// to be ever used, but it still has to compile).
template<typename T> struct wxStrtoxCharType {};
template<> struct wxStrtoxCharType<char**>
- { typedef const char* Type; };
+{
+ typedef const char* Type;
+ static char** AsPointer(char **p) { return p; }
+};
template<> struct wxStrtoxCharType<wchar_t**>
- { typedef const wchar_t* Type; };
+{
+ typedef const wchar_t* Type;
+ static wchar_t** AsPointer(wchar_t **p) { return p; }
+};
template<> struct wxStrtoxCharType<int>
- { typedef const char* Type; /* this one is never used */ };
+{
+ typedef const char* Type; /* this one is never used */
+ static char** AsPointer(int WXUNUSED_UNLESS_DEBUG(p))
+ {
+ wxASSERT_MSG( p == 0, "passing non-NULL int is invalid" );
+ return NULL;
+ }
+};
template<typename T>
inline double wxStrtod(const wxString& nptr, T endptr)
// note that it is important to use c_str() here and not mb_str() or
// wc_str(), because we store the pointer into (possibly converted)
// buffer in endptr and so it must be valid even when wxStrtod() returns
- return wxStrtod((typename wxStrtoxCharType<T>::Type)nptr.c_str(), endptr);
+ typedef typename wxStrtoxCharType<T>::Type CharType;
+ return wxStrtod((CharType)nptr.c_str(),
+ wxStrtoxCharType<T>::AsPointer(endptr));
}
}
template<typename T>
if ( endptr == 0 ) \
return name(nptr.wx_str(), (wxStringCharType**)NULL, base); \
else \
- return name((typename wxStrtoxCharType<T>::Type)nptr.c_str(), \
- endptr, base); \
+ { \
+ typedef typename wxStrtoxCharType<T>::Type CharType; \
+ return name((CharType)nptr.c_str(), \
+ wxStrtoxCharType<T>::AsPointer(endptr), \
+ base); \
+ } \
} \
template<typename T> \
inline rettype name(const wxCStrData& nptr, T endptr, int base) \