#include "wx/intl.h"
#include "wx/log.h"
#include "wx/dcmemory.h"
+ #include "wx/dcclient.h"
#include "wx/window.h"
#include "wx/menu.h"
#include "wx/univ/inphand.h"
#include "wx/univ/colschem.h"
-class WXDLLEXPORT wxGTKMenuGeometryInfo;
+class wxGTKMenuGeometryInfo;
// ----------------------------------------------------------------------------
// constants
wxGTKRenderer(const wxColourScheme *scheme);
// wxRenderer methods
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
wxCoord y1, wxCoord y2);
// draw the radio button bitmap for the given state
- void DrawRadioBitmap(wxDC& dc, const wxRect& rect, int flags);
+ void DrawRadioButtonBitmap(wxDC& dc, const wxRect& rect, int flags);
// common part of DrawMenuItem() and DrawMenuBarItem()
void DoDrawMenuItem(wxDC& dc,
if ( !win->ShouldInheritColours() )
{
// doesn't depend on the state
- if ( !col.Ok() )
+ if ( !col.IsOk() )
{
col = Get(WINDOW);
}
// the colour set by the user should be used for the normal state
// and for the states for which we don't have any specific colours
- if ( !col.Ok() || (flags != 0) )
+ if ( !col.IsOk() || (flags != 0) )
{
#if wxUSE_SCROLLBAR
if ( wxDynamicCast(win, wxScrollBar) )
{
switch ( col )
{
+ case FRAME:
case WINDOW: return *wxWHITE;
case SHADOW_DARK: return *wxBLACK;
case MAX:
default:
- wxFAIL_MSG(_T("invalid standard colour"));
+ wxFAIL_MSG(wxT("invalid standard colour"));
return *wxBLACK;
}
}
break;
default:
- wxFAIL_MSG(_T("unknown rectangle side"));
+ wxFAIL_MSG(wxT("unknown rectangle side"));
}
}
}
void
-wxGTKRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
+wxGTKRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rectFocus = rect;
}
// ----------------------------------------------------------------------------
-// check/radion buttons
+// check/radio buttons
// ----------------------------------------------------------------------------
void wxGTKRenderer::DrawCheckItemBitmap(wxDC& dc,
dc.DrawRectangle(rect);
}
-void wxGTKRenderer::DrawRadioBitmap(wxDC& dc,
- const wxRect& rect,
- int flags)
+void wxGTKRenderer::DrawRadioButtonBitmap(wxDC& dc,
+ const wxRect& rect,
+ int flags)
{
wxCoord x = rect.x,
y = rect.y,
wxBitmap wxGTKRenderer::GetCheckBitmap(int flags)
{
- if ( !m_bitmapsCheckbox[0][0].Ok() )
+ if ( !m_bitmapsCheckbox[0][0].IsOk() )
{
// init the bitmaps once only
wxRect rect;
GetIndicatorsFromFlags(flags, state, status);
wxBitmap& bmp = m_bitmapsRadiobtn[state][status];
- if ( !bmp.Ok() )
+ if ( !bmp.IsOk() )
{
const wxSize size = GetRadioBitmapSize();
bmp.Create(size.x, size.y);
dc.SelectObject(bmp);
- DrawRadioBitmap(dc, size, flags);
+ DrawRadioButtonBitmap(dc, size, flags);
}
return bmp;
wxBitmap wxGTKRenderer::GetLineWrapBitmap() const
{
- if ( !m_bmpLineWrap.Ok() )
+ if ( !m_bmpLineWrap.IsOk() )
{
// the line wrap bitmap as used by GTK+
#define line_wrap_width 6
};
wxBitmap bmpLineWrap(line_wrap_bits, line_wrap_width, line_wrap_height);
- if ( !bmpLineWrap.Ok() )
+ if ( !bmpLineWrap.IsOk() )
{
- wxFAIL_MSG( _T("Failed to create line wrap XBM") );
+ wxFAIL_MSG( wxT("Failed to create line wrap XBM") );
}
else
{
int tbarStyle)
{
// we don't draw the separators at all
- if ( !label.empty() || bitmap.Ok() )
+ if ( !label.empty() || bitmap.IsOk() )
{
wxRect rect = rectOrig;
rect.Deflate(BORDER_THICKNESS);
dc.DrawBitmap(bmpLineWrap,
rect.x, rect.y + (rect.height - bmpLineWrap.GetHeight())/2);
- if ( colFgOld.Ok() )
+ if ( colFgOld.IsOk() )
{
// restore old colour
dc.SetTextForeground(colFgOld);
switch ( dir )
{
default:
- wxFAIL_MSG(_T("invaild notebook tab orientation"));
+ wxFAIL_MSG(wxT("invaild notebook tab orientation"));
// fall through
case wxTOP:
// ----------------------------------------------------------------------------
// wxGTKMenuGeometryInfo: the wxMenuGeometryInfo used by wxGTKRenderer
-class WXDLLEXPORT wxGTKMenuGeometryInfo : public wxMenuGeometryInfo
+class wxGTKMenuGeometryInfo : public wxMenuGeometryInfo
{
public:
virtual wxSize GetSize() const { return m_size; }
if ( geometryInfo )
{
wxBitmap bmp = bitmap;
- if ( !bmp.Ok() && (flags & wxCONTROL_CHECKABLE) )
+ if ( !bmp.IsOk() && (flags & wxCONTROL_CHECKABLE) )
{
bmp = GetCheckBitmap(flags);
}
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
{
rect.SetRight(geometryInfo->GetLabelOffset());
wxControlRenderer::DrawBitmap(dc, bmp, rect);
if ( !accel.empty() )
{
// menubar items shouldn't have them
- wxCHECK_RET( geometryInfo, _T("accel strings only valid for menus") );
+ wxCHECK_RET( geometryInfo, wxT("accel strings only valid for menus") );
rect.x = geometryInfo->GetAccelOffset();
rect.SetRight(geometryInfo->GetSize().x);
// draw the submenu indicator
if ( flags & wxCONTROL_ISSUBMENU )
{
- wxCHECK_RET( geometryInfo, _T("wxCONTROL_ISSUBMENU only valid for menus") );
+ wxCHECK_RET( geometryInfo, wxT("wxCONTROL_ISSUBMENU only valid for menus") );
rect.x = geometryInfo->GetSize().x - MENU_RIGHT_MARGIN;
rect.width = MENU_RIGHT_MARGIN;
h = heightText;
wxCoord widthLabel;
- dc.GetTextExtent(item->GetLabel(), &widthLabel, NULL);
+ dc.GetTextExtent(item->GetItemLabelText(), &widthLabel, NULL);
if ( widthLabel > widthLabelMax )
{
widthLabelMax = widthLabel;
}
const wxBitmap& bmp = item->GetBitmap();
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
{
wxCoord widthBmp = bmp.GetWidth();
if ( widthBmp > widthBmpMax )
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{
- if ( !m_bitmapsCombo[ComboState_Normal].Ok() )
+ if ( !m_bitmapsCombo[ComboState_Normal].IsOk() )
{
InitComboBitmaps();
}
break;
default:
- wxFAIL_MSG(_T("unknown arrow direction"));
+ wxFAIL_MSG(wxT("unknown arrow direction"));
return;
}
break;
default:
- wxFAIL_MSG(_T("unknown arrow direction"));
+ wxFAIL_MSG(wxT("unknown arrow direction"));
}
dc.DrawPolygon(WXSIZEOF(ptArrow), ptArrow);
case wxUP:
dc.DrawLine(ptArrow[Point_Second], ptArrow[Point_First]);
dc.DrawPoint(ptArrow[Point_First]);
- if ( penShadow[3].Ok() )
+ if ( penShadow[3].IsOk() )
{
dc.SetPen(penShadow[3]);
dc.DrawLine(ptArrow[Point_First].x + 1, ptArrow[Point_First].y,
dc.DrawPoint(ptArrow[Point_Third]);
dc.DrawLine(ptArrow[Point_Third].x - 2, ptArrow[Point_Third].y,
ptArrow[Point_First].x + 1, ptArrow[Point_First].y);
- if ( penShadow[2].Ok() )
+ if ( penShadow[2].IsOk() )
{
dc.SetPen(penShadow[2]);
dc.DrawLine(ptArrow[Point_Third].x - 1, ptArrow[Point_Third].y,
dc.DrawLine(ptArrow[Point_First], ptArrow[Point_Second]);
dc.DrawLine(ptArrow[Point_First].x + 2, ptArrow[Point_First].y,
ptArrow[Point_Third].x - 1, ptArrow[Point_Third].y);
- if ( penShadow[2].Ok() )
+ if ( penShadow[2].IsOk() )
{
dc.SetPen(penShadow[2]);
dc.DrawLine(ptArrow[Point_Second].x, ptArrow[Point_Second].y - 1,
case wxLEFT:
dc.DrawLine(ptArrow[Point_Second], ptArrow[Point_First]);
dc.DrawPoint(ptArrow[Point_First]);
- if ( penShadow[2].Ok() )
+ if ( penShadow[2].IsOk() )
{
dc.SetPen(penShadow[2]);
dc.DrawLine(ptArrow[Point_Third].x - 1, ptArrow[Point_Third].y,
break;
default:
- wxFAIL_MSG(_T("unknown arrow direction"));
+ wxFAIL_MSG(wxT("unknown arrow direction"));
return;
}
}