#include "wx/log.h"
#endif
+#include "wx/cocoa/autorelease.h"
+
#import <AppKit/NSButton.h>
#import <Foundation/NSString.h>
const wxSize& size, long style,
const wxValidator& validator, const wxString& name)
{
- wxLogDebug("Creating control with id=%d",winid);
+ wxAutoNSAutoreleasePool pool;
+ wxLogDebug(wxT("Creating control with id=%d"),winid);
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
- wxLogDebug("Created control with id=%d",GetId());
- NSRect cocoaRect = NSMakeRect(10,10,20,20);
+ wxLogDebug(wxT("Created control with id=%d"),GetId());
m_cocoaNSView = NULL;
- SetNSButton([[NSButton alloc] initWithFrame: cocoaRect]);
+ SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
// NOTE: YES we want to release this (to match the alloc).
// DoAddChild(this) will retain us again since addSubView doesn't.
[m_cocoaNSView release];
if(m_parent)
m_parent->CocoaAddChild(this);
+ SetInitialFrameRect(pos,size);
return true;
}
wxBitmapButton::~wxBitmapButton()
{
- DisassociateNSButton(m_cocoaNSView);
+ DisassociateNSButton(GetNSButton());
}
void wxBitmapButton::Cocoa_wxNSButtonAction(void)
{
- wxLogDebug("YAY!");
+ wxLogDebug(wxT("YAY!"));
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
InitCommandEvent(event); // event.SetEventObject(this);
Command(event);