// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is
// no advantage in doing this compared to the generic way currently used
// by wxX11, should we continue to use GTK/Motif-specific stuff?
-#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
+ #define wxHAS_GUI_FDIOMANAGER
+ #define wxHAS_GUI_PROCESS_CALLBACKS
+#endif // ports using wxFDIOManager
+
+#if defined(__WXMAC__)
#define wxHAS_GUI_PROCESS_CALLBACKS
#define wxHAS_GUI_SOCKET_MANAGER
#endif
virtual bool ShowAssertDialog(const wxString& msg);
#endif
-#if wxUSE_SOCKETS && defined(wxHAS_GUI_SOCKET_MANAGER)
+#if wxUSE_SOCKETS
+
+#ifdef wxHAS_GUI_SOCKET_MANAGER
virtual wxSocketManager *GetSocketManager();
#endif
+
+#ifdef wxHAS_GUI_FDIOMANAGER
+ virtual wxFDIOManager *GetFDIOManager();
+#endif
+
+#endif // wxUSE_SOCKETS
};
#endif // wxUSE_GUI