#endif
#include "wx/colordlg.h"
+#include "wx/image.h"
// ----------------------------------------------------------------------------
// ressources
Show_Text,
Show_Lines,
Show_Polygons,
- Show_Mask
+ Show_Mask,
+ Show_Ops
};
// ----------------------------------------------------------------------------
void DrawTestLines( int x, int y, int width, wxDC &dc );
void DrawText(wxDC& dc);
void DrawImages(wxDC& dc);
+ void DrawWithLogicalOps(wxDC& dc);
void DrawDefault(wxDC& dc);
private:
File_ShowLines,
File_ShowPolygons,
File_ShowMask,
- MenuShow_Last = File_ShowMask,
+ File_ShowOps,
+ MenuShow_Last = File_ShowOps,
MenuOption_First,
if ( !path )
return FALSE;
gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP);
- gs_bmpMask.SetDepth(1);
- wxMask *mask = new wxMask(gs_bmpMask);
+// This is so wrong, it hurts.
+// gs_bmpMask.SetDepth(1);
+// wxMask *mask = new wxMask(gs_bmpMask);
+
+ wxMask *mask = new wxMask(gs_bmpMask, *wxBLACK);
gs_bmpWithMask.SetMask(mask);
mask = new wxMask(gs_bmpWithColMask, *wxWHITE);
dash1[0] = 0xFF;
ud.SetDashes( 1, dash1 );
dc.DrawLine( x+20, y+170, 100, y+170 );
-
}
void MyCanvas::DrawDefault(wxDC& dc)
dc.FloodFill(0, 0, wxColour(255, 0, 0));
#endif //
- dc.DrawIcon( wxICON(mondrian), 410, 40 );
+ dc.DrawIcon( wxICON(mondrian), 40, 40 );
- // test the rectangle drawing - there should be no pixels between the rect
- // and the lines
+ // this is the test for "blitting bitmap into DC damages selected brush"
+ // bug
dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush( *wxGREEN_BRUSH );
+ dc.DrawRectangle(100, 10, 40, 40);
+ dc.DrawBitmap(wxTheApp->GetStdIcon(wxICON_INFORMATION), 102, 12, TRUE);
+ dc.DrawRectangle(150, 10, 40, 40);
+ dc.DrawIcon(wxTheApp->GetStdIcon(wxICON_INFORMATION), 152, 12);
+ dc.DrawRectangle(200, 10, 40, 40);
+
+ // test for "transparent" bitmap drawing (it intersects with the last
+ // rectangle above)
+ //dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ #include "../image/smile.xpm"
+ wxBitmap bmp(smile_xpm);
+ dc.DrawBitmap(bmp, 210, 30, TRUE);
+
+ dc.SetBrush( *wxBLACK_BRUSH );
+ dc.DrawRectangle( 0, 160, 1000, 300 );
+
+ // draw lines
+ wxBitmap bitmap(20,70);
+ wxMemoryDC memdc;
+ memdc.SelectObject( bitmap );
+ memdc.SetBrush( *wxBLACK_BRUSH );
+ memdc.SetPen( *wxWHITE_PEN );
+ memdc.DrawRectangle(0,0,20,70);
+ memdc.DrawLine( 10,0,10,70 );
+
+ // to the right
+ wxPen pen = *wxRED_PEN;
+ pen.SetWidth(2);
+ memdc.SetPen(pen);
+ memdc.DrawLine( 10, 5,10, 5 );
+ memdc.DrawLine( 10,10,11,10 );
+ memdc.DrawLine( 10,15,12,15 );
+ memdc.DrawLine( 10,20,13,20 );
+
+/*
+ memdc.SetPen(*wxRED_PEN);
+ memdc.DrawLine( 12, 5,12, 5 );
+ memdc.DrawLine( 12,10,13,10 );
+ memdc.DrawLine( 12,15,14,15 );
+ memdc.DrawLine( 12,20,15,20 );
+*/
+
+ // same to the left
+ memdc.DrawLine( 10,25,10,25 );
+ memdc.DrawLine( 10,30, 9,30 );
+ memdc.DrawLine( 10,35, 8,35 );
+ memdc.DrawLine( 10,40, 7,40 );
+
+ // XOR draw lines
+ dc.SetPen(*wxWHITE_PEN);
+ memdc.SetLogicalFunction( wxINVERT );
+ memdc.SetPen( *wxWHITE_PEN );
+ memdc.DrawLine( 10,50,10,50 );
+ memdc.DrawLine( 10,55,11,55 );
+ memdc.DrawLine( 10,60,12,60 );
+ memdc.DrawLine( 10,65,13,65 );
+
+ memdc.DrawLine( 12,50,12,50 );
+ memdc.DrawLine( 12,55,13,55 );
+ memdc.DrawLine( 12,60,14,60 );
+ memdc.DrawLine( 12,65,15,65 );
+
+ memdc.SelectObject( wxNullBitmap );
+ dc.DrawBitmap( bitmap, 10, 170 );
+ wxImage image( bitmap );
+ image.Rescale( 60,210 );
+ bitmap = image.ConvertToBitmap();
+ dc.DrawBitmap( bitmap, 50, 170 );
+
+ // test the rectangle outline drawing - there should be one pixel between
+ // the rect and the lines
+ dc.SetPen(*wxWHITE_PEN);
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ dc.DrawRectangle(150, 170, 49, 29);
+ dc.DrawRectangle(200, 170, 49, 29);
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine(250, 210, 250, 170);
+ dc.DrawLine(260, 200, 150, 200);
+
+ // test the rectangle filled drawing - there should be one pixel between
+ // the rect and the lines
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush( *wxWHITE_BRUSH );
+ dc.DrawRectangle(300, 170, 49, 29);
dc.DrawRectangle(350, 170, 49, 29);
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine(400, 170, 400, 210);
+ dc.DrawLine(300, 200, 410, 200);
+
+ // and now for filled rect with outline
dc.SetPen(*wxRED_PEN);
- dc.DrawLine(400, 160, 400, 210);
- dc.DrawLine(340, 200, 410, 200);
+ dc.SetBrush( *wxWHITE_BRUSH );
+ dc.DrawRectangle(500, 170, 49, 29);
+ dc.DrawRectangle(550, 170, 49, 29);
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine(600, 170, 600, 210);
+ dc.DrawLine(500, 200, 610, 200);
+
+ // test the rectangle outline drawing - there should be one pixel between
+ // the rect and the lines
+ dc.SetPen(*wxWHITE_PEN);
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ dc.DrawRoundedRectangle(150, 270, 49, 29, 6);
+ dc.DrawRoundedRectangle(200, 270, 49, 29, 6);
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine(250, 270, 250, 310);
+ dc.DrawLine(150, 300, 260, 300);
+
+ // test the rectangle filled drawing - there should be one pixel between
+ // the rect and the lines
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush( *wxWHITE_BRUSH );
+ dc.DrawRoundedRectangle(300, 270, 49, 29, 6);
+ dc.DrawRoundedRectangle(350, 270, 49, 29, 6);
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine(400, 270, 400, 310);
+ dc.DrawLine(300, 300, 410, 300);
+
}
void MyCanvas::DrawText(wxDC& dc)
dc.DrawRectangle( 100, 40, 4, height );
}
-void MyCanvas::DrawImages(wxDC& dc)
+static const struct
{
- static const struct
- {
- const wxChar *name;
- int rop;
- } rasterOperations[] =
- {
- { "wxAND", wxAND },
- { "wxAND_INVERT", wxAND_INVERT },
- { "wxAND_REVERSE", wxAND_REVERSE },
- { "wxCLEAR", wxCLEAR },
- { "wxCOPY", wxCOPY },
- { "wxEQUIV", wxEQUIV },
- { "wxINVERT", wxINVERT },
- { "wxNAND", wxNAND },
- { "wxNO_OP", wxNO_OP },
- { "wxOR", wxOR },
- { "wxOR_INVERT", wxOR_INVERT },
- { "wxOR_REVERSE", wxOR_REVERSE },
- { "wxSET", wxSET },
- { "wxSRC_INVERT", wxSRC_INVERT },
- { "wxXOR", wxXOR },
- };
+ const wxChar *name;
+ int rop;
+} rasterOperations[] =
+{
+ { "wxAND", wxAND },
+ { "wxAND_INVERT", wxAND_INVERT },
+ { "wxAND_REVERSE", wxAND_REVERSE },
+ { "wxCLEAR", wxCLEAR },
+ { "wxCOPY", wxCOPY },
+ { "wxEQUIV", wxEQUIV },
+ { "wxINVERT", wxINVERT },
+ { "wxNAND", wxNAND },
+ { "wxNO_OP", wxNO_OP },
+ { "wxOR", wxOR },
+ { "wxOR_INVERT", wxOR_INVERT },
+ { "wxOR_REVERSE", wxOR_REVERSE },
+ { "wxSET", wxSET },
+ { "wxSRC_INVERT", wxSRC_INVERT },
+ { "wxXOR", wxXOR },
+};
+void MyCanvas::DrawImages(wxDC& dc)
+{
dc.DrawText("original image", 0, 0);
dc.DrawBitmap(gs_bmpNoMask, 0, 20, 0);
dc.DrawText("with colour mask", 0, 100);
}
}
+void MyCanvas::DrawWithLogicalOps(wxDC& dc)
+{
+ static const wxCoord w = 60;
+ static const wxCoord h = 60;
+
+ // reuse the text colour here
+ dc.SetPen(wxPen(m_owner->m_colourForeground, 1, wxSOLID));
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+
+ for ( size_t n = 0; n < WXSIZEOF(rasterOperations); n++ )
+ {
+ wxCoord x = 20 + 150*(n%4),
+ y = 20 + 100*(n/4);
+
+ dc.DrawText(rasterOperations[n].name, x, y - 20);
+ dc.SetLogicalFunction(rasterOperations[n].rop);
+ dc.DrawRectangle(x, y, w, h);
+ dc.DrawLine(x, y, x + w, y + h);
+ dc.DrawLine(x + w, y, x, y + h);
+ }
+}
+
void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event))
{
wxPaintDC dc(this);
case Show_Mask:
DrawImages(dc);
break;
+
+ case Show_Ops:
+ DrawWithLogicalOps(dc);
+ break;
}
}
menuFile->Append(File_ShowLines, "&Lines screen\tF3");
menuFile->Append(File_ShowPolygons, "&Polygons screen\tF4");
menuFile->Append(File_ShowMask, "wx&Mask screen\tF5");
+ menuFile->Append(File_ShowOps, "&ROP screen\tF6");
menuFile->AppendSeparator();
menuFile->Append(File_About, "&About...\tCtrl-A", "Show about dialog");
menuFile->AppendSeparator();