#include "wx/checkbox.h"
#include "wx/log.h"
+#include "wx/cocoa/autorelease.h"
+
#import <AppKit/NSButton.h>
#import <Foundation/NSString.h>
const wxValidator& validator,
const wxString& name)
{
+ wxAutoNSAutoreleasePool pool;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
m_cocoaNSView = NULL;
- NSRect cocoaRect = NSMakeRect(10,10,20,20);
- SetNSButton([[NSButton alloc] initWithFrame: cocoaRect]);
+ SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
[GetNSButton() setButtonType: NSSwitchButton];
[GetNSButton() setTitle:[NSString stringWithCString: label.c_str()]];
if(m_parent)
m_parent->CocoaAddChild(this);
+ SetInitialFrameRect(pos,size);
+
return true;
}
DisassociateNSButton(m_cocoaNSView);
}
-void wxCheckBox::SetValue(bool)
+void wxCheckBox::SetValue(bool value)
{
+ if(value)
+ [GetNSButton() setState: NSOnState];
+ else
+ [GetNSButton() setState: NSOffState];
}
bool wxCheckBox::GetValue() const
{
- return false;
+ int state = [GetNSButton() state];
+ wxASSERT(state!=NSMixedState);
+ return state==NSOnState;
}
void wxCheckBox::Cocoa_wxNSButtonAction(void)
{
wxLogDebug("Checkbox");
+ wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId());
+ InitCommandEvent(event); // event.SetEventObject(this);
+ event.SetInt(GetValue());
+ Command(event);
}