+
+wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri)
+{
+ if (this != &ri)
+ {
+ wxDELETEA(m_rects);
+
+ m_current = ri.m_current;
+ m_numRects = ri.m_numRects;
+ if ( m_numRects )
+ {
+ m_rects = new wxRect[m_numRects];
+ memcpy(m_rects, ri.m_rects, m_numRects * sizeof m_rects[0]);
+ }
+ }
+ return *this;
+}