#include "wx/univ/renderer.h"
#include "wx/pen.h"
-class WXDLLEXPORT wxColourScheme;
+class WXDLLIMPEXP_FWD_CORE wxColourScheme;
// ----------------------------------------------------------------------------
// wxStdRenderer: implements as much of wxRenderer API as possible generically
int flags);
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
+
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,