#include "wx/mac/private.h"
static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ) ;
-static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
+static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
{
RGBColor* col = (RGBColor*) color ;
col->red = (red << 8) + red;
void wxColour::Init()
{
- m_isInit = FALSE;
+ m_isInit = false;
m_red =
m_blue =
m_green = 0;
-
+
wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
m_green = col.m_green;
m_blue = col.m_blue;
m_isInit = col.m_isInit;
-
+
memcpy( &m_pixel , &col.m_pixel , 6 ) ;
-
+
return *this;
}
void wxColour::InitFromName(const wxString& name)
{
- wxColour col = wxTheColourDatabase->Find(name);
- if ( col.Ok() )
+ if ( wxTheColourDatabase )
{
- *this = col;
- }
- else
- {
- Init();
+ wxColour col = wxTheColourDatabase->Find(name);
+ if ( col.Ok() )
+ {
+ *this = col;
+ return;
+ }
}
+
+ // leave invalid
+ Init();
}
wxColour::~wxColour ()
m_red = r;
m_green = g;
m_blue = b;
- m_isInit = TRUE;
+ m_isInit = true;
wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
void wxColour::Set( const WXCOLORREF* color )
-{
+{
RGBColor* col = (RGBColor*) color ;
memcpy( &m_pixel , color , 6 ) ;
m_red = col->red>>8 ;