// implementation level it makes more sense to have them in a single
// function.
//
- // This is a simple wrapper verifying the input parameters validity around
- // the platform-specific DoKey() method implemented in platform-specific
- // files.
+ // It calls DoModifiers() to simulate pressing the modifier keys if
+ // necessary and then DoKey() for the key itself.
bool Key(int keycode, int modifiers, bool isDown);
+ // Call DoKey() for all modifier keys whose bits are set in the parameter.
+ void SimulateModifiers(int modifier, bool isDown);
+
+
+ // The low-level port-specific function which really generates the key
+ // presses. It should generate exactly one key event with the given
+ // parameters.
bool DoKey(int keycode, int modifiers, bool isDown);
};