#include "wx/process.h"
#include "wx/txtstrm.h"
+#if defined(__WXWINCE__) && wxUSE_DATETIME
+#include "wx/datetime.h"
+#endif
+
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include "wx/statusbr.h"
#endif // wxUSE_GUI
+#ifndef __WXWINCE__
#include <time.h>
+#else
+#include "wx/msw/wince/time.h"
+#endif
-#ifndef __MWERKS__
+#if !defined(__MWERKS__) && !defined(__WXWINCE__)
#include <sys/types.h>
#include <sys/stat.h>
#endif
-#ifdef __SALFORDC__
- #include <clib.h>
-#endif
-
#ifdef __WXMSW__
#include "wx/msw/private.h"
#endif
// Return the current date/time
wxString wxNow()
{
+#ifdef __WXWINCE__
+#if wxUSE_DATETIME
+ wxDateTime now = wxDateTime::Now();
+ return now.Format();
+#else
+ return wxEmptyString;
+#endif
+#else
time_t now = time((time_t *) NULL);
char *date = ctime(&now);
date[24] = '\0';
return wxString::FromAscii(date);
+#endif
}
const wxChar *wxGetInstallPrefix()
}
#endif
- wxWindowList::Node *node = win->GetChildren().GetLast();
+ wxWindowList::compatibility_iterator node = win->GetChildren().GetLast();
while (node)
{
wxWindow* child = node->GetData();
// Go backwards through the list since windows
// on top are likely to have been appended most
// recently.
- wxWindowList::Node *node = wxTopLevelWindows.GetLast();
+ wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetLast();
while (node)
{
wxWindow* win = node->GetData();
void wxEnableTopLevelWindows(bool enable)
{
- wxWindowList::Node *node;
+ wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
node->GetData()->Enable(enable);
}
// don't reenable them later
m_winDisabled = NULL;
- wxWindowList::Node *node;
+ wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
wxWindow *winTop = node->GetData();
wxWindowDisabler::~wxWindowDisabler()
{
- wxWindowList::Node *node;
+ wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
wxWindow *winTop = node->GetData();