]> git.saurik.com Git - wxWidgets.git/blobdiff - src/cocoa/bmpbuttn.mm
Use a delegate instead of manually adding notifications. Not only is this
[wxWidgets.git] / src / cocoa / bmpbuttn.mm
index 9245d118c00b968a55c1bf8281fbc92a3b0e26de..0388a1d9dbbd0b1b3301ef69d18b6ecb0950832c 100644 (file)
@@ -16,6 +16,8 @@
     #include "wx/log.h"
 #endif
 
+#include "wx/cocoa/autorelease.h"
+
 #import <AppKit/NSButton.h>
 #import <Foundation/NSString.h>
 
@@ -29,13 +31,13 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID winid,
             const wxSize& size, long style,
             const wxValidator& validator, const wxString& name)
 {
+    wxAutoNSAutoreleasePool pool;
     wxLogDebug("Creating control with id=%d",winid);
     if(!CreateControl(parent,winid,pos,size,style,validator,name))
         return false;
     wxLogDebug("Created control with id=%d",GetId());
-    NSRect cocoaRect = NSMakeRect(10,10,20,20);
     m_cocoaNSView = NULL;
-    SetNSButton([[NSButton alloc] initWithFrame: cocoaRect]);
+    SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
     // NOTE: YES we want to release this (to match the alloc).
     // DoAddChild(this) will retain us again since addSubView doesn't.
     [m_cocoaNSView release];
@@ -46,6 +48,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID winid,
 
     if(m_parent)
         m_parent->CocoaAddChild(this);
+    SetInitialFrameRect(pos,size);
 
     return true;
 }