class supports it, scrolls the window by
+ the given number of pages down, if pages is positive, or up if pages
+ is negative. Returns True if the window was scrolled, False if it was
+ already on top/bottom and nothing was done.
+ """
return _core.Window_ScrollPages(*args, **kwargs)
def LineUp(*args, **kwargs):
- """LineUp() -> bool"""
+ """
+ LineUp() -> bool
+
+ This is just a wrapper for ScrollLines(-1).
+ """
return _core.Window_LineUp(*args, **kwargs)
def LineDown(*args, **kwargs):
- """LineDown() -> bool"""
+ """
+ LineDown() -> bool
+
+ This is just a wrapper for ScrollLines(1).
+ """
return _core.Window_LineDown(*args, **kwargs)
def PageUp(*args, **kwargs):
- """PageUp() -> bool"""
+ """
+ PageUp() -> bool
+
+ This is just a wrapper for ScrollPages(-1).
+ """
return _core.Window_PageUp(*args, **kwargs)
def PageDown(*args, **kwargs):
- """PageDown() -> bool"""
+ """
+ PageDown() -> bool
+
+ This is just a wrapper for ScrollPages(1).
+ """
return _core.Window_PageDown(*args, **kwargs)
def SetHelpText(*args, **kwargs):
- """SetHelpText(String text)"""
+ """
+ SetHelpText(String text)
+
+ Sets the help text to be used as context-sensitive help for this
+ window. Note that the text is actually stored by the current
+ wxHelpProvider implementation, and not in the window object itself.
+ """
return _core.Window_SetHelpText(*args, **kwargs)
def SetHelpTextForId(*args, **kwargs):
- """SetHelpTextForId(String text)"""
+ """
+ SetHelpTextForId(String text)
+
+ Associate this help text with all windows with the same id as this
+ one.
+ """
return _core.Window_SetHelpTextForId(*args, **kwargs)
def GetHelpText(*args, **kwargs):
- """GetHelpText() -> String"""
+ """
+ GetHelpText() -> String
+
+ Gets the help text to be used as context-sensitive help for this
+ window. Note that the text is actually stored by the current
+ wxHelpProvider implementation, and not in the window object itself.
+ """
return _core.Window_GetHelpText(*args, **kwargs)
def SetToolTipString(*args, **kwargs):
- """SetToolTipString(String tip)"""
+ """
+ SetToolTipString(String tip)
+
+ Attach a tooltip to the window.
+ """
return _core.Window_SetToolTipString(*args, **kwargs)
def SetToolTip(*args, **kwargs):
- """SetToolTip(ToolTip tip)"""
+ """
+ SetToolTip(ToolTip tip)
+
+ Attach a tooltip to the window.
+ """
return _core.Window_SetToolTip(*args, **kwargs)
def GetToolTip(*args, **kwargs):
- """GetToolTip() -> ToolTip"""
+ """
+ GetToolTip() -> ToolTip
+
+ get the associated tooltip or None if none
+ """
return _core.Window_GetToolTip(*args, **kwargs)
def SetDropTarget(*args, **kwargs):
- """SetDropTarget(PyDropTarget dropTarget)"""
+ """
+ SetDropTarget(DropTarget dropTarget)
+
+ Associates a drop target with this window. If the window already has
+ a drop target, it is deleted.
+ """
return _core.Window_SetDropTarget(*args, **kwargs)
def GetDropTarget(*args, **kwargs):
- """GetDropTarget() -> PyDropTarget"""
+ """
+ GetDropTarget() -> DropTarget
+
+ Returns the associated drop target, which may be None.
+ """
return _core.Window_GetDropTarget(*args, **kwargs)
def SetConstraints(*args, **kwargs):
- """SetConstraints(LayoutConstraints constraints)"""
+ """
+ SetConstraints(LayoutConstraints constraints)
+
+ Sets the window to have the given layout constraints. If an existing
+ layout constraints object is already owned by the window, it will be
+ deleted. Pass None to disassociate and delete the window's current
+ constraints.
+
+ You must call SetAutoLayout to tell a window to use the constraints
+ automatically in its default EVT_SIZE handler; otherwise, you must
+ handle EVT_SIZE yourself and call Layout() explicitly. When setting
+ both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
+ effect.
+ """
return _core.Window_SetConstraints(*args, **kwargs)
def GetConstraints(*args, **kwargs):
- """GetConstraints() -> LayoutConstraints"""
+ """
+ GetConstraints() -> LayoutConstraints
+
+ Returns a pointer to the window's layout constraints, or None if there
+ are none.
+ """
return _core.Window_GetConstraints(*args, **kwargs)
def SetAutoLayout(*args, **kwargs):
- """SetAutoLayout(bool autoLayout)"""
+ """
+ SetAutoLayout(bool autoLayout)
+
+ Determines whether the Layout function will be called automatically
+ when the window is resized. It is called implicitly by SetSizer but
+ if you use SetConstraints you should call it manually or otherwise the
+ window layout won't be correctly updated when its size changes.
+ """
return _core.Window_SetAutoLayout(*args, **kwargs)
def GetAutoLayout(*args, **kwargs):
- """GetAutoLayout() -> bool"""
+ """
+ GetAutoLayout() -> bool
+
+ Returns the current autoLayout setting
+ """
return _core.Window_GetAutoLayout(*args, **kwargs)
def Layout(*args, **kwargs):
- """Layout() -> bool"""
+ """
+ Layout() -> bool
+
+ Invokes the constraint-based layout algorithm or the sizer-based
+ algorithm for this window. See SetAutoLayout: when auto layout is on,
+ this function gets called automatically by the default EVT_SIZE
+ handler when the window is resized.
+ """
return _core.Window_Layout(*args, **kwargs)
def SetSizer(*args, **kwargs):
- """SetSizer(Sizer sizer, bool deleteOld=True)"""
+ """
+ SetSizer(Sizer sizer, bool deleteOld=True)
+
+ Sets the window to have the given layout sizer. The window will then
+ own the object, and will take care of its deletion. If an existing
+ layout sizer object is already owned by the window, it will be deleted
+ if the deleteOld parameter is true. Note that this function will also
+ call SetAutoLayout implicitly with a True parameter if the sizer is
+ non-NoneL and False otherwise.
+ """
return _core.Window_SetSizer(*args, **kwargs)
def SetSizerAndFit(*args, **kwargs):
- """SetSizerAndFit(Sizer sizer, bool deleteOld=True)"""
+ """
+ SetSizerAndFit(Sizer sizer, bool deleteOld=True)
+
+ The same as SetSizer, except it also sets the size hints for the
+ window based on the sizer's minimum size.
+ """
return _core.Window_SetSizerAndFit(*args, **kwargs)
def GetSizer(*args, **kwargs):
- """GetSizer() -> Sizer"""
+ """
+ GetSizer() -> Sizer
+
+ Return the sizer associated with the window by a previous call to
+ SetSizer or None if there isn't one.
+ """
return _core.Window_GetSizer(*args, **kwargs)
def SetContainingSizer(*args, **kwargs):
- """SetContainingSizer(Sizer sizer)"""
+ """
+ SetContainingSizer(Sizer sizer)
+
+ This normally does not need to be called by application code. It is
+ called internally when a window is added to a sizer, and is used so
+ the window can remove itself from the sizer when it is destroyed.
+ """
return _core.Window_SetContainingSizer(*args, **kwargs)
def GetContainingSizer(*args, **kwargs):
- """GetContainingSizer() -> Sizer"""
+ """
+ GetContainingSizer() -> Sizer
+
+ Return the sizer that this window is a member of, if any, otherwise None.
+ """
return _core.Window_GetContainingSizer(*args, **kwargs)
def PostCreate(self, pre):
- """Phase 3 of the 2-phase create <wink!>
- Call this method after precreating the window with the 2-phase create method."""
+ """
+ Phase 3 of the 2-phase create <wink!>
+ Call this method after precreating the window with the 2-phase create method.
+ """
self.this = pre.this
self.thisown = pre.thisown
pre.thisown = 0
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = Window
_core.Window_swigregister(WindowPtr)
-NullAcceleratorTable = cvar.NullAcceleratorTable
-PanelNameStr = cvar.PanelNameStr
def PreWindow(*args, **kwargs):
- """PreWindow() -> Window"""
+ """
+ PreWindow() -> Window
+
+ Precreate a Window for 2-phase creation.
+ """
val = _core.new_PreWindow(*args, **kwargs)
val.thisown = 1
return val
def Window_NewControlId(*args, **kwargs):
- """Window_NewControlId() -> int"""
+ """
+ Window_NewControlId() -> int
+
+ Generate a control id for the controls which were not given one.
+ """
return _core.Window_NewControlId(*args, **kwargs)
def Window_NextControlId(*args, **kwargs):
- """Window_NextControlId(int winid) -> int"""
+ """
+ Window_NextControlId(int winid) -> int
+
+ Get the id of the control following the one with the given
+ (autogenerated) id
+ """
return _core.Window_NextControlId(*args, **kwargs)
def Window_PrevControlId(*args, **kwargs):
- """Window_PrevControlId(int winid) -> int"""
+ """
+ Window_PrevControlId(int winid) -> int
+
+ Get the id of the control preceding the one with the given
+ (autogenerated) id
+ """
return _core.Window_PrevControlId(*args, **kwargs)
def Window_FindFocus(*args, **kwargs):
- """Window_FindFocus() -> Window"""
+ """
+ Window_FindFocus() -> Window
+
+ Returns the window or control that currently has the keyboard focus,
+ or None.
+ """
return _core.Window_FindFocus(*args, **kwargs)
def Window_GetCapture(*args, **kwargs):
- """Window_GetCapture() -> Window"""
+ """
+ Window_GetCapture() -> Window
+
+ Returns the window which currently captures the mouse or None
+ """
return _core.Window_GetCapture(*args, **kwargs)
+def Window_GetClassDefaultAttributes(*args, **kwargs):
+ """
+ Window_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
+
+ Get the default attributes for this class. This is useful if
+ you want to use the same font or colour in your own control as
+ in a standard control -- which is a much better idea than hard
+ coding specific colours or fonts which might look completely out
+ of place on the users system, especially if it uses themes.
+
+ The variant parameter is only relevant under Mac currently and is
+ ignore under other platforms. Under Mac, it will change the size of the
+ returned font. See SetWindowVariant for more about this.
+ """
+ return _core.Window_GetClassDefaultAttributes(*args, **kwargs)
+
def DLG_PNT(win, point_or_x, y=None):
+ """
+ Convenience function for converting a Point or (x,y) in
+ dialog units to pixel units.
+ """
if y is None:
return win.ConvertDialogPointToPixels(point_or_x)
else:
return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
def DLG_SZE(win, size_width, height=None):
+ """
+ Convenience function for converting a Size or (w,h) in
+ dialog units to pixel units.
+ """
if height is None:
return win.ConvertDialogSizeToPixels(size_width)
else:
def FindWindowById(*args, **kwargs):
- """FindWindowById(long id, Window parent=None) -> Window"""
+ """
+ FindWindowById(long id, Window parent=None) -> Window
+
+ Find the first window in the application with the given id. If parent
+ is None, the search will start from all top-level frames and dialog
+ boxes; if non-None, the search will be limited to the given window
+ hierarchy. The search is recursive in both cases.
+ """
return _core.FindWindowById(*args, **kwargs)
def FindWindowByName(*args, **kwargs):
- """FindWindowByName(String name, Window parent=None) -> Window"""
+ """
+ FindWindowByName(String name, Window parent=None) -> Window
+
+ Find a window by its name (as given in a window constructor or Create
+ function call). If parent is None, the search will start from all
+ top-level frames and dialog boxes; if non-None, the search will be
+ limited to the given window hierarchy. The search is recursive in both
+ cases.
+
+ If no window with such name is found, wx.FindWindowByLabel is called.
+ """
return _core.FindWindowByName(*args, **kwargs)
def FindWindowByLabel(*args, **kwargs):
- """FindWindowByLabel(String label, Window parent=None) -> Window"""
+ """
+ FindWindowByLabel(String label, Window parent=None) -> Window
+
+ Find a window by its label. Depending on the type of window, the label
+ may be a window title or panel item label. If parent is None, the
+ search will start from all top-level frames and dialog boxes; if
+ non-None, the search will be limited to the given window
+ hierarchy. The search is recursive in both cases.
+ """
return _core.FindWindowByLabel(*args, **kwargs)
def Window_FromHWND(*args, **kwargs):
- """Window_FromHWND(unsigned long hWnd) -> Window"""
+ """Window_FromHWND(Window parent, unsigned long _hWnd) -> Window"""
return _core.Window_FromHWND(*args, **kwargs)
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
class Control(Window):
+ """
+ This is the base class for a control or 'widget'.
+
+ A control is generally a small window which processes user input and/or
+ displays one or more item of data.
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxControl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
__init__(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> Control
+
+ Create a Control. Normally you should only call this from a
+ subclass' __init__ as a plain old wx.Control is not very useful.
"""
newobj = _core.new_Control(*args, **kwargs)
self.this = newobj.this
Create(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> bool
+
+ Do the 2nd phase and create the GUI control.
"""
return _core.Control_Create(*args, **kwargs)
def Command(*args, **kwargs):
- """Command(CommandEvent event)"""
+ """
+ Command(CommandEvent event)
+
+ Simulates the effect of the user issuing a command to the
+ item. See wx.CommandEvent.
+ """
return _core.Control_Command(*args, **kwargs)
def GetLabel(*args, **kwargs):
- """GetLabel() -> String"""
+ """
+ GetLabel() -> String
+
+ Return a control's text.
+ """
return _core.Control_GetLabel(*args, **kwargs)
def SetLabel(*args, **kwargs):
- """SetLabel(String label)"""
+ """
+ SetLabel(String label)
+
+ Sets the item's text.
+ """
return _core.Control_SetLabel(*args, **kwargs)
+ def GetClassDefaultAttributes(*args, **kwargs):
+ """
+ GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
+
+ Get the default attributes for this class. This is useful if
+ you want to use the same font or colour in your own control as
+ in a standard control -- which is a much better idea than hard
+ coding specific colours or fonts which might look completely out
+ of place on the users system, especially if it uses themes.
+
+ The variant parameter is only relevant under Mac currently and is
+ ignore under other platforms. Under Mac, it will change the size of the
+ returned font. See SetWindowVariant for more about this.
+ """
+ return _core.Control_GetClassDefaultAttributes(*args, **kwargs)
+
+ GetClassDefaultAttributes = staticmethod(GetClassDefaultAttributes)
class ControlPtr(Control):
def __init__(self, this):
ControlNameStr = cvar.ControlNameStr
def PreControl(*args, **kwargs):
- """PreControl() -> Control"""
+ """
+ PreControl() -> Control
+
+ Precreate a Control control for 2-phase creation
+ """
val = _core.new_PreControl(*args, **kwargs)
val.thisown = 1
return val
+def Control_GetClassDefaultAttributes(*args, **kwargs):
+ """
+ Control_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
+
+ Get the default attributes for this class. This is useful if
+ you want to use the same font or colour in your own control as
+ in a standard control -- which is a much better idea than hard
+ coding specific colours or fonts which might look completely out
+ of place on the users system, especially if it uses themes.
+
+ The variant parameter is only relevant under Mac currently and is
+ ignore under other platforms. Under Mac, it will change the size of the
+ returned font. See SetWindowVariant for more about this.
+ """
+ return _core.Control_GetClassDefaultAttributes(*args, **kwargs)
+
#---------------------------------------------------------------------------
class ItemContainer(object):
+ """
+ wx.ItemContainer defines an interface which is implemented by all
+ controls which have string subitems, each of which may be
+ selected, such as wx.ListBox, wx.CheckListBox, wx.Choice and
+ wx.ComboBox (which implements an extended interface deriving from
+ this one)
+
+ It defines the methods for accessing the control's items and
+ although each of the derived classes implements them differently,
+ they still all conform to the same interface.
+
+ The items in a wx.ItemContainer have (non empty) string labels
+ and, optionally, client data associated with them.
+
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxItemContainer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def Append(*args, **kwargs):
- """Append(String item, PyObject clientData=None) -> int"""
+ """
+ Append(String item, PyObject clientData=None) -> int
+
+ Adds the item to the control, associating the given data with the
+ item if not None. The return value is the index of the newly
+ added item which may be different from the last one if the
+ control is sorted (e.g. has wx.LB_SORT or wx.CB_SORT style).
+ """
return _core.ItemContainer_Append(*args, **kwargs)
def AppendItems(*args, **kwargs):
- """AppendItems(wxArrayString strings)"""
+ """
+ AppendItems(wxArrayString strings)
+
+ Apend several items at once to the control. Notice that calling
+ this method may be much faster than appending the items one by
+ one if you need to add a lot of items.
+ """
return _core.ItemContainer_AppendItems(*args, **kwargs)
def Insert(*args, **kwargs):
- """Insert(String item, int pos, PyObject clientData=None) -> int"""
+ """
+ Insert(String item, int pos, PyObject clientData=None) -> int
+
+ Insert an item into the control before the item at the pos index,
+ optionally associating some data object with the item.
+ """
return _core.ItemContainer_Insert(*args, **kwargs)
def Clear(*args, **kwargs):
- """Clear()"""
+ """
+ Clear()
+
+ Removes all items from the control.
+ """
return _core.ItemContainer_Clear(*args, **kwargs)
def Delete(*args, **kwargs):
- """Delete(int n)"""
+ """
+ Delete(int n)
+
+ Deletes the item at the zero-based index 'n' from the control.
+ Note that it is an error (signalled by a PyAssertionError
+ exception if enabled) to remove an item with the index negative
+ or greater or equal than the number of items in the control.
+ """
return _core.ItemContainer_Delete(*args, **kwargs)
def GetCount(*args, **kwargs):
- """GetCount() -> int"""
+ """
+ GetCount() -> int
+
+ Returns the number of items in the control.
+ """
return _core.ItemContainer_GetCount(*args, **kwargs)
def IsEmpty(*args, **kwargs):
- """IsEmpty() -> bool"""
+ """
+ IsEmpty() -> bool
+
+ Returns True if the control is empty or False if it has some items.
+ """
return _core.ItemContainer_IsEmpty(*args, **kwargs)
def GetString(*args, **kwargs):
- """GetString(int n) -> String"""
+ """
+ GetString(int n) -> String
+
+ Returns the label of the item with the given index.
+ """
return _core.ItemContainer_GetString(*args, **kwargs)
def GetStrings(*args, **kwargs):
return _core.ItemContainer_GetStrings(*args, **kwargs)
def SetString(*args, **kwargs):
- """SetString(int n, String s)"""
+ """
+ SetString(int n, String s)
+
+ Sets the label for the given item.
+ """
return _core.ItemContainer_SetString(*args, **kwargs)
def FindString(*args, **kwargs):
- """FindString(String s) -> int"""
+ """
+ FindString(String s) -> int
+
+ Finds an item whose label matches the given string. Returns the
+ zero-based position of the item, or wx.NOT_FOUND if the string
+ was not found.
+ """
return _core.ItemContainer_FindString(*args, **kwargs)
def Select(*args, **kwargs):
- """Select(int n)"""
+ """
+ Select(int n)
+
+ Sets the item at index 'n' to be the selected item.
+ """
return _core.ItemContainer_Select(*args, **kwargs)
+ SetSelection = Select
def GetSelection(*args, **kwargs):
- """GetSelection() -> int"""
+ """
+ GetSelection() -> int
+
+ Returns the index of the selected item or wx.NOT_FOUND if no item is selected.
+ """
return _core.ItemContainer_GetSelection(*args, **kwargs)
def GetStringSelection(*args, **kwargs):
- """GetStringSelection() -> String"""
+ """
+ GetStringSelection() -> String
+
+ Returns the label of the selected item or an empty string if no item is selected.
+ """
return _core.ItemContainer_GetStringSelection(*args, **kwargs)
def GetClientData(*args, **kwargs):
- """GetClientData(int n) -> PyObject"""
+ """
+ GetClientData(int n) -> PyObject
+
+ Returns the client data associated with the given item, (if any.)
+ """
return _core.ItemContainer_GetClientData(*args, **kwargs)
def SetClientData(*args, **kwargs):
- """SetClientData(int n, PyObject clientData)"""
+ """
+ SetClientData(int n, PyObject clientData)
+
+ Associate the given client data with the item at position n.
+ """
return _core.ItemContainer_SetClientData(*args, **kwargs)
#---------------------------------------------------------------------------
class ControlWithItems(Control,ItemContainer):
+ """
+ wx.ControlWithItems combines the wx.ItemContainer class with the
+ wx.Control class, and is used for the base class of various
+ controls that have items.
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxControlWithItems instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
"""GetProportion() -> int"""
return _core.SizerItem_GetProportion(*args, **kwargs)
+ SetOption = SetProportion
+ GetOption = GetProportion
def SetFlag(*args, **kwargs):
"""SetFlag(int flag)"""
return _core.SizerItem_SetFlag(*args, **kwargs)
return _core.GBPosition_SetCol(*args, **kwargs)
def __eq__(*args, **kwargs):
- """__eq__(GBPosition p) -> bool"""
+ """__eq__(GBPosition other) -> bool"""
return _core.GBPosition___eq__(*args, **kwargs)
def __ne__(*args, **kwargs):
- """__ne__(GBPosition p) -> bool"""
+ """__ne__(GBPosition other) -> bool"""
return _core.GBPosition___ne__(*args, **kwargs)
def Set(*args, **kwargs):
return _core.GBSpan_SetColspan(*args, **kwargs)
def __eq__(*args, **kwargs):
- """__eq__(GBSpan o) -> bool"""
+ """__eq__(GBSpan other) -> bool"""
return _core.GBSpan___eq__(*args, **kwargs)
def __ne__(*args, **kwargs):
- """__ne__(GBSpan o) -> bool"""
+ """__ne__(GBSpan other) -> bool"""
return _core.GBSpan___ne__(*args, **kwargs)
def Set(*args, **kwargs):
SameAs = _core.SameAs
Absolute = _core.Absolute
class IndividualLayoutConstraint(Object):
+ """
+ Objects of this class are stored in the wx.LayoutConstraint class as one of
+ eight possible constraints that a window can be involved in. You will never
+ need to create an instance of wx.IndividualLayoutConstraint, rather you should
+ use create a wx.LayoutContstraints instance and use the individual contstraints
+ that it contains.
+
+ Constraints are initially set to have the relationship wx.Unconstrained, which
+ means that their values should be calculated by looking at known constraints.
+
+ The Edge specifies the type of edge or dimension of a window.
+
+ Edges
+
+ wx.Left The left edge.
+ wx.Top The top edge.
+ wx.Right The right edge.
+ wx.Bottom The bottom edge.
+ wx.CentreX The x-coordinate of the centre of the window.
+ wx.CentreY The y-coordinate of the centre of the window.
+
+
+ The Relationship specifies the relationship that this edge or dimension has
+ with another specified edge or dimension. Normally, the user doesn't use these
+ directly because functions such as Below and RightOf are a convenience for
+ using the more general Set function.
+
+ Relationships
+
+ wx.Unconstrained The edge or dimension is unconstrained
+ (the default for edges.)
+ wx.AsIs The edge or dimension is to be taken from the current
+ window position or size (the default for dimensions.)
+ wx.Above The edge should be above another edge.
+ wx.Below The edge should be below another edge.
+ wx.LeftOf The edge should be to the left of another edge.
+ wx.RightOf The edge should be to the right of another edge.
+ wx.SameAs The edge or dimension should be the same as another edge
+ or dimension.
+ wx.PercentOf The edge or dimension should be a percentage of another
+ edge or dimension.
+ wx.Absolute The edge or dimension should be a given absolute value.
+
+
+ """
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxIndividualLayoutConstraint instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
return _core.IndividualLayoutConstraint_Set(*args, **kwargs)
def LeftOf(*args, **kwargs):
- """LeftOf(Window sibling, int marg=0)"""
+ """
+ LeftOf(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_LeftOf(*args, **kwargs)
def RightOf(*args, **kwargs):
- """RightOf(Window sibling, int marg=0)"""
+ """
+ RightOf(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_RightOf(*args, **kwargs)
def Above(*args, **kwargs):
- """Above(Window sibling, int marg=0)"""
+ """
+ Above(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_Above(*args, **kwargs)
def Below(*args, **kwargs):
- """Below(Window sibling, int marg=0)"""
+ """
+ Below(Window sibling, int marg=0)
+
+ Sibling relationship
+ """
return _core.IndividualLayoutConstraint_Below(*args, **kwargs)
def SameAs(*args, **kwargs):
- """SameAs(Window otherW, int edge, int marg=0)"""
+ """
+ SameAs(Window otherW, int edge, int marg=0)
+
+ 'Same edge' alignment
+ """
return _core.IndividualLayoutConstraint_SameAs(*args, **kwargs)
def PercentOf(*args, **kwargs):
- """PercentOf(Window otherW, int wh, int per)"""
+ """
+ PercentOf(Window otherW, int wh, int per)
+
+ The edge is a percentage of the other window's edge
+ """
return _core.IndividualLayoutConstraint_PercentOf(*args, **kwargs)
def Absolute(*args, **kwargs):
- """Absolute(int val)"""
+ """
+ Absolute(int val)
+
+ Edge has absolute value
+ """
return _core.IndividualLayoutConstraint_Absolute(*args, **kwargs)
def Unconstrained(*args, **kwargs):
- """Unconstrained()"""
+ """
+ Unconstrained()
+
+ Dimension is unconstrained
+ """
return _core.IndividualLayoutConstraint_Unconstrained(*args, **kwargs)
def AsIs(*args, **kwargs):
- """AsIs()"""
+ """
+ AsIs()
+
+ Dimension is 'as is' (use current size settings)
+ """
return _core.IndividualLayoutConstraint_AsIs(*args, **kwargs)
def GetOtherWindow(*args, **kwargs):
return _core.IndividualLayoutConstraint_SetRelationship(*args, **kwargs)
def ResetIfWin(*args, **kwargs):
- """ResetIfWin(Window otherW) -> bool"""
+ """
+ ResetIfWin(Window otherW) -> bool
+
+ Reset constraint if it mentions otherWin
+ """
return _core.IndividualLayoutConstraint_ResetIfWin(*args, **kwargs)
def SatisfyConstraint(*args, **kwargs):
- """SatisfyConstraint(LayoutConstraints constraints, Window win) -> bool"""
+ """
+ SatisfyConstraint(LayoutConstraints constraints, Window win) -> bool
+
+ Try to satisfy constraint
+ """
return _core.IndividualLayoutConstraint_SatisfyConstraint(*args, **kwargs)
def GetEdge(*args, **kwargs):
- """GetEdge(int which, Window thisWin, Window other) -> int"""
+ """
+ GetEdge(int which, Window thisWin, Window other) -> int
+
+ Get the value of this edge or dimension, or if this
+ is not determinable, -1.
+ """
return _core.IndividualLayoutConstraint_GetEdge(*args, **kwargs)
_core.IndividualLayoutConstraint_swigregister(IndividualLayoutConstraintPtr)
class LayoutConstraints(Object):
+ """
+ Note: constraints are now deprecated and you should use sizers instead.
+
+ Objects of this class can be associated with a window to define its layout
+ constraints, with respect to siblings or its parent.
+
+ The class consists of the following eight constraints of class
+ wx.IndividualLayoutConstraint, some or all of which should be accessed
+ directly to set the appropriate constraints.
+
+ * left: represents the left hand edge of the window
+ * right: represents the right hand edge of the window
+ * top: represents the top edge of the window
+ * bottom: represents the bottom edge of the window
+ * width: represents the width of the window
+ * height: represents the height of the window
+ * centreX: represents the horizontal centre point of the window
+ * centreY: represents the vertical centre point of the window
+
+ Most constraints are initially set to have the relationship wxUnconstrained,
+ which means that their values should be calculated by looking at known
+ constraints. The exceptions are width and height, which are set to wxAsIs to
+ ensure that if the user does not specify a constraint, the existing width and
+ height will be used, to be compatible with panel items which often have take a
+ default size. If the constraint is wxAsIs, the dimension will not be changed.
+
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxLayoutConstraints instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
left = property(_core.LayoutConstraints_left_get)
except NameError:
__builtins__.True = 1==1
__builtins__.False = 1==0
+ def bool(value): return not not value
+ __builtins__.bool = bool
class FutureCall:
"""
- A convenience class for wxTimer, that calls the given callable
+ A convenience class for wx.Timer, that calls the given callable
object once after the given amount of milliseconds, passing any
positional or keyword args. The return value of the callable is
availbale after it has been run with the GetResult method.
self.callable = callable
self.SetArgs(*args, **kwargs)
self.runCount = 0
+ self.running = False
self.hasRun = False
self.result = None
self.timer = None
self.Stop()
self.timer = wx.PyTimer(self.Notify)
self.timer.Start(self.millis, wx.TIMER_ONE_SHOT)
+ self.running = True
Restart = Start
"""
if self.callable and getattr(self.callable, 'im_self', True):
self.runCount += 1
+ self.running = False
self.result = self.callable(*self.args, **self.kwargs)
self.hasRun = True
- wx.CallAfter(self.Stop)
+ if not self.running:
+ # if it wasn't restarted, then cleanup
+ wx.CallAfter(self.Stop)
#----------------------------------------------------------------------------