#include "wx/window.h"
#endif
-#include "wx/msw/private.h"
#include "wx/msw/accel.h"
+#include "wx/msw/private.h"
+
#ifdef LoadAccelerators
#undef LoadAccelerators
#endif
extern int wxCharCodeWXToMSW(int id, bool *isVirtual);
// Create from an array
+#if !defined(__WIN16__) && !defined(__TWIN32__)
wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
{
// Not available in WIN16
-#if !defined(__WIN16__) && !defined(__TWIN32__)
m_refData = new wxAcceleratorRefData;
ACCEL* arr = new ACCEL[n];
delete[] arr;
M_ACCELDATA->m_ok = (M_ACCELDATA->m_hAccel != 0);
-#endif
}
+#else
+wxAcceleratorTable::wxAcceleratorTable(int WXUNUSED(n), const wxAcceleratorEntry WXUNUSED(entries)[])
+{
+}
+#endif
bool wxAcceleratorTable::Ok(void) const
{