// classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxMemoryDC;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
class MGLDevCtx;
struct bitmap_t;
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
- bool Ok() const { return IsOk(); }
- bool IsOk() const;
bool Create(int width, int height, int depth = -1);