// Purpose: generic wxHeaderCtrl implementation
// Author: Vadim Zeitlin
// Created: 2008-12-03
-// RCS-ID: $Id$
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
-#endif // WX_PRECOMP
+#if wxUSE_HEADERCTRL
#include "wx/headerctrl.h"
#ifdef wxHAS_GENERIC_HEADERCTRL
+#include "wx/dcbuffer.h"
+#include "wx/renderer.h"
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+namespace
+{
+
+const unsigned COL_NONE = (unsigned)-1;
+
+} // anonymous namespace
+
// ============================================================================
-// implementation
+// wxHeaderCtrl implementation
// ============================================================================
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl creation
+// ----------------------------------------------------------------------------
+
+void wxHeaderCtrl::Init()
+{
+ m_numColumns = 0;
+ m_hover =
+ m_colBeingResized =
+ m_colBeingReordered = COL_NONE;
+ m_dragOffset = 0;
+ m_scrollOffset = 0;
+}
+
+bool wxHeaderCtrl::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( !wxHeaderCtrlBase::Create(parent, id, pos, size,
+ style, wxDefaultValidator, name) )
+ return false;
+
+ // tell the system to not paint the background at all to avoid flicker as
+ // we paint the entire window area in our OnPaint()
+ SetBackgroundStyle(wxBG_STYLE_CUSTOM);
+
+ return true;
+}
+
+wxHeaderCtrl::~wxHeaderCtrl()
+{
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl columns manipulation
+// ----------------------------------------------------------------------------
+
+void wxHeaderCtrl::DoSetCount(unsigned int count)
+{
+ // update the column indices order array before changing m_numColumns
+ DoResizeColumnIndices(m_colIndices, count);
+
+ m_numColumns = count;
+
+ InvalidateBestSize();
+ Refresh();
+}
+
+unsigned int wxHeaderCtrl::DoGetCount() const
+{
+ return m_numColumns;
+}
+
+void wxHeaderCtrl::DoUpdate(unsigned int idx)
+{
+ InvalidateBestSize();
+
+ // we need to refresh not only this column but also the ones after it in
+ // case it was shown or hidden or its width changed -- it would be nice to
+ // avoid doing this unnecessary by storing the old column width (TODO)
+ RefreshColsAfter(idx);
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl scrolling
+// ----------------------------------------------------------------------------
+
+void wxHeaderCtrl::DoScrollHorz(int dx)
+{
+ m_scrollOffset += dx;
+
+ // don't call our own version which calls this function!
+ wxControl::ScrollWindow(dx, 0);
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl geometry
+// ----------------------------------------------------------------------------
+
+wxSize wxHeaderCtrl::DoGetBestSize() const
+{
+ wxWindow *win = GetParent();
+ int height = wxRendererNative::Get().GetHeaderButtonHeight( win );
+
+ // the vertical size is rather arbitrary but it looks better if we leave
+ // some space around the text
+ const wxSize size(IsEmpty() ? wxHeaderCtrlBase::DoGetBestSize().x
+ : GetColEnd(GetColumnCount() - 1),
+ height ); // (7*GetCharHeight())/4);
+ CacheBestSize(size);
+ return size;
+}
+
+int wxHeaderCtrl::GetColStart(unsigned int idx) const
+{
+ int pos = m_scrollOffset;
+ for ( unsigned n = 0; ; n++ )
+ {
+ const unsigned i = m_colIndices[n];
+ if ( i == idx )
+ break;
+
+ const wxHeaderColumn& col = GetColumn(i);
+ if ( col.IsShown() )
+ pos += col.GetWidth();
+ }
+
+ return pos;
+}
+
+int wxHeaderCtrl::GetColEnd(unsigned int idx) const
+{
+ int x = GetColStart(idx);
+
+ return x + GetColumn(idx).GetWidth();
+}
+
+unsigned int wxHeaderCtrl::FindColumnAtPoint(int x, bool *onSeparator) const
+{
+ int pos = 0;
+ const unsigned count = GetColumnCount();
+ for ( unsigned n = 0; n < count; n++ )
+ {
+ const unsigned idx = m_colIndices[n];
+ const wxHeaderColumn& col = GetColumn(idx);
+ if ( col.IsHidden() )
+ continue;
+
+ pos += col.GetWidth();
+
+ // if the column is resizable, check if we're approximatively over the
+ // line separating it from the next column
+ //
+ // TODO: don't hardcode sensitivity
+ if ( col.IsResizeable() && abs(x - pos) < 8 )
+ {
+ if ( onSeparator )
+ *onSeparator = true;
+ return idx;
+ }
+
+ // inside this column?
+ if ( x < pos )
+ {
+ if ( onSeparator )
+ *onSeparator = false;
+ return idx;
+ }
+ }
+
+ if ( onSeparator )
+ *onSeparator = false;
+ return COL_NONE;
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl repainting
+// ----------------------------------------------------------------------------
+
+void wxHeaderCtrl::RefreshCol(unsigned int idx)
+{
+ wxRect rect = GetClientRect();
+ rect.x += GetColStart(idx);
+ rect.width = GetColumn(idx).GetWidth();
+
+ RefreshRect(rect);
+}
+
+void wxHeaderCtrl::RefreshColIfNotNone(unsigned int idx)
+{
+ if ( idx != COL_NONE )
+ RefreshCol(idx);
+}
+
+void wxHeaderCtrl::RefreshColsAfter(unsigned int idx)
+{
+ wxRect rect = GetClientRect();
+ const int ofs = GetColStart(idx);
+ rect.x += ofs;
+ rect.width -= ofs;
+
+ RefreshRect(rect);
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl dragging/resizing/reordering
+// ----------------------------------------------------------------------------
+
+bool wxHeaderCtrl::IsResizing() const
+{
+ return m_colBeingResized != COL_NONE;
+}
+
+bool wxHeaderCtrl::IsReordering() const
+{
+ return m_colBeingReordered != COL_NONE;
+}
+
+void wxHeaderCtrl::ClearMarkers()
+{
+ wxClientDC dc(this);
+
+ wxDCOverlay dcover(m_overlay, &dc);
+ dcover.Clear();
+}
+
+void wxHeaderCtrl::EndDragging()
+{
+ // We currently only use markers for reordering, not for resizing
+ if (IsReordering())
+ {
+ ClearMarkers();
+ m_overlay.Reset();
+ }
+
+ // don't use the special dragging cursor any more
+ SetCursor(wxNullCursor);
+}
+
+void wxHeaderCtrl::CancelDragging()
+{
+ wxASSERT_MSG( IsDragging(),
+ "shouldn't be called if we're not dragging anything" );
+
+ EndDragging();
+
+ unsigned int& col = IsResizing() ? m_colBeingResized : m_colBeingReordered;
+
+ wxHeaderCtrlEvent event(wxEVT_HEADER_DRAGGING_CANCELLED, GetId());
+ event.SetEventObject(this);
+ event.SetColumn(col);
+
+ GetEventHandler()->ProcessEvent(event);
+
+ col = COL_NONE;
+}
+
+int wxHeaderCtrl::ConstrainByMinWidth(unsigned int col, int& xPhysical)
+{
+ const int xStart = GetColStart(col);
+
+ // notice that GetMinWidth() returns 0 if there is no minimal width so it
+ // still makes sense to use it even in this case
+ const int xMinEnd = xStart + GetColumn(col).GetMinWidth();
+
+ if ( xPhysical < xMinEnd )
+ xPhysical = xMinEnd;
+
+ return xPhysical - xStart;
+}
+
+void wxHeaderCtrl::StartOrContinueResizing(unsigned int col, int xPhysical)
+{
+ wxHeaderCtrlEvent event(IsResizing() ? wxEVT_HEADER_RESIZING
+ : wxEVT_HEADER_BEGIN_RESIZE,
+ GetId());
+ event.SetEventObject(this);
+ event.SetColumn(col);
+
+ event.SetWidth(ConstrainByMinWidth(col, xPhysical));
+
+ if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() )
+ {
+ if ( IsResizing() )
+ {
+ ReleaseMouse();
+ CancelDragging();
+ }
+ //else: nothing to do -- we just don't start to resize
+ }
+ else // go ahead with resizing
+ {
+ if ( !IsResizing() )
+ {
+ m_colBeingResized = col;
+ SetCursor(wxCursor(wxCURSOR_SIZEWE));
+ CaptureMouse();
+ }
+ //else: we had already done the above when we started
+
+ }
+}
+
+void wxHeaderCtrl::EndResizing(int xPhysical)
+{
+ wxASSERT_MSG( IsResizing(), "shouldn't be called if we're not resizing" );
+
+ EndDragging();
+
+ ReleaseMouse();
+
+ wxHeaderCtrlEvent event(wxEVT_HEADER_END_RESIZE, GetId());
+ event.SetEventObject(this);
+ event.SetColumn(m_colBeingResized);
+ event.SetWidth(ConstrainByMinWidth(m_colBeingResized, xPhysical));
+
+ GetEventHandler()->ProcessEvent(event);
+
+ m_colBeingResized = COL_NONE;
+}
+
+void wxHeaderCtrl::UpdateReorderingMarker(int xPhysical)
+{
+ wxClientDC dc(this);
+
+ wxDCOverlay dcover(m_overlay, &dc);
+ dcover.Clear();
+
+ dc.SetPen(*wxBLUE);
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+
+ // draw the phantom position of the column being dragged
+ int x = xPhysical - m_dragOffset;
+ int y = GetClientSize().y;
+ dc.DrawRectangle(x, 0,
+ GetColumn(m_colBeingReordered).GetWidth(), y);
+
+ // and also a hint indicating where it is going to be inserted if it's
+ // dropped now
+ unsigned int col = FindColumnAtPoint(xPhysical);
+ if ( col != COL_NONE )
+ {
+ static const int DROP_MARKER_WIDTH = 4;
+
+ dc.SetBrush(*wxBLUE);
+ dc.DrawRectangle(GetColEnd(col) - DROP_MARKER_WIDTH/2, 0,
+ DROP_MARKER_WIDTH, y);
+ }
+}
+
+void wxHeaderCtrl::StartReordering(unsigned int col, int xPhysical)
+{
+ wxHeaderCtrlEvent event(wxEVT_HEADER_BEGIN_REORDER, GetId());
+ event.SetEventObject(this);
+ event.SetColumn(col);
+
+ if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() )
+ {
+ // don't start dragging it, nothing to do otherwise
+ return;
+ }
+
+ m_dragOffset = xPhysical - GetColStart(col);
+
+ m_colBeingReordered = col;
+ SetCursor(wxCursor(wxCURSOR_HAND));
+ CaptureMouse();
+
+ // do not call UpdateReorderingMarker() here: we don't want to give
+ // feedback for reordering until the user starts to really move the mouse
+ // as he might want to just click on the column and not move it at all
+}
+
+bool wxHeaderCtrl::EndReordering(int xPhysical)
+{
+ wxASSERT_MSG( IsReordering(), "shouldn't be called if we're not reordering" );
+
+ EndDragging();
+
+ ReleaseMouse();
+
+ const int colOld = m_colBeingReordered,
+ colNew = FindColumnAtPoint(xPhysical);
+
+ m_colBeingReordered = COL_NONE;
+
+ if ( xPhysical - GetColStart(colOld) == m_dragOffset )
+ return false;
+
+ if ( colNew != colOld )
+ {
+ wxHeaderCtrlEvent event(wxEVT_HEADER_END_REORDER, GetId());
+ event.SetEventObject(this);
+ event.SetColumn(colOld);
+
+ const unsigned pos = GetColumnPos(FindColumnAtPoint(xPhysical));
+ event.SetNewOrder(pos);
+
+ if ( !GetEventHandler()->ProcessEvent(event) || event.IsAllowed() )
+ {
+ // do reorder the columns
+ DoMoveCol(colOld, pos);
+ }
+ }
+
+ // whether we moved the column or not, the user did move the mouse and so
+ // did try to do it so return true
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl column reordering
+// ----------------------------------------------------------------------------
+
+void wxHeaderCtrl::DoSetColumnsOrder(const wxArrayInt& order)
+{
+ m_colIndices = order;
+ Refresh();
+}
+
+wxArrayInt wxHeaderCtrl::DoGetColumnsOrder() const
+{
+ return m_colIndices;
+}
+
+void wxHeaderCtrl::DoMoveCol(unsigned int idx, unsigned int pos)
+{
+ MoveColumnInOrderArray(m_colIndices, idx, pos);
+
+ Refresh();
+}
+
+// ----------------------------------------------------------------------------
+// wxHeaderCtrl event handlers
+// ----------------------------------------------------------------------------
+
+BEGIN_EVENT_TABLE(wxHeaderCtrl, wxHeaderCtrlBase)
+ EVT_PAINT(wxHeaderCtrl::OnPaint)
+
+ EVT_MOUSE_EVENTS(wxHeaderCtrl::OnMouse)
+
+ EVT_MOUSE_CAPTURE_LOST(wxHeaderCtrl::OnCaptureLost)
+
+ EVT_KEY_DOWN(wxHeaderCtrl::OnKeyDown)
+END_EVENT_TABLE()
+
+void wxHeaderCtrl::OnPaint(wxPaintEvent& WXUNUSED(event))
+{
+ int w, h;
+ GetClientSize(&w, &h);
+
+#ifdef __WXGTK__
+// int vw;
+// GetVirtualSize(&vw, NULL);
+#endif
+
+ wxAutoBufferedPaintDC dc(this);
+
+ dc.SetBackground(GetBackgroundColour());
+ dc.Clear();
+
+ // account for the horizontal scrollbar offset in the parent window
+ dc.SetDeviceOrigin(m_scrollOffset, 0);
+
+ const unsigned int count = m_numColumns;
+ int xpos = 0;
+ for ( unsigned int i = 0; i < count; i++ )
+ {
+ const unsigned idx = m_colIndices[i];
+ const wxHeaderColumn& col = GetColumn(idx);
+ if ( col.IsHidden() )
+ continue;
+
+ int colWidth = col.GetWidth();
+
+ wxHeaderSortIconType sortArrow;
+ if ( col.IsSortKey() )
+ {
+ sortArrow = col.IsSortOrderAscending() ? wxHDR_SORT_ICON_UP
+ : wxHDR_SORT_ICON_DOWN;
+ }
+ else // not sorting by this column
+ {
+ sortArrow = wxHDR_SORT_ICON_NONE;
+ }
+
+ int state = 0;
+ if ( IsEnabled() )
+ {
+ if ( idx == m_hover )
+ state = wxCONTROL_CURRENT;
+ }
+ else // disabled
+ {
+ state = wxCONTROL_DISABLED;
+ }
+
+ if (i == 0)
+ state |= wxCONTROL_SPECIAL;
+
+ wxHeaderButtonParams params;
+ params.m_labelText = col.GetTitle();
+ params.m_labelBitmap = col.GetBitmap();
+ params.m_labelAlignment = col.GetAlignment();
+
+#ifdef __WXGTK__
+ if (i == count-1)
+ {
+// colWidth = wxMax( colWidth, vw - xpos );
+ state |= wxCONTROL_DIRTY;
+ }
+#endif
+
+ wxRendererNative::Get().DrawHeaderButton
+ (
+ this,
+ dc,
+ wxRect(xpos, 0, colWidth, h),
+ state,
+ sortArrow,
+ ¶ms
+ );
+
+ xpos += colWidth;
+ }
+}
+
+void wxHeaderCtrl::OnCaptureLost(wxMouseCaptureLostEvent& WXUNUSED(event))
+{
+ if ( IsDragging() )
+ CancelDragging();
+}
+
+void wxHeaderCtrl::OnKeyDown(wxKeyEvent& event)
+{
+ if ( event.GetKeyCode() == WXK_ESCAPE )
+ {
+ if ( IsDragging() )
+ {
+ ReleaseMouse();
+ CancelDragging();
+
+ return;
+ }
+ }
+
+ event.Skip();
+}
+
+void wxHeaderCtrl::OnMouse(wxMouseEvent& mevent)
+{
+ // do this in advance to allow simply returning if we're not interested,
+ // we'll undo it if we do handle the event below
+ mevent.Skip();
+
+
+ // account for the control displacement
+ const int xPhysical = mevent.GetX();
+ const int xLogical = xPhysical - m_scrollOffset;
+
+ // first deal with the [continuation of any] dragging operations in
+ // progress
+ if ( IsResizing() )
+ {
+ if ( mevent.LeftUp() )
+ EndResizing(xPhysical);
+ else // update the live separator position
+ StartOrContinueResizing(m_colBeingResized, xPhysical);
+
+ return;
+ }
+
+ if ( IsReordering() )
+ {
+ if ( !mevent.LeftUp() )
+ {
+ // update the column position
+ UpdateReorderingMarker(xPhysical);
+
+ return;
+ }
+
+ // finish reordering and continue to generate a click event below if we
+ // didn't really reorder anything
+ if ( EndReordering(xPhysical) )
+ return;
+ }
+
+
+ // find if the event is over a column at all
+ bool onSeparator;
+ const unsigned col = mevent.Leaving()
+ ? (onSeparator = false, COL_NONE)
+ : FindColumnAtPoint(xLogical, &onSeparator);
+
+
+ // update the highlighted column if it changed
+ if ( col != m_hover )
+ {
+ const unsigned hoverOld = m_hover;
+ m_hover = col;
+
+ RefreshColIfNotNone(hoverOld);
+ RefreshColIfNotNone(m_hover);
+ }
+
+ // update mouse cursor as it moves around
+ if ( mevent.Moving() )
+ {
+ SetCursor(onSeparator ? wxCursor(wxCURSOR_SIZEWE) : wxNullCursor);
+ return;
+ }
+
+ // all the other events only make sense when they happen over a column
+ if ( col == COL_NONE )
+ return;
+
+
+ // enter various dragging modes on left mouse press
+ if ( mevent.LeftDown() )
+ {
+ if ( onSeparator )
+ {
+ // start resizing the column
+ wxASSERT_MSG( !IsResizing(), "reentering column resize mode?" );
+ StartOrContinueResizing(col, xPhysical);
+ }
+ else // on column itself
+ {
+ // start dragging the column
+ wxASSERT_MSG( !IsReordering(), "reentering column move mode?" );
+
+ StartReordering(col, xPhysical);
+ }
+
+ return;
+ }
+
+ // determine the type of header event corresponding to click events
+ wxEventType evtType = wxEVT_NULL;
+ const bool click = mevent.ButtonUp(),
+ dblclk = mevent.ButtonDClick();
+ if ( click || dblclk )
+ {
+ switch ( mevent.GetButton() )
+ {
+ case wxMOUSE_BTN_LEFT:
+ // treat left double clicks on separator specially
+ if ( onSeparator && dblclk )
+ {
+ evtType = wxEVT_HEADER_SEPARATOR_DCLICK;
+ }
+ else // not double click on separator
+ {
+ evtType = click ? wxEVT_HEADER_CLICK
+ : wxEVT_HEADER_DCLICK;
+ }
+ break;
+
+ case wxMOUSE_BTN_RIGHT:
+ evtType = click ? wxEVT_HEADER_RIGHT_CLICK
+ : wxEVT_HEADER_RIGHT_DCLICK;
+ break;
+
+ case wxMOUSE_BTN_MIDDLE:
+ evtType = click ? wxEVT_HEADER_MIDDLE_CLICK
+ : wxEVT_HEADER_MIDDLE_DCLICK;
+ break;
+
+ default:
+ // ignore clicks from other mouse buttons
+ ;
+ }
+ }
+
+ if ( evtType == wxEVT_NULL )
+ return;
+
+ wxHeaderCtrlEvent event(evtType, GetId());
+ event.SetEventObject(this);
+ event.SetColumn(col);
+
+ if ( GetEventHandler()->ProcessEvent(event) )
+ mevent.Skip(false);
+}
+
#endif // wxHAS_GENERIC_HEADERCTRL
+
+#endif // wxUSE_HEADERCTRL