// Created: 20.02.01
// RCS-ID: $Id$
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// License: wxWindows licence
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "gaugebase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#endif //WX_PRECOMP
+#if wxUSE_GAUGE
+
#include "wx/gauge.h"
-#if wxUSE_GAUGE
+const char wxGaugeNameStr[] = "gauge";
// ============================================================================
// implementation
// this destructor is required for Darwin
}
+// ----------------------------------------------------------------------------
+// XTI
+// ----------------------------------------------------------------------------
+
+wxDEFINE_FLAGS( wxGaugeStyle )
+wxBEGIN_FLAGS( wxGaugeStyle )
+// new style border flags, we put them first to
+// use them for streaming out
+wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+wxFLAGS_MEMBER(wxBORDER_RAISED)
+wxFLAGS_MEMBER(wxBORDER_STATIC)
+wxFLAGS_MEMBER(wxBORDER_NONE)
+
+// old style border flags
+wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+wxFLAGS_MEMBER(wxRAISED_BORDER)
+wxFLAGS_MEMBER(wxSTATIC_BORDER)
+wxFLAGS_MEMBER(wxBORDER)
+
+// standard window styles
+wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+wxFLAGS_MEMBER(wxWANTS_CHARS)
+wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+wxFLAGS_MEMBER(wxVSCROLL)
+wxFLAGS_MEMBER(wxHSCROLL)
+
+wxFLAGS_MEMBER(wxGA_HORIZONTAL)
+wxFLAGS_MEMBER(wxGA_VERTICAL)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxGA_PROGRESSBAR)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxGA_SMOOTH)
+wxEND_FLAGS( wxGaugeStyle )
+
+wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxGauge, wxControl, "wx/gauge.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxGauge)
+wxPROPERTY( Value, int, SetValue, GetValue, 0, 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group"))
+wxPROPERTY( Range, int, SetRange, GetRange, 0, 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group"))
+wxPROPERTY( ShadowWidth, int, SetShadowWidth, GetShadowWidth, \
+ 0, 0 /*flags*/, wxT("Helpstring"), wxT("group"))
+wxPROPERTY( BezelFace, int, SetBezelFace, GetBezelFace, \
+ 0, 0 /*flags*/, wxT("Helpstring"), wxT("group"))
+
+wxPROPERTY_FLAGS( WindowStyle, wxGaugeStyle, long, SetWindowStyleFlag, \
+ GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxEMPTY_HANDLERS_TABLE(wxGauge)
+
+wxCONSTRUCTOR_6( wxGauge, wxWindow*, Parent, wxWindowID, Id, int, Range, \
+ wxPoint, Position, wxSize, Size, long, WindowStyle )
+
// ----------------------------------------------------------------------------
// wxGauge creation
// ----------------------------------------------------------------------------
const wxString& name)
{
if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
- return FALSE;
+ return false;
SetName(name);
SetRange(range);
SetValue(0);
+#if wxGAUGE_EMULATE_INDETERMINATE_MODE
+ m_nDirection = wxRIGHT;
+#endif
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
-// wxGauge range/position
+// wxGauge determinate mode range/position
// ----------------------------------------------------------------------------
void wxGaugeBase::SetRange(int range)
return m_gaugePos;
}
+// ----------------------------------------------------------------------------
+// wxGauge indeterminate mode
+// ----------------------------------------------------------------------------
+
+void wxGaugeBase::Pulse()
+{
+#if wxGAUGE_EMULATE_INDETERMINATE_MODE
+ // simulate indeterminate mode
+ int curr = GetValue(), max = GetRange();
+
+ if (m_nDirection == wxRIGHT)
+ {
+ if (curr < max)
+ SetValue(curr + 1);
+ else
+ {
+ SetValue(max - 1);
+ m_nDirection = wxLEFT;
+ }
+ }
+ else
+ {
+ if (curr > 0)
+ SetValue(curr - 1);
+ else
+ {
+ SetValue(1);
+ m_nDirection = wxRIGHT;
+ }
+ }
+#endif
+}
+
// ----------------------------------------------------------------------------
// wxGauge appearance params
// ----------------------------------------------------------------------------