// Purpose: wxWindow class
// Author: Vaclav Slavik
// RCS-ID: $Id$
-// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
+// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
virtual void Refresh(bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL);
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual void DoCaptureMouse();
+ virtual void DoReleaseMouse();
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
+
+ void OnInternalIdle();
private:
// common part of all ctors
MGLDevCtx *m_paintMGLDC;
friend class wxPaintDC;
- DECLARE_DYNAMIC_CLASS(wxWindowMGL);
- DECLARE_NO_COPY_CLASS(wxWindowMGL);
+ DECLARE_DYNAMIC_CLASS(wxWindowMGL)
+ DECLARE_NO_COPY_CLASS(wxWindowMGL)
DECLARE_EVENT_TABLE()
public: