// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "font.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#include "wx/defs.h"
+
#ifdef __VMS
#pragma message disable nosimpint
#include "wx/vms_x_fix.h"
#pragma message enable nosimpint
#endif
-#include "wx/defs.h"
#include "wx/string.h"
#include "wx/font.h"
#include "wx/gdicmn.h"
#include "wx/fontutil.h" // for wxNativeFontInfo
#include "wx/tokenzr.h"
#include "wx/settings.h"
+#include "wx/motif/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
WXFontStructPtr m_fontStruct; // XFontStruct
WXFontList m_fontList; // Motif XmFontList
+#if wxCHECK_MOTIF_VERSION( 2, 0 )
+ WXRenderTable m_renderTable; // Motif XmRenderTable
+#endif
WXDisplay* m_display; // XDisplay
int m_scale; // Scale * 100
};
wxFontEncoding m_encoding;
wxNativeFontInfo m_nativeFontInfo;
-
+
// A list of wxXFonts
wxList m_fonts;
};
{
m_fontStruct = (WXFontStructPtr) 0;
m_fontList = (WXFontList) 0;
+#if wxCHECK_MOTIF_VERSION( 2, 0 )
+ m_renderTable = (WXRenderTable) 0;
+#endif
m_display = (WXDisplay*) 0;
m_scale = 100;
}
wxXFont::~wxXFont()
{
XmFontList fontList = (XmFontList) m_fontList;
-
XmFontListFree (fontList);
+#if wxCHECK_MOTIF_VERSION( 2, 0 ) && !wxCHECK_LESSTIF()
+ XmRenderTable renderTable = (XmRenderTable) m_renderTable;
+ XmRenderTableFree (renderTable);
+#endif
+
// TODO: why does freeing the font produce a segv???
// Note that XFreeFont wasn't called in wxWin 1.68 either.
// XFontStruct* fontStruct = (XFontStruct*) m_fontStruct;
wxFontRefData::~wxFontRefData()
{
- wxNode* node = m_fonts.First();
+ wxList::compatibility_iterator node = m_fonts.GetFirst();
while (node)
{
- wxXFont* f = (wxXFont*) node->Data();
+ wxXFont* f = (wxXFont*) node->GetData();
delete f;
- node = node->Next();
+ node = node->GetNext();
}
m_fonts.Clear();
}
{
Init();
- (void)Create(info.xFontName);
+ (void)Create(info.GetXFontName());
}
void wxFont::Init()
{
if( !fontname )
{
- *this = wxSystemSettings::GetSystemFont( wxSYS_DEFAULT_GUI_FONT);
+ *this = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT);
return TRUE;
}
m_refData = new wxFontRefData();
- M_FONTDATA->m_nativeFontInfo.xFontName = fontname; // X font name
+ M_FONTDATA->m_nativeFontInfo.SetXFontName(fontname); // X font name
wxString tmp;
else
return FALSE;
}
- return TRUE;
+ return TRUE;
}
wxFont::~wxFont()
Unshare();
M_FONTDATA->m_pointSize = pointSize;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_family = family;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_style = style;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_weight = weight;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_faceName = faceName;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_underlined = underlined;
-
+
RealizeResource();
}
Unshare();
M_FONTDATA->m_encoding = encoding;
- M_FONTDATA->m_nativeFontInfo.xFontName.Clear(); // invalid now
-
+ M_FONTDATA->m_nativeFontInfo.GetXFontName().Clear(); // invalid now
+
RealizeResource();
}
-void wxFont::SetNativeFontInfo(const wxNativeFontInfo& info)
+void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
{
Unshare();
int wxFont::GetPointSize() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
-
+
return M_FONTDATA->m_pointSize;
}
return M_FONTDATA->m_encoding;
}
-wxNativeFontInfo *wxFont::GetNativeFontInfo() const
+const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
wxCHECK_MSG( Ok(), (wxNativeFontInfo *)NULL, wxT("invalid font") );
- if(M_FONTDATA->m_nativeFontInfo.xFontName.IsEmpty())
+ if(M_FONTDATA->m_nativeFontInfo.GetXFontName().IsEmpty())
GetInternalFont();
- return new wxNativeFontInfo(M_FONTDATA->m_nativeFontInfo);
+ return &(M_FONTDATA->m_nativeFontInfo);
}
// ----------------------------------------------------------------------------
int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
// search existing fonts first
- wxNode* node = M_FONTDATA->m_fonts.First();
+ wxList::compatibility_iterator node = M_FONTDATA->m_fonts.GetFirst();
while (node)
{
- wxXFont* f = (wxXFont*) node->Data();
+ wxXFont* f = (wxXFont*) node->GetData();
if ((!display || (f->m_display == display)) && (f->m_scale == intScale))
return f;
- node = node->Next();
+ node = node->GetNext();
}
// not found, create a new one
f->m_fontList = XmFontListCreate ((XFontStruct*) font, XmSTRING_DEFAULT_CHARSET);
M_FONTDATA->m_fonts.Append(f);
+#if wxCHECK_MOTIF_VERSION( 2, 0 ) && !wxCHECK_LESSTIF()
+ XmRendition rendition;
+ XmRenderTable renderTable;
+ Arg args[5];
+ int count = 0;
+
+ XtSetArg( args[count], XmNfont, font ); ++count;
+ XtSetArg( args[count], XmNunderlineType,
+ GetUnderlined() ? XmSINGLE_LINE : XmNO_LINE ); ++count;
+ rendition = XmRenditionCreate( XmGetXmDisplay( (Display*)f->m_display ),
+ (XmStringTag)"",
+ args, count );
+ renderTable = XmRenderTableAddRenditions( NULL, &rendition, 1,
+ XmMERGE_REPLACE );
+
+ f->m_renderTable = (WXRenderTable)renderTable;
+#endif
+
return f;
}
return (f ? f->m_fontList : (WXFontList) 0);
}
+#if wxCHECK_MOTIF_VERSION( 2, 0 )
+
+WXRenderTable wxFont::GetRenderTable(WXDisplay* display) const
+{
+ wxXFont* f = GetInternalFont(1.0, display);
+
+ return (f ? f->m_renderTable : (WXFontList) 0);
+}
+
+#endif
+
+WXFontType wxFont::GetFontType(WXDisplay* display) const
+{
+#if wxCHECK_MOTIF_VERSION( 2, 0 ) && !wxCHECK_LESSTIF()
+ return Ok() ? GetRenderTable(display) : NULL;
+#else
+ return Ok() ? GetFontList(1.0, display) : NULL;
+#endif
+}
+
+/*static*/ WXString wxFont::GetFontTag()
+{
+#if wxCHECK_MOTIF_VERSION( 2, 0 ) && !wxCHECK_LESSTIF()
+ return (WXString)XmNrenderTable;
+#else
+ return (WXString)XmNfontList;
+#endif
+}