class WXDLLEXPORT wxBitmapHandler;
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxCursor;
+class WXDLLEXPORT wxControl;
// A mask is a mono bitmap used for drawing bitmaps
// transparently.
// Initialize with raw data
wxBitmap(const char bits[], int width, int height, int depth = 1);
- class WXDLLEXPORT wxItem;
// Initialize with XPM data
- wxBitmap(char **data, wxItem *anItem = NULL);
+ wxBitmap(char **data, wxControl *anItem = NULL);
// Load a file or resource
wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);