#endif
#include <wx/wxprec.h>
+
+#ifndef WX_PRECOMP
+#endif
+
#include "sndbase.h"
#include "sndfile.h"
#include "sndpcm.h"
wxSoundStream& wxSoundStreamUlaw::Read(void *buffer, wxUint32 len)
{
- return *this;
+ // TODO
+ return *this;
}
wxSoundStream& wxSoundStreamUlaw::Write(const void *buffer, wxUint32 len)