if self.fold_symbols == 0:
# Arrow pointing right for contracted folders, arrow pointing down for expanded
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_ARROWDOWN, "black", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_ARROW, "black", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_EMPTY, "black", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_EMPTY, "black", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_EMPTY, "white", "black");
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_ARROWDOWN, "black", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_ARROW, "black", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_EMPTY, "black", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_EMPTY, "black", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_EMPTY, "white", "black")
elif self.fold_symbols == 1:
# Plus for contracted folders, minus for expanded
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_MINUS, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_PLUS, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_EMPTY, "white", "black");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_EMPTY, "white", "black");
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_MINUS, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_PLUS, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_EMPTY, "white", "black")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_EMPTY, "white", "black")
elif self.fold_symbols == 2:
# Like a flattened tree control using circular headers and curved joins
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_CIRCLEMINUS, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_CIRCLEPLUS, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_VLINE, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_LCORNERCURVE, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_CIRCLEPLUSCONNECTED, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_CIRCLEMINUSCONNECTED, "white", "#404040");
- self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_TCORNERCURVE, "white", "#404040");
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPEN, stc.STC_MARK_CIRCLEMINUS, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDER, stc.STC_MARK_CIRCLEPLUS, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERSUB, stc.STC_MARK_VLINE, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERTAIL, stc.STC_MARK_LCORNERCURVE, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEREND, stc.STC_MARK_CIRCLEPLUSCONNECTED, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDEROPENMID, stc.STC_MARK_CIRCLEMINUSCONNECTED, "white", "#404040")
+ self.MarkerDefine(stc.STC_MARKNUM_FOLDERMIDTAIL, stc.STC_MARK_TCORNERCURVE, "white", "#404040")
elif self.fold_symbols == 3:
# Like a flattened tree control using square headers
for lineNum in range(lineCount):
if self.GetFoldLevel(lineNum) & stc.STC_FOLDLEVELHEADERFLAG:
expanding = not self.GetFoldExpanded(lineNum)
- break;
+ break
lineNum = 0
else:
line = self.Expand(line, False, force, visLevels-1)
else:
- line = line + 1;
+ line = line + 1
return line