// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_SCROLLWIN_H_
#define _WX_GTK_SCROLLWIN_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "scrolwin.h"
#endif
// the area between the scrollbars (spreadsheet: only cell area
// will move).
virtual void SetTargetWindow( wxWindow *target, bool pushEventHandler = FALSE );
- virtual wxWindow *GetTargetWindow();
+ virtual wxWindow *GetTargetWindow() const;
// Set the scrolled area of the window.
virtual void DoSetVirtualSize( int x, int y );
+ // wxWindow's GetBestVirtualSize returns the actual window size,
+ // whereas we want to return the virtual size
+ virtual wxSize GetBestVirtualSize() const;
+
+ // Return the size best suited for the current window
+ // (this isn't a virtual size, this is a sensible size for the window)
+ virtual wxSize DoGetBestSize() const;
+
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
// Enable/disable Windows scrolling in either direction.
- // If TRUE, wxWindows scrolls the canvas and only a bit of
+ // If TRUE, wxWidgets scrolls the canvas and only a bit of
// the canvas is invalidated; no Clear() is necessary.
// If FALSE, the whole canvas is invalidated and a Clear() is
// necessary. Disable for when the scroll increment is used
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
- // Compatibility
- void ViewStart(int *x, int *y) const
- { GetViewStart( x, y ); }
// translate between scrolled and unscrolled coordinates
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
-
+
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
- virtual void PrepareDC(wxDC& dc);
+ void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
- // Overridden from wxWindows due callback being static
+ // Overridden from wxWidgets due callback being static
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
+#if WXWIN_COMPATIBILITY_2_2
+ // Compatibility
+ void ViewStart(int *x, int *y) const { GetViewStart( x, y ); }
+#endif // WXWIN_COMPATIBILITY_2_2
+
+ virtual void DoPrepareDC(wxDC& dc);
+
protected:
wxWindow *m_targetWindow;
int m_xScrollPixelsPerLine;
private:
DECLARE_EVENT_TABLE()
- DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
+ DECLARE_DYNAMIC_CLASS(wxScrolledWindow)
};
#endif