#endif
#if defined(__WXMAC__)
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/mac/private.h" // includes mac headers
#endif
#ifdef __WXWINCE__
path.CompareTo (path2) == 0
#endif
)
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
wxString wxPathList::FindValidPath (const wxString& file)
wxString wxPathList::FindAbsoluteValidPath (const wxString& file)
{
wxString f = FindValidPath(file);
- if ( wxIsAbsolutePath(f) )
+ if ( f.empty() || wxIsAbsolutePath(f) )
return f;
wxString buf;
// "MacOS:MyText.txt" is absolute whereas "MyDir:MyText.txt"
// is not. Or maybe ":MyDir:MyText.txt" has to be used? RR.
if (filename.Find(':') != wxNOT_FOUND && filename[0] != ':')
- return TRUE ;
+ return true ;
#else
// Unix like or Windows
if (filename[0] == wxT('/'))
- return TRUE;
+ return true;
#endif
#ifdef __VMS__
if ((filename[0] == wxT('[') && filename[1] != wxT('.')))
- return TRUE;
+ return true;
#endif
#if defined(__WINDOWS__) || defined(__OS2__)
// MSDOS like
if (filename[0] == wxT('\\') || (wxIsalpha (filename[0]) && filename[1] == wxT(':')))
- return TRUE;
+ return true;
#endif
}
- return FALSE ;
+ return false ;
}
/*
#endif
// Handle User's home (ignore root homes!)
- size_t len;
- if ((val = wxGetUserHome (user)) != NULL &&
- (len = wxStrlen(val)) > 2 &&
- wxStrncmp(dest, val, len) == 0)
- {
- wxStrcpy(wxFileFunctionsBuffer, wxT("~"));
- if (user != wxT(""))
- wxStrcat(wxFileFunctionsBuffer, (const wxChar*) user);
- wxStrcat(wxFileFunctionsBuffer, dest + len);
- wxStrcpy (dest, wxFileFunctionsBuffer);
- }
+ val = wxGetUserHome (user);
+ if (!val)
+ return dest;
+
+ const size_t len = wxStrlen(val);
+ if (len <= 2)
+ return dest;
+
+ if (wxStrncmp(dest, val, len) == 0)
+ {
+ wxStrcpy(wxFileFunctionsBuffer, wxT("~"));
+ if (user != wxT(""))
+ wxStrcat(wxFileFunctionsBuffer, (const wxChar*) user);
+ wxStrcat(wxFileFunctionsBuffer, dest + len);
+ wxStrcpy (dest, wxFileFunctionsBuffer);
+ }
return dest;
}
// Unix like or Windows
if (path[i] == wxT('/') || path[i] == wxT('\\'))
{
+ // Don't return an empty string
+ if (i == 0)
+ i ++;
buf[i] = 0;
return wxString(buf);
}
Str255 theParentPath = "\p";
FSSpec theParentSpec;
FSRef theParentRef;
+ FSRef theRef ;
char theFileName[FILENAME_MAX];
char thePath[FILENAME_MAX];
+ // we loose the long filename by merely copying the spec->name
+ // so try the built-ins, which only work if the file exists, but still...
+
+ theErr = FSpMakeFSRef(spec, &theRef);
+ if ( theErr == noErr )
+ {
+ CFURLRef fullURLRef;
+ fullURLRef = ::CFURLCreateFromFSRef(NULL, &theRef);
+#ifdef __UNIX__
+ CFURLPathStyle pathstyle = kCFURLPOSIXPathStyle;
+#else
+ CFURLPathStyle pathstyle = kCFURLHFSPathStyle;
+#endif
+ CFStringRef cfString = CFURLCopyFileSystemPath(fullURLRef, pathstyle);
+ ::CFRelease( fullURLRef ) ;
+ return wxMacCFStringHolder(cfString).AsString(wxLocale::GetSystemEncoding());
+ }
+
strcpy(thePath, "");
// GD: Separate file name from path and make a FSRef to the parent
return wxMac2UnixFilename( wxMacFSSpec2MacFilename( spec) ) ;
}
-void wxUnixFilename2FSSpec( const char *path , FSSpec *spec )
+void wxUnixFilename2FSSpec( const wxChar *path , FSSpec *spec )
{
wxString var = wxUnix2MacFilename( path ) ;
wxMacFilename2FSSpec( var , spec ) ;
{
wxString outfile;
if ( !wxGetTempFileName( wxT("cat"), outfile) )
- return FALSE;
+ return false;
FILE *fp1 wxDUMMY_INITIALIZE(NULL);
FILE *fp2 = NULL;
fclose (fp2);
if (fp3)
fclose (fp3);
- return FALSE;
+ return false;
}
int ch;
wxLogSysError(_("Failed to copy the file '%s' to '%s'"),
file1.c_str(), file2.c_str());
- return FALSE;
+ return false;
}
#elif defined(__OS2__)
if ( ::DosCopy(file2, file2, overwrite ? DCPY_EXISTING : 0) != 0 )
- return FALSE;
+ return false;
#else // !Win32
wxStructStat fbuf;
// from it anyhow
wxLogSysError(_("Impossible to get permissions for file '%s'"),
file1.c_str());
- return FALSE;
+ return false;
}
// open file1 for reading
wxFile fileIn(file1, wxFile::read);
if ( !fileIn.IsOpened() )
- return FALSE;
+ return false;
// remove file2, if it exists. This is needed for creating
// file2 with the correct permissions in the next step
{
wxLogSysError(_("Impossible to overwrite the file '%s'"),
file2.c_str());
- return FALSE;
+ return false;
}
#ifdef __UNIX__
wxFile fileOut;
if ( !fileOut.Create(file2, overwrite, fbuf.st_mode & 0777) )
- return FALSE;
+ return false;
#ifdef __UNIX__
/// restore the old umask
{
count = fileIn.Read(buf, WXSIZEOF(buf));
if ( fileIn.Error() )
- return FALSE;
+ return false;
// end of file?
if ( !count )
break;
if ( fileOut.Write(buf, count) < count )
- return FALSE;
+ return false;
}
// we can expect fileIn to be closed successfully, but we should ensure
// that fileOut was closed as some write errors (disk full) might not be
// detected before doing this
if ( !fileIn.Close() || !fileOut.Close() )
- return FALSE;
+ return false;
#if !defined(__VISAGECPP__) && !defined(__WXMAC__) || defined(__UNIX__)
// no chmod in VA. Should be some permission API for HPFS386 partitions
{
wxLogSysError(_("Impossible to set permissions for the file '%s'"),
file2.c_str());
- return FALSE;
+ return false;
}
#endif // OS/2 || Mac
#endif // __WXMSW__ && __WIN32__
- return TRUE;
+ return true;
}
bool
#ifndef __WXWINCE__
// Normal system call
if ( wxRename (file1, file2) == 0 )
- return TRUE;
+ return true;
#endif
// Try to copy
if (wxCopyFile(file1, file2)) {
wxRemoveFile(file1);
- return TRUE;
+ return true;
}
// Give up
- return FALSE;
+ return false;
}
bool wxRemoveFile(const wxString& file)
#if defined(__VISUALC__) \
|| defined(__BORLANDC__) \
|| defined(__WATCOMC__) \
- || defined(__GNUWIN32__)
+ || defined(__DMC__) \
+ || defined(__GNUWIN32__) \
+ || (defined(__MWERKS__) && defined(__MSL__))
int res = wxRemove(file);
#elif defined(__WXMAC__)
int res = unlink(wxFNCONV(file));
// assume mkdir() has 2 args on non Windows-OS/2 platforms and on Windows too
// for the GNU compiler
#if (!(defined(__WXMSW__) || defined(__OS2__) || defined(__DOS__))) || (defined(__GNUWIN32__) && !defined(__MINGW32__)) || defined(__WINE__) || defined(__WXMICROWIN__)
- #ifndef MSVCRT
- if ( mkdir(wxFNCONV(dirname), perm) != 0 )
- #else
+ #if defined(MSVCRT)
+ wxUnusedVar(perm);
if ( mkdir(wxFNCONV(dirname)) != 0 )
+ #else
+ if ( mkdir(wxFNCONV(dirname), perm) != 0 )
#endif
#elif defined(__OS2__)
if (::DosCreateDir((PSZ)dirname, NULL) != 0) // enhance for EAB's??
{
wxLogSysError(_("Directory '%s' couldn't be created"), dirname);
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
#endif // Mac/!Mac
}
bool wxRmdir(const wxString& dir, int WXUNUSED(flags))
{
#ifdef __VMS__
- return FALSE; //to be changed since rmdir exists in VMS7.x
+ return false; //to be changed since rmdir exists in VMS7.x
#elif defined(__OS2__)
return (::DosDeleteDir((PSZ)dir.c_str()) == 0);
#else
#ifdef __OS2__
// OS/2 can't handle "d:", it wants either "d:\" or "d:."
- if (strPath.length() == 2 && strPath[1] == _T(':'))
+ if (strPath.length() == 2 && strPath[1u] == _T(':'))
strPath << _T('.');
#endif
buf = new wxChar[sz + 1];
}
- bool ok wxDUMMY_INITIALIZE(FALSE);
+ bool ok wxDUMMY_INITIALIZE(false);
// for the compilers which have Unicode version of _getcwd(), call it
// directly, for the others call the ANSI version and do the translation
#if !wxUSE_UNICODE
#define cbuf buf
#else // wxUSE_UNICODE
- bool needsANSI = TRUE;
+ bool needsANSI = true;
#if !defined(HAVE_WGETCWD) || wxUSE_UNICODE_MSLU
// This is not legal code as the compiler
#if wxUSE_UNICODE_MSLU
if ( wxGetOsVersion() != wxWIN95 )
#else
- char *cbuf = NULL; // never really used because needsANSI will always be FALSE
+ char *cbuf = NULL; // never really used because needsANSI will always be false
#endif
{
ok = _wgetcwd(buf, sz) != NULL;
- needsANSI = FALSE;
+ needsANSI = false;
}
#endif
cwdSpec.name[0] = 0 ;
wxString res = wxMacFSSpec2MacFilename( &cwdSpec ) ;
wxStrcpy( buf , res ) ;
- ok = TRUE;
+ ok = true;
}
else
{
- ok = FALSE;
+ ok = false;
}
#elif defined(__OS2__)
APIRET rc;
ok = getcwd(cbuf, sz) != NULL;
#endif // platform
- #if wxUSE_UNICODE && !defined(__WXMAC__)
+ #if wxUSE_UNICODE && !(defined(__WXMAC__) && !defined(__DARWIN__))
// finally convert the result to Unicode if needed
wxConvFile.MB2WC(buf, cbuf, sz);
#endif // wxUSE_UNICODE
#ifdef __WIN32__
#ifdef __WXWINCE__
// No equivalent in WinCE
- return FALSE;
+ return false;
#else
return (bool)(SetCurrentDirectory(d) != 0);
#endif
return len && wxIsPathSeparator(pszFileName[len - 1]);
}
-// find a file in a list of directories, returns FALSE if not found
+// find a file in a list of directories, returns false if not found
bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile)
{
// we assume that it's not empty
- wxCHECK_MSG( !wxIsEmpty(pszFile), FALSE,
+ wxCHECK_MSG( !wxIsEmpty(pszFile), false,
_T("empty file name in wxFindFileInPath"));
// skip path separator in the beginning of the file name if present
delete [] szPath;
- return pc != NULL; // if TRUE => we breaked from the loop
+ return pc != NULL; // if true => we breaked from the loop
}
void WXDLLEXPORT wxSplitPath(const wxChar *pszFileName,
}
+// Parses the filterStr, returning the number of filters.
+// Returns 0 if none or if there's a problem.
+// filterStr is in the form: "All files (*.*)|*.*|JPEG Files (*.jpeg)|*.jpeg"
+
+int WXDLLEXPORT wxParseCommonDialogsFilter(const wxString& filterStr, wxArrayString& descriptions, wxArrayString& filters)
+{
+ descriptions.Clear();
+ filters.Clear();
+
+ wxString str(filterStr);
+
+ wxString description, filter;
+ int pos = 0;
+ while( pos != wxNOT_FOUND )
+ {
+ pos = str.Find(wxT('|'));
+ if ( pos == wxNOT_FOUND )
+ {
+ // if there are no '|'s at all in the string just take the entire
+ // string as filter and make description empty for later autocompletion
+ if ( filters.IsEmpty() )
+ {
+ descriptions.Add(wxEmptyString);
+ filters.Add(filterStr);
+ }
+ else
+ {
+ wxFAIL_MSG( _T("missing '|' in the wildcard string!") );
+ }
+
+ break;
+ }
+
+ description = str.Left(pos);
+ str = str.Mid(pos + 1);
+ pos = str.Find(wxT('|'));
+ if ( pos == wxNOT_FOUND )
+ {
+ filter = str;
+ }
+ else
+ {
+ filter = str.Left(pos);
+ str = str.Mid(pos + 1);
+ }
+
+ descriptions.Add(description);
+ filters.Add(filter);
+ }
+
+#if defined(__WXMOTIF__)
+ // split it so there is one wildcard per entry
+ for( size_t i = 0 ; i < descriptions.GetCount() ; i++ )
+ {
+ pos = filters[i].Find(wxT(';'));
+ if (pos != wxNOT_FOUND)
+ {
+ // first split only filters
+ descriptions.Insert(descriptions[i],i+1);
+ filters.Insert(filters[i].Mid(pos+1),i+1);
+ filters[i]=filters[i].Left(pos);
+
+ // autoreplace new filter in description with pattern:
+ // C/C++ Files(*.cpp;*.c;*.h)|*.cpp;*.c;*.h
+ // cause split into:
+ // C/C++ Files(*.cpp)|*.cpp
+ // C/C++ Files(*.c;*.h)|*.c;*.h
+ // and next iteration cause another split into:
+ // C/C++ Files(*.cpp)|*.cpp
+ // C/C++ Files(*.c)|*.c
+ // C/C++ Files(*.h)|*.h
+ for ( size_t k=i;k<i+2;k++ )
+ {
+ pos = descriptions[k].Find(filters[k]);
+ if (pos != wxNOT_FOUND)
+ {
+ wxString before = descriptions[k].Left(pos);
+ wxString after = descriptions[k].Mid(pos+filters[k].Len());
+ pos = before.Find(_T('('),true);
+ if (pos>before.Find(_T(')'),true))
+ {
+ before = before.Left(pos+1);
+ before << filters[k];
+ pos = after.Find(_T(')'));
+ int pos1 = after.Find(_T('('));
+ if (pos != wxNOT_FOUND && (pos<pos1 || pos1==wxNOT_FOUND))
+ {
+ before << after.Mid(pos);
+ descriptions[k] = before;
+ }
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ // autocompletion
+ for( size_t j = 0 ; j < descriptions.GetCount() ; j++ )
+ {
+ if ( descriptions[j] == wxEmptyString && filters[j] != wxEmptyString )
+ {
+ descriptions[j].Printf(_("Files (%s)"), filters[j].c_str());
+ }
+ }
+
+ return filters.GetCount();
+}
+
+
//------------------------------------------------------------------------
// wild character routines
//------------------------------------------------------------------------
switch (*pat++)
{
case wxT('?'): case wxT('*'): case wxT('['): case wxT('{'):
- return TRUE;
+ return true;
case wxT('\\'):
if (!*pat++)
- return FALSE;
+ return false;
}
}
- return FALSE;
+ return false;
}
/*
{
/* Never match so that hidden Unix files
* are never found. */
- return FALSE;
+ return false;
}
for (;;)
{
m++;
if (!*n++)
- return FALSE;
+ return false;
}
else
{
m++;
/* Quoting "nothing" is a bad thing */
if (!*m)
- return FALSE;
+ return false;
}
if (!*m)
{
* match
*/
if (!*n)
- return TRUE;
+ return true;
if (just)
- return TRUE;
+ return true;
just = 0;
goto not_matched;
}
* impossible to match it
*/
if (!*n)
- return FALSE;
+ return false;
if (mp)
{
m = mp;
count = acount;
}
else
- return FALSE;
+ return false;
}
}
}