#if wxUSE_BUTTONBAR && wxUSE_TOOLBAR
#include "wx/tbarbase.h"
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
class WXDLLEXPORT wxToolBar95: public wxToolBarBase
{
wxSize GetMaxSize(void) const;
void GetSize(int *w, int *y) const;
- wxSize GetSize() const { return wxWindow::GetSize(); }
virtual bool GetToolState(int toolIndex) const;
// Add all the buttons: required for Win95.
virtual bool CreateTools(void);
virtual void SetRows(int nRows);
- virtual void Layout(void) {}
+ virtual void LayoutButtons(void) {}
// The post-tool-addition call
bool Realize() { return CreateTools(); };