// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include "wx/app.h"
-#include "wx/radiobut.h"
-#include "wx/log.h"
+#include "wx/wxprec.h"
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/radiobut.h"
+#endif //WX_PRECOMP
#import <AppKit/NSButton.h>
#include "wx/cocoa/string.h"
+#include "wx/cocoa/autorelease.h"
+
+#include "wx/listimpl.cpp"
+
+WX_DEFINE_LIST(wxRadioButtonList);
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
// wxRadioButtonBase == wxControl
const wxValidator& validator,
const wxString& name)
{
+ wxAutoNSAutoreleasePool pool;
+ m_radioMaster = NULL;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
+ if(style&wxRB_GROUP)
+ {
+ m_radioMaster = this;
+ m_radioSlaves.Append(this);
+ }
+ else if(style&wxRB_SINGLE)
+ m_radioMaster = NULL;
+ else
+ {
+ for(wxWindowList::compatibility_iterator siblingNode= GetParent()->GetChildren().GetLast();
+ siblingNode;
+ siblingNode = siblingNode->GetPrevious())
+ {
+ wxRadioButton *radioButton = wxDynamicCast(siblingNode->GetData(),wxRadioButton);
+ if(radioButton && radioButton!=this)
+ {
+ m_radioMaster = radioButton->m_radioMaster;
+ wxASSERT_MSG(m_radioMaster,
+ wxT("Previous radio button should be part of a group"));
+ // Don't crash, assume user meant wxRB_SINGLE
+ if(m_radioMaster)
+ m_radioMaster->m_radioSlaves.Append(this);
+ break;
+ }
+ }
+ }
+
m_cocoaNSView = NULL;
- NSRect cocoaRect = NSMakeRect(10,10,20,20);
- SetNSButton([[NSButton alloc] initWithFrame: cocoaRect]);
+ SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
[GetNSButton() setButtonType: NSRadioButton];
[GetNSButton() setTitle:wxNSStringWithWxString(label)];
+ // If it's the first in a group, it should be selected
+ if(style&wxRB_GROUP)
+ [GetNSButton() setState: NSOnState];
[GetNSControl() sizeToFit];
if(m_parent)
m_parent->CocoaAddChild(this);
+ SetInitialFrameRect(pos,size);
+
return true;
}
wxRadioButton::~wxRadioButton()
{
- DisassociateNSButton(m_cocoaNSView);
+ if(m_radioMaster==this)
+ {
+ // First get rid of ourselves (we should ALWAYS be at the head)
+ wxRadioButtonList::compatibility_iterator slaveNode =
+ m_radioSlaves.GetFirst();
+ wxASSERT(slaveNode);
+ wxASSERT(slaveNode->GetData() == this);
+ m_radioSlaves.DeleteNode(slaveNode);
+
+ // Now find the new master
+ wxRadioButton *newMaster = NULL;
+ slaveNode = m_radioSlaves.GetFirst();
+ if(slaveNode)
+ newMaster = slaveNode->GetData();
+
+ // For each node (including the new master) set the master, remove
+ // it from this list, and add it to the new master's list
+ for(; slaveNode; slaveNode = m_radioSlaves.GetFirst())
+ {
+ wxRadioButton *radioButton = slaveNode->GetData();
+ wxASSERT(radioButton->m_radioMaster == this);
+ radioButton->m_radioMaster = newMaster;
+ newMaster->m_radioSlaves.Append(radioButton);
+ m_radioSlaves.DeleteNode(slaveNode);
+ }
+ }
+ else if(m_radioMaster)
+ {
+ m_radioMaster->m_radioSlaves.DeleteObject(this);
+ m_radioMaster = NULL;
+ }
+ // normal stuff
+ DisassociateNSButton(GetNSButton());
}
-void wxRadioButton::SetValue(bool)
+void wxRadioButton::SetValue(bool value)
{
+ if(value)
+ [GetNSButton() setState: NSOnState];
+ else
+ [GetNSButton() setState: NSOffState];
}
bool wxRadioButton::GetValue() const
{
- return false;
+ int state = [GetNSButton() state];
+ wxASSERT(state!=NSMixedState);
+ return state==NSOnState;
}
void wxRadioButton::Cocoa_wxNSButtonAction(void)
{
- wxLogDebug("wxRadioButton");
+ wxLogDebug(wxT("wxRadioButton"));
+ if(m_radioMaster && ([GetNSButton() state] == NSOnState))
+ {
+ for(wxRadioButtonList::compatibility_iterator slaveNode =
+ m_radioMaster->m_radioSlaves.GetFirst();
+ slaveNode; slaveNode = slaveNode->GetNext())
+ {
+ wxRadioButton *radioButton = slaveNode->GetData();
+ if(radioButton!=this)
+ radioButton->SetValue(false);
+ }
+ }
+ wxCommandEvent event(wxEVT_COMMAND_RADIOBUTTON_SELECTED, GetId());
+ InitCommandEvent(event); // event.SetEventObject(this);
+ event.SetInt(GetValue());
+ Command(event);
}