// ----------------------------------------------------------------------------
extern wxHashTable *wxWidgetHashTable;
+static wxWindow* g_captureWindow = NULL;
+
// ----------------------------------------------------------------------------
// private functions
parent->AddChild(this);
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
m_foregroundColour = *wxBLACK;
//// TODO: we should probably optimize by only creating a
// Scrolled widget needs to have its colour changed or we get a little blue
// square where the scrollbars abutt
- wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
DoChangeBackgroundColour(m_scrolledWindow, backgroundColour, TRUE);
DoChangeBackgroundColour(m_drawingArea, backgroundColour, TRUE);
// Without this, the cursor may not be restored properly (e.g. in splitter
// sample).
SetCursor(*wxSTANDARD_CURSOR);
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
SetSize(pos.x, pos.y, size.x, size.y);
return TRUE;
// Destructor
wxWindow::~wxWindow()
{
+ if (g_captureWindow == this)
+ g_captureWindow = NULL;
+
m_isBeingDeleted = TRUE;
// Motif-specific actions first
m_hScrollBar = (WXWidget) hScrollBar;
- wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
DoChangeBackgroundColour(m_hScrollBar, backgroundColour, TRUE);
XtRealizeWidget(hScrollBar);
NULL);
m_vScrollBar = (WXWidget) vScrollBar;
- wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
DoChangeBackgroundColour(m_vScrollBar, backgroundColour, TRUE);
XtRealizeWidget(vScrollBar);
return wxString(title);
}
-void wxWindow::CaptureMouse()
+void wxWindow::DoCaptureMouse()
{
+ g_captureWindow = this;
if ( m_winCaptured )
return;
m_winCaptured = TRUE;
}
-void wxWindow::ReleaseMouse()
+void wxWindow::DoReleaseMouse()
{
+ g_captureWindow = NULL;
if ( !m_winCaptured )
return;
Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient);
wxCHECK_MSG( scrollBar, 0, "no such scrollbar" );
- int range;
- XtVaGetValues(scrollBar, XmNmaximum, &range, NULL);
+ int range = 0;
+ if (scrollBar)
+ XtVaGetValues(scrollBar, XmNmaximum, &range, NULL);
return range;
}
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
- {
- wxPoint pt(GetParent()->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
- }
-}
-
void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
{
m_minWidth = minW;
wxAcceleratorEntry* entry = & (entries[i]);
if (entry->MatchesEvent(event))
{
- // Bingo, we have a match. Now find a control that matches the entry
- // command id.
+ // Bingo, we have a match. Now find a control that matches the
+ // entry command id.
// Need to go up to the top of the window hierarchy, since it might
// be e.g. a menu item
{
// I have a dclick
canvas->SetLastClick(0, ts);
- switch ( eventType )
+
+ wxEventType typeDouble;
+ if ( eventType == wxEVT_LEFT_DOWN )
+ typeDouble = wxEVT_LEFT_DCLICK;
+ else if ( eventType == wxEVT_MIDDLE_DOWN )
+ typeDouble = wxEVT_MIDDLE_DCLICK;
+ else if ( eventType == wxEVT_RIGHT_DOWN )
+ typeDouble = wxEVT_RIGHT_DCLICK;
+ else
+ typeDouble = wxEVT_NULL;
+
+ if ( typeDouble != wxEVT_NULL )
{
- case wxEVT_LEFT_DOWN:
- wxevent.SetEventType(wxEVT_LEFT_DCLICK);
- break;
- case wxEVT_MIDDLE_DOWN:
- wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
- break;
- case wxEVT_RIGHT_DOWN:
- wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
- break;
-
- default :
- break;
+ wxevent.SetEventType(typeDouble);
}
-
}
else
{
case KeyPress:
{
KeySym keySym;
+ static char buf[100];
#if 0
XComposeStatus compose;
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) & local_event, buf, 20, &keySym, &compose);
#endif // 0
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ (void) XLookupString ((XKeyEvent *) & local_event, buf, 20, &keySym, NULL);
int id = wxCharCodeXToWX (keySym);
wxEventType eventType = wxEVT_CHAR;
}
case KeyRelease:
{
+ static char buf[100];
KeySym keySym;
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ (void) XLookupString ((XKeyEvent *) & local_event, buf, 20, &keySym, NULL);
int id = wxCharCodeXToWX (keySym);
wxKeyEvent event (wxEVT_KEY_UP);
{
// I have a dclick
win->SetLastClick(0, ts);
- switch ( eventType )
- {
- case wxEVT_LEFT_DOWN:
- eventType = wxEVT_LEFT_DCLICK;
- break;
- case wxEVT_MIDDLE_DOWN:
- eventType = wxEVT_MIDDLE_DCLICK;
- break;
- case wxEVT_RIGHT_DOWN:
- eventType = wxEVT_RIGHT_DCLICK;
- break;
-
- default :
- break;
- }
-
+ if ( eventType == wxEVT_LEFT_DOWN )
+ eventType = wxEVT_LEFT_DCLICK;
+ else if ( eventType == wxEVT_MIDDLE_DOWN )
+ eventType = wxEVT_MIDDLE_DCLICK;
+ else if ( eventType == wxEVT_RIGHT_DOWN )
+ eventType = wxEVT_RIGHT_DCLICK;
}
else
{
DoChangeBackgroundColour(m_scrolledWindow, m_backgroundColour);
// Have to set the scrollbar colours back since
// the scrolled window seemed to change them
- wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ wxColour backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
if (m_hScrollBar)
DoChangeBackgroundColour(m_hScrollBar, backgroundColour);
wxWindow *wxGetActiveWindow()
{
// TODO
- wxFAIL_MSG(_("Not implemented"));
+ wxFAIL_MSG("Not implemented");
return NULL;
}
+/* static */
+wxWindow *wxWindowBase::GetCapture()
+{
+ return (wxWindow *)g_captureWindow;
+}
+
+
// Find the wxWindow at the current mouse position, returning the mouse
// position.
wxWindow* wxFindWindowAtPointer(wxPoint& pt)
return wxPoint(rootX, rootY);
}
+
// ----------------------------------------------------------------------------
// wxNoOptimize: switch off size optimization
// ----------------------------------------------------------------------------
int wxNoOptimize::ms_count = 0;
-
-
-