-// Only used by some ports
-// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
+// a more readable way to tell
+#define wxBITMAP_SCREEN_DEPTH (-1)
+
+
+// ----------------------------------------------------------------------------
+// wxBitmapHelpers: container for various bitmap methods common to all ports.
+// ----------------------------------------------------------------------------
+
+// Unfortunately, currently wxBitmap does not inherit from wxBitmapBase on all
+// platforms and this is not easy to fix. So we extract at least some common
+// methods into this class from which both wxBitmapBase (and hence wxBitmap on
+// all platforms where it does inherit from it) and wxBitmap in wxMSW and other
+// exceptional ports (only wxPM and old wxCocoa) inherit.
+class WXDLLIMPEXP_CORE wxBitmapHelpers
+{
+public:
+ // Create a new wxBitmap from the PNG data in the given buffer.
+ static wxBitmap NewFromPNGData(const void* data, size_t size);
+};
+
+
+// All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as
+// base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as
+// base class since it allows some code reuse there.