- ~wxColour();
-
- // to have the matching Create also for this class
- void Create( unsigned char red, unsigned char green, unsigned char blue )
- { Set( red , green , blue ) ; }
-
- // Set() functions
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set(unsigned long colRGB)
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
-
- // accessors
- bool Ok() const {return m_isInit; }
-
- // Let's remove this inelegant function
-#if WXWIN_COMPATIBILITY
- void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
-#endif
+ ~wxColour();
+
+
+ // other methods
+ // -------------
+
+ // to have the matching Create also for this class
+ void Create( unsigned char red, unsigned char green, unsigned char blue )
+ { Set(red, green, blue); }
+
+ // Set() functions
+ void Set(unsigned char red, unsigned char green, unsigned char blue);
+ void Set(unsigned long colRGB)
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
+ // accessors
+ // ---------
+
+ bool Ok() const {return m_isInit; }