// performances and this only leads to increased rebuild time (because every
// time an inline method is changed, all files including the header must be
// rebuilt)
// performances and this only leads to increased rebuild time (because every
// time an inline method is changed, all files including the header must be
// rebuilt)
// else than datetime.cpp in debug builds: this minimizes rebuilds if we change
// some inline function and the performance doesn't matter in the debug builds.
// else than datetime.cpp in debug builds: this minimizes rebuilds if we change
// some inline function and the performance doesn't matter in the debug builds.
#define INCLUDED_FROM_WX_DATETIME_H
#include "wx/datetime.inl"
#undef INCLUDED_FROM_WX_DATETIME_H
#endif
// if we defined it to be empty above, restore it now
#define INCLUDED_FROM_WX_DATETIME_H
#include "wx/datetime.inl"
#undef INCLUDED_FROM_WX_DATETIME_H
#endif
// if we defined it to be empty above, restore it now