- inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
- inline bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
- inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
+ wxAcceleratorTable& operator = (const wxAcceleratorTable& accel)
+ { if (*this == accel) return (*this); Ref(accel); return *this; }
+ bool operator == (const wxAcceleratorTable& accel)
+ { return m_refData == accel.m_refData; }
+ bool operator != (const wxAcceleratorTable& accel)
+ { return m_refData != accel.m_refData; }