#include "wx/defs.h"
#if wxUSE_SPINBTN
-class wxSpinButtonXmlHandler : public wxXmlResourceHandler
+class WXDLLEXPORT wxSpinButtonXmlHandler : public wxXmlResourceHandler
{
enum
{
wxSP_DEFAULT_MAX = 100
};
- public:
- wxSpinButtonXmlHandler();
- virtual wxObject *DoCreateResource();
- virtual bool CanHandle(wxXmlNode *node);
+public:
+ wxSpinButtonXmlHandler();
+ virtual wxObject *DoCreateResource();
+ virtual bool CanHandle(wxXmlNode *node);
};
#endif
#if wxUSE_SPINCTRL
-class wxSpinCtrlXmlHandler : public wxXmlResourceHandler
+class WXDLLEXPORT wxSpinCtrlXmlHandler : public wxXmlResourceHandler
{
enum
{
wxSP_DEFAULT_MAX = 100
};
- public:
- wxSpinCtrlXmlHandler();
- virtual wxObject *DoCreateResource();
- virtual bool CanHandle(wxXmlNode *node);
+public:
+ wxSpinCtrlXmlHandler();
+ virtual wxObject *DoCreateResource();
+ virtual bool CanHandle(wxXmlNode *node);
};
#endif