// Modified by:
// Created: 03.07.2003
// RCS-ID: $Id$
-// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/*
Acknowledgements: this header is heavily based on (well, almost the exact
- copy of) wxScopeGuard.h by Andrei Alexandrescu and Petru Marginean published
+ copy of) ScopeGuard.h by Andrei Alexandrescu and Petru Marginean published
in December 2000 issue of C/C++ Users Journal.
+ http://www.cuj.com/documents/cujcexp1812alexandr/
*/
#ifndef _WX_SCOPEGUARD_H_
// helpers
// ----------------------------------------------------------------------------
+#ifdef __WATCOMC__
+
+// WATCOM-FIXME: C++ of Open Watcom 1.3 doesn't like OnScopeExit() created
+// through template so it must be workarounded with dedicated inlined macro.
+// For compatibility with Watcom compilers wxPrivate::OnScopeExit must be
+// replaced with wxPrivateOnScopeExit but in user code (for everyone who
+// doesn't care about OW compatibility) wxPrivate::OnScopeExit still works.
+
+#define wxPrivateOnScopeExit(guard) \
+ { \
+ if ( !(guard).WasDismissed() ) \
+ { \
+ wxTRY \
+ { \
+ (guard).Execute(); \
+ } \
+ wxCATCH_ALL(;) \
+ } \
+ }
+
+#define wxPrivateUse(n) wxUnusedVar(n)
+
+#else
+
namespace wxPrivate
{
// in the original implementation this was a member template function of
// ScopeGuardImplBase but gcc 2.8 which is still used for OS/2 doesn't
// support member templates and so we must make it global
- template <typename ScopeGuardImpl>
- void OnScopeExit(ScopeGuardImpl& guard)
+ template <class ScopeGuardImpl>
+ void OnScopeExit(ScopeGuardImpl& guard)
{
if ( !guard.WasDismissed() )
{
{
guard.Execute();
}
- wxCATCH_ALL() // do nothing, just eat the exception
+ wxCATCH_ALL(;) // do nothing, just eat the exception
}
}
// just to avoid the warning about unused variables
- template <typename T>
+ template <class T>
void Use(const T& WXUNUSED(t))
{
}
} // namespace wxPrivate
-
+
+#define wxPrivateOnScopeExit(n) wxPrivate::OnScopeExit(n)
+#define wxPrivateUse(n) wxPrivate::Use(n)
+
+#endif
+
// ============================================================================
// wxScopeGuard for functions and functors
// ============================================================================
public:
wxScopeGuardImplBase() : m_wasDismissed(false) { }
+ wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
+ : m_wasDismissed(other.m_wasDismissed)
+ {
+ other.Dismiss();
+ }
+
void Dismiss() const { m_wasDismissed = true; }
- // for OnScopeExit() only we can't make it friend, unfortunately)!
+ // for OnScopeExit() only (we can't make it friend, unfortunately)!
bool WasDismissed() const { return m_wasDismissed; }
protected:
~wxScopeGuardImplBase() { }
- wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
- : m_wasDismissed(other.m_wasDismissed)
- {
- other.Dismiss();
- }
-
// must be mutable for copy ctor to work
mutable bool m_wasDismissed;
wxScopeGuardImplBase& operator=(const wxScopeGuardImplBase&);
};
+// wxScopeGuard is just a reference, see the explanation in CUJ article
+typedef const wxScopeGuardImplBase& wxScopeGuard;
+
// ----------------------------------------------------------------------------
// wxScopeGuardImpl0: scope guard for actions without parameters
// ----------------------------------------------------------------------------
-template <typename F>
+template <class F>
class wxScopeGuardImpl0 : public wxScopeGuardImplBase
{
public:
return wxScopeGuardImpl0<F>(fun);
}
- ~wxScopeGuardImpl0() { wxPrivate::OnScopeExit(*this); }
+ ~wxScopeGuardImpl0() { wxPrivateOnScopeExit(*this); }
void Execute() { m_fun(); }
wxScopeGuardImpl0& operator=(const wxScopeGuardImpl0&);
};
-template <typename F>
+template <class F>
inline wxScopeGuardImpl0<F> wxMakeGuard(F fun)
{
return wxScopeGuardImpl0<F>::MakeGuard(fun);
// wxScopeGuardImpl1: scope guard for actions with 1 parameter
// ----------------------------------------------------------------------------
-template <typename F, typename P1>
+template <class F, class P1>
class wxScopeGuardImpl1 : public wxScopeGuardImplBase
{
public:
return wxScopeGuardImpl1<F, P1>(fun, p1);
}
- ~wxScopeGuardImpl1() { wxPrivate::OnScopeExit(*this); }
+ ~wxScopeGuardImpl1() { wxPrivateOnScopeExit(* this); }
void Execute() { m_fun(m_p1); }
wxScopeGuardImpl1& operator=(const wxScopeGuardImpl1&);
};
-template <typename F, typename P1>
+template <class F, class P1>
inline wxScopeGuardImpl1<F, P1> wxMakeGuard(F fun, P1 p1)
{
return wxScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
// wxScopeGuardImpl2: scope guard for actions with 2 parameters
// ----------------------------------------------------------------------------
-template <typename F, typename P1, typename P2>
+template <class F, class P1, class P2>
class wxScopeGuardImpl2 : public wxScopeGuardImplBase
{
public:
return wxScopeGuardImpl2<F, P1, P2>(fun, p1, p2);
}
- ~wxScopeGuardImpl2() { wxPrivate::OnScopeExit(*this); }
+ ~wxScopeGuardImpl2() { wxPrivateOnScopeExit(*this); }
void Execute() { m_fun(m_p1, m_p2); }
wxScopeGuardImpl2& operator=(const wxScopeGuardImpl2&);
};
-template <typename F, typename P1, typename P2>
+template <class F, class P1, class P2>
inline wxScopeGuardImpl2<F, P1, P2> wxMakeGuard(F fun, P1 p1, P2 p2)
{
return wxScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
}
+// ----------------------------------------------------------------------------
+// wxScopeGuardImpl3: scope guard for actions with 3 parameters
+// ----------------------------------------------------------------------------
+
+template <class F, class P1, class P2, class P3>
+class wxScopeGuardImpl3 : public wxScopeGuardImplBase
+{
+public:
+ static wxScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
+ {
+ return wxScopeGuardImpl3<F, P1, P2, P3>(fun, p1, p2, p3);
+ }
+
+ ~wxScopeGuardImpl3() { wxPrivateOnScopeExit(*this); }
+
+ void Execute() { m_fun(m_p1, m_p2, m_p3); }
+
+protected:
+ wxScopeGuardImpl3(F fun, P1 p1, P2 p2, P3 p3)
+ : m_fun(fun), m_p1(p1), m_p2(p2), m_p3(p3) { }
+
+ F m_fun;
+ const P1 m_p1;
+ const P2 m_p2;
+ const P3 m_p3;
+
+ wxScopeGuardImpl3& operator=(const wxScopeGuardImpl3&);
+};
+
+template <class F, class P1, class P2, class P3>
+inline wxScopeGuardImpl3<F, P1, P2, P3> wxMakeGuard(F fun, P1 p1, P2 p2, P3 p3)
+{
+ return wxScopeGuardImpl3<F, P1, P2, P3>::MakeGuard(fun, p1, p2, p3);
+}
+
// ============================================================================
// wxScopeGuards for object methods
// ============================================================================
// wxObjScopeGuardImpl0
// ----------------------------------------------------------------------------
-template <class Obj, typename MemFun>
+template <class Obj, class MemFun>
class wxObjScopeGuardImpl0 : public wxScopeGuardImplBase
{
public:
return wxObjScopeGuardImpl0<Obj, MemFun>(obj, memFun);
}
- ~wxObjScopeGuardImpl0() { wxPrivate::OnScopeExit(*this); }
+ ~wxObjScopeGuardImpl0() { wxPrivateOnScopeExit(*this); }
void Execute() { (m_obj.*m_memfun)(); }
MemFun m_memfun;
};
-template <class Obj, typename MemFun>
+template <class Obj, class MemFun>
inline wxObjScopeGuardImpl0<Obj, MemFun> wxMakeObjGuard(Obj& obj, MemFun memFun)
{
return wxObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
}
-template <class Obj, typename MemFun, typename P1>
+template <class Obj, class MemFun, class P1>
class wxObjScopeGuardImpl1 : public wxScopeGuardImplBase
{
public:
return wxObjScopeGuardImpl1<Obj, MemFun, P1>(obj, memFun, p1);
}
- ~wxObjScopeGuardImpl1() { wxPrivate::OnScopeExit(*this); }
+ ~wxObjScopeGuardImpl1() { wxPrivateOnScopeExit(*this); }
void Execute() { (m_obj.*m_memfun)(m_p1); }
protected:
- wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
+ wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
: m_obj(obj), m_memfun(memFun), m_p1(p1) { }
Obj& m_obj;
const P1 m_p1;
};
-template <class Obj, typename MemFun, typename P1>
+template <class Obj, class MemFun, class P1>
inline wxObjScopeGuardImpl1<Obj, MemFun, P1>
wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return wxObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
}
-template <class Obj, typename MemFun, typename P1, typename P2>
+template <class Obj, class MemFun, class P1, class P2>
class wxObjScopeGuardImpl2 : public wxScopeGuardImplBase
{
public:
return wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>(obj, memFun, p1, p2);
}
- ~wxObjScopeGuardImpl2() { wxPrivate::OnScopeExit(*this); }
+ ~wxObjScopeGuardImpl2() { wxPrivateOnScopeExit(*this); }
void Execute() { (m_obj.*m_memfun)(m_p1, m_p2); }
protected:
- wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
+ wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
: m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2) { }
Obj& m_obj;
const P2 m_p2;
};
-template <class Obj, typename MemFun, typename P1, typename P2>
+template <class Obj, class MemFun, class P1, class P2>
inline wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
MakeObjGuard(obj, memFun, p1, p2);
}
+template <class Obj, class MemFun, class P1, class P2, class P3>
+class wxObjScopeGuardImpl3 : public wxScopeGuardImplBase
+{
+public:
+ static wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>
+ MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
+ {
+ return wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>(obj, memFun, p1, p2, p3);
+ }
+
+ ~wxObjScopeGuardImpl3() { wxPrivateOnScopeExit(*this); }
+
+ void Execute() { (m_obj.*m_memfun)(m_p1, m_p2, m_p3); }
+
+protected:
+ wxObjScopeGuardImpl3(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
+ : m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2), m_p3(p3) { }
+
+ Obj& m_obj;
+ MemFun m_memfun;
+ const P1 m_p1;
+ const P2 m_p2;
+ const P3 m_p3;
+};
+
+template <class Obj, class MemFun, class P1, class P2, class P3>
+inline wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>
+wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
+{
+ return wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>::
+ MakeObjGuard(obj, memFun, p1, p2, p3);
+}
+
+// ----------------------------------------------------------------------------
+// wxVariableSetter: use the same technique as for wxScopeGuard to allow
+// setting a variable to some value on block exit
+// ----------------------------------------------------------------------------
+
+namespace wxPrivate
+{
+
+// empty class just to be able to define a reference to it
+class VariableSetterBase : public wxScopeGuardImplBase { };
+
+typedef const VariableSetterBase& VariableSetter;
+
+template <typename T, typename U>
+class VariableSetterImpl : public VariableSetterBase
+{
+public:
+ VariableSetterImpl(T& var, U value)
+ : m_var(var),
+ m_value(value)
+ {
+ }
+
+ ~VariableSetterImpl() { wxPrivateOnScopeExit(*this); }
+
+ void Execute() { m_var = m_value; }
+
+private:
+ T& m_var;
+ const U m_value;
+
+ // suppress the warning about assignment operator not being generated
+ VariableSetterImpl<T, U>& operator=(const VariableSetterImpl<T, U>&);
+};
+
+template <typename T>
+class VariableNullerImpl : public VariableSetterBase
+{
+public:
+ VariableNullerImpl(T& var)
+ : m_var(var)
+ {
+ }
+
+ ~VariableNullerImpl() { wxPrivateOnScopeExit(*this); }
+
+ void Execute() { m_var = NULL; }
+
+private:
+ T& m_var;
+
+ VariableNullerImpl<T>& operator=(const VariableNullerImpl<T>&);
+};
+
+} // namespace wxPrivate
+
+template <typename T, typename U>
+inline
+wxPrivate::VariableSetterImpl<T, U> wxMakeVarSetter(T& var, U value)
+{
+ return wxPrivate::VariableSetterImpl<T, U>(var, value);
+}
+
+// calling wxMakeVarSetter(ptr, NULL) doesn't work because U is deduced to be
+// "int" and subsequent assignment of "U" to "T *" fails, so provide a special
+// function for this special case
+template <typename T>
+inline
+wxPrivate::VariableNullerImpl<T> wxMakeVarNuller(T& var)
+{
+ return wxPrivate::VariableNullerImpl<T>(var);
+}
+
// ============================================================================
-// public stuff
+// macros for declaring unnamed scoped guards (which can't be dismissed)
// ============================================================================
-// wxScopeGuard is just a reference, see the explanation in CUJ article
-typedef const wxScopeGuardImplBase& wxScopeGuard;
-
-// when an unnamed scope guard is needed, the macros below may be used
-//
// NB: the original code has a single (and much nicer) ON_BLOCK_EXIT macro
// but this results in compiler warnings about unused variables and I
// didn't find a way to work around this other than by having different
-// macros with different names
+// macros with different names or using a less natural syntax for passing
+// the arguments (e.g. as Boost preprocessor sequences, which would mean
+// having to write wxON_BLOCK_EXIT(fwrite, (buf)(size)(n)(fp)) instead of
+// wxON_BLOCK_EXIT4(fwrite, buf, size, n, fp)).
+
+#define wxGuardName wxMAKE_UNIQUE_NAME(wxScopeGuard)
+
+#define wxON_BLOCK_EXIT0_IMPL(n, f) \
+ wxScopeGuard n = wxMakeGuard(f); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT0(f) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT0_IMPL(wxGuardName, f)
+#define wxON_BLOCK_EXIT_OBJ0_IMPL(n, o, m) \
+ wxScopeGuard n = wxMakeObjGuard(o, m); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT_OBJ0(o, m) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT_OBJ0_IMPL(wxGuardName, o, &m)
+
+#define wxON_BLOCK_EXIT_THIS0(m) \
+ wxON_BLOCK_EXIT_OBJ0(*this, m)
+
+#define wxON_BLOCK_EXIT1_IMPL(n, f, p1) \
+ wxScopeGuard n = wxMakeGuard(f, p1); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT1(f, p1) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT1_IMPL(wxGuardName, f, p1)
+#define wxON_BLOCK_EXIT_OBJ1_IMPL(n, o, m, p1) \
+ wxScopeGuard n = wxMakeObjGuard(o, m, p1); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT_OBJ1(o, m, p1) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT_OBJ1_IMPL(wxGuardName, o, &m, p1)
+#define wxON_BLOCK_EXIT_THIS1(m, p1) \
+ wxON_BLOCK_EXIT_OBJ1(*this, m, p1)
+
+
+#define wxON_BLOCK_EXIT2_IMPL(n, f, p1, p2) \
+ wxScopeGuard n = wxMakeGuard(f, p1, p2); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT2(f, p1, p2) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1, p2); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT2_IMPL(wxGuardName, f, p1, p2)
+#define wxON_BLOCK_EXIT_OBJ2_IMPL(n, o, m, p1, p2) \
+ wxScopeGuard n = wxMakeObjGuard(o, m, p1, p2); \
+ wxPrivateUse(n)
#define wxON_BLOCK_EXIT_OBJ2(o, m, p1, p2) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1, p2); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+ wxON_BLOCK_EXIT_OBJ2_IMPL(wxGuardName, o, &m, p1, p2)
-#endif // _WX_SCOPEGUARD_H_
+#define wxON_BLOCK_EXIT_THIS2(m, p1, p2) \
+ wxON_BLOCK_EXIT_OBJ2(*this, m, p1, p2)
+
+
+#define wxON_BLOCK_EXIT3_IMPL(n, f, p1, p2, p3) \
+ wxScopeGuard n = wxMakeGuard(f, p1, p2, p3); \
+ wxPrivateUse(n)
+#define wxON_BLOCK_EXIT3(f, p1, p2, p3) \
+ wxON_BLOCK_EXIT3_IMPL(wxGuardName, f, p1, p2, p3)
+
+#define wxON_BLOCK_EXIT_OBJ3_IMPL(n, o, m, p1, p2, p3) \
+ wxScopeGuard n = wxMakeObjGuard(o, m, p1, p2, p3); \
+ wxPrivateUse(n)
+#define wxON_BLOCK_EXIT_OBJ3(o, m, p1, p2, p3) \
+ wxON_BLOCK_EXIT_OBJ3_IMPL(wxGuardName, o, &m, p1, p2, p3)
+
+#define wxON_BLOCK_EXIT_THIS3(m, p1, p2, p3) \
+ wxON_BLOCK_EXIT_OBJ3(*this, m, p1, p2, p3)
+
+#define wxSetterName wxMAKE_UNIQUE_NAME(wxVarSetter)
+
+#define wxON_BLOCK_EXIT_SET_IMPL(n, var, value) \
+ wxPrivate::VariableSetter n = wxMakeVarSetter(var, value); \
+ wxPrivateUse(n)
+
+#define wxON_BLOCK_EXIT_SET(var, value) \
+ wxON_BLOCK_EXIT_SET_IMPL(wxSetterName, var, value)
+
+#define wxON_BLOCK_EXIT_NULL_IMPL(n, var) \
+ wxPrivate::VariableSetter n = wxMakeVarNuller(var); \
+ wxPrivateUse(n)
+
+#define wxON_BLOCK_EXIT_NULL(ptr) \
+ wxON_BLOCK_EXIT_NULL_IMPL(wxSetterName, ptr)
+
+#endif // _WX_SCOPEGUARD_H_