-# Microsoft Developer Studio Project File - Name="penguin" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="glpenguin" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
-CFG=penguin - Win32 Debug
+CFG=glpenguin - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "penguin.mak".
+!MESSAGE NMAKE /f "penguin/penguin.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "penguin.mak" CFG="penguin - Win32 Debug"
+!MESSAGE NMAKE /f "penguin/penguin.mak" CFG="glpenguin - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "penguin - Win32 Release DLL" (based on "Win32 (x86) Application")
-!MESSAGE "penguin - Win32 Debug DLL" (based on "Win32 (x86) Application")
-!MESSAGE "penguin - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "penguin - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "glpenguin - Win32 Release DLL" (based on "Win32 (x86) Application")
+!MESSAGE "glpenguin - Win32 Debug DLL" (based on "Win32 (x86) Application")
+!MESSAGE "glpenguin - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "glpenguin - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
MTL=midl.exe
RSC=rc.exe
-!ELSEIF "$(CFG)" == "penguin - Win32 Release DLL"
+!ELSEIF "$(CFG)" == "glpenguin - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ../../..\lib\wxmsw232.lib
-!ELSEIF "$(CFG)" == "penguin - Win32 Debug DLL"
+!ELSEIF "$(CFG)" == "glpenguin - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ../../..\lib\wxmsw232d.lib
-!ELSEIF "$(CFG)" == "penguin - Win32 Release"
+!ELSEIF "$(CFG)" == "glpenguin - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ../../..\lib\zlib.lib ../../..\lib\regex.lib ../../..\lib\png.lib ../../..\lib\jpeg.lib ../../..\lib\tiff.lib ../../..\lib\wxmsw.lib
-!ELSEIF "$(CFG)" == "penguin - Win32 Debug"
+!ELSEIF "$(CFG)" == "glpenguin - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# Begin Target
-# Name "penguin - Win32 Release DLL"
-# Name "penguin - Win32 Debug DLL"
-# Name "penguin - Win32 Release"
-# Name "penguin - Win32 Debug"
+# Name "glpenguin - Win32 Release DLL"
+# Name "glpenguin - Win32 Debug DLL"
+# Name "glpenguin - Win32 Release"
+# Name "glpenguin - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\lw.cpp
+# End Source File
# Begin Source File
SOURCE=.\penguin.cpp
SOURCE=.\penguin.rc
# End Source File
+# Begin Source File
+
+SOURCE=.\trackball.c
+# End Source File
# End Target
# End Project