wxBitmapRefData(const wxBitmapRefData& data)
{
- if ( data.m_surface )
- m_surface = data.m_surface->Clone();
+ m_surface = data.m_surface ? data.m_surface->Clone() : NULL;
m_mask = data.m_mask ? new wxMask(*data.m_mask) : NULL;
#if wxUSE_PALETTE
#endif
}
- ~wxBitmapRefData()
+ virtual ~wxBitmapRefData()
{
delete m_mask;
#if wxUSE_PALETTE