#include "wx/gdicmn.h"
#include "wx/palette.h"
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxBitmapHandler;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxMask;
-class WXDLLEXPORT wxCursor;
-class WXDLLEXPORT wxControl;
-class WXDLLEXPORT wxImage;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxControl;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
+class WXDLLIMPEXP_FWD_CORE wxIcon;
+class WXDLLIMPEXP_FWD_CORE wxMask;
+class WXDLLIMPEXP_FWD_CORE wxCursor;
+class WXDLLIMPEXP_FWD_CORE wxControl;
+class WXDLLIMPEXP_FWD_CORE wxImage;
// ----------------------------------------------------------------------------
// Bitmap data
{
public:
wxBitmapRefData();
+ wxBitmapRefData(const wxBitmapRefData &tocopy);
virtual ~wxBitmapRefData() { Free(); }
virtual void Free();
// Initialize with XPM data
wxBitmap(const char* const* bits);
-#if defined (__GNUC__) && __GNUC__ < 3
+#ifdef wxNEEDS_CHARPP
// needed for old GCC
wxBitmap(char** data)
{
bool CreateFromImage(const wxImage& image, int depth);
+ // ref counting code
+ virtual wxObjectRefData *CreateRefData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+
private:
bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
{
public:
wxMask();
+ wxMask( const wxMask& tocopy);
// Construct a mask from a bitmap and a colour indicating the transparent
// area