#include "wx/gdiobj.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
typedef enum
{
// Useful helper: create the brush resource
bool RealizeResource();
- // When setting properties, we must make sure we're not changing
- // another object
+private:
void Unshare();
};